synapse-product/synapse/api/auth.py

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# -*- coding: utf-8 -*-
# Copyright 2014 OpenMarket Ltd
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#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
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"""This module contains classes for authenticating the user."""
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from twisted.internet import defer
from synapse.api.constants import Membership, JoinRules
from synapse.api.errors import AuthError, StoreError, Codes, SynapseError
from synapse.api.events.room import (
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RoomMemberEvent, RoomPowerLevelsEvent, RoomRedactionEvent,
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RoomJoinRulesEvent, RoomCreateEvent,
)
from synapse.util.logutils import log_function
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from syutil.base64util import encode_base64
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import logging
logger = logging.getLogger(__name__)
class Auth(object):
def __init__(self, hs):
self.hs = hs
self.store = hs.get_datastore()
def check(self, event, raises=False):
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""" Checks if this event is correctly authed.
Returns:
True if the auth checks pass.
Raises:
AuthError if there was a problem authorising this event. This will
be raised only if raises=True.
"""
try:
if hasattr(event, "room_id"):
if event.old_state_events is None:
# Oh, we don't know what the state of the room was, so we
# are trusting that this is allowed (at least for now)
logger.warn("Trusting event: %s", event.event_id)
return True
if hasattr(event, "outlier") and event.outlier is True:
# TODO (erikj): Auth for outliers is done differently.
return True
if event.type == RoomCreateEvent.TYPE:
# FIXME
return True
if event.type == RoomMemberEvent.TYPE:
allowed = self.is_membership_change_allowed(event)
if allowed:
logger.debug("Allowing! %s", event)
else:
logger.debug("Denying! %s", event)
return allowed
self.check_event_sender_in_room(event)
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self._can_send_event(event)
if event.type == RoomPowerLevelsEvent.TYPE:
self._check_power_levels(event)
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if event.type == RoomRedactionEvent.TYPE:
self._check_redaction(event)
logger.debug("Allowing! %s", event)
return True
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else:
raise AuthError(500, "Unknown event: %s" % event)
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except AuthError as e:
logger.info(
"Event auth check failed on event %s with msg: %s",
event, e.msg
)
logger.info("Denying! %s", event)
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if raises:
raise e
return False
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@defer.inlineCallbacks
def check_joined_room(self, room_id, user_id):
try:
member = yield self.store.get_room_member(
room_id=room_id,
user_id=user_id
)
self._check_joined_room(member, user_id, room_id)
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defer.returnValue(member)
except AttributeError:
pass
defer.returnValue(None)
@defer.inlineCallbacks
def check_host_in_room(self, room_id, host):
joined_hosts = yield self.store.get_joined_hosts_for_room(room_id)
defer.returnValue(host in joined_hosts)
def check_event_sender_in_room(self, event):
key = (RoomMemberEvent.TYPE, event.user_id, )
member_event = event.state_events.get(key)
return self._check_joined_room(
member_event,
event.user_id,
event.room_id
)
def _check_joined_room(self, member, user_id, room_id):
if not member or member.membership != Membership.JOIN:
raise AuthError(403, "User %s not in room %s (%s)" % (
user_id, room_id, repr(member)
))
@log_function
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def is_membership_change_allowed(self, event):
target_user_id = event.state_key
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# get info about the caller
key = (RoomMemberEvent.TYPE, event.user_id, )
caller = event.old_state_events.get(key)
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caller_in_room = caller and caller.membership == Membership.JOIN
caller_invited = caller and caller.membership == Membership.INVITE
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# get info about the target
key = (RoomMemberEvent.TYPE, target_user_id, )
target = event.old_state_events.get(key)
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target_in_room = target and target.membership == Membership.JOIN
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membership = event.content["membership"]
key = (RoomJoinRulesEvent.TYPE, "", )
join_rule_event = event.old_state_events.get(key)
if join_rule_event:
join_rule = join_rule_event.content.get(
"join_rule", JoinRules.INVITE
)
else:
join_rule = JoinRules.INVITE
user_level = self._get_power_level_from_event_state(
event,
event.user_id,
)
ban_level, kick_level, redact_level = (
self._get_ops_level_from_event_state(
event
)
)
logger.debug(
"is_membership_change_allowed: %s",
{
"caller_in_room": caller_in_room,
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"caller_invited": caller_invited,
"target_in_room": target_in_room,
"membership": membership,
"join_rule": join_rule,
"target_user_id": target_user_id,
"event.user_id": event.user_id,
}
)
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if Membership.INVITE == membership:
# TODO (erikj): We should probably handle this more intelligently
# PRIVATE join rules.
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# Invites are valid iff caller is in the room and target isn't.
