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Fix join button for 'matrix' networks
Fixes https://github.com/vector-im/vector-web/issues/2435
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@ -503,7 +503,11 @@ module.exports = React.createClass({
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// matches this network. We look for a matching protocol
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// matches this network. We look for a matching protocol
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// and the existence of a 'domain' field and if present,
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// and the existence of a 'domain' field and if present,
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// its value.
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// its value.
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if (this.protocols[network_info.protocol].instances.length == 1) {
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if (
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this.protocols[network_info.protocol] &&
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this.protocols[network_info.protocol].instances &&
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this.protocols[network_info.protocol].instances.length == 1
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) {
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const the_instance = this.protocols[network_info.protocol].instances[0];
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const the_instance = this.protocols[network_info.protocol].instances[0];
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// If there's only one instance in this protocol, use it
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// If there's only one instance in this protocol, use it
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// as long as it has no domain (which we assume to mean it's
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// as long as it has no domain (which we assume to mean it's
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@ -591,10 +595,12 @@ module.exports = React.createClass({
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placeholder = this.props.config.networks[this.state.network].example;
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placeholder = this.props.config.networks[this.state.network].example;
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}
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}
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const showJoinButton = (
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let showJoinButton = this._stringLooksLikeId(this.state.filterString, this.state.network);
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this._stringLooksLikeId(this.state.filterString, this.state.network) &&
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if (this.state.network && this.state.network != '_matrix') {
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this._getFieldsForThirdPartyLocation(this.state.filterString, this.state.network)
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if (this._getFieldsForThirdPartyLocation(this.state.filterString, this.state.network) === null) {
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);
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showJoinButton = false;
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}
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}
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const SimpleRoomHeader = sdk.getComponent('rooms.SimpleRoomHeader');
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const SimpleRoomHeader = sdk.getComponent('rooms.SimpleRoomHeader');
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const NetworkDropdown = sdk.getComponent('directory.NetworkDropdown');
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const NetworkDropdown = sdk.getComponent('directory.NetworkDropdown');
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