import { strict as assert } from "assert"; import { newTestUser } from "./clientHelper"; import { LogService, MatrixClient, Permalinks, UserID } from "matrix-bot-sdk"; import PolicyList, { ChangeType } from "../../src/models/PolicyList"; import { ServerAcl } from "../../src/models/ServerAcl"; import { getFirstReaction } from "./commands/commandUtils"; import { getMessagesByUserIn } from "../../src/utils"; import { Mjolnir } from "../../src/Mjolnir"; import { ALL_RULE_TYPES, Recommendation, RULE_SERVER, RULE_USER, SERVER_RULE_TYPES } from "../../src/models/ListRule"; import AccessControlUnit, { Access, EntityAccess } from "../../src/models/AccessControlUnit"; import { randomUUID } from "crypto"; import { MatrixSendClient } from "../../src/MatrixEmitter"; /** * Create a policy rule in a policy room. * @param client A matrix client that is logged in * @param policyRoomId The room id to add the policy to. * @param policyType The type of policy to add e.g. m.policy.rule.user. (Use RULE_USER though). * @param entity The entity to ban e.g. @foo:example.org * @param reason A reason for the rule e.g. 'Wouldn't stop posting spam links' * @param template The template to use for the policy rule event. * @returns The event id of the newly created policy rule. */ async function createPolicyRule(client: MatrixSendClient, policyRoomId: string, policyType: string, entity: string, reason: string, template = { recommendation: 'm.ban' }, stateKey = `rule:${entity}`) { return await client.sendStateEvent(policyRoomId, policyType, stateKey, { entity, reason, ...template, }); } /** * Remove a policy rule from a list. * @param client A matrix client that is logged in * @param policyRoomId The room id to add the policy to. * @param policyType The type of policy to add e.g. m.policy.rule.user. (Use RULE_USER though). * @param entity The entity to ban e.g. @foo:example.org * @param stateKey The key for the rule. * @returns The event id of the void rule that was created to override the old one. */ async function removePolicyRule(client: MatrixSendClient, policyRoomId: string, policyType: string, entity: string, stateKey = `rule:${entity}`) { return await client.sendStateEvent(policyRoomId, policyType, stateKey, {}); } describe("Test: Updating the PolicyList", function() { it("Calculates what has changed correctly.", async function() { this.timeout(10000); const mjolnir: Mjolnir = this.mjolnir! const moderator = await newTestUser(this.config.homeserverUrl, { name: { contains: "moderator" } }); const banListId = await mjolnir.client.createRoom({ invite: [await moderator.getUserId()] }); const banList = new PolicyList(banListId, banListId, mjolnir.client); await mjolnir.client.setUserPowerLevel(await moderator.getUserId(), banListId, 100); assert.equal(banList.allRules.length, 0); // Test adding a new rule await createPolicyRule(mjolnir.client, banListId, RULE_USER, '@added:localhost:9999', ''); let { changes } = await banList.updateList(); assert.equal(changes.length, 1, 'There should only be one change'); assert.equal(changes[0].changeType, ChangeType.Added); assert.equal(changes[0].sender, await mjolnir.client.getUserId()); assert.equal(banList.userRules.length, 1); assert.equal(banList.allRules.length, 1); // Test modifiying a rule let originalEventId = await createPolicyRule(mjolnir.client, banListId, RULE_USER, '@modified:localhost:9999', ''); await banList.updateList(); let modifyingEventId = await createPolicyRule(mjolnir.client, banListId, RULE_USER, '@modified:localhost:9999', 'modified reason'); changes = (await banList.updateList()).changes; assert.equal(changes.length, 1); assert.equal(changes[0].changeType, ChangeType.Modified); assert.equal(changes[0].previousState['event_id'], originalEventId, 'There should be a previous state event for a modified rule'); assert.equal(changes[0].event['event_id'], modifyingEventId); let modifyingAgainEventId = await createPolicyRule(mjolnir.client, banListId, RULE_USER, '@modified:localhost:9999', 'modified again'); changes = (await banList.updateList()).changes; assert.equal(changes.length, 1); assert.equal(changes[0].changeType, ChangeType.Modified); assert.equal(changes[0].previousState['event_id'], modifyingEventId, 'There should be a previous state event