diff --git a/synapse/handlers/federation.py b/synapse/handlers/federation.py index ea2f6a91d..5728ea2ee 100644 --- a/synapse/handlers/federation.py +++ b/synapse/handlers/federation.py @@ -1184,13 +1184,12 @@ class FederationHandler(BaseHandler): ) raise SynapseError(http_client.BAD_REQUEST, "Too many auth_events") - @defer.inlineCallbacks - def send_invite(self, target_host, event): + async def send_invite(self, target_host, event): """ Sends the invite to the remote server for signing. Invites must be signed by the invitee's server before distribution. """ - pdu = yield self.federation_client.send_invite( + pdu = await self.federation_client.send_invite( destination=target_host, room_id=event.room_id, event_id=event.event_id, diff --git a/synapse/handlers/message.py b/synapse/handlers/message.py index bdf16c84d..be6ae18a9 100644 --- a/synapse/handlers/message.py +++ b/synapse/handlers/message.py @@ -932,10 +932,9 @@ class EventCreationHandler(object): # way? If we have been invited by a remote server, we need # to get them to sign the event. - returned_invite = yield federation_handler.send_invite( - invitee.domain, event + returned_invite = yield defer.ensureDeferred( + federation_handler.send_invite(invitee.domain, event) ) - event.unsigned.pop("room_state", None) # TODO: Make sure the signatures actually are correct.