mirror of
https://git.anonymousland.org/anonymousland/synapse-product.git
synced 2024-10-01 08:25:44 -04:00
Merge branch 'develop' of github.com:matrix-org/synapse into develop
This commit is contained in:
commit
1c7bb34ffd
1
.gitignore
vendored
1
.gitignore
vendored
@ -18,6 +18,7 @@ htmlcov
|
||||
demo/*.db
|
||||
demo/*.log
|
||||
demo/*.pid
|
||||
demo/etc
|
||||
|
||||
graph/*.svg
|
||||
graph/*.png
|
||||
|
@ -347,11 +347,12 @@ Receiving live updates on a client
|
||||
Clients can receive new events by long-polling the home server. This will hold open the
|
||||
HTTP connection for a short period of time waiting for new events, returning early if an
|
||||
event occurs. This is called the `Event Stream`_. All events which are visible to the
|
||||
client and match the client's query will appear in the event stream. When the request
|
||||
client will appear in the event stream. When the request
|
||||
returns, an ``end`` token is included in the response. This token can be used in the next
|
||||
request to continue where the client left off.
|
||||
|
||||
.. TODO
|
||||
How do we filter the event stream?
|
||||
Do we ever return multiple events in a single request? Don't we get lots of request
|
||||
setup RTT latency if we only do one event per request? Do we ever support streaming
|
||||
requests? Why not websockets?
|
||||
@ -473,7 +474,9 @@ action in a room a user must have a suitable power level.
|
||||
|
||||
Power levels for users are defined in ``m.room.power_levels``, where both
|
||||
a default and specific users' power levels can be set. By default all users
|
||||
have a power level of 0.
|
||||
have a power level of 0, other than the room creator whose power level defaults to 100.
|
||||
Power levels for users are tracked per-room even if the user is not present in
|
||||
the room.
|
||||
|
||||
State events may contain a ``required_power_level`` key, which indicates the
|
||||
minimum power a user must have before they can update that state key. The only
|
||||
@ -483,11 +486,11 @@ To perform certain actions there are additional power level requirements
|
||||
defined in the following state events:
|
||||
|
||||
- ``m.room.send_event_level`` defines the minimum level for sending non-state
|
||||
events. Defaults to 5.
|
||||
events. Defaults to 50.
|
||||
- ``m.room.add_state_level`` defines the minimum level for adding new state,
|
||||
rather than updating existing state. Defaults to 5.
|
||||
rather than updating existing state. Defaults to 50.
|
||||
- ``m.room.ops_level`` defines the minimum levels to ban and kick other users.
|
||||
This defaults to a kick and ban levels of 5 each.
|
||||
This defaults to a kick and ban levels of 50 each.
|
||||
|
||||
|
||||
Joining rooms
|
||||
@ -1122,19 +1125,104 @@ Typing notifications
|
||||
|
||||
Voice over IP
|
||||
=============
|
||||
.. NOTE::
|
||||
This section is a work in progress.
|
||||
Matrix can also be used to set up VoIP calls. This is part of the core specification,
|
||||
although is still in a very early stage. Voice (and video) over Matrix is based on
|
||||
the WebRTC standards.
|
||||
|
||||
.. TODO Dave
|
||||
- what are the event types.
|
||||
- what are the valid keys/values. What do they represent. Any gotchas?
|
||||
- In what sequence should the events be sent?
|
||||
- How do you accept / decline inbound calls? How do you make outbound calls?
|
||||
Give examples.
|
||||
- How does negotiation work? Give examples.
|
||||
- How do you hang up?
|
||||
- What does call log information look like e.g. duration of call?
|
||||
Call events are sent to a room, like any other event. This means that clients
|
||||
must only send call events to rooms with exactly two participants as currently
|
||||
the WebRTC standard is based around two-party communication.
|
||||
|
||||
Events
|
||||
------
|
||||
``m.call.invite``
|
||||
This event is sent by the caller when they wish to establish a call.
|
||||
|
||||
Required keys:
|
||||
- ``call_id`` : "string" - A unique identifier for the call
|
||||
- ``offer`` : "offer object" - The session description
|
||||
- ``version`` : "integer" - The version of the VoIP specification this message
|
||||
adheres to. This specification is version 0.
|
||||
|
||||
Optional keys:
|
||||
None.
|
||||
Example:
|
||||
``{ "version" : 0, "call_id": "12345", "offer": { "type" : "offer", "sdp" : "v=0\r\no=- 6584580628695956864 2 IN IP4 127.0.0.1[...]" } }``
|
||||
|
||||
``Offer Object``
|
||||
Required keys:
|
||||
- ``type`` : "string" - The type of session description, in this case 'offer'
|
||||
- ``sdp`` : "string" - The SDP text of the session description
|
||||
|
||||
``m.call.candidate``
|
||||
This event is sent by callers after sending an invite and by the callee after answering.
|
||||
Its purpose is to give the other party an additional ICE candidate to try using to
|
||||
communicate.
|
||||
|
||||
Required keys:
|
||||
- ``call_id`` : "string" - The ID of the call this event relates to
|
||||
- ``version`` : "integer" - The version of the VoIP specification this messages
|
||||
adheres to. his specification is version 0.
|
||||
- ``candidate`` : "candidate object" - Object describing the candidate.
|
||||
|
||||
``Candidate Object``
|
||||
|
||||
Required Keys:
|
||||
- ``sdpMid`` : "string" - The SDP media type this candidate is intended for.
|
||||
- ``sdpMLineIndex`` : "integer" - The index of the SDP 'm' line this
|
||||
candidate is intended for
|
||||
- ``candidate`` : "string" - The SDP 'a' line of the candidate
|
||||
|
||||
``m.call.answer``
|
||||
|
||||
Required keys:
|
||||
- ``call_id`` : "string" - The ID of the call this event relates to
|
||||
- ``version`` : "integer" - The version of the VoIP specification this messages
|
||||
- ``answer`` : "answer object" - Object giving the SDK answer
|
||||
|
||||
``Answer Object``
|
||||
|
||||
Required keys:
|
||||
- ``type`` : "string" - The type of session description. 'answer' in this case.
|
||||
- ``sdp`` : "string" - The SDP text of the session description
|
||||
|
||||
``m.call.hangup``
|
||||
Sent by either party to signal their termination of the call. This can be sent either once
|
||||
the call has has been established or before to abort the call.
|
||||
|
||||
Required keys:
|
||||
- ``call_id`` : "string" - The ID of the call this event relates to
|
||||
- ``version`` : "integer" - The version of the VoIP specification this messages
|
||||
|
||||
Message Exchange
|
||||
----------------
|
||||
A call is set up with messages exchanged as follows:
|
||||
|
||||
::
|
||||
|
||||
Caller Callee
|
||||
m.call.invite ----------->
|
||||
m.call.candidate -------->
|
||||
[more candidates events]
|
||||
User answers call
|
||||
<------ m.call.answer
|
||||
[...]
|
||||
<------ m.call.hangup
|
||||
|
||||
Or a rejected call:
|
||||
|
||||
::
|
||||
|
||||
Caller Callee
|
||||
m.call.invite ----------->
|
||||
m.call.candidate -------->
|
||||
[more candidates events]
|
||||
User rejects call
|
||||
<------- m.call.hangup
|
||||
|
||||
Calls are negotiated according to the WebRTC specification.
