mirror of
https://mau.dev/maunium/synapse.git
synced 2024-10-01 01:36:05 -04:00
977 lines
39 KiB
JavaScript
977 lines
39 KiB
JavaScript
/*
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Copyright 2014 OpenMarket Ltd
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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angular.module('RoomController', ['ngSanitize', 'matrixFilter', 'mFileInput'])
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.controller('RoomController', ['$filter', '$scope', '$timeout', '$routeParams', '$location', '$rootScope', 'matrixService', 'mPresence', 'eventHandlerService', 'mFileUpload', 'matrixPhoneService', 'MatrixCall',
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function($filter, $scope, $timeout, $routeParams, $location, $rootScope, matrixService, mPresence, eventHandlerService, mFileUpload, matrixPhoneService, MatrixCall) {
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'use strict';
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var MESSAGES_PER_PAGINATION = 30;
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var THUMBNAIL_SIZE = 320;
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// Room ids. Computed and resolved in onInit
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$scope.room_id = undefined;
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$scope.room_alias = undefined;
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$scope.state = {
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user_id: matrixService.config().user_id,
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permission_denied: undefined, // If defined, this string contains the reason why the user cannot join the room
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first_pagination: true, // this is toggled off when the first pagination is done
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can_paginate: false, // this is toggled off when we are not ready yet to paginate or when we run out of items
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paginating: false, // used to avoid concurrent pagination requests pulling in dup contents
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stream_failure: undefined, // the response when the stream fails
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waiting_for_joined_event: false, // true when the join request is pending. Back to false once the corresponding m.room.member event is received
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messages_visibility: "hidden", // In order to avoid flickering when scrolling down the message table at the page opening, delay the message table display
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};
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$scope.members = {};
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$scope.autoCompleting = false;
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$scope.autoCompleteIndex = 0;
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$scope.autoCompleteOriginal = "";
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$scope.imageURLToSend = "";
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$scope.userIDToInvite = "";
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// vars and functions for updating the name
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$scope.name = {
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isEditing: false,
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newNameText: "",
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editName: function() {
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if ($scope.name.isEditing) {
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console.log("Warning: Already editing name.");
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return;
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};
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var nameEvent = $rootScope.events.rooms[$scope.room_id]['m.room.name'];
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if (nameEvent) {
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$scope.name.newNameText = nameEvent.content.name;
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}
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else {
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$scope.name.newNameText = "";
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}
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// Force focus to the input
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$timeout(function() {
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angular.element('.roomNameInput').focus();
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}, 0);
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$scope.name.isEditing = true;
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},
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updateName: function() {
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console.log("Updating name to "+$scope.name.newNameText);
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matrixService.setName($scope.room_id, $scope.name.newNameText).then(
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function() {
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},
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function(error) {
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$scope.feedback = "Request failed: " + error.data.error;
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}
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);
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$scope.name.isEditing = false;
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},
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cancelEdit: function() {
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$scope.name.isEditing = false;
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}
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};
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// vars and functions for updating the topic
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$scope.topic = {
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isEditing: false,
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newTopicText: "",
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editTopic: function() {
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if ($scope.topic.isEditing) {
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console.log("Warning: Already editing topic.");
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return;
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}
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var topicEvent = $rootScope.events.rooms[$scope.room_id]['m.room.topic'];
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if (topicEvent) {
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$scope.topic.newTopicText = topicEvent.content.topic;
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}
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else {
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$scope.topic.newTopicText = "";
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}
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// Force focus to the input
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$timeout(function() {
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angular.element('.roomTopicInput').focus();
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}, 0);
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$scope.topic.isEditing = true;
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},
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updateTopic: function() {
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console.log("Updating topic to "+$scope.topic.newTopicText);
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matrixService.setTopic($scope.room_id, $scope.topic.newTopicText).then(
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function() {
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},
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function(error) {
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$scope.feedback = "Request failed: " + error.data.error;
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}
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);
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$scope.topic.isEditing = false;
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},
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cancelEdit: function() {
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$scope.topic.isEditing = false;
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}
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};
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var scrollToBottom = function(force) {
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console.log("Scrolling to bottom");
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// Do not autoscroll to the bottom to display the new event if the user is not at the bottom.
