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Reduce state pulled from DB due to sending typing and receipts over federation (#12964)
Reducing the amount of state we pull from the DB is useful as fetching state is expensive in terms of DB, CPU and memory.
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148fe58a24
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9 changed files with 68 additions and 16 deletions
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@ -893,6 +893,43 @@ class RoomMemberWorkerStore(EventsWorkerStore):
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return True
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@cached(iterable=True, max_entries=10000)
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async def get_current_hosts_in_room(self, room_id: str) -> Set[str]:
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"""Get current hosts in room based on current state."""
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# First we check if we already have `get_users_in_room` in the cache, as
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# we can just calculate result from that
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users = self.get_users_in_room.cache.get_immediate(
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(room_id,), None, update_metrics=False
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)
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if users is not None:
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return {get_domain_from_id(u) for u in users}
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if isinstance(self.database_engine, Sqlite3Engine):
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# If we're using SQLite then let's just always use
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# `get_users_in_room` rather than funky SQL.
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users = await self.get_users_in_room(room_id)
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return {get_domain_from_id(u) for u in users}
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# For PostgreSQL we can use a regex to pull out the domains from the
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# joined users in `current_state_events` via regex.
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def get_current_hosts_in_room_txn(txn: LoggingTransaction) -> Set[str]:
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sql = """
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SELECT DISTINCT substring(state_key FROM '@[^:]*:(.*)$')
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FROM current_state_events
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WHERE
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type = 'm.room.member'
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AND membership = 'join'
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AND room_id = ?
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"""
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txn.execute(sql, (room_id,))
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return {d for d, in txn}
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return await self.db_pool.runInteraction(
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"get_current_hosts_in_room", get_current_hosts_in_room_txn
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)
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async def get_joined_hosts(
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self, room_id: str, state_entry: "_StateCacheEntry"
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) -> FrozenSet[str]:
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