|
||||
|
||||
|
||||
Profiles
|
||||
========
|
||||
.. NOTE::
|
||||
@ -1149,8 +1237,8 @@ Profiles
|
||||
- Display name changes also generates m.room.member with displayname key f.e. room
|
||||
the user is in.
|
||||
|
||||
Internally within Matrix users are referred to by their user ID, which is not a
|
||||
human-friendly string. Profiles grant users the ability to see human-readable
|
||||
Internally within Matrix users are referred to by their user ID, which is typically
|
||||
a compact unique identifier. Profiles grant users the ability to see human-readable
|
||||
names for other users that are in some way meaningful to them. Additionally,
|
||||
profiles can publish additional information, such as the user's age or location.
|
||||
|
||||
@ -1464,17 +1552,19 @@ Federation is the term used to describe how to communicate between Matrix home
|
||||
servers. Federation is a mechanism by which two home servers can exchange
|
||||
Matrix event messages, both as a real-time push of current events, and as a
|
||||
historic fetching mechanism to synchronise past history for clients to view. It
|
||||
uses HTTP connections between each pair of servers involved as the underlying
|
||||
uses HTTPS connections between each pair of servers involved as the underlying
|
||||
transport. Messages are exchanged between servers in real-time by active pushing
|
||||
from each server's HTTP client into the server of the other. Queries to fetch
|
||||
historic data for the purpose of back-filling scrollback buffers and the like
|
||||
can also be performed.
|
||||
can also be performed. Currently routing of messages between homeservers is full
|
||||
mesh (like email) - however, fan-out refinements to this design are currently
|
||||
under consideration.
|
||||
|
||||
There are three main kinds of communication that occur between home servers:
|
||||
|
||||
:Queries:
|
||||
These are single request/response interactions between a given pair of
|
||||
servers, initiated by one side sending an HTTP GET request to obtain some
|
||||
servers, initiated by one side sending an HTTPS GET request to obtain some
|
||||
information, and responded by the other. They are not persisted and contain
|
||||
no long-term significant history. They simply request a snapshot state at the
|
||||
instant the query is made.
|
||||
@ -1690,7 +1780,7 @@ by the same origin as the current one, or other origins.
|
||||
Because of the distributed nature of participants in a Matrix conversation, it
|
||||
is impossible to establish a globally-consistent total ordering on the events.
|
||||
However, by annotating each outbound PDU at its origin with IDs of other PDUs it
|
||||
has received, a partial ordering can be constructed allowing causallity
|
||||
has received, a partial ordering can be constructed allowing causality
|
||||
relationships to be preserved. A client can then display these messages to the
|
||||
end-user in some order consistent with their content and ensure that no message
|
||||
that is semantically in reply of an earlier one is ever displayed before it.
|
||||
@ -1776,7 +1866,7 @@ Retrieves a sliding-window history of previous PDUs that occurred on the
|
||||
given context. Starting from the PDU ID(s) given in the "v" argument, the
|
||||
PDUs that preceeded it are retrieved, up to a total number given by the
|
||||
"limit" argument. These are then returned in a new Transaction containing all
|
||||
off the PDUs.
|
||||
of the PDUs.
|
||||
|
||||
|
||||
To stream events all the events::
|
||||
@ -1961,6 +2051,9 @@ The ``retry_after_ms`` key SHOULD be included to tell the client how long they h
|
||||
in milliseconds before they can try again.
|
||||
|
||||
.. TODO
|
||||
- Surely we should recommend an algorithm for the rate limiting, rather than letting every
|
||||
homeserver come up with their own idea, causing totally unpredictable performance over
|
||||
federated rooms?
|
||||
- crypto (s-s auth)
|
||||
- E2E
|
||||
- Lawful intercept + Key Escrow
|
||||
@ -1971,6 +2064,9 @@ Policy Servers
|
||||
.. NOTE::
|
||||
This section is a work in progress.
|
||||
|
||||
.. TODO
|
||||
We should mention them in the Architecture section at least...
|
||||
|
||||
Content repository
|
||||
==================
|
||||
.. NOTE::
|
||||
@ -2069,6 +2165,9 @@ Transaction:
|
||||
A message which relates to the communication between a given pair of servers.
|
||||
A transaction contains possibly-empty lists of PDUs and EDUs.
|
||||
|
||||
.. TODO
|
||||
This glossary contradicts the terms used above - especially on State Events v. "State"
|
||||
and Non-State Events v. "Events". We need better consistent names.
|
||||
|
||||
.. Links through the external API docs are below
|
||||
.. =============================================
|
||||
@ -2116,3 +2215,4 @@ Transaction:
|
||||
.. _/join/<room_alias_or_id>: /docs/api/client-server/#!/-rooms/join
|
||||
|
||||
.. _`Event Stream`: /docs/api/client-server/#!/-events/get_event_stream
|
||||
|
||||
|
@ -79,85 +79,4 @@ angular.module('matrixWebClient')
|
||||
return function(text) {
|
||||
return $sce.trustAsHtml(text);
|
||||
};
|
||||
}])
|
||||
|
||||
// Compute the room name according to information we have
|
||||
.filter('roomName', ['$rootScope', 'matrixService', function($rootScope, matrixService) {
|
||||
return function(room_id) {
|
||||
var roomName;
|
||||
|
||||
// If there is an alias, use it
|
||||
// TODO: only one alias is managed for now
|
||||
var alias = matrixService.getRoomIdToAliasMapping(room_id);
|
||||
if (alias) {
|
||||
roomName = alias;
|
||||
}
|
||||
|
||||
if (undefined === roomName) {
|
||||
// Else, build the name from its users
|
||||
var room = $rootScope.events.rooms[room_id];
|
||||
if (room) {
|
||||
var room_name_event = room["m.room.name"];
|
||||
|
||||
if (room_name_event) {
|
||||
roomName = room_name_event.content.name;
|
||||
}
|
||||
else if (room.members) {
|
||||
// Limit the room renaming to 1:1 room
|
||||
if (2 === Object.keys(room.members).length) {
|
||||
for (var i in room.members) {
|
||||
var member = room.members[i];
|
||||
if (member.state_key !== matrixService.config().user_id) {
|
||||
|
||||
if (member.state_key in $rootScope.presence) {
|
||||
// If the user is available in presence, use the displayname there
|
||||
// as it is the most uptodate
|
||||
roomName = $rootScope.presence[member.state_key].content.displayname;
|
||||
}
|
||||
else if (member.content.displayname) {
|
||||
roomName = member.content.displayname;
|
||||
}
|
||||
else {
|
||||
roomName = member.state_key;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (1 === Object.keys(room.members).length) {
|
||||
// The other member may be in the invite list, get all invited users
|
||||
var invitedUserIDs = [];
|
||||
for (var i in room.messages) {
|
||||
var message = room.messages[i];
|
||||
if ("m.room.member" === message.type && "invite" === message.membership) {
