mirror of
https://github.com/SchildiChat/element-web.git
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Merge pull request #14581 from resynth1943/resynth1943-patch-riot-to-element
Riot → Element
This commit is contained in:
commit
6c50aa14ad
66
README.md
66
README.md
@ -1,41 +1,41 @@
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Riot
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====
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Element
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=======
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Riot (formerly known as Vector) is a Matrix web client built using the [Matrix
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Element (formerly known as Vector and Riot) is a Matrix web client built using the [Matrix
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React SDK](https://github.com/matrix-org/matrix-react-sdk).
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Supported Environments
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======================
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Riot has several tiers of support for different environments:
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Element has several tiers of support for different environments:
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* Supported
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* Definition: Issues **actively triaged**, regressions **block** the release
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* Last 2 major versions of Chrome, Firefox, and Safari on desktop OSes
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* Latest release of official Riot Desktop app on desktop OSes
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* Latest release of official Element Desktop app on desktop OSes
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* Desktop OSes means macOS, Windows, and Linux versions for desktop devices
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that are actively supported by the OS vendor and receive security updates
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* Experimental
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* Definition: Issues **accepted**, regressions **do not block** the release
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* Riot as an installed PWA via current stable version of Chrome, Firefox, and Safari
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* Element as an installed PWA via current stable version of Chrome, Firefox, and Safari
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* Mobile web for current stable version of Chrome, Firefox, and Safari on Android, iOS, and iPadOS
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* Not supported
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* Definition: Issues only affecting unsupported environments are **closed**
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* Everything else
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For accessing Riot on an Android or iOS device, we currently recommend the
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For accessing Element on an Android or iOS device, we currently recommend the
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native apps [riot-android](https://github.com/vector-im/riot-android)
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and [riot-ios](https://github.com/vector-im/riot-ios).
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Getting Started
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===============
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The easiest way to test Riot is to just use the hosted copy at https://riot.im/app.
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The `develop` branch is continuously deployed by Jenkins at https://riot.im/develop
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The easiest way to test Element is to just use the hosted copy at https://app.element.io.
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The `develop` branch is continuously deployed by Jenkins at https://develop.element.io
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for those who like living dangerously.
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To host your own copy of Riot, the quickest bet is to use a pre-built
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released version of Riot:
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To host your own copy of Element, the quickest bet is to use a pre-built
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released version of Element:
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1. Download the latest version from https://github.com/vector-im/riot-web/releases
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1. Untar the tarball on your web server
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@ -43,29 +43,29 @@ released version of Riot:
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1. Configure the correct caching headers in your webserver (see below)
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1. If desired, copy `config.sample.json` to `config.json` and edit it
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as desired. See the [configuration docs](docs/config.md) for details.
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1. Enter the URL into your browser and log into Riot!
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1. Enter the URL into your browser and log into Element!
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Releases are signed using gpg and the OpenPGP standard, and can be checked against the public key located
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at https://packages.riot.im/riot-release-key.asc.
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Note that for the security of your chats will need to serve Riot
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Note that for the security of your chats will need to serve Element
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over HTTPS. Major browsers also do not allow you to use VoIP/video
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chats over HTTP, as WebRTC is only usable over HTTPS.
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There are some exceptions like when using localhost, which is
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considered a [secure context](https://developer.mozilla.org/docs/Web/Security/Secure_Contexts)
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and thus allowed.
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To install Riot as a desktop application, see [Running as a desktop
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To install Element as a desktop application, see [Running as a desktop
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app](#running-as-a-desktop-app) below.
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Important Security Note
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=======================
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We do not recommend running Riot from the same domain name as your Matrix
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We do not recommend running Element from the same domain name as your Matrix
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homeserver. The reason is the risk of XSS (cross-site-scripting)
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vulnerabilities that could occur if someone caused Riot to load and render
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vulnerabilities that could occur if someone caused Element to load and render
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malicious user generated content from a Matrix API which then had trusted
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access to Riot (or other apps) due to sharing the same domain.
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access to Element (or other apps) due to sharing the same domain.
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We have put some coarse mitigations into place to try to protect against this
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situation, but it's still not good practice to do it in the first place. See
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@ -74,7 +74,7 @@ https://github.com/vector-im/riot-web/issues/1977 for more details.
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Building From Source
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====================
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Riot is a modular webapp built with modern ES6 and uses a Node.js build system.
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Element is a modular webapp built with modern ES6 and uses a Node.js build system.
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Ensure you have the latest LTS version of Node.js installed.
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Using `yarn` instead of `npm` is recommended. Please see the Yarn [install
|
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@ -88,7 +88,7 @@ guide](https://classic.yarnpkg.com/en/docs/install) if you do not have it alread
|
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* If you're using the `develop` branch, then it is recommended to set up a
|
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proper development environment (see [Setting up a dev
|
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environment](#setting-up-a-dev-environment) below). Alternatively, you
|
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can use https://riot.im/develop - the continuous integration release of
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can use https://develop.element.io - the continuous integration release of
|
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the develop branch.
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1. Configure the app by copying `config.sample.json` to `config.json` and
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modifying it. See the [configuration docs](docs/config.md) for details.
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@ -97,14 +97,14 @@ guide](https://classic.yarnpkg.com/en/docs/install) if you do not have it alread
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web server.
