mirror of
https://github.com/SchildiChat/element-web.git
synced 2024-10-01 01:26:12 -04:00
refactor out the sections of the RoomList into RoomSubLists. Start wiring up tags
This commit is contained in:
parent
8b9b268ec0
commit
7fe7af6026
@ -34,7 +34,8 @@
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"q": "^1.4.1",
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"react": "^0.13.3",
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"react-loader": "^1.4.0",
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"sanitize-html": "^1.11.1"
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"react-dnd": "^1.1.8",
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"sanitize-html": "^1.0.0"
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},
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"devDependencies": {
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"babel": "^5.8.23",
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@ -23,7 +23,6 @@ var dis = require("matrix-react-sdk/lib/dispatcher");
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var sdk = require('matrix-react-sdk');
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var VectorConferenceHandler = require("../../modules/VectorConferenceHandler");
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var CallHandler = require("matrix-react-sdk/lib/CallHandler");
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var HIDE_CONFERENCE_CHANS = true;
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@ -31,8 +30,7 @@ module.exports = {
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getInitialState: function() {
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return {
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activityMap: null,
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inviteList: [],
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roomList: [],
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lists: {},
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}
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},
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@ -41,6 +39,7 @@ module.exports = {
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cli.on("Room", this.onRoom);
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cli.on("Room.timeline", this.onRoomTimeline);
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cli.on("Room.name", this.onRoomName);
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cli.on("Room.tags", this.onRoomTags);
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cli.on("RoomState.events", this.onRoomStateEvents);
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cli.on("RoomMember.name", this.onRoomMemberName);
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@ -55,11 +54,6 @@ module.exports = {
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onAction: function(payload) {
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switch (payload.action) {
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// listen for call state changes to prod the render method, which
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// may hide the global CallView if the call it is tracking is dead
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case 'call_state':
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this._recheckCallElement(this.props.selectedRoom);
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break;
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case 'view_tooltip':
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this.tooltip = payload.tooltip;
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this._repositionTooltip();
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@ -80,7 +74,6 @@ module.exports = {
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componentWillReceiveProps: function(newProps) {
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this.state.activityMap[newProps.selectedRoom] = undefined;
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this._recheckCallElement(newProps.selectedRoom);
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this.setState({
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activityMap: this.state.activityMap
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});
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@ -117,6 +110,10 @@ module.exports = {
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this.refreshRoomList();
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},
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onRoomTags: function(room) {
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this.refreshRoomList();
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},
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onRoomStateEvents: function(ev, state) {
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setTimeout(this.refreshRoomList, 0);
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},
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@ -125,26 +122,31 @@ module.exports = {
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setTimeout(this.refreshRoomList, 0);
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},
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refreshRoomList: function() {
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// TODO: rather than bluntly regenerating and re-sorting everything
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// every time we see any kind of room change from the JS SDK
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// we could do incremental updates on our copy of the state
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// based on the room which has actually changed. This would stop
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// us re-rendering all the sublists every time anything changes anywhere
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// in the state of the client.
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this.setState(this.getRoomLists());
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},
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getRoomLists: function() {
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var s = {};
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var inviteList = [];
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s.roomList = RoomListSorter.mostRecentActivityFirst(
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MatrixClientPeg.get().getRooms().filter(function(room) {
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var me = room.getMember(MatrixClientPeg.get().credentials.userId);
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var s = { lists: {} };
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if (me && me.membership == "invite") {
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inviteList.push(room);
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return false;
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}
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MatrixClientPeg.get().getRooms().forEach(function(room) {
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var me = room.getMember(MatrixClientPeg.get().credentials.userId);
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if (me && me.membership == "invite") {
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s.lists["invites"] = s.lists["invites"] || [];
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s.lists["invites"].push(room);
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}
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else {
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var shouldShowRoom = (
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me && (me.membership == "join")
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);
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// hiding conf rooms only ever toggles shouldShowRoom to false
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if (shouldShowRoom && HIDE_CONFERENCE_CHANS) {
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// we want to hide the 1:1 conf<->user room and not the group chat
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@ -159,23 +161,27 @@ module.exports = {
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}
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}
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}
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return shouldShowRoom;
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})
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);
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s.inviteList = RoomListSorter.mostRecentActivityFirst(inviteList);
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return s;
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},
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_recheckCallElement: function(selectedRoomId) {
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// if we aren't viewing a room with an ongoing call, but there is an
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// active call, show the call element - we need to do this to make
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// audio/video not crap out
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var activeCall = CallHandler.getAnyActiveCall();
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var callForRoom = CallHandler.getCallForRoom(selectedRoomId);
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var showCall = (activeCall && !callForRoom);
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this.setState({
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show_call_element: showCall
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if (shouldShowRoom) {
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var tagNames = Object.keys(room.tags);
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if (tagNames.length) {
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for (var i = 0; i < tagNames.length; i++) {
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var tagName = tagNames[i];
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s.lists[tagName] = s.lists[tagName] || [];
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s.lists[tagNames[i]].push(room);
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}
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}
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else {
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s.lists["recents"] = s.lists["recents"] || [];
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s.lists["recents"].push(room);
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}
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}
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}
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});
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// we actually apply the sorting to this when receiving the prop in RoomSubLists.