|
||||
// Make sure there is no duplicate user
|
||||
if (-1 === invitedUserIDs.indexOf(message.state_key)) {
|
||||
invitedUserIDs.push(message.state_key);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// For now, only 1:1 room needs to be renamed. It means only 1 invited user
|
||||
if (1 === invitedUserIDs.length) {
|
||||
var userID = invitedUserIDs[0];
|
||||
|
||||
// Try to resolve his displayname in presence global data
|
||||
if (userID in $rootScope.presence) {
|
||||
roomName = $rootScope.presence[userID].content.displayname;
|
||||
}
|
||||
else {
|
||||
roomName = userID;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (undefined === roomName) {
|
||||
// By default, use the room ID
|
||||
roomName = room_id;
|
||||
}
|
||||
|
||||
return roomName;
|
||||
};
|
||||
}]);
|
||||
}]);
|
@ -251,12 +251,14 @@ a:active { color: #000; }
|
||||
.userAvatar .userAvatarImage {
|
||||
position: absolute;
|
||||
top: 0px;
|
||||
object-fit: cover;
|
||||
object-fit: cover;
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
.userAvatar .userAvatarGradient {
|
||||
position: absolute;
|
||||
bottom: 20px;
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
.userAvatar .userName {
|
||||
@ -417,6 +419,13 @@ a:active { color: #000; }
|
||||
text-align: left ! important;
|
||||
}
|
||||
|
||||
.bubble .messagePending {
|
||||
opacity: 0.3
|
||||
}
|
||||
.messageUnSent {
|
||||
color: #F00;
|
||||
}
|
||||
|
||||
#room-fullscreen-image {
|
||||
position: absolute;
|
||||
top: 0px;
|
||||
|
135
webclient/components/matrix/matrix-filter.js
Normal file
135
webclient/components/matrix/matrix-filter.js
Normal file
@ -0,0 +1,135 @@
|
||||
/*
|
||||
Copyright 2014 OpenMarket Ltd
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
*/
|
||||
|
||||
'use strict';
|
||||
|
||||
angular.module('matrixFilter', [])
|
||||
|
||||
// Compute the room name according to information we have
|
||||
.filter('mRoomName', ['$rootScope', 'matrixService', function($rootScope, matrixService) {
|
||||
return function(room_id) {
|
||||
var roomName;
|
||||
|
||||
// If there is an alias, use it
|
||||
// TODO: only one alias is managed for now
|
||||
var alias = matrixService.getRoomIdToAliasMapping(room_id);
|
||||
if (alias) {
|
||||
roomName = alias;
|
||||
}
|
||||
|
||||
if (undefined === roomName) {
|
||||
// Else, build the name from its users
|
||||
var room = $rootScope.events.rooms[room_id];
|
||||
if (room) {
|
||||
var room_name_event = room["m.room.name"];
|
||||
|
||||
if (room_name_event) {
|
||||
roomName = room_name_event.content.name;
|
||||
}
|
||||
else if (room.members) {
|
||||
// Limit the room renaming to 1:1 room
|
||||
if (2 === Object.keys(room.members).length) {
|
||||
for (var i in room.members) {
|
||||
var member = room.members[i];
|
||||
if (member.state_key !== matrixService.config().user_id) {
|
||||
|
||||
if (member.state_key in $rootScope.presence) {
|
||||
// If the user is available in presence, use the displayname there
|
||||
// as it is the most uptodate
|
||||
roomName = $rootScope.presence[member.state_key].content.displayname;
|
||||
}
|
||||
else if (member.content.displayname) {
|
||||
roomName = member.content.displayname;
|
||||
}
|
||||
else {
|
||||
roomName = member.state_key;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (1 === Object.keys(room.members).length) {
|
||||
// The other member may be in the invite list, get all invited users
|
||||
var invitedUserIDs = [];
|
||||
for (var i in room.messages) {
|
||||
var message = room.messages[i];
|
||||
if ("m.room.member" === message.type && "invite" === message.membership) {
|
||||
// Make sure there is no duplicate user
|
||||
if (-1 === invitedUserIDs.indexOf(message.state_key)) {
|
||||
invitedUserIDs.push(message.state_key);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// For now, only 1:1 room needs to be renamed. It means only 1 invited user
|
||||
if (1 === invitedUserIDs.length) {
|
||||
var userID = invitedUserIDs[0];
|
||||
|
||||
// Try to resolve his displayname in presence global data
|
||||
if (userID in $rootScope.presence) {
|
||||
roomName = $rootScope.presence[userID].content.displayname;
|
||||
}
|
||||
else {
|
||||
roomName = userID;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (undefined === roomName) {
|
||||
// By default, use the room ID
|
||||
roomName = room_id;
|
||||
}
|
||||
|
||||
return roomName;
|
||||
};
|
||||
}])
|
||||
|
||||
// Compute the user display name in a room according to the data already downloaded
|
||||
.filter('mUserDisplayName', ['$rootScope', function($rootScope) {
|
||||
return function(user_id, room_id) {
|
||||
var displayName;
|
||||
|
||||
// Try to find the user name among presence data
|
||||
// Warning: that means we have received before a presence event for this
|
||||
// user which cannot be guaranted.
|
||||
// However, if we get the info by this way, we are sure this is the latest user display name
|
||||
// See FIXME comment below
|
||||
if (user_id in $rootScope.presence) {
|
||||
displayName = $rootScope.presence[user_id].content.displayname;
|
||||
}
|
||||
|
||||
// FIXME: Would like to use the display name as defined in room members of the room.
|
||||
// But this information is the display name of the user when he has joined the room.
|
||||
// It does not take into account user display name update
|
||||
if (room_id) {
|
||||
var room = $rootScope.events.rooms[room_id];
|
||||
if (room && (user_id in room.members)) {
|
||||
var member = room.members[user_id];
|
||||
if (member.content.displayname) {
|
||||
displayName = member.content.displayname;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (undefined === displayName) {
|
||||
// By default, use the user ID
|
||||
displayName = user_id;
|
||||
}
|
||||
return displayName;
|
||||
};
|
||||
}]);
|
@ -168,18 +168,20 @@ angular.module('matrixService', [])
|
||||
},
|
||||
|
||||
// Change the membership of an another user
|
||||
setMembership: function(room_id, user_id, membershipValue) {
|
||||
setMembership: function(room_id, user_id, membershipValue, reason) {
|
||||
|
||||
// The REST path spec
|
||||
var path = "/rooms/$room_id/state/m.room.member/$user_id";
|
||||
path = path.replace("$room_id", encodeURIComponent(room_id));
|
||||
path = path.replace("$user_id", user_id);
|
||||
|
||||
return doRequest("PUT", path, undefined, {
|
||||
membership: membershipValue
|
||||
membership : membershipValue,
|
||||
reason: reason
|
||||
});
|
||||
},
|
||||
|
||||
// Bans a user from from a room
|
||||
// Bans a user from a room
|
||||
ban: function(room_id, user_id, reason) {
|
||||
var path = "/rooms/$room_id/ban";
|
||||
path = path.replace("$room_id", encodeURIComponent(room_id));
|
||||
@ -189,7 +191,20 @@ angular.module('matrixService', [])
|
||||
reason: reason
|
||||
});
|
||||
},
|
||||
|
||||
|
||||
// Unbans a user in a room
|
||||
