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![Erik Johnston](/assets/img/avatar_default.png)
* Add helpers for getting prev and auth events This is in preparation for allowing the event format to change between room versions.
671 lines
24 KiB
Python
671 lines
24 KiB
Python
# -*- coding: utf-8 -*-
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# Copyright 2014-2016 OpenMarket Ltd
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# Copyright 2018 New Vector Ltd
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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import logging
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from collections import namedtuple
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from six import iteritems, itervalues
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import attr
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from frozendict import frozendict
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from twisted.internet import defer
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from synapse.api.constants import EventTypes, RoomVersions
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from synapse.events.snapshot import EventContext
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from synapse.state import v1, v2
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from synapse.util.async_helpers import Linearizer
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from synapse.util.caches import get_cache_factor_for
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from synapse.util.caches.expiringcache import ExpiringCache
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from synapse.util.logutils import log_function
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from synapse.util.metrics import Measure
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logger = logging.getLogger(__name__)
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KeyStateTuple = namedtuple("KeyStateTuple", ("context", "type", "state_key"))
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SIZE_OF_CACHE = 100000 * get_cache_factor_for("state_cache")
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EVICTION_TIMEOUT_SECONDS = 60 * 60
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_NEXT_STATE_ID = 1
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POWER_KEY = (EventTypes.PowerLevels, "")
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def _gen_state_id():
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global _NEXT_STATE_ID
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s = "X%d" % (_NEXT_STATE_ID,)
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_NEXT_STATE_ID += 1
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return s
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class _StateCacheEntry(object):
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__slots__ = ["state", "state_group", "state_id", "prev_group", "delta_ids"]
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def __init__(self, state, state_group, prev_group=None, delta_ids=None):
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# dict[(str, str), str] map from (type, state_key) to event_id
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self.state = frozendict(state)
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# the ID of a state group if one and only one is involved.
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# otherwise, None otherwise?
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self.state_group = state_group
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self.prev_group = prev_group
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self.delta_ids = frozendict(delta_ids) if delta_ids is not None else None
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# The `state_id` is a unique ID we generate that can be used as ID for
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# this collection of state. Usually this would be the same as the
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# state group, but on worker instances we can't generate a new state
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# group each time we resolve state, so we generate a separate one that
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# isn't persisted and is used solely for caches.
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# `state_id` is either a state_group (and so an int) or a string. This
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# ensures we don't accidentally persist a state_id as a stateg_group
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if state_group:
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self.state_id = state_group
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else:
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self.state_id = _gen_state_id()
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def __len__(self):
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return len(self.state)
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class StateHandler(object):
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"""Fetches bits of state from the stores, and does state resolution
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where necessary
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"""
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def __init__(self, hs):
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self.clock = hs.get_clock()
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self.store = hs.get_datastore()
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self.hs = hs
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self._state_resolution_handler = hs.get_state_resolution_handler()
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@defer.inlineCallbacks
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def get_current_state(self, room_id, event_type=None, state_key="",
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latest_event_ids=None):
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""" Retrieves the current state for the room. This is done by
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calling `get_latest_events_in_room` to get the leading edges of the
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event graph and then resolving any of the state conflicts.
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This is equivalent to getting the state of an event that were to send
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next before receiving any new events.
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If `event_type` is specified, then the method returns only the one
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event (or None) with that `event_type` and `state_key`.