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// Exception: in case where the event is from the user, we want to force scroll to the bottom
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var objDiv = document.getElementById("messageTableWrapper");
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if ((objDiv.offsetHeight + objDiv.scrollTop >= objDiv.scrollHeight) || force) {
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$timeout(function() {
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objDiv.scrollTop = objDiv.scrollHeight;
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// Show the message table once the first scrolldown is done
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if ("visible" !== $scope.state.messages_visibility) {
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$timeout(function() {
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$scope.state.messages_visibility = "visible";
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}, 0);
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}
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}, 0);
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}
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};
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$scope.$on(eventHandlerService.MSG_EVENT, function(ngEvent, event, isLive) {
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if (isLive && event.room_id === $scope.room_id) {
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scrollToBottom();
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}
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});
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$scope.$on(eventHandlerService.MEMBER_EVENT, function(ngEvent, event, isLive) {
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if (isLive && event.room_id === $scope.room_id) {
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if ($scope.state.waiting_for_joined_event) {
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// The user has successfully joined the room, we can getting data for this room
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$scope.state.waiting_for_joined_event = false;
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onInit3();
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}
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else if (event.state_key === $scope.state.user_id && "invite" !== event.membership && "join" !== event.membership) {
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var user;
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if ($scope.members[event.user_id]) {
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user = $scope.members[event.user_id].displayname;
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}
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if (user) {
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user = user + " (" + event.user_id + ")";
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}
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else {
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user = event.user_id;
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}
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if ("ban" === event.membership) {
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$scope.state.permission_denied = "You have been banned by " + user;
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}
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else {
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$scope.state.permission_denied = "You have been kicked by " + user;
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}
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}
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else {
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scrollToBottom();
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updateMemberList(event);
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// Notify when a user joins
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if ((document.hidden || matrixService.presence.unavailable === mPresence.getState())
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&& event.state_key !== $scope.state.user_id && "join" === event.membership) {
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var notification = new window.Notification(
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event.content.displayname +
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" (" + (matrixService.getRoomIdToAliasMapping(event.room_id) || event.room_id) + ")", // FIXME: don't leak room_ids here
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{
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"body": event.content.displayname + " joined",
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"icon": event.content.avatar_url ? event.content.avatar_url : undefined
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});
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$timeout(function() {
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notification.close();
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}, 5 * 1000);
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}
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}
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}
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});
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$scope.$on(eventHandlerService.PRESENCE_EVENT, function(ngEvent, event, isLive) {
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if (isLive) {
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updatePresence(event);
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}
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});
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$scope.$on(eventHandlerService.POWERLEVEL_EVENT, function(ngEvent, event, isLive) {
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if (isLive && event.room_id === $scope.room_id) {
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for (var user_id in event.content) {
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updateUserPowerLevel(user_id);
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}
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}
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});
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$scope.memberCount = function() {
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return Object.keys($scope.members).length;
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};
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$scope.paginateMore = function() {
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if ($scope.state.can_paginate) {
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// console.log("Paginating more.");
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paginate(MESSAGES_PER_PAGINATION);
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}
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};
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var paginate = function(numItems) {
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//console.log("paginate " + numItems + " and first_pagination is " + $scope.state.first_pagination);
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if ($scope.state.paginating || !$scope.room_id) {
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return;
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}
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else {
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$scope.state.paginating = true;
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}
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console.log("paginateBackMessages from " + $rootScope.events.rooms[$scope.room_id].pagination.earliest_token + " for " + numItems);
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var originalTopRow = $("#messageTable>tbody>tr:first")[0];
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// Paginate events from the point in cache
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matrixService.paginateBackMessages($scope.room_id, $rootScope.events.rooms[$scope.room_id].pagination.earliest_token, numItems).then(
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function(response) {
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eventHandlerService.handleRoomMessages($scope.room_id, response.data, false, 'b');
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if (response.data.chunk.length < MESSAGES_PER_PAGINATION) {
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// no more messages to paginate. this currently never gets turned true again, as we never
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// expire paginated contents in the current implementation.