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Note that `yarn dist` is not supported on Windows, so Windows users can run `yarn build`,
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which will build all the necessary files into the `webapp` directory. The version of Riot
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which will build all the necessary files into the `webapp` directory. The version of Element
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will not appear in Settings without using the dist script. You can then mount the
|
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`webapp` directory on your webserver to actually serve up the app, which is entirely static content.
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Running as a Desktop app
|
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========================
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Riot can also be run as a desktop app, wrapped in Electron. You can download a
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Element can also be run as a desktop app, wrapped in Electron. You can download a
|
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pre-built version from https://riot.im/download/desktop/ or, if you prefer,
|
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build it yourself.
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@ -117,7 +117,7 @@ Other options for running as a desktop app:
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```bash
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yarn global add nativefier
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nativefier https://riot.im/app/
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nativefier https://app.element.io/
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```
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|
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The [configuration docs](docs/config.md#desktop-app-configuration) show how to
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@ -162,19 +162,19 @@ docker build -t vectorim/riot-web:develop \
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config.json
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===========
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Riot supports a variety of settings to configure default servers, behaviour, themes, etc.
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Element supports a variety of settings to configure default servers, behaviour, themes, etc.
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See the [configuration docs](docs/config.md) for more details.
|
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|
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Labs Features
|
||||
=============
|
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|
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Some features of Riot may be enabled by flags in the `Labs` section of the settings.
|
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Some features of Element may be enabled by flags in the `Labs` section of the settings.
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Some of these features are described in [labs.md](https://github.com/vector-im/riot-web/blob/develop/docs/labs.md).
|
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|
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Caching requirements
|
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====================
|
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|
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Riot requires the following URLs not to be cached, when/if you are serving Riot from your own webserver:
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Element requires the following URLs not to be cached, when/if you are serving Element from your own webserver:
|
||||
```
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/config.*.json
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/i18n
|
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@ -188,7 +188,7 @@ Development
|
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|
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Before attempting to develop on Riot you **must** read the [developer guide
|
||||
for `matrix-react-sdk`](https://github.com/matrix-org/matrix-react-sdk#developer-guide), which
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also defines the design, architecture and style for Riot too.
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also defines the design, architecture and style for Element too.
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Before starting work on a feature, it's best to ensure your plan aligns well
|
||||
with our vision for Riot. Please chat with the team in
|
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@ -199,7 +199,7 @@ You should also familiarise yourself with the ["Here be Dragons" guide
|
||||
](https://docs.google.com/document/d/12jYzvkidrp1h7liEuLIe6BMdU0NUjndUYI971O06ooM)
|
||||
to the tame & not-so-tame dragons (gotchas) which exist in the codebase.
|
||||
|
||||
The idea of Riot is to be a relatively lightweight "skin" of customisations on
|
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The idea of Element is to be a relatively lightweight "skin" of customisations on
|
||||
top of the underlying `matrix-react-sdk`. `matrix-react-sdk` provides both the
|
||||
higher and lower level React components useful for building Matrix communication
|
||||
apps using React.
|
||||
@ -207,15 +207,15 @@ apps using React.
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After creating a new component you must run `yarn reskindex` to regenerate
|
||||
the `component-index.js` for the app (used in future for skinning).
|
||||
|
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Please note that Riot is intended to run correctly without access to the public
|
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Please note that Element is intended to run correctly without access to the public
|
||||
internet. So please don't depend on resources (JS libs, CSS, images, fonts)
|
||||
hosted by external CDNs or servers but instead please package all dependencies
|
||||
into Riot itself.
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into Element itself.
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|
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Setting up a dev environment
|
||||
============================
|
||||
|
||||
Much of the functionality in Riot is actually in the `matrix-react-sdk` and
|
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Much of the functionality in Element is actually in the `matrix-react-sdk` and
|
||||
`matrix-js-sdk` modules. It is possible to set these up in a way that makes it
|
||||
easy to track the `develop` branches in git and to make local changes without
|
||||
having to manually rebuild each time.
|
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@ -243,7 +243,7 @@ yarn install
|
||||
popd
|
||||
```
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|
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Finally, build and start Riot itself:
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Finally, build and start Element itself:
|
||||
|
||||
```bash
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git clone https://github.com/vector-im/riot-web.git
|
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@ -299,12 +299,12 @@ ___
|
||||
When you make changes to `matrix-react-sdk` or `matrix-js-sdk` they should be
|
||||
automatically picked up by webpack and built.
|
||||
|
||||
If you add or remove any components from the Riot skin, you will need to rebuild
|
||||
If you add or remove any components from the Element skin, you will need to rebuild
|
||||
the skin's index by running, `yarn reskindex`.
|
||||
|
||||
If any of these steps error with, `file table overflow`, you are probably on a mac
|
||||
which has a very low limit on max open files. Run `ulimit -Sn 1024` and try again.
|
||||
You'll need to do this in each new terminal you open before building Riot.
|
||||
You'll need to do this in each new terminal you open before building Element.
|
||||
|
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Running the tests
|
||||
-----------------
|
||||
|
@ -4,13 +4,13 @@ Configuration
|
||||
You can configure the app by copying `config.sample.json` to
|
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`config.json` and customising it:
|
||||
|
||||
For a good example, see https://riot.im/develop/config.json.