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Returns:
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map from (type, state_key) to event
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"""
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if not latest_event_ids:
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latest_event_ids = yield self.store.get_latest_event_ids_in_room(room_id)
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logger.debug("calling resolve_state_groups from get_current_state")
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ret = yield self.resolve_state_groups_for_events(room_id, latest_event_ids)
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state = ret.state
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if event_type:
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event_id = state.get((event_type, state_key))
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event = None
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if event_id:
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event = yield self.store.get_event(event_id, allow_none=True)
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defer.returnValue(event)
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return
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state_map = yield self.store.get_events(list(state.values()),
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get_prev_content=False)
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state = {
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key: state_map[e_id] for key, e_id in iteritems(state) if e_id in state_map
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}
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defer.returnValue(state)
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@defer.inlineCallbacks
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def get_current_state_ids(self, room_id, latest_event_ids=None):
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"""Get the current state, or the state at a set of events, for a room
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Args:
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room_id (str):
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latest_event_ids (iterable[str]|None): if given, the forward
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extremities to resolve. If None, we look them up from the
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database (via a cache)
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Returns:
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Deferred[dict[(str, str), str)]]: the state dict, mapping from
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(event_type, state_key) -> event_id
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"""
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if not latest_event_ids:
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latest_event_ids = yield self.store.get_latest_event_ids_in_room(room_id)
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logger.debug("calling resolve_state_groups from get_current_state_ids")
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ret = yield self.resolve_state_groups_for_events(room_id, latest_event_ids)
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state = ret.state
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defer.returnValue(state)
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@defer.inlineCallbacks
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def get_current_user_in_room(self, room_id, latest_event_ids=None):
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if not latest_event_ids:
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latest_event_ids = yield self.store.get_latest_event_ids_in_room(room_id)
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logger.debug("calling resolve_state_groups from get_current_user_in_room")
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entry = yield self.resolve_state_groups_for_events(room_id, latest_event_ids)
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joined_users = yield self.store.get_joined_users_from_state(room_id, entry)
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defer.returnValue(joined_users)
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@defer.inlineCallbacks
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def get_current_hosts_in_room(self, room_id, latest_event_ids=None):
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if not latest_event_ids:
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latest_event_ids = yield self.store.get_latest_event_ids_in_room(room_id)
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logger.debug("calling resolve_state_groups from get_current_hosts_in_room")
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entry = yield self.resolve_state_groups_for_events(room_id, latest_event_ids)
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joined_hosts = yield self.store.get_joined_hosts(room_id, entry)
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defer.returnValue(joined_hosts)
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@defer.inlineCallbacks
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def compute_event_context(self, event, old_state=None):
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"""Build an EventContext structure for the event.
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This works out what the current state should be for the event, and
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generates a new state group if necessary.
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Args:
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event (synapse.events.EventBase):
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old_state (dict|None): The state at the event if it can't be
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calculated from existing events. This is normally only specified
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when receiving an event from federation where we don't have the
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prev events for, e.g. when backfilling.
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Returns:
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synapse.events.snapshot.EventContext:
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"""
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if event.internal_metadata.is_outlier():
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# If this is an outlier, then we know it shouldn't have any current
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# state. Certainly store.get_current_state won't return any, and
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# persisting the event won't store the state group.
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if old_state:
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prev_state_ids = {
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(s.type, s.state_key): s.event_id for s in old_state
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}
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if event.is_state():
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current_state_ids = dict(prev_state_ids)
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key = (event.type, event.state_key)
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current_state_ids[key] = event.event_id
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else:
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current_state_ids = prev_state_ids
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else:
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current_state_ids = {}
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prev_state_ids = {}
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# We don't store state for outliers, so we don't generate a state
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# group for it.
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context = EventContext.with_state(
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state_group=None,
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current_state_ids=current_state_ids,
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prev_state_ids=prev_state_ids,
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)
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defer.returnValue(context)
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if old_state:
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# We already have the state, so we don't need to calculate it.
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# Let's just correctly fill out the context and create a
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# new state group for it.
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prev_state_ids = {
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(s.type, s.state_key): s.event_id for s in old_state
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}
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if event.is_state():
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key = (event.type, event.state_key)
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if key in prev_state_ids:
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replaces = prev_state_ids[key]
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if replaces != event.event_id: # Paranoia check
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event.unsigned["replaces_state"] = replaces
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current_state_ids = dict(prev_state_ids)
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current_state_ids[key] = event.event_id
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else:
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current_state_ids = prev_state_ids
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state_group = yield self.store.store_state_group(
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event.event_id,
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event.room_id,
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prev_group=None,
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delta_ids=None,
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current_state_ids=current_state_ids,
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)
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context = EventContext.with_state(
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state_group=state_group,
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current_state_ids=current_state_ids,
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prev_state_ids=prev_state_ids,
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)
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defer.returnValue(context)
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logger.debug("calling resolve_state_groups from compute_event_context")
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entry = yield self.resolve_state_groups_for_events(
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event.room_id, event.prev_event_ids(),
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)
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prev_state_ids = entry.state
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prev_group = None
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delta_ids = None
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if event.is_state():
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# If this is a state event then we need to create a new state
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# group for the state after this event.
