mirror of
https://mau.dev/maunium/synapse.git
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397 lines
15 KiB
Python
397 lines
15 KiB
Python
# -*- coding: utf-8 -*-
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# Copyright 2017 Vector Creations Ltd
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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import logging
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import synapse.metrics
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from synapse.api.constants import EventTypes, JoinRules, Membership
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from synapse.handlers.state_deltas import StateDeltasHandler
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from synapse.metrics.background_process_metrics import run_as_background_process
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from synapse.storage.roommember import ProfileInfo
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from synapse.util.metrics import Measure
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logger = logging.getLogger(__name__)
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class UserDirectoryHandler(StateDeltasHandler):
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"""Handles querying of and keeping updated the user_directory.
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N.B.: ASSUMES IT IS THE ONLY THING THAT MODIFIES THE USER DIRECTORY
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The user directory is filled with users who this server can see are joined to a
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world_readable or publically joinable room. We keep a database table up to date
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by streaming changes of the current state and recalculating whether users should
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be in the directory or not when necessary.
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"""
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def __init__(self, hs):
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super(UserDirectoryHandler, self).__init__(hs)
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self.store = hs.get_datastore()
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self.state = hs.get_state_handler()
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self.server_name = hs.hostname
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self.clock = hs.get_clock()
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self.notifier = hs.get_notifier()
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self.is_mine_id = hs.is_mine_id
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self.update_user_directory = hs.config.update_user_directory
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self.search_all_users = hs.config.user_directory_search_all_users
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self.spam_checker = hs.get_spam_checker()
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# The current position in the current_state_delta stream
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self.pos = None
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# Guard to ensure we only process deltas one at a time
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self._is_processing = False
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if self.update_user_directory:
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self.notifier.add_replication_callback(self.notify_new_event)
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# We kick this off so that we don't have to wait for a change before
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# we start populating the user directory
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self.clock.call_later(0, self.notify_new_event)
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async def search_users(self, user_id, search_term, limit):
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"""Searches for users in directory
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Returns:
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dict of the form::
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{
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"limited": <bool>, # whether there were more results or not
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"results": [ # Ordered by best match first
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{
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"user_id": <user_id>,
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"display_name": <display_name>,
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"avatar_url": <avatar_url>
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}
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]
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}
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"""
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results = await self.store.search_user_dir(user_id, search_term, limit)
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# Remove any spammy users from the results.
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results["results"] = [
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user
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for user in results["results"]
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if not self.spam_checker.check_username_for_spam(user)
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]
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return results
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def notify_new_event(self):
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"""Called when there may be more deltas to process
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"""
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if not self.update_user_directory:
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return
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if self._is_processing:
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return
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async def process():
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try:
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await self._unsafe_process()
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finally:
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self._is_processing = False
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self._is_processing = True
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run_as_background_process("user_directory.notify_new_event", process)
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async def handle_local_profile_change(self, user_id, profile):
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"""Called to update index of our local user profiles when they change
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irrespective of any rooms the user may be in.
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"""
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# FIXME(#3714): We should probably do this in the same worker as all
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# the other changes.
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is_support = await self.store.is_support_user(user_id)
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# Support users are for diagnostics and should not appear in the user directory.
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if not is_support:
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await self.store.update_profile_in_user_dir(
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user_id, profile.display_name, profile.avatar_url
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)
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async def handle_user_deactivated(self, user_id):
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"""Called when a user ID is deactivated
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"""
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# FIXME(#3714): We should probably do this in the same worker as all
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# the other changes.