|
||||
For a good example, see https;//develop.element.io/config.json.
|
||||
|
||||
1. `default_server_config` sets the default homeserver and identity server URL for
|
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Riot to use. The object is the same as returned by [https://<server_name>/.well-known/matrix/client](https://matrix.org/docs/spec/client_server/latest.html#get-well-known-matrix-client),
|
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Element to use. The object is the same as returned by [https://<server_name>/.well-known/matrix/client](https://matrix.org/docs/spec/client_server/latest.html#get-well-known-matrix-client),
|
||||
with added support for a `server_name` under the `m.homeserver` section to display
|
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a custom homeserver name. Alternatively, the config can contain a `default_server_name`
|
||||
instead which is where Riot will go to get that same object, although this option is
|
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instead which is where Element will go to get that same object, although this option is
|
||||
deprecated - see the `.well-known` link above for more information on using this option.
|
||||
Note that the `default_server_name` is used to get a complete server configuration
|
||||
whereas the `server_name` in the `default_server_config` is for display purposes only.
|
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@ -18,10 +18,10 @@ For a good example, see https://riot.im/develop/config.json.
|
||||
`default_is_url`, however these are deprecated. They are maintained for backwards
|
||||
compatibility with older configurations. `default_is_url` is respected only
|
||||
if `default_hs_url` is used.
|
||||
* Riot will fail to load if a mix of `default_server_config`, `default_server_name`, or
|
||||
* Element will fail to load if a mix of `default_server_config`, `default_server_name`, or
|
||||
`default_hs_url` is specified. When multiple sources are specified, it is unclear
|
||||
which should take priority and therefore the application cannot continue.
|
||||
* As of Riot 1.4.0, identity servers are optional. See [Identity servers](#identity-servers) below.
|
||||
* As of Element 1.4.0, identity servers are optional. See [Identity servers](#identity-servers) below.
|
||||
1. `features`: Lookup of optional features that may be `enable`d, `disable`d, or
|
||||
exposed to the user in the `labs` section of settings. The available
|
||||
optional experimental features vary from release to release and are [documented](labs.md). The feature flag process is
|
||||
@ -42,7 +42,7 @@ For a good example, see https://riot.im/develop/config.json.
|
||||
1. `adminMessageMD`: An extra message to show on the reporting dialog to
|
||||
mention homeserver-specific policies. Accepts Markdown.
|
||||
1. `integrations_ui_url`: URL to the web interface for the integrations server. The integrations
|
||||
server is not Riot and normally not your homeserver either. The integration server settings
|
||||
server is not Element and normally not your homeserver either. The integration server settings
|
||||
may be left blank to disable integrations.
|
||||
1. `integrations_rest_url`: URL to the REST interface for the integrations server.
|
||||
1. `integrations_widgets_urls`: list of URLs to the REST interface for the widget integrations server.
|
||||
@ -65,10 +65,10 @@ For a good example, see https://riot.im/develop/config.json.
|
||||
1. `whitelistedISUrls`: a list of IS URLs to not redact from the analytics
|
||||
1. `siteId`: The Piwik Site ID to use when sending analytics to the Piwik server configured above
|
||||
1. `welcomeUserId`: the user ID of a bot to invite whenever users register that can give them a tour
|
||||
1. `embeddedPages`: Configures the pages displayed in portions of Riot that
|
||||
1. `embeddedPages`: Configures the pages displayed in portions of Element that
|
||||
embed static files, such as:
|
||||
1. `welcomeUrl`: Initial content shown on the outside of the app when not
|
||||
logged in. Defaults to `welcome.html` supplied with Riot.
|
||||
logged in. Defaults to `welcome.html` supplied with Element.
|
||||
1. `homeUrl`: Content shown on the inside of the app when a specific room is
|
||||
not selected. By default, no home page is configured. If one is set, a
|
||||
button to access it will be shown in the top left menu.
|
||||
@ -80,7 +80,7 @@ For a good example, see https://riot.im/develop/config.json.
|
||||
is special cased to the `default_theme` in the config file).
|
||||
1. `disable_custom_urls`: disallow the user to change the
|
||||
default homeserver when signing up or logging in.
|
||||
1. `permalinkPrefix`: Used to change the URL that Riot generates permalinks with.
|
||||
1. `permalinkPrefix`: Used to change the URL that Element generates permalinks with.
|
||||
By default, this is "https://matrix.to" to generate matrix.to (spec) permalinks.
|
||||
Set this to your Riot instance URL if you run an unfederated server (eg:
|
||||
"https://riot.example.org").
|
||||
@ -103,14 +103,14 @@ For a good example, see https://riot.im/develop/config.json.
|
||||
Defaults to true (room federation enabled).
|
||||
|
||||
Note that `index.html` also has an og:image meta tag that is set to an image
|
||||
hosted on riot.im. This is the image used if links to your copy of Riot
|
||||
appear in some websites like Facebook, and indeed Riot itself. This has to be
|
||||
hosted on riot.im. This is the image used if links to your copy of Element
|
||||
appear in some websites like Facebook, and indeed Element itself. This has to be
|
||||
static in the HTML and an absolute URL (and HTTP rather than HTTPS), so it's
|
||||
not possible for this to be an option in config.json. If you'd like to change
|
||||
it, you can build Riot, but run
|
||||
it, you can build Element, but run
|
||||
`RIOT_OG_IMAGE_URL="http://example.com/logo.png" yarn build`.