if not caller_in_room: # caller isn't joined
raise AuthError(403, "You are not in room %s." % event.room_id)
elif target_in_room: # the target is already in the room.
raise AuthError(403, "%s is already in the room." %
target_user_id)
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elif Membership.JOIN == membership:
# Joins are valid iff caller == target and they were:
# invited: They are accepting the invitation
# joined: It's a NOOP
if event.user_id != target_user_id:
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raise AuthError(403, "Cannot force another user to join.")
elif join_rule == JoinRules.PUBLIC:
pass
elif join_rule == JoinRules.INVITE:
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if not caller_in_room and not caller_invited:
raise AuthError(403, "You are not invited to this room.")
else:
# TODO (erikj): may_join list
# TODO (erikj): private rooms
raise AuthError(403, "You are not allowed to join this room")
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elif Membership.LEAVE == membership:
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# TODO (erikj): Implement kicks.
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if not caller_in_room: # trying to leave a room you aren't joined
raise AuthError(403, "You are not in room %s." % event.room_id)
elif target_user_id != event.user_id:
if kick_level:
kick_level = int(kick_level)
else:
kick_level = 50 # FIXME (erikj): What should we do here?
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if user_level < kick_level:
raise AuthError(
403, "You cannot kick user %s." % target_user_id
)
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elif Membership.BAN == membership:
if ban_level:
ban_level = int(ban_level)
else:
ban_level = 50 # FIXME (erikj): What should we do here?
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if user_level < ban_level:
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raise AuthError(403, "You don't have permission to ban")
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else:
raise AuthError(500, "Unknown membership %s" % membership)
return True
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def _get_power_level_from_event_state(self, event, user_id):
key = (RoomPowerLevelsEvent.TYPE, "", )
power_level_event = event.old_state_events.get(key)
level = None
if power_level_event:
level = power_level_event.content.get("users", {}).get(user_id)
if not level:
level = power_level_event.content.get("users_default", 0)
return level
def _get_ops_level_from_event_state(self, event):
key = (RoomPowerLevelsEvent.TYPE, "", )
power_level_event = event.old_state_events.get(key)
if power_level_event:
return (
power_level_event.content.get("ban", 50),
power_level_event.content.get("kick", 50),
power_level_event.content.get("redact", 50),
)
return None, None, None,
@defer.inlineCallbacks
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def get_user_by_req(self, request):
""" Get a registered user's ID.
Args:
request - An HTTP request with an access_token query parameter.
Returns:
UserID : User ID object of the user making the request
Raises:
AuthError if no user by that token exists or the token is invalid.
"""
# Can optionally look elsewhere in the request (e.g. headers)
try:
access_token = request.args["access_token"][0]
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user_info = yield self.get_user_by_token(access_token)
user = user_info["user"]
ip_addr = self.hs.get_ip_from_request(request)
user_agent = request.requestHeaders.getRawHeaders(
"User-Agent",
default=[""]
)[0]
if user and access_token and ip_addr:
yield self.store.insert_client_ip(
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user=user,
access_token=access_token,
device_id=user_info["device_id"],
ip=ip_addr,
user_agent=user_agent
)
defer.returnValue(user)
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except KeyError:
raise AuthError(403, "Missing access token.")
@defer.inlineCallbacks
def get_user_by_token(self, token):
""" Get a registered user's ID.
Args:
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token (str): The access token to get the user by.
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Returns:
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dict : dict that includes the user, device_id, and whether the
user is a server admin.
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Raises:
AuthError if no user by that token exists or the token is invalid.
