Increase perf of handling presence when joining large rooms. (#9916)

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Erik Johnston 2021-05-05 17:27:05 +01:00 committed by GitHub
parent e2a443550e
commit 37623e3382
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3 changed files with 84 additions and 79 deletions

1
changelog.d/9916.feature Normal file
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@ -0,0 +1 @@
Improve performance after joining a large room when presence is enabled.

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@ -1183,7 +1183,16 @@ class PresenceHandler(BasePresenceHandler):
max_pos, deltas = await self.store.get_current_state_deltas( max_pos, deltas = await self.store.get_current_state_deltas(
self._event_pos, room_max_stream_ordering self._event_pos, room_max_stream_ordering
) )
await self._handle_state_delta(deltas)
# We may get multiple deltas for different rooms, but we want to
# handle them on a room by room basis, so we batch them up by
# room.
deltas_by_room: Dict[str, List[JsonDict]] = {}
for delta in deltas:
deltas_by_room.setdefault(delta["room_id"], []).append(delta)
for room_id, deltas_for_room in deltas_by_room.items():
await self._handle_state_delta(room_id, deltas_for_room)
self._event_pos = max_pos self._event_pos = max_pos
@ -1192,17 +1201,21 @@ class PresenceHandler(BasePresenceHandler):
max_pos max_pos
) )
async def _handle_state_delta(self, deltas: List[JsonDict]) -> None: async def _handle_state_delta(self, room_id: str, deltas: List[JsonDict]) -> None:
"""Process current state deltas to find new joins that need to be """Process current state deltas for the room to find new joins that need
handled. to be handled.
""" """
# A map of destination to a set of user state that they should receive
presence_destinations = {} # type: Dict[str, Set[UserPresenceState]] # Sets of newly joined users. Note that if the local server is
# joining a remote room for the first time we'll see both the joining
# user and all remote users as newly joined.
newly_joined_users = set()
for delta in deltas: for delta in deltas:
assert room_id == delta["room_id"]
typ = delta["type"] typ = delta["type"]
state_key = delta["state_key"] state_key = delta["state_key"]
room_id = delta["room_id"]
event_id = delta["event_id"] event_id = delta["event_id"]
prev_event_id = delta["prev_event_id"] prev_event_id = delta["prev_event_id"]
@ -1231,72 +1244,55 @@ class PresenceHandler(BasePresenceHandler):
# Ignore changes to join events. # Ignore changes to join events.
continue continue
# Retrieve any user presence state updates that need to be sent as a result, newly_joined_users.add(state_key)
# and the destinations that need to receive it
destinations, user_presence_states = await self._on_user_joined_room(
room_id, state_key
)
# Insert the destinations and respective updates into our destinations dict if not newly_joined_users:
for destination in destinations: # If nobody has joined then there's nothing to do.
presence_destinations.setdefault(destination, set()).update( return
user_presence_states
)
# Send out user presence updates for each destination # We want to send:
for destination, user_state_set in presence_destinations.items(): # 1. presence states of all local users in the room to newly joined
self._federation_queue.send_presence_to_destinations( # remote servers
destinations=[destination], states=user_state_set # 2. presence states of newly joined users to all remote servers in
) # the room.
#
# TODO: Only send presence states to remote hosts that don't already
# have them (because they already share rooms).
async def _on_user_joined_room( # Get all the users who were already in the room, by fetching the
self, room_id: str, user_id: str # current users in the room and removing the newly joined users.
) -> Tuple[List[str], List[UserPresenceState]]: users = await self.store.get_users_in_room(room_id)
"""Called when we detect a user joining the room via the current state prev_users = set(users) - newly_joined_users
delta stream. Returns the destinations that need to be updated and the
presence updates to send to them.
Args: # Construct sets for all the local users and remote hosts that were
room_id: The ID of the room that the user has joined. # already in the room
user_id: The ID of the user that has joined the room. prev_local_users = []
prev_remote_hosts = set()
for user_id in prev_users:
if self.is_mine_id(user_id):
prev_local_users.append(user_id)
else:
prev_remote_hosts.add(get_domain_from_id(user_id))
Returns: # Similarly, construct sets for all the local users and remote hosts
A tuple of destinations and presence updates to send to them. # that were *not* already in the room. Care needs to be taken with the
""" # calculating the remote hosts, as a host may have already been in the
if self.is_mine_id(user_id): # room even if there is a newly joined user from that host.
# If this is a local user then we need to send their presence newly_joined_local_users = []
# out to hosts in the room (who don't already have it) newly_joined_remote_hosts = set()
for user_id in newly_joined_users:
if self.is_mine_id(user_id):
newly_joined_local_users.append(user_id)
else:
host = get_domain_from_id(user_id)
if host not in prev_remote_hosts:
newly_joined_remote_hosts.add(host)
# TODO: We should be able to filter the hosts down to those that # Send presence states of all local users in the room to newly joined
# haven't previously seen the user # remote servers. (We actually only send states for local users already
# in the room, as we'll send states for newly joined local users below.)
remote_hosts = await self.state.get_current_hosts_in_room(room_id) if prev_local_users and newly_joined_remote_hosts:
local_states = await self.current_state_for_users(prev_local_users)
# Filter out ourselves.
filtered_remote_hosts = [
host for host in remote_hosts if host != self.server_name
]
state = await self.current_state_for_user(user_id)
return filtered_remote_hosts, [state]
else:
# A remote user has joined the room, so we need to:
# 1. Check if this is a new server in the room
# 2. If so send any presence they don't already have for
# local users in the room.
# TODO: We should be able to filter the users down to those that
# the server hasn't previously seen
# TODO: Check that this is actually a new server joining the
# room.
remote_host = get_domain_from_id(user_id)
users = await self.store.get_users_in_room(room_id)
user_ids = list(filter(self.is_mine_id, users))
states_d = await self.current_state_for_users(user_ids)
# Filter out old presence, i.e. offline presence states where # Filter out old presence, i.e. offline presence states where
# the user hasn't been active for a week. We can change this # the user hasn't been active for a week. We can change this
@ -1306,13 +1302,27 @@ class PresenceHandler(BasePresenceHandler):
now = self.clock.time_msec() now = self.clock.time_msec()
states = [ states = [
state state
for state in states_d.values() for state in local_states.values()
if state.state != PresenceState.OFFLINE if state.state != PresenceState.OFFLINE
or now - state.last_active_ts < 7 * 24 * 60 * 60 * 1000 or now - state.last_active_ts < 7 * 24 * 60 * 60 * 1000
or state.status_msg is not None or state.status_msg is not None
] ]
return [remote_host], states self._federation_queue.send_presence_to_destinations(
destinations=newly_joined_remote_hosts,
states=states,
)
# Send presence states of newly joined users to all remote servers in
# the room
if newly_joined_local_users and (
prev_remote_hosts or newly_joined_remote_hosts
):
local_states = await self.current_state_for_users(newly_joined_local_users)
self._federation_queue.send_presence_to_destinations(
destinations=prev_remote_hosts | newly_joined_remote_hosts,
states=list(local_states.values()),
)
def should_notify(old_state: UserPresenceState, new_state: UserPresenceState) -> bool: def should_notify(old_state: UserPresenceState, new_state: UserPresenceState) -> bool:

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@ -729,7 +729,7 @@ class PresenceJoinTestCase(unittest.HomeserverTestCase):
) )
self.assertEqual(expected_state.state, PresenceState.ONLINE) self.assertEqual(expected_state.state, PresenceState.ONLINE)
self.federation_sender.send_presence_to_destinations.assert_called_once_with( self.federation_sender.send_presence_to_destinations.assert_called_once_with(
destinations=["server2"], states={expected_state} destinations={"server2"}, states=[expected_state]
) )
# #
@ -740,7 +740,7 @@ class PresenceJoinTestCase(unittest.HomeserverTestCase):
self._add_new_user(room_id, "@bob:server3") self._add_new_user(room_id, "@bob:server3")
self.federation_sender.send_presence_to_destinations.assert_called_once_with( self.federation_sender.send_presence_to_destinations.assert_called_once_with(
destinations=["server3"], states={expected_state} destinations={"server3"}, states=[expected_state]
) )
def test_remote_gets_presence_when_local_user_joins(self): def test_remote_gets_presence_when_local_user_joins(self):
@ -788,14 +788,8 @@ class PresenceJoinTestCase(unittest.HomeserverTestCase):
self.presence_handler.current_state_for_user("@test2:server") self.presence_handler.current_state_for_user("@test2:server")
) )
self.assertEqual(expected_state.state, PresenceState.ONLINE) self.assertEqual(expected_state.state, PresenceState.ONLINE)
self.assertEqual( self.federation_sender.send_presence_to_destinations.assert_called_once_with(
self.federation_sender.send_presence_to_destinations.call_count, 2 destinations={"server2", "server3"}, states=[expected_state]
)
self.federation_sender.send_presence_to_destinations.assert_any_call(
destinations=["server3"], states={expected_state}
)
self.federation_sender.send_presence_to_destinations.assert_any_call(
destinations=["server2"], states={expected_state}
) )
def _add_new_user(self, room_id, user_id): def _add_new_user(self, room_id, user_id):