|
||||
Alternatively, you can edit the `og:image` meta tag in `index.html` directly
|
||||
each time you download a new version of Riot.
|
||||
each time you download a new version of Element.
|
||||
|
||||
Identity servers
|
||||
================
|
||||
@ -119,10 +119,10 @@ The identity server is used for inviting other users to a room via third party
|
||||
identifiers like emails and phone numbers. It is not used to store your password
|
||||
or account information.
|
||||
|
||||
As of Riot 1.4.0, all identity server functions are optional and you are
|
||||
As of Element 1.4.0, all identity server functions are optional and you are
|
||||
prompted to agree to terms before data is sent to the identity server.
|
||||
|
||||
Riot will check multiple sources when looking for an identity server to use in
|
||||
Element will check multiple sources when looking for an identity server to use in
|
||||
the following order of preference:
|
||||
|
||||
1. The identity server set in the user's account data
|
||||
@ -132,7 +132,7 @@ the following order of preference:
|
||||
login
|
||||
3. The identity server provided by the Riot config file
|
||||
|
||||
If none of these sources have an identity server set, then Riot will prompt the
|
||||
If none of these sources have an identity server set, then Element will prompt the
|
||||
user to set an identity server first when attempting to use features that
|
||||
require one.
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
# End to end encryption by default
|
||||
|
||||
By default, Riot will create encrypted DM rooms if the user you are chatting with has keys uploaded on their account.
|
||||
For private room creation, Riot will default to encryption on but give you the choice to opt-out.
|
||||
By default, Element will create encrypted DM rooms if the user you are chatting with has keys uploaded on their account.
|
||||
For private room creation, Element will default to encryption on but give you the choice to opt-out.
|
||||
|
||||
## Disabling encryption by default
|
||||
|
||||
|
@ -1,6 +1,6 @@
|
||||
# Feature flags
|
||||
|
||||
When developing new features for Riot, we use feature flags to give us more
|
||||
When developing new features for Element, we use feature flags to give us more
|
||||
flexibility and control over when and where those features are enabled.
|
||||
|
||||
For example, flags make the following things possible:
|
||||
@ -88,7 +88,7 @@ and
|
||||
configs.
|
||||
|
||||
**Warning:** While this does mean the feature is enabled by default for
|
||||
https://riot.im and official Riot Desktop builds, it will not be enabled by
|
||||
https://app.element.io and official Element Desktop builds, it will not be enabled by
|
||||
default for self-hosted installs, custom desktop builds, etc. To cover those
|
||||
cases as well, the best options at the moment are converting to a regular
|
||||
setting defaulted on or to remove the flag. Simply enabling the existing flag by
|
||||
|
@ -1,10 +1,10 @@
|
||||
# Jitsi wrapper developer docs
|
||||
|
||||
*If you're looking for information on how to set up Jitsi in your Riot, see
|
||||
*If you're looking for information on how to set up Jitsi in your Element, see
|
||||
[jitsi.md](./jitsi.md) instead.*
|
||||
|
||||
These docs are for developers wondering how the different conference buttons work
|
||||
within Riot. If you're not a developer, you're probably looking for [jitsi.md](./jitsi.md).
|
||||
within Element. If you're not a developer, you're probably looking for [jitsi.md](./jitsi.md).
|
||||
|
||||
## Brief introduction to widgets
|
||||
|
||||
@ -17,8 +17,8 @@ in the react-sdk), though for some widgets special integration can be done. v2 w
|
||||
have a `data` object which helps achieve that special integration, though v1 widgets
|
||||
are best iframed and left alone.
|
||||
|
||||
Widgets have a `postMessage` API they can use to interact with Riot, which also allows
|
||||
Riot to interact with them. Typically this is most used by the sticker picker (an
|
||||
Widgets have a `postMessage` API they can use to interact with Element, which also allows
|
||||
Element to interact with them. Typically this is most used by the sticker picker (an
|
||||
account-level widget), though widgets like the Jitsi widget will request permissions to
|
||||
get 'stuck' into the room list during a conference.
|
||||
|
||||
@ -28,7 +28,7 @@ Widgets can be added with the `/addwidget <url>` command.
|
||||
|
||||
Integration managers (like Scalar and Dimension) are accessible via the 4 squares in
|
||||
the top right of the room and provide a simple UI over top of bridges, bots, and other
|
||||
stuff to plug into a room. They are a separate service to Riot and are thus iframed
|
||||
stuff to plug into a room. They are a separate service to Element and are thus iframed
|
||||
in a dialog as well. They also have a `postMessage` API they can use to interact with
|
||||
the client to create things like widgets, give permissions to bridges, and generally
|
||||
set everything up for the integration the user is working with.
|
||||
@ -51,7 +51,7 @@ over `postMessage`, even if they aren't going to be using the widget APIs).
