synapse-product/synapse/storage/__init__.py

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# -*- coding: utf-8 -*-
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# Copyright 2014-2016 OpenMarket Ltd
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# Copyright 2018,2019 New Vector Ltd
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#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
"""
The storage layer is split up into multiple parts to allow Synapse to run
against different configurations of databases (e.g. single or multiple
databases). The `DatabasePool` class represents connections to a single physical
database. The `databases` are classes that talk directly to a `DatabasePool`
instance and have associated schemas, background updates, etc. On top of those
there are classes that provide high level interfaces that combine calls to
multiple `databases`.
There are also schemas that get applied to every database, regardless of the
data stores associated with them (e.g. the schema version tables), which are
stored in `synapse.storage.schema`.
"""
from typing import TYPE_CHECKING
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from synapse.storage.databases import Databases
from synapse.storage.databases.main import DataStore
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from synapse.storage.persist_events import EventsPersistenceStorage
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from synapse.storage.purge_events import PurgeEventsStorage
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from synapse.storage.state import StateGroupStorage
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if TYPE_CHECKING:
from synapse.app.homeserver import HomeServer
__all__ = ["Databases", "DataStore"]
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class Storage:
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"""The high level interfaces for talking to various storage layers."""
def __init__(self, hs: "HomeServer", stores: Databases):
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# We include the main data store here mainly so that we don't have to
# rewrite all the existing code to split it into high vs low level
# interfaces.
self.main = stores.main
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self.purge_events = PurgeEventsStorage(hs, stores)
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self.state = StateGroupStorage(hs, stores)
self.persistence = None
if stores.persist_events:
self.persistence = EventsPersistenceStorage(hs, stores)