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Use UnreadStatus to determine whether an event affects a room;s unread status. Unify rooms going bold with their sort order and don't go bold for m.notify.
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@ -20,6 +20,7 @@ var React = require('react');
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var DropTarget = require('react-dnd').DropTarget;
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var sdk = require('matrix-react-sdk')
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var dis = require('matrix-react-sdk/lib/dispatcher');
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var UnreadStatus = require('matrix-react-sdk/lib/UnreadStatus');
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// turn this on for drop & drag console debugging galore
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var debug = false;
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@ -88,10 +89,20 @@ var RoomSubList = React.createClass({
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},
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tsOfNewestEvent: function(room) {
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if (room.timeline.length) {
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return room.timeline[room.timeline.length - 1].getTs();
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for (var i = room.timeline.length - 1; i >= 0; --i) {
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var ev = room.timeline[i];
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// logic copied from RoomList.js for when we do/don't highlight
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if (UnreadStatus.eventTriggersUnreadCount(ev)) {
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return ev.getTs();
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}
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}
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else {
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// we might only have events that don't trigger the unread indicator,
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// in which case use the oldest event even if normally it wouldn't count.
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// This is better than just assuming the last event was forever ago.
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if (room.timeline.length) {
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return room.timeline[0].getTs();
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} else {
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return Number.MAX_SAFE_INTEGER;
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}
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},
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