|
||||
|
||||
Widgets added with the `/addwidget` command will *not* be wrapped as they are not going
|
||||
through an integration manager. The widgets themselves *should* also work outside of
|
||||
Riot. Widgets currently have a "pop out" button which opens them in a new tab and
|
||||
Element. Widgets currently have a "pop out" button which opens them in a new tab and
|
||||
therefore have no connection back to Riot.
|
||||
|
||||
## Jitsi widgets from integration managers
|
||||
@ -65,27 +65,27 @@ server they specified in their config.json - this is expected.
|
||||
Some integration managers allow the user to change the conference name while others
|
||||
will generate one for the user.
|
||||
|
||||
## Jitsi widgets generated by Riot itself
|
||||
## Jitsi widgets generated by Element itself
|
||||
|
||||
When the user clicks on the call buttons by the composer, the integration manager is
|
||||
not involved in the slightest. Instead, Riot itself generates a widget event, this time
|
||||
not involved in the slightest. Instead, Element itself generates a widget event, this time
|
||||
using the config.json parameters, and publishes that to the room. If there's only two
|
||||
people in the room, a plain WebRTC call is made instead of using a widget at all - these
|
||||
are defined in the Matrix specification.
|
||||
|
||||
The Jitsi widget created by Riot uses a local `jitsi.html` wrapper (or one hosted by
|
||||
`https://riot.im/app` for desktop users or those on non-https domains) as the widget
|
||||
`url`. The wrapper has some basic functionality for talking to Riot to ensure the
|
||||
The Jitsi widget created by Element uses a local `jitsi.html` wrapper (or one hosted by
|
||||
`https://app.element.io` for desktop users or those on non-https domains) as the widget
|
||||
`url`. The wrapper has some basic functionality for talking to Element to ensure the
|
||||
required `postMessage` calls are fulfilled.
|
||||
|
||||
**Note**: Per [jitsi.md](./jitsi.md) the `preferredDomain` can also come from the server's
|
||||
client .well-known data.
|
||||
|
||||
## The Jitsi wrapper in Riot
|
||||
## The Jitsi wrapper in Element
|
||||
|
||||
Whenever Riot sees a Jitsi widget, it ditches the `url` and instead replaces it with
|
||||
Whenever Element sees a Jitsi widget, it ditches the `url` and instead replaces it with
|
||||
its local wrapper, much like what it would do when creating a widget. However, instead
|
||||
of using one from riot.im/app, it will use one local to the client instead.
|
||||
of using one from [app.element.io](https://app.element.io), it will use one local to the client instead.
|
||||
|
||||
The wrapper is used to provide a consistent experience to users, as well as being faster
|
||||
and less risky to load. The local wrapper URL is populated with the conference information
|
||||
|
@ -1,6 +1,6 @@
|
||||
# Jitsi in Riot
|
||||
# Jitsi in Element
|
||||
|
||||
Riot uses [Jitsi](https://jitsi.org/) for conference calls, which provides options for
|
||||
Element uses [Jitsi](https://jitsi.org/) for conference calls, which provides options for
|
||||
self-hosting your own server and supports most major platforms.
|
||||
|
||||
1:1 calls, or calls between you and one other person, do not use Jitsi. Instead, those
|
||||
@ -14,13 +14,13 @@ will add a Jitsi widget which allows anyone in the room to join.
|
||||
Integration managers (available through the 4 squares in the top right of the room) may
|
||||
provide their own approaches for adding Jitsi widgets.
|
||||
|
||||
## Configuring Riot to use your self-hosted Jitsi server
|
||||
## Configuring Element to use your self-hosted Jitsi server
|
||||
|
||||
Riot will use the Jitsi server that is embedded in the widget, even if it is not the
|
||||
Element will use the Jitsi server that is embedded in the widget, even if it is not the
|
||||
one you configured. This is because conference calls must be held on a single Jitsi
|
||||
server and cannot be split over multiple servers.
|
||||
|
||||
However, you can configure Riot to *start* a conference with your Jitsi server by adding
|
||||
However, you can configure Element to *start* a conference with your Jitsi server by adding
|
||||
to your [config](./config.md) the following:
|
||||
```json
|
||||
{
|
||||
@ -30,13 +30,13 @@ to your [config](./config.md) the following:
|
||||
}
|
||||
```
|
||||
|
||||
The default is `jitsi.riot.im` (a free service offered by Riot), and the demo site for
|
||||
The default is `jitsi.riot.im` (a free service offered by Element), and the demo site for
|
||||
Jitsi uses `meet.jit.si` (also free).
|
||||
|
||||
Once you've applied the config change, refresh Riot and press the call button. This
|
||||
Once you've applied the config change, refresh Element and press the call button. This
|
||||
should start a new conference on your Jitsi server.
|
||||
|
||||
**Note**: The widget URL will point to a `jitsi.html` page hosted by Riot. The Jitsi
|
||||
**Note**: The widget URL will point to a `jitsi.html` page hosted by Element. The Jitsi
|
||||
domain will appear later in the URL as a configuration parameter.
|
||||
|
||||
**Hint**: If you want everyone on your homeserver to use the same Jitsi server by
|
||||
@ -52,7 +52,7 @@ default, and you are using riot-web 1.6 or newer, set the following on your home
|
||||
|
||||
## Mobile app support
|
||||
|
||||
Currently the Riot mobile apps do not support custom Jitsi servers and will instead
|
||||
Currently the Element mobile apps do not support custom Jitsi servers and will instead
|
||||
use the default `jitsi.riot.im` server. When users on the mobile apps join the call,
|
||||
they will be joining a different conference which has the same name, but not the same
|
||||
participants. This is a known bug and which needs to be fixed.
