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Limit concurrent event creation for a room to avoid state resolution when sending bursts of events to a local room (#14977)
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changelog.d/14977.misc
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changelog.d/14977.misc
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Limit concurrent event creation for a room to avoid state resolution when sending bursts of events to a local room.
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@ -499,9 +499,9 @@ class EventCreationHandler:
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self.request_ratelimiter = hs.get_request_ratelimiter()
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# We arbitrarily limit concurrent event creation for a room to 5.
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# This is to stop us from diverging history *too* much.
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self.limiter = Linearizer(max_count=5, name="room_event_creation_limit")
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# We limit concurrent event creation for a room to 1. This prevents state resolution
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# from occurring when sending bursts of events to a local room
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self.limiter = Linearizer(max_count=1, name="room_event_creation_limit")
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self._bulk_push_rule_evaluator = hs.get_bulk_push_rule_evaluator()
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