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Update docs per suggestions
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@ -50,7 +50,9 @@ communication layer with the client (all widgets *should* be talking to the clie
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over `postMessage`, even if they aren't going to be using the widget APIs).
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over `postMessage`, even if they aren't going to be using the widget APIs).
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Widgets added with the `/addwidget` command will *not* be wrapped as they are not going
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Widgets added with the `/addwidget` command will *not* be wrapped as they are not going
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through an integration manager.
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through an integration manager. The widgets themselves *should* also work outside of
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Riot. Widgets currently have a "pop out" button which opens them in a new tab and
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therefore have no connection back to Riot.
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## Jitsi widgets from integration managers
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## Jitsi widgets from integration managers
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@ -67,7 +69,9 @@ will generate one for the user.
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When the user clicks on the call buttons by the composer, the integration manager is
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When the user clicks on the call buttons by the composer, the integration manager is
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not involved in the slightest. Instead, Riot itself generates a widget event, this time
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not involved in the slightest. Instead, Riot itself generates a widget event, this time
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using the config.json parameters, and publishes that to the room.
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using the config.json parameters, and publishes that to the room. If there's only two
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people in the room, a plain WebRTC call is made instead of using a widget at all - these
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are defined in the Matrix specification.
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The Jitsi widget created by Riot uses a local `jitsi.html` wrapper (or one hosted by
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The Jitsi widget created by Riot uses a local `jitsi.html` wrapper (or one hosted by
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`https://riot.im/app` for desktop users or those on non-https domains) as the widget
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`https://riot.im/app` for desktop users or those on non-https domains) as the widget
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@ -4,15 +4,15 @@ Riot uses [Jitsi](https://jitsi.org/) for conference calls, which provides optio
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self-hosting your own server and supports most major platforms.
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self-hosting your own server and supports most major platforms.
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1:1 calls, or calls between you and one other person, do not use Jitsi. Instead, those
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1:1 calls, or calls between you and one other person, do not use Jitsi. Instead, those
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calls work through a TURN server configured on your respective homeservers.
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calls work directly between clients or via TURN servers configured on the respective
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homeservers.
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There's a number of ways to start a Jitsi call: the easiest way is to click on the
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There's a number of ways to start a Jitsi call: the easiest way is to click on the
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voice or video buttons near the message composer in a room with more than 2 people. This
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voice or video buttons near the message composer in a room with more than 2 people. This
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will add a Jitsi widget which allows anyone in the room to join.
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will add a Jitsi widget which allows anyone in the room to join.
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Integration managers (available through the 4 squares in the top right of the room) may
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Integration managers (available through the 4 squares in the top right of the room) may
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provide their own approaches for adding Jitsi widgets, though these are now considered
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provide their own approaches for adding Jitsi widgets.
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legacy and should only be used in specific circumstances.
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## Configuring Riot to use your self-hosted Jitsi server
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## Configuring Riot to use your self-hosted Jitsi server
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@ -44,4 +44,4 @@ domain will appear later in the URL as a configuration parameter.
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Currently the Riot mobile apps do not support custom Jitsi servers and will instead
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Currently the Riot mobile apps do not support custom Jitsi servers and will instead
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use the default `jitsi.riot.im` server. When users on the mobile apps join the call,
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use the default `jitsi.riot.im` server. When users on the mobile apps join the call,
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they will be joining a different conference which has the same name, but not the same
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they will be joining a different conference which has the same name, but not the same
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participants.
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participants. This is a known bug and which needs to be fixed.
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