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key = (event.type, event.state_key)
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if key in prev_state_ids:
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replaces = prev_state_ids[key]
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event.unsigned["replaces_state"] = replaces
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current_state_ids = dict(prev_state_ids)
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current_state_ids[key] = event.event_id
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if entry.state_group:
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# If the state at the event has a state group assigned then
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# we can use that as the prev group
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prev_group = entry.state_group
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delta_ids = {
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key: event.event_id
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}
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elif entry.prev_group:
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# If the state at the event only has a prev group, then we can
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# use that as a prev group too.
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prev_group = entry.prev_group
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delta_ids = dict(entry.delta_ids)
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delta_ids[key] = event.event_id
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state_group = yield self.store.store_state_group(
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event.event_id,
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event.room_id,
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prev_group=prev_group,
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delta_ids=delta_ids,
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current_state_ids=current_state_ids,
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)
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else:
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current_state_ids = prev_state_ids
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prev_group = entry.prev_group
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delta_ids = entry.delta_ids
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if entry.state_group is None:
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entry.state_group = yield self.store.store_state_group(
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event.event_id,
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event.room_id,
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prev_group=entry.prev_group,
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delta_ids=entry.delta_ids,
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current_state_ids=current_state_ids,
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)
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entry.state_id = entry.state_group
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state_group = entry.state_group
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context = EventContext.with_state(
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state_group=state_group,
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current_state_ids=current_state_ids,
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prev_state_ids=prev_state_ids,
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prev_group=prev_group,
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delta_ids=delta_ids,
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)
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defer.returnValue(context)
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@defer.inlineCallbacks
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def resolve_state_groups_for_events(self, room_id, event_ids):
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""" Given a list of event_ids this method fetches the state at each
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event, resolves conflicts between them and returns them.
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Args:
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room_id (str)
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event_ids (list[str])
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explicit_room_version (str|None): If set uses the the given room
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version to choose the resolution algorithm. If None, then
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checks the database for room version.
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Returns:
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Deferred[_StateCacheEntry]: resolved state
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"""
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logger.debug("resolve_state_groups event_ids %s", event_ids)
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# map from state group id to the state in that state group (where
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# 'state' is a map from state key to event id)
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# dict[int, dict[(str, str), str]]
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state_groups_ids = yield self.store.get_state_groups_ids(
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room_id, event_ids
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)
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if len(state_groups_ids) == 0:
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defer.returnValue(_StateCacheEntry(
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state={},
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state_group=None,
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))
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elif len(state_groups_ids) == 1:
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name, state_list = list(state_groups_ids.items()).pop()
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prev_group, delta_ids = yield self.store.get_state_group_delta(name)
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defer.returnValue(_StateCacheEntry(
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state=state_list,
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state_group=name,
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prev_group=prev_group,
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delta_ids=delta_ids,
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))
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room_version = yield self.store.get_room_version(room_id)
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result = yield self._state_resolution_handler.resolve_state_groups(
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room_id, room_version, state_groups_ids, None,
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state_res_store=StateResolutionStore(self.store),
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)
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defer.returnValue(result)
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@defer.inlineCallbacks
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def resolve_events(self, room_version, state_sets, event):
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logger.info(
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"Resolving state for %s with %d groups", event.room_id, len(state_sets)
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)
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state_set_ids = [{
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(ev.type, ev.state_key): ev.event_id
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for ev in st
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} for st in state_sets]
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state_map = {
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ev.event_id: ev
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for st in state_sets
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for ev in st
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}
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with Measure(self.clock, "state._resolve_events"):
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new_state = yield resolve_events_with_store(
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room_version, state_set_ids,
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event_map=state_map,
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state_res_store=StateResolutionStore(self.store),
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)
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new_state = {
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key: state_map[ev_id] for key, ev_id in iteritems(new_state)
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}
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defer.returnValue(new_state)
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class StateResolutionHandler(object):
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"""Responsible for doing state conflict resolution.
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Note that the storage layer depends on this handler, so all functions must
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be storage-independent.
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"""
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def __init__(self, hs):
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self.clock = hs.get_clock()
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# dict of set of event_ids -> _StateCacheEntry.