for a modified rule'); assert.equal(changes[0].event['event_id'], modifyingAgainEventId); assert.equal(banList.userRules.length, 2, 'There should be two rules, one for @modified:localhost:9999 and one for @added:localhost:9999'); // Test redacting a rule const redactThis = await createPolicyRule(mjolnir.client, banListId, RULE_USER, '@redacted:localhost:9999', ''); await banList.updateList(); assert.equal(banList.userRules.filter(r => r.entity === '@redacted:localhost:9999').length, 1); await mjolnir.client.redactEvent(banListId, redactThis); changes = (await banList.updateList()).changes; assert.equal(changes.length, 1); assert.equal(changes[0].changeType, ChangeType.Removed); assert.equal(changes[0].event['event_id'], redactThis, 'Should show the new version of the event with redacted content'); assert.equal(Object.keys(changes[0].event['content']).length, 0, 'Should show the new version of the event with redacted content'); assert.notEqual(Object.keys(changes[0].previousState['content']), 0, 'Should have a copy of the unredacted state'); assert.notEqual(changes[0].rule, undefined, 'The previous rule should be present'); assert.equal(banList.userRules.filter(r => r.entity === '@redacted:localhost:9999').length, 0, 'The rule should be removed.'); // Test soft redaction of a rule const softRedactedEntity = '@softredacted:localhost:9999' await createPolicyRule(mjolnir.client, banListId, RULE_USER, softRedactedEntity, ''); await banList.updateList(); assert.equal(banList.userRules.filter(r => r.entity === softRedactedEntity).length, 1); await mjolnir.client.sendStateEvent(banListId, RULE_USER, `rule:${softRedactedEntity}`, {}); changes = (await banList.updateList()).changes; assert.equal(changes.length, 1); assert.equal(changes[0].changeType, ChangeType.Removed); assert.equal(Object.keys(changes[0].event['content']).length, 0, 'Should show the new version of the event with redacted content'); assert.notEqual(Object.keys(changes[0].previousState['content']), 0, 'Should have a copy of the unredacted state'); assert.notEqual(changes[0].rule, undefined, 'The previous rule should be present'); assert.equal(banList.userRules.filter(r => r.entity === softRedactedEntity).length, 0, 'The rule should have been removed'); // Now test a double soft redaction just to make sure stuff doesn't explode await mjolnir.client.sendStateEvent(banListId, RULE_USER, `rule:${softRedactedEntity}`, {}); changes = (await banList.updateList()).changes; assert.equal(changes.length, 0, "It shouldn't detect a double soft redaction as a change, it should be seen as adding an invalid rule."); assert.equal(banList.userRules.filter(r => r.entity === softRedactedEntity).length, 0, 'The rule should have been removed'); // Test that different (old) rule types will be modelled as the latest event type. originalEventId = await createPolicyRule(mjolnir.client, banListId, 'org.matrix.mjolnir.rule.user', '@old:localhost:9999', ''); changes = (await banList.updateList()).changes; assert.equal(changes.length, 1); assert.equal(changes[0].changeType, ChangeType.Added); assert.equal(banList.userRules.filter(r => r.entity === '@old:localhost:9999').length, 1); modifyingEventId = await createPolicyRule(mjolnir.client, banListId, 'm.room.rule.user', '@old:localhost:9999', 'modified reason'); changes = (await banList.updateList()).changes; assert.equal(changes.length, 1); assert.equal(changes[0].changeType, ChangeType.Modified); assert.equal(changes[0].event['event_id'], modifyingEventId); assert.equal(changes[0].previousState['event_id'], originalEventId, 'There should be a previous state event for a modified rule'); assert.equal(banList.userRules.filter(r => r.entity === '@old:localhost:9999').length, 1); modifyingAgainEventId = await createPolicyRule(mjolnir.client, banListId, RULE_USER, '@old:localhost:9999', 'changes again'); changes = (await banList.updateList()).changes; assert.equal(changes.length, 1); assert.equal(changes[0].changeType, ChangeType.Modified); assert.equal(changes[0].event['event_id'], modifyingAgainEventId); assert.equal(changes[0].previousState['event_id'], modifyingEventId, 'There should be a previous state event for a modified rule'); assert.equal(banList.userRules.filter(r => r.entity === '@old:localhost:9999').length, 1); }) it("Will remove rules with old types when they are 'soft redacted' with a different but more recent event type.", async function() { this.timeout(3000); const mjolnir: Mjolnir = this.mjolnir! const moderator = await newTestUser(this.config.homeserverUrl, { name: { contains: "moderator" }} ); const banListId = await mjolnir.client.createRoom({ invite: [await moderator.getUserId()] }); const banList = new PolicyList(banListId, banListId, mjolnir.client); await mjolnir.client.setUserPowerLevel(await moderator.getUserId(), banListId, 100); const entity = '@old:localhost:9999'; let originalEventId = await createPolicyRule(mjolnir.client, banListId, 'm.room.rule.user', entity, ''); let { changes } = await banList.updateList(); assert.equal(changes.length, 1); assert.equal(changes[0].changeType, ChangeType.Added); assert.equal(banList.userRules.filter(rule => rule.entity === entity).length, 1, 'There should be a rule stored that we just added...') let softRedactingEventId = await mjolnir.client.sendStateEvent(banListId, RULE_USER, `rule:${entity}`, {}); changes = (await banList.updateList()).changes; assert.equal(changes.length, 1); assert.equal(changes[0].changeType, ChangeType.Removed); assert.equal(changes[0].event['event_id'], softRedactingEventId); assert.equal(changes[0].previousState['event_id'], originalEventId, 'There should be a previous state event for a modified rule'); assert.equal(banList.userRules.filter(rule => rule.entity === entity).length, 0, 'The rule should no longer be stored.'); }) it("A rule of the most recent type won't be deleted when an old rule is deleted for the same entity.", async function() { const mjolnir: Mjolnir = this.mjolnir! const moderator = await newTestUser(this.config.homeserverUrl, { name: { contains: "moderator" } }); const banListId = await mjolnir.client.createRoom({ invite: [await moderator.getUserId()] }); const banList = new PolicyList(banListId, banListId, mjolnir.client); await mjolnir.client.setUserPowerLevel(await moderator.getUserId(), banListId, 100); const entity = '@old:localhost:9999'; let originalEventId = await createPolicyRule(mjolnir.client, banListId, 'm.room.rule.user', entity, ''); let { changes } = await banList.updateList(); assert.equal(changes.length, 1); assert.equal(changes[0].changeType, ChangeType.Added); assert.equal(banList.userRules.filter(rule => rule.entity === entity).length, 1, 'There should be a rule stored that we just added...') let updatedEventId = await createPolicyRule(mjolnir.client, banListId, RULE_USER, entity, ''); changes = (await banList.updateList()).changes; // If in the future you change this and it fails, it's really subjective whether this constitutes a modification, since the only thing that has changed // is the rule type. The actual content is identical. assert.equal(changes.length, 1); assert.equal(changes[0].changeType, ChangeType.Modified); assert.equal(changes[0].event['event_id'], updatedEventId); assert.equal(changes[0].previousState['event_id'], originalEventId, 'There should be a previous state event for a modified rule'); assert.equal(banList.userRules.filter(rule => rule.entity === entity).length, 1, 'Only the latest version of the rule gets returned.'); // Now we delete the old version of the rule without consequence. await mjolnir.client.sendStateEvent(banListId, 'm.room.rule.user', `rule:${entity}`, {}); changes = (await banList.updateList()).changes; assert.equal(changes.length, 0); assert.equal(banList.userRules.filter(rule => rule.entity === entity).length, 1, 'The rule should still be active.'); // And we can still delete the new version of the rule. let softRedactingEventId = await mjolnir.client.sendStateEvent(banListId, RULE_USER, `rule:${entity}`, {}); changes = (await banList.updateList()).changes; assert.equal(changes.length, 1); assert.equal(changes[0].changeType, ChangeType.Removed); assert.equal(changes[0].event['event_id'], softRedactingEventId); assert.equal(changes[0].previousState['event_id'], updatedEventId, 'There should be a previous state event for a modified rule'); assert.equal(banList.userRules.filter(rule => rule.entity === entity).length, 0, 'The rule should no longer be stored.'); }) it('Test: PolicyList Supports all