unban: function(room_id, user_id) {
|
||||
// FIXME: To update when there will be homeserver API for unban
|
||||
// For now, do an unban by resetting the user membership to "leave"
|
||||
return this.setMembership(room_id, user_id, "leave");
|
||||
},
|
||||
|
||||
// Kicks a user from a room
|
||||
kick: function(room_id, user_id, reason) {
|
||||
// Set the user membership to "leave" to kick him
|
||||
return this.setMembership(room_id, user_id, "leave", reason);
|
||||
},
|
||||
|
||||
// Retrieves the room ID corresponding to a room alias
|
||||
resolveRoomAlias:function(room_alias) {
|
||||
var path = "/_matrix/client/api/v1/directory/room/$room_alias";
|
||||
@ -434,7 +449,7 @@ angular.module('matrixService', [])
|
||||
var path = "/presence/$user_id/status";
|
||||
path = path.replace("$user_id", config.user_id);
|
||||
return doRequest("PUT", path, undefined, {
|
||||
state: presence
|
||||
presence: presence
|
||||
});
|
||||
},
|
||||
|
||||
|
@ -29,6 +29,7 @@
|
||||
<script src="settings/settings-controller.js"></script>
|
||||
<script src="user/user-controller.js"></script>
|
||||
<script src="components/matrix/matrix-service.js"></script>
|
||||
<script src="components/matrix/matrix-filter.js"></script>
|
||||
<script src="components/matrix/matrix-call.js"></script>
|
||||
<script src="components/matrix/matrix-phone-service.js"></script>
|
||||
<script src="components/matrix/event-stream-service.js"></script>
|
||||
|
@ -39,8 +39,8 @@
|
||||
Only http://matrix.org:8090 currently exists.</div>
|
||||
<br/>
|
||||
<br/>
|
||||
<a href="#/register" style="padding-right: 3em">Create account</a>
|
||||
<a href="#/reset_password">Forgotten password?</a>
|
||||
<a href="#/register" style="padding-right: 0em">Create account</a>
|
||||
<a href="#/reset_password" style="display: none; ">Forgotten password?</a>
|
||||
</div>
|
||||
</div>
|
||||
</form>
|
||||
|
@ -82,7 +82,7 @@ angular.module('RegisterController', ['matrixService'])
|
||||
}
|
||||
);
|
||||
} else {
|
||||
registerWithMxidAndPassword($scope.account.desired_user_id, $scope.account.pwd1);
|
||||
$scope.registerWithMxidAndPassword($scope.account.desired_user_id, $scope.account.pwd1);
|
||||
}
|
||||
};
|
||||
|
||||
|
@ -16,7 +16,7 @@
|
||||
|
||||
'use strict';
|
||||
|
||||
angular.module('RecentsController', ['matrixService', 'eventHandlerService'])
|
||||
angular.module('RecentsController', ['matrixService', 'matrixFilter', 'eventHandlerService'])
|
||||
.controller('RecentsController', ['$scope', 'matrixService', 'eventHandlerService',
|
||||
function($scope, matrixService, eventHandlerService) {
|
||||
$scope.rooms = {};
|
||||
@ -28,13 +28,8 @@ angular.module('RecentsController', ['matrixService', 'eventHandlerService'])
|
||||
var listenToEventStream = function() {
|
||||
// Refresh the list on matrix invitation and message event
|
||||
$scope.$on(eventHandlerService.MEMBER_EVENT, function(ngEvent, event, isLive) {
|
||||
var config = matrixService.config();
|
||||
if (isLive && event.state_key === config.user_id && event.content.membership === "invite") {
|
||||
console.log("Invited to room " + event.room_id);
|
||||
// FIXME push membership to top level key to match /im/sync
|
||||
event.membership = event.content.membership;
|
||||
|
||||
$scope.rooms[event.room_id] = event;
|
||||
if (isLive) {
|
||||
$scope.rooms[event.room_id].lastMsg = event;
|
||||
}
|
||||
});
|
||||
$scope.$on(eventHandlerService.MSG_EVENT, function(ngEvent, event, isLive) {
|
||||
|
@ -6,7 +6,7 @@
|
||||
ng-class="{'recentsRoomSelected': (room.room_id === recentsSelectedRoomID)}">
|
||||
<tr>
|
||||
<td class="recentsRoomName">
|
||||
{{ room.room_id | roomName }}
|
||||
{{ room.room_id | mRoomName }}
|
||||
</td>
|
||||
<td class="recentsRoomSummaryTS">
|
||||
{{ (room.lastMsg.ts) | date:'MMM d HH:mm' }}
|
||||
@ -16,27 +16,48 @@
|
||||
<tr>
|
||||
<td colspan="2" class="recentsRoomSummary">
|
||||
|
||||
<div ng-show="room.membership === 'invite'" >
|
||||
{{ room.inviter }} invited you
|
||||
<div ng-show="room.membership === 'invite'">
|
||||
{{ room.lastMsg.inviter | mUserDisplayName: room.room_id }} invited you
|
||||
</div>
|
||||
|
||||
<div ng-hide="room.membership === 'invite'" ng-switch="room.lastMsg.type" >
|
||||
<div ng-switch-when="m.room.member">
|
||||
{{ room.lastMsg.user_id }}
|
||||
{{ {"join": "joined", "leave": "left", "invite": "invited", "ban": "banned"}[msg.content.membership] }}
|
||||
{{ (msg.content.membership === "invite" || msg.content.membership === "ban") ? (msg.state_key || '') : '' }}
|
||||
|
||||
<div ng-hide="room.membership === 'invite'" ng-switch="room.lastMsg.type">
|
||||
<div ng-switch-when="m.room.member">
|
||||
<span ng-if="'join' === room.lastMsg.content.membership">
|
||||
{{ room.lastMsg.state_key | mUserDisplayName: room.room_id}} joined
|
||||
</span>
|
||||
<span ng-if="'leave' === room.lastMsg.content.membership">
|
||||
<span ng-if="room.lastMsg.user_id === room.lastMsg.state_key">
|
||||
{{room.lastMsg.state_key | mUserDisplayName: room.room_id }} left
|
||||
</span>
|
||||
<span ng-if="room.lastMsg.user_id !== room.lastMsg.state_key">
|
||||
{{ room.lastMsg.user_id | mUserDisplayName: room.room_id }}
|
||||
{{ {"join": "kicked", "ban": "unbanned"}[room.lastMsg.content.prev] }}
|
||||
{{ room.lastMsg.state_key | mUserDisplayName: room.room_id }}
|
||||
</span>
|
||||
<span ng-if="'join' === room.lastMsg.content.prev && room.lastMsg.content.reason">
|
||||
: {{ room.lastMsg.content.reason }}
|
||||
</span>
|
||||
</span>
|
||||
<span ng-if="'invite' === room.lastMsg.content.membership || 'ban' === room.lastMsg.content.membership">
|
||||
{{ room.lastMsg.user_id | mUserDisplayName: room.room_id }}
|
||||
{{ {"invite": "invited", "ban": "banned"}[room.lastMsg.content.membership] }}
|
||||
{{ room.lastMsg.state_key | mUserDisplayName: room.room_id }}
|
||||
<span ng-if="'ban' === room.lastMsg.content.prev && room.lastMsg.content.reason">
|
||||
: {{ room.lastMsg.content.reason }}
|
||||
</span>
|
||||
</span>
|
||||
</div>
|
||||
|
||||
<div ng-switch-when="m.room.message">
|
||||
<div ng-switch="room.lastMsg.content.msgtype">
|
||||
<div ng-switch-when="m.text">
|
||||
{{ room.lastMsg.user_id }} :
|
||||
{{ room.lastMsg.user_id | mUserDisplayName: room.room_id }} :
|
||||
<span ng-bind-html="(room.lastMsg.content.body) | linky:'_blank'">
|
||||
</span>
|
||||
</div>
|
||||
|
||||
<div ng-switch-when="m.image">
|
||||
{{ room.lastMsg.user_id }} sent an image
|
||||
{{ room.lastMsg.user_id | mUserDisplayName: room.room_id }} sent an image
|
||||
</div>
|
||||
|
||||
<div ng-switch-when="m.emote">
|
||||
@ -51,7 +72,7 @@
|
||||
</div>
|
||||
|
||||
<div ng-switch-default>
|
||||
<div ng-if="room.lastMsg.type.indexOf('m.call.') == 0">
|
||||
<div ng-if="room.lastMsg.type.indexOf('m.call.') === 0">
|
||||
Call
|
||||
</div>
|
||||
</div>
|
||||
|
@ -14,7 +14,7 @@ See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