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return s;
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},
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_repositionTooltip: function(e) {
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@ -184,23 +190,4 @@ module.exports = {
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this.tooltip.style.top = (scroll.parentElement.offsetTop + this.tooltip.parentElement.offsetTop - scroll.scrollTop) + "px";
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}
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},
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makeRoomTiles: function(list, isInvite) {
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var self = this;
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var RoomTile = sdk.getComponent("molecules.RoomTile");
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return list.map(function(room) {
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var selected = room.roomId == self.props.selectedRoom;
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return (
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<RoomTile
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room={room}
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key={room.roomId}
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collapsed={self.props.collapsed}
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selected={selected}
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unread={self.state.activityMap[room.roomId] === 1}
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highlight={self.state.activityMap[room.roomId] === 2}
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isInvite={isInvite}
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/>
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);
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});
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}
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};
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@ -34,6 +34,10 @@ limitations under the License.
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cursor: pointer;
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}
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.mx_LeftPanel_callView {
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}
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.mx_LeftPanel .mx_RoomList {
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-webkit-box-ordinal-group: 1;
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-moz-box-ordinal-group: 1;
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@ -18,27 +18,9 @@ limitations under the License.
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padding-top: 24px;
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}
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.mx_RoomList_invites,
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.mx_RoomList_recents {
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display: table;
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table-layout: fixed;
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width: 100%;
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}
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.mx_RoomList_expandButton {
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margin-left: 8px;
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cursor: pointer;
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padding-left: 12px;
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padding-right: 12px;
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}
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.mx_RoomList h2 {
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text-transform: uppercase;
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color: #3d3b39;
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font-weight: 600;
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font-size: 14px;
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padding-left: 12px;
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padding-right: 12px;
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margin-top: 8px;
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margin-bottom: 4px;
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}
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32
src/skins/vector/css/organisms/RoomSubList.css
Normal file
32
src/skins/vector/css/organisms/RoomSubList.css
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@ -0,0 +1,32 @@
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/*
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Copyright 2015 OpenMarket Ltd
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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.mx_RoomSubList {
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display: table;
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table-layout: fixed;
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width: 100%;
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}
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.mx_RoomSubList_label {
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text-transform: uppercase;
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color: #3d3b39;
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font-weight: 600;
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font-size: 14px;
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padding-left: 12px;
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padding-right: 12px;
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margin-top: 8px;
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margin-bottom: 4px;
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}
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@ -30,6 +30,7 @@ skin['atoms.LogoutButton'] = require('./views/atoms/LogoutButton');
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skin['atoms.MemberAvatar'] = require('./views/atoms/MemberAvatar');
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skin['atoms.MessageTimestamp'] = require('./views/atoms/MessageTimestamp');
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skin['atoms.RoomAvatar'] = require('./views/atoms/RoomAvatar');
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skin['atoms.Spinner'] = require('./views/atoms/Spinner');
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skin['atoms.create_room.CreateRoomButton'] = require('./views/atoms/create_room/CreateRoomButton');
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skin['atoms.create_room.Presets'] = require('./views/atoms/create_room/Presets');
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skin['atoms.create_room.RoomAlias'] = require('./views/atoms/create_room/RoomAlias');
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@ -80,9 +81,11 @@ skin['organisms.QuestionDialog'] = require('./views/organisms/QuestionDialog');
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skin['organisms.RightPanel'] = require('./views/organisms/RightPanel');
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skin['organisms.RoomDirectory'] = require('./views/organisms/RoomDirectory');
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skin['organisms.RoomList'] = require('./views/organisms/RoomList');
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skin['organisms.RoomSubList'] = require('./views/organisms/RoomSubList');
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skin['organisms.RoomView'] = require('./views/organisms/RoomView');
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skin['organisms.UserSettings'] = require('./views/organisms/UserSettings');
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skin['organisms.ViewSource'] = require('./views/organisms/ViewSource');
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skin['pages.CompatibilityPage'] = require('./views/pages/CompatibilityPage');
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skin['pages.MatrixChat'] = require('./views/pages/MatrixChat');
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skin['templates.Login'] = require('./views/templates/Login');
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skin['templates.Register'] = require('./views/templates/Register');