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$scope.state.can_paginate = false;
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}
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$scope.state.paginating = false;
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var wrapper = $("#messageTableWrapper")[0];
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var table = $("#messageTable")[0];
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// console.log("wrapper height=" + wrapper.clientHeight + ", table scrollHeight=" + table.scrollHeight);
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if ($scope.state.can_paginate) {
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// check we don't have to pull in more messages
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// n.b. we dispatch through a timeout() to allow the digest to run otherwise the .height methods are stale
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$timeout(function() {
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if (table.scrollHeight < wrapper.clientHeight) {
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paginate(MESSAGES_PER_PAGINATION);
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scrollToBottom();
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}
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}, 0);
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}
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if ($scope.state.first_pagination) {
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scrollToBottom(true);
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$scope.state.first_pagination = false;
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}
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else {
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// lock the scroll position
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$timeout(function() {
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// FIXME: this risks a flicker before the scrollTop is actually updated, but we have to
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// dispatch it into a function in order to first update the layout. The right solution
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// might be to implement it as a directive, more like
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// http://stackoverflow.com/questions/23736647/how-to-retain-scroll-position-of-ng-repeat-in-angularjs
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// however, this specific solution breaks because it measures the rows height before
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// the contents are interpolated.
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wrapper.scrollTop = originalTopRow ? (originalTopRow.offsetTop + wrapper.scrollTop) : 0;
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}, 0);
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}
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},
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function(error) {
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console.log("Failed to paginateBackMessages: " + JSON.stringify(error));
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$scope.state.paginating = false;
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}
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);
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};
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var updateMemberList = function(chunk) {
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if (chunk.room_id != $scope.room_id) return;
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// set target_user_id to keep things clear
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var target_user_id = chunk.state_key;
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var isNewMember = !(target_user_id in $scope.members);
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if (isNewMember) {
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// Ignore banned and kicked (leave) people
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if ("ban" === chunk.membership || "leave" === chunk.membership) {
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return;
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}
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// FIXME: why are we copying these fields around inside chunk?
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if ("presence" in chunk.content) {
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chunk.presence = chunk.content.presence;
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}
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if ("last_active_ago" in chunk.content) {
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chunk.last_active_ago = chunk.content.last_active_ago;
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$scope.now = new Date().getTime();
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chunk.last_updated = $scope.now;
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}
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if ("displayname" in chunk.content) {
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chunk.displayname = chunk.content.displayname;
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}
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if ("avatar_url" in chunk.content) {
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chunk.avatar_url = chunk.content.avatar_url;
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}
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$scope.members[target_user_id] = chunk;
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if (target_user_id in $rootScope.presence) {
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updatePresence($rootScope.presence[target_user_id]);
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}
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}
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else {
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// selectively update membership and presence else it will nuke the picture and displayname too :/
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// Remove banned and kicked (leave) people
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if ("ban" === chunk.membership || "leave" === chunk.membership) {
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delete $scope.members[target_user_id];
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return;
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}
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var member = $scope.members[target_user_id];
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member.membership = chunk.content.membership;
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if ("presence" in chunk.content) {
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member.presence = chunk.content.presence;
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}
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if ("last_active_ago" in chunk.content) {
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member.last_active_ago = chunk.content.last_active_ago;
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$scope.now = new Date().getTime();
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member.last_updated = $scope.now;
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}
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}
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};
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var updateMemberListPresenceAge = function() {
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$scope.now = new Date().getTime();
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// TODO: don't bother polling every 5s if we know none of our counters are younger than 1 minute
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$timeout(updateMemberListPresenceAge, 5 * 1000);
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};
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var updatePresence = function(chunk) {
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if (!(chunk.content.user_id in $scope.members)) {
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console.log("updatePresence: Unknown member for chunk " + JSON.stringify(chunk));
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return;
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}
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var member = $scope.members[chunk.content.user_id];
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// XXX: why not just pass the chunk straight through?
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if ("presence" in chunk.content) {
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member.presence = chunk.content.presence;
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}
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if ("last_active_ago" in chunk.content) {
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member.last_active_ago = chunk.content.last_active_ago;
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$scope.now = new Date().getTime();
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member.last_updated = $scope.now;
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}
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// this may also contain a new display name or avatar url, so check.