entity types.', async function () { const mjolnir: Mjolnir = this.mjolnir! const banListId = await mjolnir.client.createRoom(); const banList = new PolicyList(banListId, banListId, mjolnir.client); for (let i = 0; i < ALL_RULE_TYPES.length; i++) { await createPolicyRule(mjolnir.client, banListId, ALL_RULE_TYPES[i], `*${i}*`, ''); } let { changes } = await banList.updateList(); assert.equal(changes.length, ALL_RULE_TYPES.length); assert.equal(banList.allRules.length, ALL_RULE_TYPES.length); }) }); describe('Test: We will not be able to ban ourselves via ACL.', function() { it('We do not ban ourselves when we put ourselves into the policy list.', async function() { const mjolnir: Mjolnir = this.mjolnir const serverName = new UserID(await mjolnir.client.getUserId()).domain; const banListId = await mjolnir.client.createRoom(); const banList = new PolicyList(banListId, banListId, mjolnir.client); const aclUnit = new AccessControlUnit([banList]); await createPolicyRule(mjolnir.client, banListId, RULE_SERVER, serverName, ''); await createPolicyRule(mjolnir.client, banListId, RULE_SERVER, 'evil.com', ''); await createPolicyRule(mjolnir.client, banListId, RULE_SERVER, '*', ''); // We should still intern the matching rules rule. let { changes } = await banList.updateList(); assert.equal(banList.serverRules.length, 3); // But when we construct an ACL, we should be safe. const acl = new ServerAcl(serverName) changes.forEach(change => acl.denyServer(change.rule.entity)); assert.equal(acl.safeAclContent().deny.length, 1); assert.equal(acl.literalAclContent().deny.length, 3); const aclUnitAcl = aclUnit.compileServerAcl(serverName); assert.equal(aclUnitAcl.literalAclContent().deny.length, 1); }) }) describe('Test: ACL updates will batch when rules are added in succession.', function() { it('Will batch ACL updates if we spam rules into a PolicyList', async function() { const mjolnir: Mjolnir = this.mjolnir! const serverName: string = new UserID(await mjolnir.client.getUserId()).domain const moderator = await newTestUser(this.config.homeserverUrl, { name: { contains: "moderator" } }); await moderator.joinRoom(mjolnir.managementRoomId); const mjolnirId = await mjolnir.client.getUserId(); // Setup some protected rooms so we can check their ACL state later. const protectedRooms: string[] = []; for (let i = 0; i < 5; i++) { const room = await moderator.createRoom({ invite: [mjolnirId] }); await mjolnir.client.joinRoom(room); await moderator.setUserPowerLevel(mjolnirId, room, 100); await mjolnir.addProtectedRoom(room); protectedRooms.push(room); } // If a previous test hasn't cleaned up properly, these rooms will be populated by bogus ACLs at this point. await mjolnir.protectedRoomsTracker.syncLists(); await Promise.all(protectedRooms.map(async room => { // We're going to need timeline pagination I'm afraid. const roomAcl = await mjolnir.client.getRoomStateEvent(room, "m.room.server_acl", ""); assert.equal(roomAcl?.deny?.length ?? 0, 0, 'There should be no entries in the deny ACL.'); })); // Flood the watched list with banned servers, which should prompt Mjolnir to update server ACL in protected rooms. const banListId = await moderator.createRoom({ invite: [mjolnirId] }); await mjolnir.client.joinRoom(banListId); await mjolnir.watchList(Permalinks.forRoom(banListId)); const acl = new ServerAcl(serverName).denyIpAddresses().allowServer("*"); const evilServerCount = 200; for (let i = 0; i < evilServerCount; i++) { const badServer = `${i}.evil.com`; acl.denyServer(badServer); await createPolicyRule(moderator, banListId, RULE_SERVER, badServer, `Rule #${i}`); // Give them a bit of a spread over time. await new Promise(resolve => setTimeout(resolve, 5)); } // We do this because it should force us to wait until all the ACL events have been applied. // Even if that does mean the last few events will not go through batching... await mjolnir.protectedRoomsTracker.syncLists(); // At this point we check that the state within Mjolnir is internally consistent, this is just because debugging the following // is a pita. const list: PolicyList = this.mjolnir.policyLists[0]!; assert.equal(list.serverRules.length, evilServerCount, `There should be ${evilServerCount} rules in here`); // Check each of the protected