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self._state_cache = None
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self.resolve_linearizer = Linearizer(name="state_resolve_lock")
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self._state_cache = ExpiringCache(
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cache_name="state_cache",
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clock=self.clock,
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max_len=SIZE_OF_CACHE,
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expiry_ms=EVICTION_TIMEOUT_SECONDS * 1000,
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iterable=True,
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reset_expiry_on_get=True,
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)
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@defer.inlineCallbacks
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@log_function
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def resolve_state_groups(
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self, room_id, room_version, state_groups_ids, event_map, state_res_store,
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):
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"""Resolves conflicts between a set of state groups
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Always generates a new state group (unless we hit the cache), so should
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not be called for a single state group
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Args:
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room_id (str): room we are resolving for (used for logging)
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room_version (str): version of the room
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state_groups_ids (dict[int, dict[(str, str), str]]):
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map from state group id to the state in that state group
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(where 'state' is a map from state key to event id)
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event_map(dict[str,FrozenEvent]|None):
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a dict from event_id to event, for any events that we happen to
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have in flight (eg, those currently being persisted). This will be
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used as a starting point fof finding the state we need; any missing
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events will be requested via state_res_store.
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If None, all events will be fetched via state_res_store.
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state_res_store (StateResolutionStore)
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Returns:
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Deferred[_StateCacheEntry]: resolved state
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"""
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logger.debug(
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"resolve_state_groups state_groups %s",
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state_groups_ids.keys()
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)
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group_names = frozenset(state_groups_ids.keys())
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with (yield self.resolve_linearizer.queue(group_names)):
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if self._state_cache is not None:
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cache = self._state_cache.get(group_names, None)
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if cache:
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defer.returnValue(cache)
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logger.info(
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"Resolving state for %s with %d groups", room_id, len(state_groups_ids)
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)
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# start by assuming we won't have any conflicted state, and build up the new
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# state map by iterating through the state groups. If we discover a conflict,
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# we give up and instead use `resolve_events_with_store`.
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#
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# XXX: is this actually worthwhile, or should we just let
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# resolve_events_with_store do it?
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new_state = {}
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conflicted_state = False
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for st in itervalues(state_groups_ids):
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for key, e_id in iteritems(st):
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if key in new_state:
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conflicted_state = True
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break
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new_state[key] = e_id
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if conflicted_state:
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break
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if conflicted_state:
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logger.info("Resolving conflicted state for %r", room_id)
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with Measure(self.clock, "state._resolve_events"):
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new_state = yield resolve_events_with_store(
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room_version,
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list(itervalues(state_groups_ids)),
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event_map=event_map,
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state_res_store=state_res_store,
|
|
)
|
|
|
|
# if the new state matches any of the input state groups, we can
|
|
# use that state group again. Otherwise we will generate a state_id
|
|
# which will be used as a cache key for future resolutions, but
|
|
# not get persisted.
|
|
|
|
with Measure(self.clock, "state.create_group_ids"):
|
|
cache = _make_state_cache_entry(new_state, state_groups_ids)
|
|
|
|
if self._state_cache is not None:
|
|
self._state_cache[group_names] = cache
|
|
|
|
defer.returnValue(cache)
|
|
|
|
|
|
def _make_state_cache_entry(
|
|
new_state,
|
|
state_groups_ids,
|
|
):
|
|
"""Given a resolved state, and a set of input state groups, pick one to base
|
|
a new state group on (if any), and return an appropriately-constructed
|
|
_StateCacheEntry.
|
|
|
|
Args:
|
|
new_state (dict[(str, str), str]): resolved state map (mapping from
|
|
(type, state_key) to event_id)
|
|
|
|
state_groups_ids (dict[int, dict[(str, str), str]]):
|
|
map from state group id to the state in that state group
|
|
(where 'state' is a map from state key to event id)
|
|
|
|
Returns:
|
|
_StateCacheEntry
|
|
"""
|
|
# if the new state matches any of the input state groups, we can
|
|
# use that state group again. Otherwise we will generate a state_id
|
|
# which will be used as a cache key for future resolutions, but
|
|
# not get persisted.
|
|
|
|
# first look for exact matches
|
|
new_state_event_ids = set(itervalues(new_state))
|
|
for sg, state in iteritems(state_groups_ids):
|
|
if len(new_state_event_ids) != len(state):
|
|
continue
|
|
|
|
old_state_event_ids = set(itervalues(state))
|
|
if new_state_event_ids == old_state_event_ids:
|
|
# got an exact match.
|
|
return _StateCacheEntry(
|
|
state=new_state,
|
|
state_group=sg,
|
|
)
|
|
|
|
# TODO: We want to create a state group for this set of events, to
|
|
# increase cache hits, but we need to make sure that it doesn't
|
|
# end up as a prev_group without being added to the database
|
|
|
|
# failing that, look for the closest match.
|
|
prev_group = None
|
|
delta_ids = None
|
|
|
|
for old_group, old_state in iteritems(state_groups_ids):
|
|
n_delta_ids = {
|
|
k: v
|
|
for k, v in iteritems(new_state)
|
|
if old_state.get(k) != v
|
|
}
|
|
if not delta_ids or len(n_delta_ids) < len(delta_ids):
|
|
prev_group = old_group
|
|
delta_ids = n_delta_ids
|
|
|
|
return _StateCacheEntry(
|
|
state=new_state,
|
|
state_group=None,
|
|
prev_group=prev_group,
|
|
delta_ids=delta_ids,
|
|
)
|
|
|
|
|
|
def resolve_events_with_store(room_version, state_sets, event_map, state_res_store):
|
|
"""
|
|
Args:
|
|
room_version(str): Version of the room
|
|
|
|
state_sets(list): List of dicts of (type, state_key) -> event_id,
|
|
which are the different state groups to resolve.
|
|
|
|
event_map(dict[str,FrozenEvent]|None):
|
|
a dict from event_id to event, for any events that we happen to
|
|
have in flight (eg, those currently being persisted). This will be
|
|
used as a starting point fof finding the state we need; any missing
|
|
events will be requested via state_map_factory.
|
|
|
|
If None, all events will be fetched via state_map_factory.
|
|
|
|
state_res_store (StateResolutionStore)
|
|
|
|
Returns
|
|
Deferred[dict[(str, str), str]]:
|
|
a map from (type, state_key) to event_id.
|
|
"""
|
|
if room_version == RoomVersions.V1:
|
|
return v1.resolve_events_with_store(
|
|
state_sets, event_map, state_res_store.get_events,
|
|
)
|
|
elif room_version in (RoomVersions.VDH_TEST, RoomVersions.STATE_V2_TEST):
|
|
return v2.resolve_events_with_store(
|
|
state_sets, event_map, state_res_store,
|
|
)
|
|
else:
|
|
# This should only happen if we added a version but forgot to add it to
|
|
# the list above.
|
|
raise Exception(
|
|
"No state resolution algorithm defined for version %r" % (room_version,)
|
|
)
|
|
|
|
|
|
@attr.s
|
|
class StateResolutionStore(object):
|
|
"""Interface that allows state resolution algorithms to access the database
|
|
in well defined way.
|
|
|
|
Args:
|
|
store (DataStore)
|
|
"""
|
|
|
|
store = attr.ib()
|
|
|
|
def get_events(self, event_ids, allow_rejected=False):
|
|
"""Get events from the database
|
|
|
|
Args:
|
|
event_ids (list): The event_ids of the events to fetch
|
|
allow_rejected (bool): If True return rejected events.
|
|
|
|
Returns:
|
|
Deferred[dict[str, FrozenEvent]]: Dict from event_id to event.
|
|
"""
|
|
|
|
return self.store.get_events(
|
|
event_ids,
|
|
check_redacted=False,
|
|
get_prev_content=False,
|
|
allow_rejected=allow_rejected,
|
|
)
|
|
|
|
def get_auth_chain(self, event_ids):
|
|
"""Gets the full auth chain for a set of events (including rejected
|
|
events).
|
|
|
|
Includes the given event IDs in the result.
|
|
|
|
Note that:
|
|
1. All events must be state events.
|
|
2. For v1 rooms this may not have the full auth chain in the
|
|
presence of rejected events
|
|
|
|
Args:
|
|
event_ids (list): The event IDs of the events to fetch the auth
|
|
chain for. Must be state events.
|
|
|
|
Returns:
|
|
Deferred[list[str]]: List of event IDs of the auth chain.
|
|
"""
|
|
|
|
return self.store.get_auth_chain_ids(event_ids, include_given=True)
|