"""
try:
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ret = yield self.store.get_user_by_token(token=token)
if not ret:
raise StoreError()
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user_info = {
"admin": bool(ret.get("admin", False)),
"device_id": ret.get("device_id"),
"user": self.hs.parse_userid(ret.get("name")),
}
defer.returnValue(user_info)
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except StoreError:
raise AuthError(403, "Unrecognised access token.",
errcode=Codes.UNKNOWN_TOKEN)
def is_server_admin(self, user):
return self.store.is_server_admin(user)
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@defer.inlineCallbacks
def add_auth_events(self, event):
if event.type == RoomCreateEvent.TYPE:
event.auth_events = []
return
auth_events = []
key = (RoomPowerLevelsEvent.TYPE, "", )
power_level_event = event.old_state_events.get(key)
if power_level_event:
auth_events.append(power_level_event.event_id)
key = (RoomJoinRulesEvent.TYPE, "", )
join_rule_event = event.old_state_events.get(key)
key = (RoomMemberEvent.TYPE, event.user_id, )
member_event = event.old_state_events.get(key)
if join_rule_event:
join_rule = join_rule_event.content.get("join_rule")
is_public = join_rule == JoinRules.PUBLIC if join_rule else False
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else:
is_public = False
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if event.type == RoomMemberEvent.TYPE:
e_type = event.content["membership"]
if e_type in [Membership.JOIN, Membership.INVITE]:
if join_rule_event:
auth_events.append(join_rule_event.event_id)
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if member_event and not is_public:
auth_events.append(member_event.event_id)
elif member_event:
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if member_event.content["membership"] == Membership.JOIN:
auth_events.append(member_event.event_id)
hashes = yield self.store.get_event_reference_hashes(
auth_events
)
hashes = [
{
k: encode_base64(v) for k, v in h.items()
if k == "sha256"
}
for h in hashes
]
event.auth_events = zip(auth_events, hashes)
@log_function
def _can_send_event(self, event):
key = (RoomPowerLevelsEvent.TYPE, "", )
send_level_event = event.old_state_events.get(key)
send_level = None
if send_level_event:
send_level = send_level_event.content.get("events", {}).get(
event.type
)
if not send_level:
if hasattr(event, "state_key"):
send_level = send_level_event.content.get(
"state_default", 50
)
else:
send_level = send_level_event.content.get(
"events_default", 0
)
if send_level:
send_level = int(send_level)
else:
send_level = 0
user_level = self._get_power_level_from_event_state(
event,
event.user_id,
)
if user_level:
user_level = int(user_level)
else:
user_level = 0
if user_level < send_level:
raise AuthError(
403,
"You don't have permission to post that to the room. " +
"user_level (%d) < send_level (%d)" % (user_level, send_level)
)
return True
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def _check_redaction(self, event):
user_level = self._get_power_level_from_event_state(
event,
event.user_id,
)
_, _, redact_level = self._get_ops_level_from_event_state(
event
)
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if user_level < redact_level:
raise AuthError(
403,
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"You don't have permission to redact events"
)
def _check_power_levels(self, event):
user_list = event.content.get("users", {})
# Validate users
for k, v in user_list.items():
try:
self.hs.parse_userid(k)
except:
raise SynapseError(400, "Not a valid user_id: %s" % (k,))
try:
int(v)
except:
raise SynapseError(400, "Not a valid power level: %s" % (v,))
key = (event.type, event.state_key, )
current_state = event.old_state_events.get(key)
if not current_state:
return
user_level = self._get_power_level_from_event_state(
event,
event.user_id,
)
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# Check other levels:
levels_to_check = [
("users_default", []),
("events_default", []),
("ban", []),
("redact", []),
("kick", []),
]
old_list = current_state.content.get("users")
for user in set(old_list.keys() + user_list.keys()):
levels_to_check.append(
(user, ["users"])
)
old_list = current_state.content.get("events")
new_list = event.content.get("events")
for ev_id in set(old_list.keys() + new_list.keys()):
levels_to_check.append(
(ev_id, ["events"])
)
old_state = current_state.content
new_state = event.content
for level_to_check, dir in levels_to_check:
old_loc = old_state
for d in dir:
old_loc = old_loc.get(d, {})
new_loc = new_state
for d in dir:
new_loc = new_loc.get(d, {})
if level_to_check in old_loc:
old_level = int(old_loc[level_to_check])
else:
old_level = None
if level_to_check in new_loc:
new_level = int(new_loc[level_to_check])
else:
new_level = None
if new_level is not None and old_level is not None:
if new_level == old_level:
continue
if old_level > user_level or new_level > user_level:
raise AuthError(
403,
"You don't have permission to add ops level greater "
"than your own"
)