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if ("displayname" in chunk.content) {
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member.displayname = chunk.content.displayname;
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}
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if ("avatar_url" in chunk.content) {
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member.avatar_url = chunk.content.avatar_url;
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}
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};
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var updateUserPowerLevel = function(user_id) {
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var member = $scope.members[user_id];
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if (member) {
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member.powerLevel = matrixService.getUserPowerLevel($scope.room_id, user_id);
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normaliseMembersPowerLevels();
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}
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};
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// Normalise users power levels so that the user with the higher power level
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// will have a bar covering 100% of the width of his avatar
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var normaliseMembersPowerLevels = function() {
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// Find the max power level
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var maxPowerLevel = 0;
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for (var i in $scope.members) {
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var member = $scope.members[i];
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if (member.powerLevel) {
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maxPowerLevel = Math.max(maxPowerLevel, member.powerLevel);
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}
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}
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// Normalized them on a 0..100% scale to be use in css width
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if (maxPowerLevel) {
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for (var i in $scope.members) {
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var member = $scope.members[i];
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member.powerLevelNorm = (member.powerLevel * 100) / maxPowerLevel;
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}
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}
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};
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$scope.send = function() {
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var input = $('#mainInput').val();
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if (undefined === input || input === "") {
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return;
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}
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scrollToBottom(true);
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// Store the command in the history
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history.push(input);
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var promise;
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var cmd;
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var args;
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var echo = false;
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// Check for IRC style commands first
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// trim any trailing whitespace, as it can confuse the parser for IRC-style commands
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input = input.replace(/\s+$/, "");
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if (input[0] === "/" && input[1] !== "/") {
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var bits = input.match(/^(\S+?)( +(.*))?$/);
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cmd = bits[1];
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args = bits[3];
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console.log("cmd: " + cmd + ", args: " + args);
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switch (cmd) {
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case "/me":
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promise = matrixService.sendEmoteMessage($scope.room_id, args);
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echo = true;
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break;
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case "/nick":
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// Change user display name
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if (args) {
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promise = matrixService.setDisplayName(args);
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}
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else {
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$scope.feedback = "Usage: /nick <display_name>";
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}
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break;
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case "/join":
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// Join a room
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if (args) {
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var matches = args.match(/^(\S+)$/);
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if (matches) {
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var room_alias = matches[1];
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if (room_alias.indexOf(':') == -1) {
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// FIXME: actually track the :domain style name of our homeserver
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// with or without port as is appropriate and append it at this point
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}
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var room_id = matrixService.getAliasToRoomIdMapping(room_alias);
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console.log("joining " + room_alias + " id=" + room_id);
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if ($rootScope.events.rooms[room_id]) {
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// don't send a join event for a room you're already in.
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$location.url("room/" + room_alias);
