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Change call signalling messages to be their own types of room events rather than room messages with different msgtypes: room messages should be things that the client can display as a unit message to the user.
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5 changed files with 27 additions and 18 deletions
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@ -31,6 +31,7 @@ angular.module('eventHandlerService', [])
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var MSG_EVENT = "MSG_EVENT";
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var MEMBER_EVENT = "MEMBER_EVENT";
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var PRESENCE_EVENT = "PRESENCE_EVENT";
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var CALL_EVENT = "CALL_EVENT";
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var InitialSyncDeferred = $q.defer();
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@ -94,11 +95,16 @@ angular.module('eventHandlerService', [])
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$rootScope.presence[event.content.user_id] = event;
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$rootScope.$broadcast(PRESENCE_EVENT, event, isLiveEvent);
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};
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var handleCallEvent = function(event, isLiveEvent) {
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$rootScope.$broadcast(CALL_EVENT, event, isLiveEvent);
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};
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return {
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MSG_EVENT: MSG_EVENT,
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MEMBER_EVENT: MEMBER_EVENT,
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PRESENCE_EVENT: PRESENCE_EVENT,
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CALL_EVENT: CALL_EVENT,
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handleEvent: function(event, isLiveEvent) {
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@ -116,6 +122,9 @@ angular.module('eventHandlerService', [])
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console.log("Unable to handle event type " + event.type);
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break;
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}
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if (event.type.indexOf('m.call.') == 0) {
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handleCallEvent(event, isLiveEvent);
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}
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},
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// isLiveEvents determines whether notifications should be shown, whether
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