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await self.store.remove_from_user_dir(user_id)
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async def _unsafe_process(self):
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# If self.pos is None then means we haven't fetched it from DB
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if self.pos is None:
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self.pos = await self.store.get_user_directory_stream_pos()
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# If still None then the initial background update hasn't happened yet
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if self.pos is None:
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return None
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# Loop round handling deltas until we're up to date
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while True:
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with Measure(self.clock, "user_dir_delta"):
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room_max_stream_ordering = self.store.get_room_max_stream_ordering()
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if self.pos == room_max_stream_ordering:
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return
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logger.debug(
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"Processing user stats %s->%s", self.pos, room_max_stream_ordering
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)
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max_pos, deltas = await self.store.get_current_state_deltas(
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self.pos, room_max_stream_ordering
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)
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logger.debug("Handling %d state deltas", len(deltas))
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await self._handle_deltas(deltas)
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self.pos = max_pos
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# Expose current event processing position to prometheus
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synapse.metrics.event_processing_positions.labels("user_dir").set(
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max_pos
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)
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await self.store.update_user_directory_stream_pos(max_pos)
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async def _handle_deltas(self, deltas):
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"""Called with the state deltas to process
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"""
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for delta in deltas:
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typ = delta["type"]
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state_key = delta["state_key"]
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room_id = delta["room_id"]
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event_id = delta["event_id"]
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prev_event_id = delta["prev_event_id"]
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logger.debug("Handling: %r %r, %s", typ, state_key, event_id)
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# For join rule and visibility changes we need to check if the room
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# may have become public or not and add/remove the users in said room
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if typ in (EventTypes.RoomHistoryVisibility, EventTypes.JoinRules):
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await self._handle_room_publicity_change(
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room_id, prev_event_id, event_id, typ
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)
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elif typ == EventTypes.Member:
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change = await self._get_key_change(
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prev_event_id,
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event_id,
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key_name="membership",
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public_value=Membership.JOIN,
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)
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if change is False:
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# Need to check if the server left the room entirely, if so
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# we might need to remove all the users in that room
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is_in_room = await self.store.is_host_joined(
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room_id, self.server_name
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)
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if not is_in_room:
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logger.debug("Server left room: %r", room_id)
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# Fetch all the users that we marked as being in user
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# directory due to being in the room and then check if
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# need to remove those users or not
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user_ids = await self.store.get_users_in_dir_due_to_room(
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room_id
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)
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for user_id in user_ids:
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await self._handle_remove_user(room_id, user_id)
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return
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else:
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logger.debug("Server is still in room: %r", room_id)
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is_support = await self.store.is_support_user(state_key)
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if not is_support:
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if change is None:
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# Handle any profile changes
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await self._handle_profile_change(
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state_key, room_id, prev_event_id, event_id
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)
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continue
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if change: # The user joined
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event = await self.store.get_event(event_id, allow_none=True)
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profile = ProfileInfo(
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avatar_url=event.content.get("avatar_url"),
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display_name=event.content.get("displayname"),
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)
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await self._handle_new_user(room_id, state_key, profile)
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else: # The user left
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await self._handle_remove_user(room_id, state_key)
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else:
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logger.debug("Ignoring irrelevant type: %r", typ)
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async def _handle_room_publicity_change(
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self, room_id, prev_event_id, event_id, typ
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):
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"""Handle a room having potentially changed from/to world_readable/publically
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joinable.
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Args:
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room_id (str)
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prev_event_id (str|None): The previous event before the state change
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event_id (str|None): The new event after the state change
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typ (str): Type of the event
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"""
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logger.debug("Handling change for %s: %s", typ, room_id)
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if typ == EventTypes.RoomHistoryVisibility:
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change = await self._get_key_change(
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prev_event_id,
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event_id,
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key_name="history_visibility",
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public_value="world_readable",
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)
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elif typ == EventTypes.JoinRules:
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change = await self._get_key_change(
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prev_event_id,
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event_id,
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key_name="join_rule",
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public_value=JoinRules.PUBLIC,
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)
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else:
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raise Exception("Invalid event type")
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# If change is None, no change. True => become world_readable/public,
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# False => was world_readable/public
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if change is None:
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logger.debug("No change")
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return
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# There's been a change to or from being world readable.