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}
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else {
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promise = matrixService.joinAlias(room_alias).then(
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function(response) {
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// TODO: factor out the common housekeeping whenever we try to join a room or alias
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matrixService.roomState(response.room_id).then(
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function(response) {
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eventHandlerService.handleEvents(response.data, false, true);
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},
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function(error) {
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$scope.feedback = "Failed to get room state for: " + response.room_id;
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}
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);
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$location.url("room/" + room_alias);
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},
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function(error) {
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$scope.feedback = "Can't join room: " + JSON.stringify(error.data);
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}
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);
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}
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}
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}
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else {
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$scope.feedback = "Usage: /join <room_alias>";
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}
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break;
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case "/kick":
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// Kick a user from the room with an optional reason
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if (args) {
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var matches = args.match(/^(\S+?)( +(.*))?$/);
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if (matches) {
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promise = matrixService.kick($scope.room_id, matches[1], matches[3]);
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}
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}
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|
|
|
if (!promise) {
|
|
$scope.feedback = "Usage: /kick <userId> [<reason>]";
|
|
}
|
|
break;
|
|
|
|
case "/ban":
|
|
// Ban a user from the room with an optional reason
|
|
if (args) {
|
|
var matches = args.match(/^(\S+?)( +(.*))?$/);
|
|
if (matches) {
|
|
promise = matrixService.ban($scope.room_id, matches[1], matches[3]);
|
|
}
|
|
}
|
|
|
|
if (!promise) {
|
|
$scope.feedback = "Usage: /ban <userId> [<reason>]";
|
|
}
|
|
break;
|
|
|
|
case "/unban":
|
|
// Unban a user from the room
|
|
if (args) {
|
|
var matches = args.match(/^(\S+)$/);
|
|
if (matches) {
|
|
// Reset the user membership to "leave" to unban him
|
|
promise = matrixService.unban($scope.room_id, matches[1]);
|
|
}
|
|
}
|
|
|
|
if (!promise) {
|
|
$scope.feedback = "Usage: /unban <userId>";
|
|
}
|
|
break;
|
|
|
|
case "/op":
|
|
// Define the power level of a user
|
|
if (args) {
|
|
var matches = args.match(/^(\S+?)( +(\d+))?$/);
|
|
var powerLevel = 50; // default power level for op
|
|
if (matches) {
|
|
var user_id = matches[1];
|
|
if (matches.length === 4 && undefined !== matches[3]) {
|
|
powerLevel = parseInt(matches[3]);
|
|
}
|
|
if (powerLevel !== NaN) {
|
|
promise = matrixService.setUserPowerLevel($scope.room_id, user_id, powerLevel);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!promise) {
|
|
$scope.feedback = "Usage: /op <userId> [<power level>]";
|
|
}
|
|
break;
|
|
|
|
case "/deop":
|
|
// Reset the power level of a user
|
|
if (args) {
|
|
var matches = args.match(/^(\S+)$/);
|
|
if (matches) {
|
|
promise = matrixService.setUserPowerLevel($scope.room_id, args, undefined);
|
|
}
|
|
}
|
|
|
|
if (!promise) {
|
|
$scope.feedback = "Usage: /deop <userId>";
|
|
}
|
|
break;
|
|
|
|
default:
|
|
$scope.feedback = ("Unrecognised IRC-style command: " + cmd);
|
|
break;
|
|
}
|
|
}
|
|
|
|
// By default send this as a message unless it's an IRC-style command
|
|
if (!promise && !cmd) {
|
|
// Make the request
|
|
promise = matrixService.sendTextMessage($scope.room_id, input);
|
|
echo = true;
|
|
}
|
|
|
|
if (echo) {
|
|
// Echo the message to the room
|
|
// To do so, create a minimalist fake text message event and add it to the in-memory list of room messages
|
|
var echoMessage = {
|
|
content: {
|
|
body: (cmd === "/me" ? args : input),
|
|
hsob_ts: new Date().getTime(), // fake a timestamp
|
|
msgtype: (cmd === "/me" ? "m.emote" : "m.text"),
|
|
},
|
|
room_id: $scope.room_id,
|
|
type: "m.room.message",
|
|
user_id: $scope.state.user_id,
|
|
echo_msg_state: "messagePending" // Add custom field to indicate the state of this fake message to HTML
|
|
};
|
|
|
|
$('#mainInput').val('');
|
|
$rootScope.events.rooms[$scope.room_id].messages.push(echoMessage);
|
|
scrollToBottom();
|
|
}
|
|
|
|
if (promise) {
|
|
// Reset previous feedback
|
|
$scope.feedback = "";
|
|
|
|
promise.then(
|
|
function(response) {
|
|
console.log("Request successfully sent");
|
|
|
|
if (echo) {
|
|
// Mark this fake message event with its allocated event_id
|
|
// When the true message event will come from the events stream (in handleMessage),
|
|
// we will be able to replace the fake one by the true one
|
|
echoMessage.event_id = response.data.event_id;
|
|
}
|
|
else {
|
|
$('#mainInput').val('');
|
|
}
|
|
},
|
|
function(error) {
|
|
$scope.feedback = "Request failed: " + error.data.error;
|
|
|
|
if (echoMessage) {
|
|
// Mark the message as unsent for the rest of the page life
|
|
echoMessage.content.hsob_ts = "Unsent";
|
|
echoMessage.echo_msg_state = "messageUnSent";
|
|
}
|
|
});
|
|
}
|
|
};
|
|
|
|
$scope.onInit = function() {
|
|
console.log("onInit");
|
|
|
|
// Does the room ID provided in the URL?
|
|
var room_id_or_alias;
|
|
if ($routeParams.room_id_or_alias) {
|
|
room_id_or_alias = decodeURIComponent($routeParams.room_id_or_alias);
|
|
}
|
|
|
|
if (room_id_or_alias && '!' === room_id_or_alias[0]) {
|
|
// Yes. We can go on right now
|
|
$scope.room_id = room_id_or_alias;
|
|
$scope.room_alias = matrixService.getRoomIdToAliasMapping($scope.room_id);
|
|
onInit2();
|
|
}
|
|
else {
|
|
// No. The URL contains the room alias. Get this alias.