|
||||
|
14
docs/labs.md
14
docs/labs.md
@ -1,8 +1,8 @@
|
||||
# Labs features
|
||||
|
||||
If Labs is enabled in the [Riot config](config.md), you can enable some of these features by going
|
||||
If Labs is enabled in the [Element config](config.md), you can enable some of these features by going
|
||||
to `Settings->Labs`. This list is non-exhaustive and subject to change, chat in
|
||||
[#riot-web:matrix.org](https://matrix.to/#/#riot-web:matrix.org) for more information.
|
||||
[#element-web:matrix.org](https://matrix.to/#/#element-web:matrix.org) for more information.
|
||||
|
||||
**Be warned! Labs features are not finalised, they may be fragile, they may change, they may be
|
||||
dropped. Ask in the room if you are unclear about any details here.**
|
||||
@ -26,7 +26,7 @@ your avatar next to the message composer.
|
||||
An experimental approach for dealing with custom tags. Custom tags will appear in the bottom portion
|
||||
of the community filter panel.
|
||||
|
||||
Setting custom tags is not supported by Riot.
|
||||
Setting custom tags is not supported by Element.
|
||||
|
||||
## Render simple counters in room header (`feature_state_counters`)
|
||||
|
||||
@ -53,7 +53,7 @@ That's it. Now should see your new counter under the header.
|
||||
|
||||
## Multiple integration managers (`feature_many_integration_managers`)
|
||||
|
||||
Exposes a way to access all the integration managers known to Riot. This is an implementation of [MSC1957](https://github.com/matrix-org/matrix-doc/pull/1957).
|
||||
Exposes a way to access all the integration managers known to Element. This is an implementation of [MSC1957](https://github.com/matrix-org/matrix-doc/pull/1957).
|
||||
|
||||
## New ways to ignore people (`feature_mjolnir`)
|
||||
|
||||
@ -88,9 +88,9 @@ person is online.
|
||||
|
||||
## Custom themes (`feature_custom_themes`)
|
||||
|
||||
Custom themes are possible through Riot's [theme support](./theming.md), though
|
||||
normally these themes need to be defined in the config for Riot. This labs flag
|
||||
Custom themes are possible through Element's [theme support](./theming.md), though
|
||||
normally these themes need to be defined in the config for Element. This labs flag
|
||||
adds an ability for end users to add themes themselves by using a URL to the JSON
|
||||
theme definition.
|
||||
|
||||
For some sample themes, check out [aaronraimist/riot-web-themes](https://github.com/aaronraimist/riot-web-themes).
|
||||
For some sample themes, check out [aaronraimist/element-themes](https://github.com/aaronraimist/element-themes).
|
||||
|
@ -1,6 +1,6 @@
|
||||
## Memory leaks
|
||||
|
||||
Riot usually emits slow behaviour just before it is about to crash. Getting a
|
||||
Element usually emits slow behaviour just before it is about to crash. Getting a
|
||||
memory snapshot (below) just before that happens is ideal in figuring out what
|
||||
is going wrong.
|
||||
|
||||
@ -14,14 +14,14 @@ this happens though so we can try and narrow down what might have gone wrong.
|
||||
## Memory profiles/snapshots
|
||||
|
||||
When investigating memory leaks/problems it's usually important to compare snapshots
|
||||
from different points in the Riot session lifecycle. Most importantly, a snapshot
|
||||
from different points in the Element session lifecycle. Most importantly, a snapshot
|
||||
to establish the baseline or "normal" memory usage is useful. Taking a snapshot
|
||||
roughly 30-60 minutes after starting Riot is a good time to establish "normal"
|
||||
roughly 30-60 minutes after starting Element is a good time to establish "normal"
|
||||
memory usage for the app - anything after that is at risk of hiding the memory leak
|
||||
and anything newer is still in the warmup stages of the app.
|
||||
|
||||
**Memory profiles can contain sensitive information.** If you are submitting a memory
|
||||
profile to us for debugging purposes, please pick the appropriate Riot developer and
|
||||
profile to us for debugging purposes, please pick the appropriate Element developer and
|
||||
send them over an encrypted private message. *Do not share your memory profile in
|
||||
public channels or with people you do not trust.*
|
||||
|
||||
@ -42,7 +42,7 @@ While the profile is in progress, the tab might be frozen or unresponsive.
|
||||
|
||||
1. Press CTRL+SHIFT+I (I as in eye).
|
||||
2. Click the Memory tab.
|
||||
3. Select "Heap Snapshot" and the riot.im VM instance (not the indexeddb one).
|
||||
3. Select "Heap Snapshot" and the app.element.io VM instance (not the indexeddb one).
|
||||
4. Click "Take Snapshot".
|
||||
5. Wait a bit (coffee is a good option).
|
||||
6. When the save button appears on the left side of the panel, click it to save the
|
||||
|
@ -1,24 +1,24 @@
|
||||
# Native Node Modules
|
||||
|
||||
For some features, the desktop version of Riot can make use of native Node
|
||||
For some features, the desktop version of Element can make use of native Node
|
||||
modules. These allow Riot to integrate with the desktop in ways that a browser
|
||||
cannot.
