This commit detects if the macos-only utility `iconutil` is available in
the PATH, if it is, then the icns is built as usual. However if it
isn't (such as on a linux system), then it checks for `png2icns` and
uses it if possible.
Signed-off-by: Abel Luck <abel@guardianproject.info>
Attempt both the PR author's branch and the PR's target branch. This resolves
issues on experimental where we need matrix-react-sdk to also be experimental.
This adds a `file-loader` rule to the Webpack build so that any requests for
image resource will be output into the app's output directory, but with an extra
content has appended so that we can safely use a long cache lifetime.
The CSS and SCSS rules are also changed to use `css-loader` so that any `url`
inside is automatically processed by the new image rule above.
Now that Olm needs to be inited asynchronously anyway, we can just
pass the options to Olm.init(), and as long as we do that before we
start the js-sdk, we're all good.
This will means the olm js is now part of the main bundle but since
it's now just a wrapper around the wasm, this is probably faster.
Also add the directwatch flag to olm.wasm because otherwise it
doesn't seem to copy the file in watch mode...
* Olm no longer supports setting the stack/memory size at runtime,
so don't (they're now set to be that in the Olm build).
* Copy the wasm file from the Olm library (see multiple comments
about it being in the wrong place and webpack being awful).
If we don't block on SDK builds, then the riot-web build fails due to half-built dependencies. This needs to be done at two levels: the js-sdk because it is used by both the react-sdk and riot-web, and at the react-sdk because riot-web needs it. This means our build process is synchronous for js -> react -> riot, at least for the initial build.
This does increase the startup time, particularly because the file watch timer is at 5 seconds. The timer is used to detect a storm of file changes in the underlying SDKs and give the build process some room to compile larger files if needed.
The file watcher is accompanied by a "canary signal file" to prevent the build-blocking script from unblocking too early. Both the js and react SDKs build when `npm install` is run, so we ensure that we only listen for the `npm start` build for each SDK.
This is all done at the riot level instead of at the individual SDK levels (where we could use a canary file to signal up the stack) because:
* babel (used by the js-sdk) doesn't really provide an "end up build" signal
* webpack is a bit of a nightmare to get it to behave at times
* this blocking approach is really only applicable to riot-web, although may be useful to some other projects.
Hopefully that all makes sense.
A step towards a real solution for https://github.com/vector-im/riot-web/issues/7305
This approach makes use of `npm link` to remove the use of symlinks in the build process. The build process has also been altered to invoke the build process of each underlying SDK (react, js). This means that one can now `npm link` and `npm start` and have a working environment.
At the same time, parallelshell was dropped due to lack of maintenance from the maintainer.
It was common, at least for me, to experience a crash produced
when running the `matrix-react-sdk/scripts/gen-i18n.js` script
because when writing en_EN.json (via the script or otherwise)
choikdar would receive an event and cause the file to be read,
but the file would be empty when clearly it wasn't.
This would happen even when doing an atomic write in gen-i18n.
The fix adds a debounce as a workaround.
* tell git to checkout the right branch, rather than cloning and then changing.
* clone with depth 1 under travis, to save time.
* less pushd/popd, which print out confusing text - use `cd` in a subshell
instead. (and just avoid it where possible).
* add some markers to the output to let travis roll it up.
* moves login button to top-left
* switches from iframe to a request() to load the welcome page to inherit CSS (probably breaks RTS :/)
* namespace CSS
* change the layout a bit.
* Move language files to strings/ subdir to be consistent with
react-sdk
* Only copy static list of languages (to avoid including
languages that are only a few percent translated)
* Make copy-res script work with watch mode
* Other general cleanups like only write each language file once,
rather than n times.
This uses the github.com:googlei18n/region-flags and imagemagick to generate 27x27 flag pngs. The flags have a 1px #e0e0e0 border and transparent padding such that each flag is of the same height (17px including the border).
instead of the actual electron package. With no way to ignore directories.
I'd like to think of this as temporary, until I get to rip apart riot-web
and riot-electron
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
Do `npm install` on js-sdk rather than `npm run build`, which will hopefully
mean that `browserify` gets installed before we try to run it.
The README says we should use `npm install` for the react-sdk too, so let's do
that, and bring the travis and jenkins builds into sync with the README.
All of those cpx invocations were getting unwieldy, and I suspect the exotic
quoting needed to run them under parallelshell was breaking things on windows.
Replace the unwieldy cpx invocations with an unwieldy custom script.
Also add script for generating the PNGs and add pre-rendered PNGs
for the Linux electron build which means you don't need icns2png
to build it and the Linux icons are straight from the SVG rather
than resized bitmaps.
which it turns out is by far the lesser of two evils.
* Auto-update works with a proxy
* The update process is reasonably atomic & faster, rather than
running the uninstaller then the installer, leaving you with a
broken install if you shut down your machine at the wrong time
* Gets the update URL the same way as on mac, rather than baking
it into the app at build time from package.json. We don't want
it in package.json because only our builds want our update URL.
Amalgamate the electron build packaging into one script.
Use update_base_url so we can compute the actual URL in the
script for windows (because we need to put it in the build) and
at runtime for mac os.
* Remove the config: nobody else wants our update URL so we'll
keep it separately. Don't copy the config.
* Script to yell at you if you've build a package with auto
update turned off.
* s/vector/webapp/ when looking for config
* Use different update URLs for the various platforms