*/
|
||||
|
||||
angular.module('RoomController', ['ngSanitize', 'mFileInput'])
|
||||
angular.module('RoomController', ['ngSanitize', 'matrixFilter', 'mFileInput'])
|
||||
.controller('RoomController', ['$scope', '$timeout', '$routeParams', '$location', '$rootScope', 'matrixService', 'eventHandlerService', 'mFileUpload', 'mPresence', 'matrixPhoneService', 'MatrixCall',
|
||||
function($scope, $timeout, $routeParams, $location, $rootScope, matrixService, eventHandlerService, mFileUpload, mPresence, matrixPhoneService, MatrixCall) {
|
||||
'use strict';
|
||||
@ -32,9 +32,7 @@ angular.module('RoomController', ['ngSanitize', 'mFileInput'])
|
||||
first_pagination: true, // this is toggled off when the first pagination is done
|
||||
can_paginate: true, // this is toggled off when we run out of items
|
||||
paginating: false, // used to avoid concurrent pagination requests pulling in dup contents
|
||||
stream_failure: undefined, // the response when the stream fails
|
||||
// FIXME: sending has been disabled, as surely messages should be sent in the background rather than locking the UI synchronously --Matthew
|
||||
sending: false // true when a message is being sent. It helps to disable the UI when a process is running
|
||||
stream_failure: undefined // the response when the stream fails
|
||||
};
|
||||
$scope.members = {};
|
||||
$scope.autoCompleting = false;
|
||||
@ -44,18 +42,25 @@ angular.module('RoomController', ['ngSanitize', 'mFileInput'])
|
||||
$scope.imageURLToSend = "";
|
||||
$scope.userIDToInvite = "";
|
||||
|
||||
var scrollToBottom = function() {
|
||||
var scrollToBottom = function(force) {
|
||||
console.log("Scrolling to bottom");
|
||||
$timeout(function() {
|
||||
var objDiv = document.getElementById("messageTableWrapper");
|
||||
objDiv.scrollTop = objDiv.scrollHeight;
|
||||
}, 0);
|
||||
|
||||
// Do not autoscroll to the bottom to display the new event if the user is not at the bottom.
|
||||
// Exception: in case where the event is from the user, we want to force scroll to the bottom
|
||||
var objDiv = document.getElementById("messageTableWrapper");
|
||||
if ((objDiv.offsetHeight + objDiv.scrollTop >= objDiv.scrollHeight) || force) {
|
||||
|
||||
$timeout(function() {
|
||||
objDiv.scrollTop = objDiv.scrollHeight;
|
||||
}, 0);
|
||||
}
|
||||
};
|
||||
|
||||
$scope.$on(eventHandlerService.MSG_EVENT, function(ngEvent, event, isLive) {
|
||||
if (isLive && event.room_id === $scope.room_id) {
|
||||
scrollToBottom();
|
||||
|
||||
scrollToBottom();
|
||||
|
||||
if (window.Notification) {
|
||||
// Show notification when the user is idle
|
||||
if (matrixService.presence.offline === mPresence.getState()) {
|
||||
@ -76,6 +81,7 @@ angular.module('RoomController', ['ngSanitize', 'mFileInput'])
|
||||
|
||||
$scope.$on(eventHandlerService.MEMBER_EVENT, function(ngEvent, event, isLive) {
|
||||
if (isLive) {
|
||||
scrollToBottom();
|
||||
updateMemberList(event);
|
||||
}
|
||||
});
|
||||
@ -169,16 +175,18 @@ angular.module('RoomController', ['ngSanitize', 'mFileInput'])
|
||||
var updateMemberList = function(chunk) {
|
||||
if (chunk.room_id != $scope.room_id) return;
|
||||
|
||||
// Ignore banned and kicked (leave) people
|
||||
if ("ban" === chunk.membership || "leave" === chunk.membership) {
|
||||
return;
|
||||
}
|
||||
|
||||
// set target_user_id to keep things clear
|
||||
var target_user_id = chunk.state_key;
|
||||
|
||||
var isNewMember = !(target_user_id in $scope.members);
|
||||
if (isNewMember) {
|
||||
|
||||
// Ignore banned and kicked (leave) people
|
||||
if ("ban" === chunk.membership || "leave" === chunk.membership) {
|
||||
return;
|
||||
}
|
||||
|
||||
// FIXME: why are we copying these fields around inside chunk?
|
||||
if ("presence" in chunk.content) {
|
||||
chunk.presence = chunk.content.presence;
|
||||
@ -202,6 +210,13 @@ angular.module('RoomController', ['ngSanitize', 'mFileInput'])
|
||||
}
|
||||
else {
|
||||
// selectively update membership and presence else it will nuke the picture and displayname too :/
|
||||
|
||||
// Remove banned and kicked (leave) people
|
||||
if ("ban" === chunk.membership || "leave" === chunk.membership) {
|
||||
delete $scope.members[target_user_id];
|
||||
return;
|
||||
}
|
||||
|
||||
var member = $scope.members[target_user_id];
|
||||
member.membership = chunk.content.membership;
|
||||
if ("presence" in chunk.content) {
|
||||
@ -256,7 +271,7 @@ angular.module('RoomController', ['ngSanitize', 'mFileInput'])
|
||||
|
||||
normaliseMembersPowerLevels();
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
// Normalise users power levels so that the user with the higher power level
|
||||
// will have a bar covering 100% of the width of his avatar
|
||||
@ -277,104 +292,185 @@ angular.module('RoomController', ['ngSanitize', 'mFileInput'])
|
||||
member.powerLevelNorm = (member.powerLevel * 100) / maxPowerLevel;
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
$scope.send = function() {
|
||||
if ($scope.textInput === "") {
|
||||
return;
|
||||
}
|
||||
|
||||
$scope.state.sending = true;
|
||||
|
||||
scrollToBottom(true);
|
||||
|
||||
var promise;
|
||||
var isCmd = false;
|
||||
|
||||
// Check for IRC style commands first
|
||||
if ($scope.textInput.indexOf("/") === 0) {
|
||||
var args = $scope.textInput.split(' ');
|
||||
var cmd = args[0];
|
||||
var line = $scope.textInput;
|
||||
|
||||
// trim any trailing whitespace, as it can confuse the parser for IRC-style commands
|
||||
line = line.replace(/\s+$/, "");
|
||||
|
||||
if (line[0] === "/" && line[1] !== "/") {
|
||||
isCmd = true;
|
||||
|
||||
var bits = line.match(/^(\S+?)( +(.*))?$/);
|
||||
var cmd = bits[1];
|
||||
var args = bits[3];
|
||||
|
||||
console.log("cmd: " + cmd + ", args: " + args);
|
||||
|
||||
switch (cmd) {
|
||||
case "/me":
|
||||
var emoteMsg = args.slice(1).join(' ');
|
||||
promise = matrixService.sendEmoteMessage($scope.room_id, emoteMsg);
|
||||
promise = matrixService.sendEmoteMessage($scope.room_id, args);
|
||||
break;
|
||||
|
||||
case "/nick":
|
||||
// Change user display name
|
||||
if (2 === args.length) {
|
||||
promise = matrixService.setDisplayName(args[1]);
|
||||
if (args) {
|
||||
promise = matrixService.setDisplayName(args);
|
||||
}
|
||||
else {
|
||||
$scope.feedback = "Usage: /nick <display_name>";
|
||||
}
|
||||
break;
|
||||
|
||||
case "/kick":
|
||||
// Kick a user from the room
|
||||
if (2 === args.length) {
|
||||
var user_id = args[1];
|
||||
|
||||
// Set his state in the room as leave
|
||||
promise = matrixService.setMembership($scope.room_id, user_id, "leave");
|
||||
}
|
||||
break;
|
||||
|
||||
case "/ban":
|
||||
// Ban a user from the room
|
||||
if (2 <= args.length) {
|
||||
// TODO: The user may have entered the display name
|
||||
// Need display name -> user_id resolution. Pb: how to manage user with same display names?