|
||||
|
||||
While native modules enable powerful new features, they must be complied for
|
||||
each operating system. For official Riot releases, we will always build these
|
||||
each operating system. For official Element releases, we will always build these
|
||||
modules from source to ensure we can trust the compiled output. In the future,
|
||||
we may offer a pre-compiled path for those who want to use these features in a
|
||||
custom build of Riot without installing the various build tools required.
|
||||
custom build of Element without installing the various build tools required.
|
||||
|
||||
Do note that compiling a module for a particular operating system
|
||||
(Linux/macOS/Windows) will need to be done on that operating system.
|
||||
Cross-compiling from a host OS for a different target OS may be possible, but
|
||||
we don't support this flow with Riot dependencies at this time.
|
||||
we don't support this flow with Element dependencies at this time.
|
||||
|
||||
At the moment, we need to make some changes to the Riot release process before
|
||||
At the moment, we need to make some changes to the Element release process before
|
||||
we can support native Node modules at release time, so these features are
|
||||
currently disabled by default until that is resolved. The following sections
|
||||
explain the manual steps you can use with a custom build of Riot to enable
|
||||
explain the manual steps you can use with a custom build of Element to enable
|
||||
these features if you'd like to try them out.
|
||||
|
||||
## Adding Seshat for search in E2E encrypted rooms
|
||||
@ -53,7 +53,7 @@ Please make sure to include all the `--` as well as the `--release` command line
|
||||
switch at the end. Modify your electron version accordingly depending on the
|
||||
version that is installed on your system.
|
||||
|
||||
After this is done the Electron version of Riot can be run from the main folder
|
||||
After this is done the Electron version of Element can be run from the main folder
|
||||
as usual using:
|
||||
|
||||
yarn electron
|
||||
|
@ -1,7 +1,7 @@
|
||||
# Review Guidelines
|
||||
|
||||
The following summarises review guidelines that we follow for pull requests in
|
||||
Riot Web and other supporting repos. These are just guidelines (not strict
|
||||
Element Web and other supporting repos. These are just guidelines (not strict
|
||||
rules) and may be updated over time.
|
||||
|
||||
## Code Review
|
||||
@ -58,7 +58,7 @@ When reviewing code, here are some things we look for and also things we avoid:
|
||||
|
||||
## Design and Product Review
|
||||
|
||||
We want to ensure that all changes to Riot fit with our design and product
|
||||
We want to ensure that all changes to Element fit with our design and product
|
||||
vision. We often request review from those teams so they can provide their
|
||||
perspective.
|
||||
|
||||
@ -72,11 +72,11 @@ functionality is:
|
||||
|
||||
As it can be difficult to review design work from looking at just the changed
|
||||
files in a PR, authors should be prepared for Design and / or Product teams to
|
||||
request a link to an ad-hoc build of Riot (hosted anywhere) that can be used for
|
||||
request a link to an ad-hoc build of Element (hosted anywhere) that can be used for
|
||||
the review. In the future, we [hope to automate
|
||||
this](https://github.com/vector-im/riot-web/issues/12624) for every PR.
|
||||
|
||||
Before starting work on a feature, it's best to ensure your plan aligns well
|
||||
with our vision for Riot. Please chat with the team in
|
||||
[#riot-dev:matrix.org](https://matrix.to/#/#riot-dev:matrix.org) before you
|
||||
with our vision for Element. Please chat with the team in
|
||||
[#element-dev:matrix.org](https://matrix.to/#/#element-dev:matrix.org) before you
|
||||
start so we can ensure it's something we'd be willing to merge.
|
||||
|
@ -5,14 +5,14 @@ matrix-react-sdk
|
||||
- base CSS
|
||||
- all the components needed to build a workable app (including the top layer)
|
||||
|
||||
riot-web: the riot skin
|
||||
- riot-specific classes (e.g. login header/footer)
|
||||
- riot-specific themes
|
||||
element-web: the Element skin
|
||||
- Element-specific classes (e.g. login header/footer)
|
||||
- Element-specific themes
|
||||
- light
|
||||
- dark
|
||||
|
||||
i.e. the only things which should go into riot-web are bits which apply vector-specific skinning
|
||||
specifically "Stuff that any other brand would not want to use. (e.g. riot logos, links, T&Cs)"
|
||||
i.e. the only things which should go into element-web are bits which apply vector-specific skinning
|
||||
specifically "Stuff that any other brand would not want to use. (e.g. Element logos, links, T&Cs)"
|
||||
- Questions:
|
||||
- Electron app? (should probably be a separate repo in its own right? but might as well go here for now)
|
||||
- index.html & index.js? (should be in matrix-react-sdk, given the SDK is useless without them?)
|
||||
@ -21,7 +21,7 @@ ideally matrix-react-sdk itself should ship with a default skin which actually w
|
||||
|
||||
status skin (can go in the same app for now)
|
||||
- has status theme
|
||||
- which inherits from riot light theme
|
||||
- which inherits from Element light theme
|
||||
- how do we share graphics between skins?
