Kegan Dougal
bcab2f231a
Add error dialogs for invites and call timeouts.
2015-07-20 16:40:00 +01:00
Kegan Dougal
6fe842e130
Add ErrorDialog class. Use it for VoIP/command errors.
2015-07-20 16:26:53 +01:00
Kegan Dougal
812eb66ed5
Play ringback/busy/callend audio at the right times.
2015-07-17 17:05:11 +01:00
Kegan Dougal
b6f9ca0f95
When accepting calls, go to the right room. Relink video elements when CallView loads.
2015-07-17 14:25:51 +01:00
Kegan Dougal
c4379e4827
Remove 'status' from payload; unused.
2015-07-16 12:57:59 +01:00
Kegan Dougal
c056bdf104
Only allow calls to be placed if there are 2 joined members.
2015-07-16 11:34:39 +01:00
Kegan Dougal
50f9d34211
Only display video elements in video calls.
2015-07-16 11:30:34 +01:00
Kegan Dougal
7ffd97b5dc
Implement call FSM. All works.
2015-07-16 11:05:09 +01:00
Kegan Dougal
ecd1f09095
Glue in video elements.
2015-07-16 10:26:41 +01:00
Kegan Dougal
4f132c418f
Fix a couple state bugs.
2015-07-15 17:48:26 +01:00
Kegan Dougal
37c9c8fbb4
Add CallHandler singleton and add CallView.
...
CallView is the container for either VideoViews or WaveformViews. All UI
elements listen for 'call_state' payloads and then call
CallHandler.getCall(roomId) to extract the current MatrixCall for that room.
We can't do this via stateful dispatches because dispatching does not preserve
ordering empirically (probably due to setTimeout).
2015-07-15 16:52:23 +01:00