rooms for ACL events and make sure they were batched and are correct. await Promise.all(protectedRooms.map(async room => { const roomAcl = await mjolnir.client.getRoomStateEvent(room, "m.room.server_acl", ""); if (!acl.matches(roomAcl)) { assert.fail(`Room ${room} doesn't have the correct ACL: ${JSON.stringify(roomAcl, null, 2)}`) } let aclEventCount = 0; await getMessagesByUserIn(mjolnir.client, mjolnirId, room, 100, events => { events.forEach(event => event.type === 'm.room.server_acl' ? aclEventCount += 1 : null); }); LogService.debug('PolicyListTest', `aclEventCount: ${aclEventCount}`); // If there's less than two then it means the ACL was updated by this test calling `this.mjolnir!.syncLists()` // and not the listener that detects changes to ban lists (that we want to test!). // It used to be 10, but it was too low, 30 seems better for CI. assert.equal(aclEventCount < 30 && aclEventCount > 2, true, 'We should have sent less than 30 ACL events to each room because they should be batched') })); }) }) describe('Test: unbaning entities via the PolicyList.', function() { afterEach(function() { this.moderator?.stop(); }); it('Will remove rules that have legacy types', async function() { const mjolnir: Mjolnir = this.mjolnir! const serverName: string = new UserID(await mjolnir.client.getUserId()).domain const moderator: MatrixClient = await newTestUser(this.config.homeserverUrl, { name: { contains: "moderator" } }); this.moderator = moderator; await moderator.joinRoom(mjolnir.managementRoomId); const mjolnirId = await mjolnir.client.getUserId(); // We'll make 1 protected room to test ACLs in. const protectedRoom = await moderator.createRoom({ invite: [mjolnirId] }); await mjolnir.client.joinRoom(protectedRoom); await moderator.setUserPowerLevel(mjolnirId, protectedRoom, 100); await mjolnir.addProtectedRoom(protectedRoom); // If a previous test hasn't cleaned up properly, these rooms will be populated by bogus ACLs at this point. await mjolnir.protectedRoomsTracker.syncLists(); // If this is not present, then it means the room isn't being protected, which is really bad. const roomAcl = await mjolnir.client.getRoomStateEvent(protectedRoom, "m.room.server_acl", ""); assert.equal(roomAcl?.deny?.length ?? 0, 0, 'There should be no entries in the deny ACL.'); // Create some legacy rules on a PolicyList. const banListId = await moderator.createRoom({ invite: [mjolnirId] }); await moderator.setUserPowerLevel(await mjolnir.client.getUserId(), banListId, 100); await moderator.sendStateEvent(banListId, 'org.matrix.mjolnir.shortcode', '', { shortcode: "unban-test" }); await mjolnir.client.joinRoom(banListId); await mjolnir.watchList(Permalinks.forRoom(banListId)); // we use this to compare changes. const banList = new PolicyList(banListId, banListId, moderator); // we need two because we need to test the case where an entity has all rule types in the list // and another one that only has one (so that we would hit 404 while looking up state) const olderBadServer = "old.evil.example" const newerBadServer = "new.evil.example" await Promise.all(SERVER_RULE_TYPES.map(type => createPolicyRule(moderator, banListId, type, olderBadServer, 'gregg rulz ok'))); await createPolicyRule(moderator, banListId, RULE_SERVER, newerBadServer, 'this is bad sort it out.'); await createPolicyRule(moderator, banListId, RULE_SERVER, newerBadServer, 'hidden with a non-standard state key', undefined, "rule_1"); // Wait for the ACL event to be applied to our protected room. await mjolnir.protectedRoomsTracker.syncLists(); await banList.updateList(); // rules are normalized by rule type, that's why there should only be 3. assert.equal(banList.allRules.length, 3); // Check that we have setup our test properly and therefore evil.example is banned. const acl = new ServerAcl(serverName).denyIpAddresses().allowServer("*").denyServer(olderBadServer).denyServer(newerBadServer); const protectedAcl = await mjolnir.client.getRoomStateEvent(protectedRoom, "m.room.server_acl", ""); if (!acl.matches(protectedAcl)) { assert.fail(`Room ${protectedRoom} doesn't have the correct ACL: ${JSON.stringify(roomAcl, null, 2)}`); } // Now unban the servers, we will go via the unban command for completeness sake. try { await moderator.start(); for (const server of [olderBadServer, newerBadServer]) { await getFirstReaction(moderator, mjolnir.managementRoomId, '✅', async () => { return await moderator.sendMessage(mjolnir.managementRoomId, { msgtype: 'm.text', body: `!mjolnir unban unban-test server ${server}` }); }); } } finally { moderator.stop(); } // Wait for mjolnir to sync protected rooms to update ACL. await mjolnir.protectedRoomsTracker.syncLists(); // Confirm that the server is unbanned. await banList.updateList(); assert.equal(banList.allRules.length, 0); const aclAfter = await mjolnir.client.getRoomStateEvent(protectedRoom, "m.room.server_acl", ""); assert.equal(aclAfter.deny.length, 0, 'Should be no servers denied anymore'); }) }) describe('Test: should apply bans to the most recently active rooms first', function() { it('Applies bans to the most recently active rooms first', async function() { this.timeout(180000) const mjolnir: Mjolnir = this.mjolnir! const serverName: string = new UserID(await mjolnir.client.getUserId()).domain const moderator = await newTestUser(this.config.homeserverUrl, { name: { contains: "moderator" } }); await moderator.joinRoom(mjolnir.managementRoomId); const mjolnirId = await mjolnir.client.getUserId(); // Setup some protected rooms so we can check their ACL state later. const protectedRooms: string[] = []; for (let i = 0; i < 10; i++) { const room = await moderator.createRoom({ invite: [mjolnirId] }); await mjolnir.client.joinRoom(room); await moderator.setUserPowerLevel(mjolnirId, room, 100); await mjolnir.addProtectedRoom(room); protectedRooms.push(room); } // If a previous test hasn't cleaned up properly, these rooms will be populated by bogus ACLs at this point. await mjolnir.protectedRoomsTracker.syncLists(); await Promise.all(protectedRooms.map(async room => { const roomAcl = await mjolnir.client.getRoomStateEvent(room, "m.room.server_acl", "").catch(e => e.statusCode === 404 ? { deny: [] } : Promise.reject(e)); assert.equal(roomAcl?.deny?.length ?? 0, 0, 'There should be no entries in the deny ACL.'); })); // Flood the watched list with banned servers, which should prompt Mjolnir to update server ACL in protected rooms. const banListId = await moderator.createRoom({ invite: [mjolnirId] }); await mjolnir.client.joinRoom(banListId); await mjolnir.watchList(Permalinks.forRoom(banListId)); await mjolnir.protectedRoomsTracker.syncLists(); // shuffle protected rooms https://stackoverflow.com/a/12646864, we do this so we can create activity "randomly" in them. for (let i = protectedRooms.length - 1; i > 0; i--) { const j = Math.floor(Math.random() * (i + 1)); [protectedRooms[i], protectedRooms[j]] = [protectedRooms[j], protectedRooms[i]]; } // create some activity in the same order. for (const roomId of protectedRooms.slice().reverse()) { await moderator.sendMessage(roomId, { body: `activity`, msgtype: 'm.text' }); await new Promise(resolve => setTimeout(resolve, 100)); } // check the rooms are in the expected order for (let i = 0; i < protectedRooms.length; i++) { assert.equal(mjolnir.protectedRoomsTracker.protectedRoomsByActivity()[i], protectedRooms[i]); } // just ban one server const badServer = `evil.com`; const acl = new ServerAcl(serverName).denyIpAddresses().allowServer("*").denyServer(badServer); // collect all the rooms that received an ACL event. const aclRooms: any[] = await new Promise(async resolve => { const rooms: any[] = []; this.mjolnir.client.on('room.event', (room: string, event: any) => { if (protectedRooms.includes(room)) { rooms.push(room); } if (rooms.length === protectedRooms.length) { resolve(rooms) } }); // create the rule that will ban the server. await createPolicyRule(moderator, banListId, RULE_SERVER, badServer, `Rule ${badServer}`); }) // Wait until all the ACL events have been applied. await mjolnir.protectedRoomsTracker.syncLists(); for (let i = 0; i < protectedRooms.length; i++) { assert.equal(aclRooms[i], protectedRooms[i], "The ACL should have been applied to the active rooms first."); } // Check that the most recently active rooms got the ACL update first. let last_event_ts = 0; for (const roomId of protectedRooms) { let roomAclEvent: null | any; // Can't be the best way to get the whole event, but ok. await getMessagesByUserIn(mjolnir.client, mjolnirId, roomId, 