|
||||
- shove them into react-sdk, or...
|
||||
- guess we do ../../vector/img
|
||||
@ -64,5 +64,5 @@ random thoughts;
|
||||
-----------------
|
||||
|
||||
Immediate plan for Status:
|
||||
* Implement it as a theme for the riot skin
|
||||
* Implement it as a theme for the Element skin
|
||||
* Ideally move skins to a sensible level (possibly even including src?)
|
||||
|
@ -1,14 +1,14 @@
|
||||
Theming Riot
|
||||
Theming Element
|
||||
============
|
||||
|
||||
Themes are a very basic way of providing simple alternative look & feels to the
|
||||
riot-web app via CSS & custom imagery.
|
||||
Element app via CSS & custom imagery.
|
||||
|
||||
They are *NOT* co be confused with 'skins', which describe apps which sit on top
|
||||
of matrix-react-sdk - e.g. in theory Riot itself is a react-sdk skin.
|
||||
As of Jan 2017, skins are not fully supported; riot is the only available skin.
|
||||
of matrix-react-sdk - e.g. in theory Element itself is a react-sdk skin.
|
||||
As of Jan 2017, skins are not fully supported; Element is the only available skin.
|
||||
|
||||
To define a theme for Riot:
|
||||
To define a theme for Element:
|
||||
|
||||
1. Pick a name, e.g. `teal`. at time of writing we have `light` and `dark`.
|
||||
2. Fork `src/skins/vector/css/themes/dark.scss` to be `teal.scss`
|
||||
|
@ -1,4 +1,4 @@
|
||||
# How to translate riot-web (Dev Guide)
|
||||
# How to translate Element (Dev Guide)
|
||||
|
||||
## Requirements
|
||||
|
||||
@ -6,7 +6,7 @@
|
||||
- Including up-to-date versions of matrix-react-sdk and matrix-js-sdk
|
||||
- Latest LTS version of Node.js installed
|
||||
- Be able to understand English
|
||||
- Be able to understand the language you want to translate riot-web into
|
||||
- Be able to understand the language you want to translate Element into
|
||||
|
||||
## Translating strings vs. marking strings for translation
|
||||
|
||||
|
@ -1,10 +1,10 @@
|
||||
# How to translate riot-web
|
||||
# How to translate Element
|
||||
|
||||
## Requirements
|
||||
|
||||
- Web Browser
|
||||
- Be able to understand English
|
||||
- Be able to understand the language you want to translate riot-web into
|
||||
- Be able to understand the language you want to translate Element into
|
||||
|
||||
## Step 0: Join #riotweb-translations:matrix.org
|
||||
|
||||
@ -17,7 +17,7 @@
|
||||
2. After registering check if you got an email to verify your account and click the link (if there is none head to step 1.4)
|
||||
3. Log into weblate
|
||||
4. Head to https://translate.riot.im/accounts/profile/ and select the languages you know and maybe another language you know too.
|
||||
6. Head to https://translate.riot.im/accounts/profile/#subscriptions and select Riot Web as Project
|
||||
6. Head to https://translate.riot.im/accounts/profile/#subscriptions and select Element Web as Project
|
||||
|
||||
## How to check if your language already is being translated
|
||||
|
||||
@ -50,7 +50,7 @@ The yellow button has to be used if you are unsure about the translation but you
|
||||
|
||||
### What are "%(something)s"?
|
||||
|
||||
These things are variables that are expanded when displayed by Riot. They can be room names, usernames or similar. If you find one, you can move to the right place for your language, but not delete it as the variable will be missing if you do.
|
||||
These things are variables that are expanded when displayed by Element. They can be room names, usernames or similar. If you find one, you can move to the right place for your language, but not delete it as the variable will be missing if you do.
|
||||
|
||||
A special case is `%(urlStart)s` and `%(urlEnd)s` which are used to mark the beginning of a hyperlink (i.e. `<a href="/somewhere">` and `</a>`. You must keep these markers surrounding the equivalent string in your language that needs to be hyperlinked.
|
||||
|
||||
|
@ -1,6 +1,6 @@
|
||||
#!/bin/bash
|
||||
#
|
||||
# Script to perform a release of riot-web.
|
||||
# Script to perform a release of element-web.
|
||||
#
|
||||
# Requires github-changelog-generator; to install, do
|
||||
# pip install git+https://github.com/matrix-org/github-changelog-generator.git
|
||||
|
@ -1,6 +1,6 @@
|
||||
#!/bin/bash
|
||||
|
||||
# Runs package.sh setting the version to git hashes of the riot-web,
|
||||
# Runs package.sh setting the version to git hashes of the element-web,
|
||||
# react-sdk & js-sdk checkouts, for the case where these dependencies
|
||||
# are git checkouts.
|
||||
|
||||
|
@ -34,6 +34,6 @@ yarn link matrix-js-sdk
|
||||
yarn --network-timeout=100000 install
|
||||
cd ../
|
||||
|
||||
echo "Setting up riot-web with react-sdk and js-sdk packages"
|
||||
echo "Setting up element-web with react-sdk and js-sdk packages"
|
||||
yarn link matrix-js-sdk
|
||||
yarn link matrix-react-sdk
|
||||
|
Loading…
Reference in New Issue
Block a user