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@ -20,9 +20,51 @@ var React = require('react');
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var sdk = require('matrix-react-sdk')
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var dis = require('matrix-react-sdk/lib/dispatcher');
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var CallHandler = require("matrix-react-sdk/lib/CallHandler");
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module.exports = React.createClass({
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displayName: 'LeftPanel',
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getInitialState: function() {
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return {
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showCallElement: null,
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};
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},
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componentDidMount: function() {
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this.dispatcherRef = dis.register(this.onAction);
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},
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componentWillReceiveProps: function(newProps) {
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this._recheckCallElement(newProps.selectedRoom);
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},
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componentWillUnmount: function() {
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dis.unregister(this.dispatcherRef);
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},
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onAction: function(payload) {
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switch (payload.action) {
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// listen for call state changes to prod the render method, which
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// may hide the global CallView if the call it is tracking is dead
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case 'call_state':
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this._recheckCallElement(this.props.selectedRoom);
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break;
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}
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},
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_recheckCallElement: function(selectedRoomId) {
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// if we aren't viewing a room with an ongoing call, but there is an
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// active call, show the call element - we need to do this to make
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// audio/video not crap out
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var activeCall = CallHandler.getAnyActiveCall();
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var callForRoom = CallHandler.getCallForRoom(selectedRoomId);
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var showCall = (activeCall && !callForRoom);
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this.setState({
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showCallElement: showCall
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});
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},
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onHideClick: function() {
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dis.dispatch({
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action: 'hide_left_panel',
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@ -44,10 +86,17 @@ module.exports = React.createClass({
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// collapseButton = <img className="mx_LeftPanel_hideButton" onClick={ this.onHideClick } src="img/hide.png" width="12" height="20" alt="<"/>
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}
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var callPreview;
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if (this.state.showCallElement) {
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var CallView = sdk.getComponent('molecules.voip.CallView');
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callPreview = <CallView className="mx_LeftPanel_callView"/>
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}
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return (
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<aside className={classes}>
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{ collapseButton }
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<IncomingCallBox />
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{ callPreview }
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<RoomList selectedRoom={this.props.selectedRoom} collapsed={this.props.collapsed}/>
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<BottomLeftMenu collapsed={this.props.collapsed}/>
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</aside>
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@ -33,46 +33,57 @@ module.exports = React.createClass({
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},
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render: function() {
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var CallView = sdk.getComponent('molecules.voip.CallView');
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var RoomDropTarget = sdk.getComponent('molecules.RoomDropTarget');
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var callElement;
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if (this.state.show_call_element) {
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callElement = <CallView className="mx_MatrixChat_callView"/>
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}
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var expandButton = this.props.collapsed ?
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<img className="mx_RoomList_expandButton" onClick={ this.onShowClick } src="img/menu.png" width="20" alt=">"/> :
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null;
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var invitesLabel = this.props.collapsed ? null : "Invites";
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var recentsLabel = this.props.collapsed ? null : "Recent";
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var invites;
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if (this.state.inviteList.length) {
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invites = <div>
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<h2 className="mx_RoomList_invitesLabel">{ invitesLabel }</h2>
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<div className="mx_RoomList_invites">
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{this.makeRoomTiles(this.state.inviteList, true)}
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</div>
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</div>
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}
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var RoomSubList = sdk.getComponent('organisms.RoomSubList');
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return (
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<div className="mx_RoomList" onScroll={this._repositionTooltip}>
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{ expandButton }
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{ callElement }
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{ invites }
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<h2 className="mx_RoomList_favouritesLabel">Favourites</h2>
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<RoomDropTarget text="Drop here to favourite"/>
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<h2 className="mx_RoomList_recentsLabel">{ recentsLabel }</h2>
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<div className="mx_RoomList_recents">
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{this.makeRoomTiles(this.state.roomList, false)}
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</div>
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<RoomSubList list={ this.state.lists['invites'] }