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is_public = await self.store.is_room_world_readable_or_publicly_joinable(
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room_id
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)
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logger.debug("Change: %r, is_public: %r", change, is_public)
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if change and not is_public:
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# If we became world readable but room isn't currently public then
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# we ignore the change
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return
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elif not change and is_public:
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# If we stopped being world readable but are still public,
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# ignore the change
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return
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users_with_profile = await self.state.get_current_users_in_room(room_id)
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# Remove every user from the sharing tables for that room.
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for user_id in users_with_profile.keys():
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await self.store.remove_user_who_share_room(user_id, room_id)
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# Then, re-add them to the tables.
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# NOTE: this is not the most efficient method, as handle_new_user sets
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# up local_user -> other_user and other_user_whos_local -> local_user,
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# which when ran over an entire room, will result in the same values
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# being added multiple times. The batching upserts shouldn't make this
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# too bad, though.
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for user_id, profile in users_with_profile.items():
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await self._handle_new_user(room_id, user_id, profile)
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async def _handle_new_user(self, room_id, user_id, profile):
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"""Called when we might need to add user to directory
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Args:
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room_id (str): room_id that user joined or started being public
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user_id (str)
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"""
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logger.debug("Adding new user to dir, %r", user_id)
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await self.store.update_profile_in_user_dir(
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user_id, profile.display_name, profile.avatar_url
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)
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is_public = await self.store.is_room_world_readable_or_publicly_joinable(
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room_id
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)
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# Now we update users who share rooms with users.
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users_with_profile = await self.state.get_current_users_in_room(room_id)
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if is_public:
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await self.store.add_users_in_public_rooms(room_id, (user_id,))
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else:
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to_insert = set()
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# First, if they're our user then we need to update for every user
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if self.is_mine_id(user_id):
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is_appservice = self.store.get_if_app_services_interested_in_user(
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user_id
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)
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# We don't care about appservice users.
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if not is_appservice:
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for other_user_id in users_with_profile:
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if user_id == other_user_id:
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continue
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to_insert.add((user_id, other_user_id))
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# Next we need to update for every local user in the room
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for other_user_id in users_with_profile:
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if user_id == other_user_id:
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continue
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is_appservice = self.store.get_if_app_services_interested_in_user(
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other_user_id
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)
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if self.is_mine_id(other_user_id) and not is_appservice:
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to_insert.add((other_user_id, user_id))
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if to_insert:
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await self.store.add_users_who_share_private_room(room_id, to_insert)
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async def _handle_remove_user(self, room_id, user_id):
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"""Called when we might need to remove user from directory
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Args:
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room_id (str): room_id that user left or stopped being public that
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user_id (str)
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"""
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logger.debug("Removing user %r", user_id)
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# Remove user from sharing tables
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await self.store.remove_user_who_share_room(user_id, room_id)
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# Are they still in any rooms? If not, remove them entirely.
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rooms_user_is_in = await self.store.get_user_dir_rooms_user_is_in(user_id)
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if len(rooms_user_is_in) == 0:
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await self.store.remove_from_user_dir(user_id)
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async def _handle_profile_change(self, user_id, room_id, prev_event_id, event_id):
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"""Check member event changes for any profile changes and update the
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database if there are.
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"""
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if not prev_event_id or not event_id:
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return
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prev_event = await self.store.get_event(prev_event_id, allow_none=True)
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event = await self.store.get_event(event_id, allow_none=True)
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if not prev_event or not event:
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return
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if event.membership != Membership.JOIN:
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return
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prev_name = prev_event.content.get("displayname")
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new_name = event.content.get("displayname")
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prev_avatar = prev_event.content.get("avatar_url")
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new_avatar = event.content.get("avatar_url")
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if prev_name != new_name or prev_avatar != new_avatar:
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await self.store.update_profile_in_user_dir(user_id, new_name, new_avatar)
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