mirror of
https://mau.dev/maunium/synapse.git
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03bccd542b
* add class UnpersistedEventContext * modify create new client event to create unpersistedeventcontexts * persist event contexts after creation * fix tests to persist unpersisted event contexts * cleanup * misc lints + cleanup * changelog + fix comments * lints * fix batch insertion? * reduce redundant calculation * add unpersisted event classes * rework compute_event_context, split into function that returns unpersisted event context and then persists it * use calculate_context_info to create unpersisted event contexts * update typing * $%#^&* * black * fix comments and consolidate classes, use attr.s for class * requested changes * lint * requested changes * requested changes * refactor to be stupidly explicit * clearer renaming and flow * make partial state non-optional * update docstrings --------- Co-authored-by: Erik Johnston <erik@matrix.org>
443 lines
17 KiB
Python
443 lines
17 KiB
Python
# Copyright 2014-2016 OpenMarket Ltd
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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from abc import ABC, abstractmethod
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from typing import TYPE_CHECKING, List, Optional, Tuple
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import attr
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from frozendict import frozendict
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from synapse.appservice import ApplicationService
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from synapse.events import EventBase
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from synapse.types import JsonDict, StateMap
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if TYPE_CHECKING:
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from synapse.storage.controllers import StorageControllers
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from synapse.storage.databases.main import DataStore
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from synapse.types.state import StateFilter
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class UnpersistedEventContextBase(ABC):
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"""
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This is a base class for EventContext and UnpersistedEventContext, objects which
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hold information relevant to storing an associated event. Note that an
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UnpersistedEventContexts must be converted into an EventContext before it is
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suitable to send to the db with its associated event.
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Attributes:
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_storage: storage controllers for interfacing with the database
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app_service: If the associated event is being sent by a (local) application service, that
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app service.
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"""
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def __init__(self, storage_controller: "StorageControllers"):
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self._storage: "StorageControllers" = storage_controller
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self.app_service: Optional[ApplicationService] = None
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@abstractmethod
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async def persist(
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self,
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event: EventBase,
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) -> "EventContext":
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"""
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A method to convert an UnpersistedEventContext to an EventContext, suitable for
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sending to the database with the associated event.
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"""
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pass
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@abstractmethod
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async def get_prev_state_ids(
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self, state_filter: Optional["StateFilter"] = None
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) -> StateMap[str]:
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"""
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Gets the room state at the event (ie not including the event if the event is a
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state event).
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Args:
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state_filter: specifies the type of state event to fetch from DB, example:
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EventTypes.JoinRules
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"""
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pass
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@attr.s(slots=True, auto_attribs=True)
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class EventContext(UnpersistedEventContextBase):
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"""
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Holds information relevant to persisting an event
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Attributes:
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rejected: A rejection reason if the event was rejected, else None
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_state_group: The ID of the state group for this event. Note that state events
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are persisted with a state group which includes the new event, so this is
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effectively the state *after* the event in question.
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For a *rejected* state event, where the state of the rejected event is
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ignored, this state_group should never make it into the
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event_to_state_groups table. Indeed, inspecting this value for a rejected
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state event is almost certainly incorrect.
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For an outlier, where we don't have the state at the event, this will be
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None.
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Note that this is a private attribute: it should be accessed via
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the ``state_group`` property.
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state_group_before_event: The ID of the state group representing the state
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of the room before this event.
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If this is a non-state event, this will be the same as ``state_group``. If
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it's a state event, it will be the same as ``prev_group``.
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If ``state_group`` is None (ie, the event is an outlier),
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``state_group_before_event`` will always also be ``None``.
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state_delta_due_to_event: If `state_group` and `state_group_before_event` are not None
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then this is the delta of the state between the two groups.
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prev_group: If it is known, ``state_group``'s prev_group. Note that this being
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None does not necessarily mean that ``state_group`` does not have
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a prev_group!
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If the event is a state event, this is normally the same as
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``state_group_before_event``.
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If ``state_group`` is None (ie, the event is an outlier), ``prev_group``
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will always also be ``None``.
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Note that this *not* (necessarily) the state group associated with
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``_prev_state_ids``.
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delta_ids: If ``prev_group`` is not None, the state delta between ``prev_group``
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and ``state_group``.
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partial_state: if True, we may be storing this event with a temporary,
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incomplete state.