|
||||
var user_id = args[1];
|
||||
|
||||
// Does the user provide a reason?
|
||||
if (3 <= args.length) {
|
||||
var reason = args.slice(2).join(' ');
|
||||
// Kick a user from the room with an optional reason
|
||||
if (args) {
|
||||
var matches = args.match(/^(\S+?)( +(.*))?$/);
|
||||
if (matches) {
|
||||
promise = matrixService.kick($scope.room_id, matches[1], matches[3]);
|
||||
}
|
||||
promise = matrixService.ban($scope.room_id, user_id, reason);
|
||||
}
|
||||
|
||||
if (!promise) {
|
||||
$scope.feedback = "Usage: /kick <userId> [<reason>]";
|
||||
}
|
||||
break;
|
||||
|
||||
case "/ban":
|
||||
// Ban a user from the room with an optional reason
|
||||
if (args) {
|
||||
var matches = args.match(/^(\S+?)( +(.*))?$/);
|
||||
if (matches) {
|
||||
promise = matrixService.ban($scope.room_id, matches[1], matches[3]);
|
||||
}
|
||||
}
|
||||
|
||||
if (!promise) {
|
||||
$scope.feedback = "Usage: /ban <userId> [<reason>]";
|
||||
}
|
||||
break;
|
||||
|
||||
case "/unban":
|
||||
// Unban a user from the room
|
||||
if (2 === args.length) {
|
||||
var user_id = args[1];
|
||||
|
||||
// Reset the user membership to leave to unban him
|
||||
promise = matrixService.setMembership($scope.room_id, user_id, "leave");
|
||||
if (args) {
|
||||
var matches = args.match(/^(\S+)$/);
|
||||
if (matches) {
|
||||
// Reset the user membership to "leave" to unban him
|
||||
promise = matrixService.unban($scope.room_id, matches[1]);
|
||||
}
|
||||
}
|
||||
|
||||
if (!promise) {
|
||||
$scope.feedback = "Usage: /unban <userId>";
|
||||
}
|
||||
break;
|
||||
|
||||
case "/op":
|
||||
// Define the power level of a user
|
||||
if (3 === args.length) {
|
||||
var user_id = args[1];
|
||||
var powerLevel = parseInt(args[2]);
|
||||
promise = matrixService.setUserPowerLevel($scope.room_id, user_id, powerLevel);
|
||||
if (args) {
|
||||
var matches = args.match(/^(\S+?)( +(\d+))?$/);
|
||||
var powerLevel = 50; // default power level for op
|
||||
if (matches) {
|
||||
var user_id = matches[1];
|
||||
if (matches.length === 4) {
|
||||
powerLevel = parseInt(matches[3]);
|
||||
}
|
||||
if (powerLevel !== NaN) {
|
||||
promise = matrixService.setUserPowerLevel($scope.room_id, user_id, powerLevel);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!promise) {
|
||||
$scope.feedback = "Usage: /op <userId> [<power level>]";
|
||||
}
|
||||
break;
|
||||
|
||||
case "/deop":
|
||||
// Reset the power level of a user
|
||||
if (2 === args.length) {
|
||||
var user_id = args[1];
|
||||
promise = matrixService.setUserPowerLevel($scope.room_id, user_id, undefined);
|
||||
if (args) {
|
||||
var matches = args.match(/^(\S+)$/);
|
||||
if (matches) {
|
||||
promise = matrixService.setUserPowerLevel($scope.room_id, args, undefined);
|
||||
}
|
||||
}
|
||||
|
||||
if (!promise) {
|
||||
$scope.feedback = "Usage: /deop <userId>";
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
$scope.feedback = ("Unrecognised IRC-style command: " + cmd);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!promise) {
|
||||
// Send the text message
|
||||
promise = matrixService.sendTextMessage($scope.room_id, $scope.textInput);
|
||||
// By default send this as a message unless it's an IRC-style command
|
||||
if (!promise && !isCmd) {
|
||||
var message = $scope.textInput;
|
||||
$scope.textInput = "";
|
||||
|
||||
// Echo the message to the room
|
||||
// To do so, create a minimalist fake text message event and add it to the in-memory list of room messages
|
||||
var echoMessage = {
|
||||
content: {
|
||||
body: message,
|
||||
hsob_ts: "Sending...", // Hack timestamp to display this text in place of the message time
|
||||
msgtype: "m.text"
|
||||
},
|
||||
room_id: $scope.room_id,
|
||||
type: "m.room.message",
|
||||
user_id: $scope.state.user_id,
|
||||
echo_msg_state: "messagePending" // Add custom field to indicate the state of this fake message to HTML
|
||||
};
|
||||
|
||||
$rootScope.events.rooms[$scope.room_id].messages.push(echoMessage);
|
||||
scrollToBottom();
|
||||
|
||||
// Make the request
|
||||
promise = matrixService.sendTextMessage($scope.room_id, message);
|
||||
}
|
||||
|
||||
if (promise) {
|
||||
promise.then(
|
||||
function() {
|
||||
console.log("Request successfully sent");
|
||||
|
||||
if (echoMessage) {
|
||||
// Remove the fake echo message from the room messages
|
||||
// It will be replaced by the one acknowledged by the server
|
||||
var index = $rootScope.events.rooms[$scope.room_id].messages.indexOf(echoMessage);
|
||||
if (index > -1) {
|
||||
$rootScope.events.rooms[$scope.room_id].messages.splice(index, 1);
|
||||
}
|
||||
}
|
||||
else {
|
||||
$scope.textInput = "";
|
||||
}
|
||||
},
|
||||
function(error) {
|
||||
$scope.feedback = "Request failed: " + error.data.error;
|
||||
|
||||
if (echoMessage) {
|
||||
// Mark the message as unsent for the rest of the page life
|
||||
echoMessage.content.hsob_ts = "Unsent";
|
||||
echoMessage.echo_msg_state = "messageUnSent";
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
promise.then(
|
||||
function() {
|
||||
console.log("Request successfully sent");
|
||||
$scope.textInput = "";
|
||||
$scope.state.sending = false;
|
||||
},
|
||||
function(error) {
|
||||
$scope.feedback = "Request failed: " + error.data.error;
|
||||
$scope.state.sending = false;
|
||||
});
|
||||
};
|
||||
|
||||
$scope.onInit = function() {
|
||||
@ -531,25 +627,20 @@ angular.module('RoomController', ['ngSanitize', 'mFileInput'])
|
||||
};
|
||||
|
||||
$scope.sendImage = function(url, body) {
|
||||
$scope.state.sending = true;