1, events => roomAclEvent = events[0]); const roomAcl = roomAclEvent!.content; if (!acl.matches(roomAcl)) { assert.fail(`Room ${roomId} doesn't have the correct ACL: ${JSON.stringify(roomAcl, null, 2)}`) } assert.equal(roomAclEvent.origin_server_ts > last_event_ts, true, `This room was more recently active so should have the more recent timestamp`); last_event_ts = roomAclEvent.origin_server_ts; } }) }) /** * Assert that the AccessUnitOutcome entity test has the right access. * @param expected The Access we expect the entity to have, See Access. * @param query The result of a test on AccessControlUnit e.g. `unit.getAccessForUser'@meow:localhost')` * @param message A message for the console if the entity doesn't have the expected access. */ function assertAccess(expected: Access, query: EntityAccess, message?: string) { assert.equal(query.outcome, expected, message); } describe('Test: AccessControlUnit interaction with policy lists.', function() { it('The AccessControlUnit correctly reflects the policies that have been set in its watched lists.', async function() { const mjolnir: Mjolnir = this.mjolnir! const policyListId = await mjolnir.client.createRoom(); const policyList = new PolicyList(policyListId, Permalinks.forRoom(policyListId), mjolnir.client); const aclUnit = new AccessControlUnit([policyList]); assertAccess(Access.Allowed, aclUnit.getAccessForUser('@anyone:anywhere.example.com', "CHECK_SERVER"), 'Empty lists should implicitly allow.'); await createPolicyRule(mjolnir.client, policyListId, RULE_SERVER, 'matrix.org', '', { recommendation: Recommendation.Allow }); // we want to imagine that the banned server was never taken off the allow after being banned. await createPolicyRule(mjolnir.client, policyListId, RULE_SERVER, 'bad.example.com', '', { recommendation: Recommendation.Allow }, 'something-else'); await createPolicyRule(mjolnir.client, policyListId, RULE_SERVER, 'bad.example.com', '', { recommendation: Recommendation.Ban }); await createPolicyRule(mjolnir.client, policyListId, RULE_SERVER, '*.ddns.example.com', '', { recommendation: Recommendation.Ban }); await policyList.updateList(); assertAccess(Access.Allowed, aclUnit.getAccessForServer('matrix.org')); assertAccess(Access.Allowed, aclUnit.getAccessForUser('@someone:matrix.org', "CHECK_SERVER")); assertAccess(Access.NotAllowed, aclUnit.getAccessForServer('anywhere.else.example.com')); assertAccess(Access.NotAllowed, aclUnit.getAccessForUser('@anyone:anywhere.else.example.com', "CHECK_SERVER")); assertAccess(Access.Banned, aclUnit.getAccessForServer('bad.example.com')); assertAccess(Access.Banned, aclUnit.getAccessForUser('@anyone:bad.example.com', "CHECK_SERVER")); // They're not allowed in the first place, never mind that they are also banned. assertAccess(Access.NotAllowed, aclUnit.getAccessForServer('meow.ddns.example.com')); assertAccess(Access.NotAllowed, aclUnit.getAccessForUser('@anyone:meow.ddns.example.com', "CHECK_SERVER")); assertAccess(Access.Allowed, aclUnit.getAccessForUser('@spam:matrix.org', "CHECK_SERVER")); await createPolicyRule(mjolnir.client, policyListId, RULE_USER, '@spam:matrix.org', '', { recommendation: Recommendation.Ban }); await policyList.updateList(); assertAccess(Access.Banned, aclUnit.getAccessForUser('@spam:matrix.org', "CHECK_SERVER")); assertAccess(Access.Allowed, aclUnit.getAccessForUser('@someone:matrix.org', "CHECK_SERVER")); // protect a room and check that only bad.example.com, *.ddns.example.com are in the deny ACL and not matrix.org await mjolnir.watchList(policyList.roomRef); const protectedRoom = await mjolnir.client.createRoom(); await mjolnir.protectedRoomsTracker.addProtectedRoom(protectedRoom); await mjolnir.protectedRoomsTracker.syncLists(); const roomAcl = await mjolnir.client.getRoomStateEvent(protectedRoom, "m.room.server_acl", ""); assert.equal(roomAcl?.deny?.length ?? 