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"""
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_storage: "StorageControllers"
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rejected: Optional[str] = None
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_state_group: Optional[int] = None
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state_group_before_event: Optional[int] = None
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_state_delta_due_to_event: Optional[StateMap[str]] = None
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prev_group: Optional[int] = None
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delta_ids: Optional[StateMap[str]] = None
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app_service: Optional[ApplicationService] = None
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partial_state: bool = False
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@staticmethod
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def with_state(
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storage: "StorageControllers",
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state_group: Optional[int],
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state_group_before_event: Optional[int],
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state_delta_due_to_event: Optional[StateMap[str]],
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partial_state: bool,
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prev_group: Optional[int] = None,
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delta_ids: Optional[StateMap[str]] = None,
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) -> "EventContext":
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return EventContext(
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storage=storage,
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state_group=state_group,
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state_group_before_event=state_group_before_event,
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state_delta_due_to_event=state_delta_due_to_event,
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prev_group=prev_group,
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delta_ids=delta_ids,
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partial_state=partial_state,
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)
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@staticmethod
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def for_outlier(
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storage: "StorageControllers",
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) -> "EventContext":
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"""Return an EventContext instance suitable for persisting an outlier event"""
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return EventContext(storage=storage)
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async def persist(self, event: EventBase) -> "EventContext":
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return self
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async def serialize(self, event: EventBase, store: "DataStore") -> JsonDict:
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"""Converts self to a type that can be serialized as JSON, and then
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deserialized by `deserialize`
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Args:
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event: The event that this context relates to
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Returns:
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The serialized event.
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"""
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return {
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"state_group": self._state_group,
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"state_group_before_event": self.state_group_before_event,
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"rejected": self.rejected,
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"prev_group": self.prev_group,
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"state_delta_due_to_event": _encode_state_dict(
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self._state_delta_due_to_event
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),
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"delta_ids": _encode_state_dict(self.delta_ids),
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"app_service_id": self.app_service.id if self.app_service else None,
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"partial_state": self.partial_state,
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}
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@staticmethod
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def deserialize(storage: "StorageControllers", input: JsonDict) -> "EventContext":
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"""Converts a dict that was produced by `serialize` back into a
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EventContext.
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Args:
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storage: Used to convert AS ID to AS object and fetch state.
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input: A dict produced by `serialize`
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Returns:
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The event context.
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"""
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context = EventContext(
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# We use the state_group and prev_state_id stuff to pull the
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# current_state_ids out of the DB and construct prev_state_ids.
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storage=storage,
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state_group=input["state_group"],
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state_group_before_event=input["state_group_before_event"],
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prev_group=input["prev_group"],
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state_delta_due_to_event=_decode_state_dict(
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input["state_delta_due_to_event"]
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),
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delta_ids=_decode_state_dict(input["delta_ids"]),
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rejected=input["rejected"],
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partial_state=input.get("partial_state", False),
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)
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app_service_id = input["app_service_id"]
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if app_service_id:
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context.app_service = storage.main.get_app_service_by_id(app_service_id)
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return context
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@property
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def state_group(self) -> Optional[int]:
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"""The ID of the state group for this event.
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Note that state events are persisted with a state group which includes the new
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event, so this is effectively the state *after* the event in question.
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For an outlier, where we don't have the state at the event, this will be None.
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It is an error to access this for a rejected event, since rejected state should
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not make it into the room state. Accessing this property will raise an exception
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if ``rejected`` is set.
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"""
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if self.rejected:
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raise RuntimeError("Attempt to access state_group of rejected event")
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return self._state_group
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async def get_current_state_ids(
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self, state_filter: Optional["StateFilter"] = None
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) -> Optional[StateMap[str]]:
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"""
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Gets the room state map, including this event - ie, the state in ``state_group``
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It is an error to access this for a rejected event, since rejected state should
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not make it into the room state. This method will raise an exception if
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``rejected`` is set.
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Arg:
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state_filter: specifies the type of state event to fetch from DB, example: EventTypes.JoinRules
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Returns:
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Returns None if state_group is None, which happens when the associated
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event is an outlier.
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Maps a (type, state_key) to the event ID of the state event matching
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this tuple.
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"""
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if self.rejected:
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raise RuntimeError("Attempt to access state_ids of rejected event")
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assert self._state_delta_due_to_event is not None
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prev_state_ids = await self.get_prev_state_ids(state_filter)
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if self._state_delta_due_to_event:
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prev_state_ids = dict(prev_state_ids)
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prev_state_ids.update(self._state_delta_due_to_event)
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return prev_state_ids
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async def get_prev_state_ids(
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self, state_filter: Optional["StateFilter"] = None
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) -> StateMap[str]:
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"""
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Gets the room state map, excluding this event.
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For a non-state event, this will be the same as get_current_state_ids().
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Args:
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state_filter: specifies the type of state event to fetch from DB, example: EventTypes.JoinRules
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Returns:
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Returns {} if state_group is None, which happens when the associated
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event is an outlier.
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Maps a (type, state_key) to the event ID of the state event matching
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this tuple.