|
||||
|
||||
scrollToBottom(true);
|
||||
|
||||
matrixService.sendImageMessage($scope.room_id, url, body).then(
|
||||
function() {
|
||||
console.log("Image sent");
|
||||
$scope.state.sending = false;
|
||||
},
|
||||
function(error) {
|
||||
$scope.feedback = "Failed to send image: " + error.data.error;
|
||||
$scope.state.sending = false;
|
||||
});
|
||||
};
|
||||
|
||||
$scope.imageFileToSend;
|
||||
$scope.$watch("imageFileToSend", function(newValue, oldValue) {
|
||||
if ($scope.imageFileToSend) {
|
||||
|
||||
$scope.state.sending = true;
|
||||
|
||||
// Upload this image with its thumbnail to Internet
|
||||
mFileUpload.uploadImageAndThumbnail($scope.imageFileToSend, THUMBNAIL_SIZE).then(
|
||||
function(imageMessage) {
|
||||
@ -557,16 +648,13 @@ angular.module('RoomController', ['ngSanitize', 'mFileInput'])
|
||||
matrixService.sendMessage($scope.room_id, undefined, imageMessage).then(
|
||||
function() {
|
||||
console.log("Image message sent");
|
||||
$scope.state.sending = false;
|
||||
},
|
||||
function(error) {
|
||||
$scope.feedback = "Failed to send image message: " + error.data.error;
|
||||
$scope.state.sending = false;
|
||||
});
|
||||
},
|
||||
function(error) {
|
||||
$scope.feedback = "Can't upload image";
|
||||
$scope.state.sending = false;
|
||||
}
|
||||
);
|
||||
}
|
||||
@ -582,6 +670,6 @@ angular.module('RoomController', ['ngSanitize', 'mFileInput'])
|
||||
call.onHangup = $rootScope.onCallHangup;
|
||||
call.placeCall();
|
||||
$rootScope.currentCall = call;
|
||||
}
|
||||
};
|
||||
|
||||
}]);
|
||||
|
@ -48,6 +48,9 @@ angular.module('RoomController')
|
||||
var search = /@?([a-zA-Z0-9_\-:\.]+)$/.exec(text);
|
||||
if (targetIndex === 0) {
|
||||
element[0].value = text;
|
||||
|
||||
// Force angular to wake up and update the input ng-model by firing up input event
|
||||
angular.element(element[0]).triggerHandler('input');
|
||||
}
|
||||
else if (search && search[1]) {
|
||||
// console.log("search found: " + search);
|
||||
@ -81,7 +84,10 @@ angular.module('RoomController')
|
||||
expansion += " ";
|
||||
element[0].value = text.replace(/@?([a-zA-Z0-9_\-:\.]+)$/, expansion);
|
||||
// cancel blink
|
||||
element[0].className = "";
|
||||
element[0].className = "";
|
||||
|
||||
// Force angular to wake up and update the input ng-model by firing up input event
|
||||
angular.element(element[0]).triggerHandler('input');
|
||||
}
|
||||
else {
|
||||
// console.log("wrapped!");
|
||||
@ -91,6 +97,9 @@ angular.module('RoomController')
|
||||
}, 150);
|
||||
element[0].value = text;
|
||||
scope.tabCompleteIndex = 0;
|
||||
|
||||
// Force angular to wake up and update the input ng-model by firing up input event
|
||||
angular.element(element[0]).triggerHandler('input');
|
||||
}
|
||||
}
|
||||
else {
|
||||
|
@ -3,7 +3,7 @@
|
||||
<div id="roomHeader">
|
||||
<a href ng-click="goToPage('/')"><img src="img/logo-small.png" width="100" height="43" alt="[matrix]"/></a>
|
||||
<div id="roomName">
|
||||
{{ room_id | roomName }}
|
||||
{{ room_id | mRoomName }}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@ -40,7 +40,10 @@
|
||||
ng-class="(events.rooms[room_id].messages[$index + 1].user_id !== msg.user_id ? 'differentUser' : '') + (msg.user_id === state.user_id ? ' mine' : '')" scroll-item>
|
||||
<td class="leftBlock">
|
||||
<div class="sender" ng-hide="events.rooms[room_id].messages[$index - 1].user_id === msg.user_id">{{ members[msg.user_id].displayname || msg.user_id }}</div>
|
||||
<div class="timestamp">{{ (msg.content.hsob_ts || msg.ts) | date:'MMM d HH:mm' }}</div>
|
||||
<div class="timestamp"
|
||||
ng-class="msg.echo_msg_state">
|
||||
{{ (msg.content.hsob_ts || msg.ts) | date:'MMM d HH:mm' }}
|
||||
</div>
|
||||
</td>
|
||||
<td class="avatar">
|
||||
<img class="avatarImage" ng-src="{{ members[msg.user_id].avatar_url || 'img/default-profile.png' }}" width="32" height="32"
|
||||
@ -59,15 +62,24 @@
|
||||
{{ members[msg.user_id].displayname || msg.user_id }}
|
||||
{{ {"join": "kicked", "ban": "unbanned"}[msg.content.prev] }}
|
||||
{{ members[msg.state_key].displayname || msg.state_key }}
|
||||
<span ng-if="'join' === msg.content.prev && msg.content.reason">
|
||||
: {{ msg.content.reason }}
|
||||
</span>
|
||||
</span>
|
||||
</span>
|
||||
<span ng-if="'invite' === msg.content.membership || 'ban' === msg.content.membership">
|
||||
{{ members[msg.user_id].displayname || msg.user_id }}
|
||||
{{ {"invite": "invited", "ban": "banned"}[msg.content.membership] }}
|
||||
{{ members[msg.state_key].displayname || msg.state_key }}
|
||||
</span>
|
||||
<span ng-if="'ban' === msg.content.prev && msg.content.reason">
|
||||
: {{ msg.content.reason }}
|
||||
</span>
|
||||
</span>
|
||||
|
||||
<span ng-show='msg.content.msgtype === "m.emote"' ng-bind-html="'* ' + (members[msg.user_id].displayname || msg.user_id) + ' ' + msg.content.body | linky:'_blank'"/>
|
||||
<span ng-show='msg.content.msgtype === "m.text"' ng-bind-html="((msg.content.msgtype === 'm.text') ? msg.content.body : '') | linky:'_blank'"/>
|
||||
<span ng-show='msg.content.msgtype === "m.text"'
|
||||
ng-class="msg.echo_msg_state"
|
||||
ng-bind-html="((msg.content.msgtype === 'm.text') ? msg.content.body : '') | linky:'_blank'"/>
|
||||
<div ng-show='msg.content.msgtype === "m.image"'>
|
||||
<div ng-hide='msg.content.thumbnail_url' ng-style="msg.content.body.h && { 'height' : (msg.content.body.h < 320) ? msg.content.body.h : 320}">
|
||||
<img class="image" ng-src="{{ msg.content.url }}"/>
|
||||
|
@ -19,6 +19,17 @@ limitations under the License.