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label="Invites"
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editable={ false }
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order="recent"
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activityMap={ this.state.activityMap }
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selectedRoom={ this.props.selectedRoom }
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collapsed={ this.props.collapsed } />
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<h2 className="mx_RoomList_archiveLabel">Archive</h2>
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<RoomDropTarget text="Drop here to archive"/>
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<RoomSubList list={ this.state.lists['favourites'] }
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label="Favourites"
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tagname="favourites"
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editable={ true }
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order="manual"
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activityMap={ this.state.activityMap }
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selectedRoom={ this.props.selectedRoom }
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collapsed={ this.props.collapsed } />
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<RoomSubList list={ this.state.lists['recents'] }
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label="Recents"
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editable={ true }
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order="recent"
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activityMap={ this.state.activityMap }
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selectedRoom={ this.props.selectedRoom }
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collapsed={ this.props.collapsed } />
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<RoomSubList list={ this.state.lists['lurking'] }
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label="Others"
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tagname="secondary"
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editable={ true }
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order="recent"
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activityMap={ this.state.activityMap }
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selectedRoom={ this.props.selectedRoom }
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collapsed={ this.props.collapsed } />
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<RoomSubList list={ this.state.lists['archived'] }
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label="Historical"
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editable={ false }
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order="recent"
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activityMap={ this.state.activityMap }
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selectedRoom={ this.props.selectedRoom }
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collapsed={ this.props.collapsed } />
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</div>
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);
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}
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|
124
src/skins/vector/views/organisms/RoomSubList.js
Normal file
124
src/skins/vector/views/organisms/RoomSubList.js
Normal file
@ -0,0 +1,124 @@
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/*
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Copyright 2015 OpenMarket Ltd
|
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|
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Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
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*/
|
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|
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'use strict';
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var React = require('react');
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var sdk = require('matrix-react-sdk')
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var dis = require('matrix-react-sdk/lib/dispatcher');
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module.exports = React.createClass({
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displayName: 'RoomSubList',
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propTypes: {
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list: React.PropTypes.arrayOf(React.PropTypes.object).isRequired,
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label: React.PropTypes.string.isRequired,
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tagname: React.PropTypes.string,
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editable: React.PropTypes.bool,
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order: React.PropTypes.string.isRequired,
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selectedRoom: React.PropTypes.string.isRequired,
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activityMap: React.PropTypes.object.isRequired,
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collapsed: React.PropTypes.bool.isRequired
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},
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getInitialState: function() {
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return {
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sortedList: [],
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};
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},
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||||
componentWillMount: function() {
|
||||
this.sortList(this.props.list, this.props.order);
|
||||
},
|
||||
|
||||
componentWillReceiveProps: function(newProps) {
|
||||
// order the room list appropriately before we re-render
|
||||
this.sortList(newProps.list, newProps.order);
|
||||
},
|
||||
|
||||
tsOfNewestEvent: function(room) {
|
||||
if (room.timeline.length) {
|
||||
return room.timeline[room.timeline.length - 1].getTs();
|
||||
}
|
||||
else {
|
||||
return Number.MAX_SAFE_INTEGER;
|
||||
}
|
||||
},
|
||||
|
||||
// TODO: factor the comparators back out into a generic comparator
|
||||
// so that view_prev_room and view_next_room can do the right thing
|
||||
|
||||
recentsComparator: function(roomA, roomB) {
|
||||
return this.tsOfNewestEvent(roomB) - this.tsOfNewestEvent(roomA);
|
||||
},
|
||||
|
||||
manualComparator: function(roomA, roomB) {
|
||||
var a = roomA.tags[this.props.tagname].order;
|
||||
var b = roomB.tags[this.props.tagname].order;
|
||||
return a == b ? this.recentsComparator(roomA, roomB) : ( a > b ? 1 : -1);
|
||||
},
|
||||
|
||||
sortList: function(list, order) {
|
||||
var comparator;
|
||||
list = list || [];
|
||||
if (order === "manual") comparator = this.manualComparator;
|
||||
if (order === "recent") comparator = this.recentsComparator;
|
||||
|
||||
this.setState({ sortedList: list.sort(comparator) });
|
||||
},
|
||||
|
||||
makeRoomTiles: function() {
|
||||
var self = this;
|
||||
var RoomTile = sdk.getComponent("molecules.RoomTile");
|
||||
return this.state.sortedList.map(function(room) {
|
||||
var selected = room.roomId == self.props.selectedRoom;
|
||||
return (
|
||||
<RoomTile
|
||||
room={room}
|
||||
key={room.roomId}
|
||||
collapsed={self.props.collapsed}
|
||||
selected={selected}
|
||||
unread={self.props.activityMap[room.roomId] === 1}
|
||||
highlight={self.props.activityMap[room.roomId] === 2}
|
||||
isInvite={self.props.label === 'Invites'} />
|
||||
);
|
||||
});
|
||||
},
|
||||
|
||||
render: function() {
|
||||
var RoomDropTarget = sdk.getComponent('molecules.RoomDropTarget');
|
||||
|
||||
var label = this.props.collapsed ? null : this.props.label;
|
||||
|
||||
if (this.state.sortedList.length > 0 || this.props.editable) {
|
||||
return (
|
||||
<div>
|
||||
<h2 className="mx_RoomSubList_label">{ this.props.label }</h2>
|
||||
<div className="mx_RoomSubList">
|
||||
{ this.makeRoomTiles() }
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
else {
|
||||
return (
|
||||
<div className="mx_RoomSubList">
|
||||
</div>
|
||||
);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
Loading…
Reference in New Issue
Block a user