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"""
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assert self.state_group_before_event is not None
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return await self._storage.state.get_state_ids_for_group(
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self.state_group_before_event, state_filter
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)
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@attr.s(slots=True, auto_attribs=True)
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class UnpersistedEventContext(UnpersistedEventContextBase):
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"""
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The event context holds information about the state groups for an event. It is important
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to remember that an event technically has two state groups: the state group before the
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event, and the state group after the event. If the event is not a state event, the state
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group will not change (ie the state group before the event will be the same as the state
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group after the event), but if it is a state event the state group before the event
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will differ from the state group after the event.
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This is a version of an EventContext before the new state group (if any) has been
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computed and stored. It contains information about the state before the event (which
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also may be the information after the event, if the event is not a state event). The
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UnpersistedEventContext must be converted into an EventContext by calling the method
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'persist' on it before it is suitable to be sent to the DB for processing.
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state_group_after_event:
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The state group after the event. This will always be None until it is persisted.
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If the event is not a state event, this will be the same as
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state_group_before_event.
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state_group_before_event:
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The ID of the state group representing the state of the room before this event.
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state_delta_due_to_event:
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If the event is a state event, then this is the delta of the state between
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`state_group` and `state_group_before_event`
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prev_group_for_state_group_before_event:
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If it is known, ``state_group_before_event``'s previous state group.
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delta_ids_to_state_group_before_event:
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If ``prev_group_for_state_group_before_event`` is not None, the state delta
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between ``prev_group_for_state_group_before_event`` and ``state_group_before_event``.
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partial_state:
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Whether the event has partial state.
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state_map_before_event:
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A map of the state before the event, i.e. the state at `state_group_before_event`
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"""
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_storage: "StorageControllers"
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state_group_before_event: Optional[int]
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state_group_after_event: Optional[int]
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state_delta_due_to_event: Optional[dict]
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prev_group_for_state_group_before_event: Optional[int]
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delta_ids_to_state_group_before_event: Optional[StateMap[str]]
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partial_state: bool
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state_map_before_event: Optional[StateMap[str]] = None
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async def get_prev_state_ids(
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self, state_filter: Optional["StateFilter"] = None
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) -> StateMap[str]:
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"""
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Gets the room state map, excluding this event.
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Args:
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state_filter: specifies the type of state event to fetch from DB
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Returns:
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Maps a (type, state_key) to the event ID of the state event matching
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this tuple.
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"""
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if self.state_map_before_event:
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return self.state_map_before_event
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assert self.state_group_before_event is not None
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return await self._storage.state.get_state_ids_for_group(
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self.state_group_before_event, state_filter
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)
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async def persist(self, event: EventBase) -> EventContext:
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"""
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Creates a full `EventContext` for the event, persisting any referenced state that
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has not yet been persisted.
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Args:
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event: event that the EventContext is associated with.
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Returns: An EventContext suitable for sending to the database with the event
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for persisting
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"""
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assert self.partial_state is not None
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# If we have a full set of state for before the event but don't have a state
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# group for that state, we need to get one
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if self.state_group_before_event is None:
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assert self.state_map_before_event
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state_group_before_event = await self._storage.state.store_state_group(
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event.event_id,
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event.room_id,
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prev_group=self.prev_group_for_state_group_before_event,
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delta_ids=self.delta_ids_to_state_group_before_event,
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current_state_ids=self.state_map_before_event,
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)
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self.state_group_before_event = state_group_before_event
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# if the event isn't a state event the state group doesn't change
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if not self.state_delta_due_to_event:
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state_group_after_event = self.state_group_before_event
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# otherwise if it is a state event we need to get a state group for it
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else:
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state_group_after_event = await self._storage.state.store_state_group(
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event.event_id,
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event.room_id,
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prev_group=self.state_group_before_event,
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delta_ids=self.state_delta_due_to_event,
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current_state_ids=None,
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)
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return EventContext.with_state(
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storage=self._storage,
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state_group=state_group_after_event,
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state_group_before_event=self.state_group_before_event,
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state_delta_due_to_event=self.state_delta_due_to_event,
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partial_state=self.partial_state,
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prev_group=self.state_group_before_event,
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delta_ids=self.state_delta_due_to_event,
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)
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def _encode_state_dict(
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state_dict: Optional[StateMap[str]],
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) -> Optional[List[Tuple[str, str, str]]]:
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"""Since dicts of (type, state_key) -> event_id cannot be serialized in
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JSON we need to convert them to a form that can.
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"""
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if state_dict is None:
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return None
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return [(etype, state_key, v) for (etype, state_key), v in state_dict.items()]
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def _decode_state_dict(
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input: Optional[List[Tuple[str, str, str]]]
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) -> Optional[StateMap[str]]:
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"""Decodes a state dict encoded using `_encode_state_dict` above"""
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if input is None:
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return None
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return frozendict({(etype, state_key): v for etype, state_key, v in input})
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