|
||||
angular.module('SettingsController', ['matrixService', 'mFileUpload', 'mFileInput'])
|
||||
.controller('SettingsController', ['$scope', 'matrixService', 'mFileUpload',
|
||||
function($scope, matrixService, mFileUpload) {
|
||||
// XXX: duplicated from register
|
||||
var generateClientSecret = function() {
|
||||
var ret = "";
|
||||
var chars = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789";
|
||||
|
||||
for (var i = 0; i < 32; i++) {
|
||||
ret += chars.charAt(Math.floor(Math.random() * chars.length));
|
||||
}
|
||||
|
||||
return ret;
|
||||
};
|
||||
$scope.config = matrixService.config();
|
||||
|
||||
$scope.profile = {
|
||||
@ -106,16 +117,22 @@ angular.module('SettingsController', ['matrixService', 'mFileUpload', 'mFileInpu
|
||||
$scope.linkedEmails = {
|
||||
linkNewEmail: "", // the email entry box
|
||||
emailBeingAuthed: undefined, // to populate verification text
|
||||
authTokenId: undefined, // the token id from the IS
|
||||
authSid: undefined, // the token id from the IS
|
||||
emailCode: "", // the code entry box
|
||||
linkedEmailList: matrixService.config().emailList // linked email list
|
||||
};
|
||||
|
||||
$scope.linkEmail = function(email) {
|
||||
matrixService.linkEmail(email).then(
|
||||
if (email != $scope.linkedEmails.emailBeingAuthed) {
|
||||
$scope.linkedEmails.emailBeingAuthed = email;
|
||||
$scope.clientSecret = generateClientSecret();
|
||||
$scope.sendAttempt = 0;
|
||||
}
|
||||
$scope.sendAttempt++;
|
||||
matrixService.linkEmail(email, $scope.clientSecret, $scope.sendAttempt).then(
|
||||
function(response) {
|
||||
if (response.data.success === true) {
|
||||
$scope.linkedEmails.authTokenId = response.data.tokenId;
|
||||
$scope.linkedEmails.authSid = response.data.sid;
|
||||
$scope.emailFeedback = "You have been sent an email.";
|
||||
$scope.linkedEmails.emailBeingAuthed = email;
|
||||
}
|
||||
@ -129,34 +146,44 @@ angular.module('SettingsController', ['matrixService', 'mFileUpload', 'mFileInpu
|
||||
);
|
||||
};
|
||||
|
||||
$scope.submitEmailCode = function(code) {
|
||||
var tokenId = $scope.linkedEmails.authTokenId;
|
||||
$scope.submitEmailCode = function() {
|
||||
var tokenId = $scope.linkedEmails.authSid;
|
||||
if (tokenId === undefined) {
|
||||
$scope.emailFeedback = "You have not requested a code with this email.";
|
||||
return;
|
||||
}
|
||||
matrixService.authEmail(matrixService.config().user_id, tokenId, code).then(
|
||||
matrixService.authEmail($scope.clientSecret, $scope.linkedEmails.authSid, $scope.linkedEmails.emailCode).then(
|
||||
function(response) {
|
||||
if ("success" in response.data && response.data.success === false) {
|
||||
if ("errcode" in response.data) {
|
||||
$scope.emailFeedback = "Failed to authenticate email.";
|
||||
return;
|
||||
}
|
||||
var config = matrixService.config();
|
||||
var emailList = {};
|
||||
if ("emailList" in config) {
|
||||
emailList = config.emailList;
|
||||
}
|
||||
emailList[response.address] = response;
|
||||
// save the new email list
|
||||
config.emailList = emailList;
|
||||
matrixService.setConfig(config);
|
||||
matrixService.saveConfig();
|
||||
// invalidate the email being authed and update UI.
|
||||
$scope.linkedEmails.emailBeingAuthed = undefined;
|
||||
$scope.emailFeedback = "";
|
||||
$scope.linkedEmails.linkedEmailList = emailList;
|
||||
$scope.linkedEmails.linkNewEmail = "";
|
||||
$scope.linkedEmails.emailCode = "";
|
||||
matrixService.bindEmail(matrixService.config().user_id, tokenId, $scope.clientSecret).then(
|
||||
function(response) {
|
||||
if ('errcode' in response.data) {
|
||||
$scope.emailFeedback = "Failed to link email.";
|
||||
return;
|
||||
}
|
||||
var config = matrixService.config();
|
||||
var emailList = {};
|
||||
if ("emailList" in config) {
|
||||
emailList = config.emailList;
|
||||
}
|
||||
emailList[$scope.linkedEmails.emailBeingAuthed] = response;
|
||||
// save the new email list
|
||||
config.emailList = emailList;
|
||||
matrixService.setConfig(config);
|
||||
matrixService.saveConfig();
|
||||
// invalidate the email being authed and update UI.
|
||||
$scope.linkedEmails.emailBeingAuthed = undefined;
|
||||
$scope.emailFeedback = "";
|
||||
$scope.linkedEmails.linkedEmailList = emailList;
|
||||
$scope.linkedEmails.linkNewEmail = "";
|
||||
$scope.linkedEmails.emailCode = "";
|
||||
}, function(reason) {
|
||||
$scope.emailFeedback = "Failed to link email: " + reason;
|
||||
}
|
||||
);
|
||||
},
|
||||
function(reason) {
|
||||
$scope.emailFeedback = "Failed to auth email: " + reason;
|
||||
@ -182,4 +209,4 @@ angular.module('SettingsController', ['matrixService', 'mFileUpload', 'mFileInpu
|
||||
$scope.settings.notifications = permission;
|
||||
});
|
||||
};
|
||||
}]);
|
||||
}]);
|
||||
|
@ -23,14 +23,14 @@
|
||||
</div>
|
||||
<br/>
|
||||
|
||||
<h3 style="display: none; ">Linked emails</h3>
|
||||
<div class="section" style="display: none; ">
|
||||
<h3>Linked emails</h3>
|
||||
<div class="section">
|
||||
<form>
|
||||
<input size="40" ng-model="linkedEmails.linkNewEmail" ng-enter="linkEmail(linkedEmails.linkNewEmail)" />
|
||||
<button ng-disabled="!linkedEmails.linkNewEmail" ng-click="linkEmail(linkedEmails.linkNewEmail)">
|
||||
Link Email
|
||||
</button>
|
||||
{{ emailFeedback }}
|
||||
{{ emailFeedback }}
|
||||
</form>
|
||||
<form ng-hide="!linkedEmails.emailBeingAuthed">
|
||||
Enter validation token for {{ linkedEmails.emailBeingAuthed }}:
|
||||
@ -81,7 +81,7 @@
|
||||
<ul>
|
||||
<li>/nick <display_name>: change your display name</li>
|
||||
<li>/me <action>: send the action you are doing. /me will be replaced by your display name</li>
|
||||
<li>/kick <user_id>: kick the user</li>
|
||||
<li>/kick <user_id> [<reason>]: kick the user</li>
|
||||
<li>/ban <user_id> [<reason>]: ban the user</li>
|
||||
<li>/unban <user_id>: unban the user</li>
|
||||
<li>/op <user_id> <power_level>: set user power level</li>
|
||||
|
Loading…
Reference in New Issue
Block a user