Merge pull request #11527 from vector-im/matthew/seshat-build

make it clear that seshat requires electron-build-env (at least on macOS)
This commit is contained in:
Travis Ralston 2019-11-27 10:03:58 -07:00 committed by GitHub
commit b9984ab1f8
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

View File

@ -38,15 +38,10 @@ using yarn inside the `electron_app/` directory:
yarn add matrix-seshat
After this is done the Electron version of Riot can be run from the main folder
as usual using:
yarn electron
If for some reason recompilation of Seshat is needed, e.g. when using a
development version of Seshat using `yarn link`, or if the initial compilation was
done for the wrong electron version, Seshat can be recompiled with the
`electron-build-env` tool. Again from the `electron_app/` directory:
You will have to rebuild the native libraries against electron's version of
of node rather than your system node, using the `electron-build-env` tool.
This is also needed to when pulling in changes to Seshat using `yarn link`.
Again from the `electron_app/` directory:
yarn add electron-build-env
@ -57,3 +52,10 @@ Recompiling Seshat itself can be done like so:
Please make sure to include all the `--` as well as the `--release` command line
switch at the end. Modify your electron version accordingly depending on the
version that is installed on your system.
After this is done the Electron version of Riot can be run from the main folder
as usual using:
yarn build
yarn electron