0, 2, 'There should be two entries in the deny ACL.'); for (const serverGlob of ["*.ddns.example.com", "bad.example.com"]) { assert.equal((roomAcl?.deny ?? []).includes(serverGlob), true); } assert.equal(roomAcl.deny.includes("matrix.org"), false); assert.equal(roomAcl.allow.includes("matrix.org"), true); // Now we remove the rules and hope that everything functions noramally. await removePolicyRule(mjolnir.client, policyListId, RULE_SERVER, 'matrix.org'); await removePolicyRule(mjolnir.client, policyListId, RULE_SERVER, 'bad.example.com', 'something-else'); await removePolicyRule(mjolnir.client, policyListId, RULE_SERVER, 'bad.example.com'); await removePolicyRule(mjolnir.client, policyListId, RULE_SERVER, '*.ddns.example.com'); await removePolicyRule(mjolnir.client, policyListId, RULE_USER, "@spam:matrix.org"); const { changes } = await policyList.updateList() await mjolnir.protectedRoomsTracker.syncLists(); assert.equal(changes.length, 5, "The rules should have correctly been removed"); assertAccess(Access.Allowed, aclUnit.getAccessForServer('matrix.org')); assertAccess(Access.Allowed, aclUnit.getAccessForUser('@someone:matrix.org', "CHECK_SERVER")); assertAccess(Access.Allowed, aclUnit.getAccessForServer('anywhere.else.example.com')); assertAccess(Access.Allowed, aclUnit.getAccessForUser('@anyone:anywhere.else.example.com', "CHECK_SERVER")); assertAccess(Access.Allowed, aclUnit.getAccessForServer('bad.example.com')); assertAccess(Access.Allowed, aclUnit.getAccessForUser('@anyone:bad.example.com', "CHECK_SERVER")); assertAccess(Access.Allowed, aclUnit.getAccessForServer('meow.ddns.example.com')); assertAccess(Access.Allowed, aclUnit.getAccessForUser('@anyone:meow.ddns.example.com', "CHECK_SERVER")); assertAccess(Access.Allowed, aclUnit.getAccessForUser('@spam:matrix.org', "CHECK_SERVER")); const roomAclAfter = await mjolnir.client.getRoomStateEvent(protectedRoom, "m.room.server_acl", ""); assert.equal(roomAclAfter.deny?.length ?? 0, 0, 'There should be no entries in the deny ACL.'); assert.equal(roomAclAfter.allow?.length ?? 0, 1, 'There should be 1 entry in the allow ACL.'); assert.equal(roomAclAfter.allow.includes("*"), true); }) it('removing a rule from a different list will not clobber anything.', async function() { const mjolnir: Mjolnir = this.mjolnir! const policyLists = await Promise.all([...Array(2).keys()].map(async _ => { const policyListId = await mjolnir.client.createRoom(); return new PolicyList(policyListId, Permalinks.forRoom(policyListId), mjolnir.client); })); const banMeServer = 'banme.example.com'; const aclUnit = new AccessControlUnit(policyLists); await Promise.all(policyLists.map(policyList => { return createPolicyRule(mjolnir.client, policyList.roomId, RULE_SERVER, banMeServer, '', { recommendation: Recommendation.Ban }) })); await Promise.all(policyLists.map(list => list.updateList())); assertAccess(Access.Banned, aclUnit.getAccessForServer(banMeServer)); // remove the rule that bans `banme.example.com` from just one of the lists. await removePolicyRule(mjolnir.client, policyLists[0].roomId, RULE_SERVER, banMeServer); await Promise.all(policyLists.map(list => list.updateList())); assertAccess(Access.Banned, aclUnit.getAccessForServer(banMeServer), "Should still be banned at this point."); await removePolicyRule(mjolnir.client, policyLists[1].roomId, RULE_SERVER, banMeServer); await Promise.all(policyLists.map(list => list.updateList())); assertAccess(Access.Allowed, aclUnit.getAccessForServer(banMeServer), "Should not longer be any rules"); }) }) describe('Test: Creating policy lists.', function() { it('Will automatically invite and op users from invites', async function() { const mjolnir: Mjolnir = this.mjolnir; const testUsers = await Promise.all([...Array(2)].map(_ => newTestUser(this.config.homeserverUrl, { name: { contains: "moderator" } }))) const invite = await Promise.all(testUsers.map(client => client.getUserId())); const policyListId = await PolicyList.createList( mjolnir.client, randomUUID(), invite ); // Check power levels are right. const powerLevelEvent = await mjolnir.client.getRoomStateEvent(policyListId, "m.room.power_levels", ""); assert.equal(Object.keys(powerLevelEvent.users ?? {}).length, invite.length + 1); // Check create event for MSC3784 support. const createEvent = await mjolnir.client.getRoomStateEvent(policyListId, "m.room.create", ""); assert.equal(createEvent.type, PolicyList.ROOM_TYPE); // We can't create rooms without forgetting the type. await assert.rejects( async () => { await PolicyList.createList(mjolnir.client, randomUUID(), [], { creation_content: {} }) }, TypeError ); }) })