|
|
if (room_id_or_alias) {
|
|
// The room alias was passed urlencoded, use it as is
|
|
$scope.room_alias = room_id_or_alias;
|
|
}
|
|
else {
|
|
// Else get the room alias by hand from the URL
|
|
// ie: extract #public:localhost:8080 from http://127.0.0.1:8000/#/room/#public:localhost:8080
|
|
if (3 === location.hash.split("#").length) {
|
|
$scope.room_alias = "#" + location.hash.split("#")[2];
|
|
}
|
|
else {
|
|
// In case of issue, go to the default page
|
|
console.log("Error: cannot extract room alias");
|
|
$location.url("/");
|
|
return;
|
|
}
|
|
}
|
|
|
|
// Need a room ID required in Matrix API requests
|
|
console.log("Resolving alias: " + $scope.room_alias);
|
|
matrixService.resolveRoomAlias($scope.room_alias).then(function(response) {
|
|
$scope.room_id = response.data.room_id;
|
|
console.log(" -> Room ID: " + $scope.room_id);
|
|
|
|
// Now, we can go on
|
|
onInit2();
|
|
},
|
|
function () {
|
|
// In case of issue, go to the default page
|
|
console.log("Error: cannot resolve room alias");
|
|
$location.url("/");
|
|
});
|
|
}
|
|
};
|
|
|
|
var onInit2 = function() {
|
|
console.log("onInit2");
|
|
|
|
// Scroll down as soon as possible so that we point to the last message
|
|
// if it already exists in memory
|
|
scrollToBottom(true);
|
|
|
|
// Make sure the initialSync has been before going further
|
|
eventHandlerService.waitForInitialSyncCompletion().then(
|
|
function() {
|
|
|
|
var needsToJoin = true;
|
|
|
|
// The room members is available in the data fetched by initialSync
|
|
if ($rootScope.events.rooms[$scope.room_id]) {
|
|
|
|
// There is no need to do a 1st pagination (initialSync provided enough to fill a page)
|
|
if ($rootScope.events.rooms[$scope.room_id].messages.length) {
|
|
$scope.state.first_pagination = false;
|
|
}
|
|
else {
|
|
// except if we just joined a room, we won't have this history from initial sync, so we should try to paginate it anyway
|
|
$scope.state.first_pagination = true;
|
|
}
|
|
|
|
var members = $rootScope.events.rooms[$scope.room_id].members;
|
|
|
|
// Update the member list
|
|
for (var i in members) {
|
|
var member = members[i];
|
|
updateMemberList(member);
|
|
}
|
|
|
|
// Check if the user has already join the room
|
|
if ($scope.state.user_id in members) {
|
|
if ("join" === members[$scope.state.user_id].membership) {
|
|
needsToJoin = false;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Do we to join the room before starting?
|
|
if (needsToJoin) {
|
|
$scope.state.waiting_for_joined_event = true;
|
|
matrixService.join($scope.room_id).then(
|
|
function() {
|
|
// TODO: factor out the common housekeeping whenever we try to join a room or alias
|
|
matrixService.roomState($scope.room_id).then(
|
|
function(response) {
|
|
eventHandlerService.handleEvents(response.data, false, true);
|
|
},
|
|
function(error) {
|
|
console.error("Failed to get room state for: " + $scope.room_id);
|
|
}
|
|
);
|
|
|
|
// onInit3 will be called once the joined m.room.member event is received from the events stream
|
|
// This avoids to get the joined information twice in parallel:
|
|
// - one from the events stream
|
|
// - one from the pagination because the pagination window covers this event ts
|
|
console.log("Joined room "+$scope.room_id);
|
|
},
|
|
function(reason) {
|
|
console.log("Can't join room: " + JSON.stringify(reason));
|
|
// FIXME: what if it wasn't a perms problem?
|
|
$scope.state.permission_denied = "You do not have permission to join this room";
|
|
});
|
|
}
|
|
else {
|
|
onInit3();
|
|
}
|
|
}
|
|
);
|
|
};
|
|
|
|
var onInit3 = function() {
|
|
console.log("onInit3");
|
|
|
|
// Make recents highlight the current room
|
|
$scope.recentsSelectedRoomID = $scope.room_id;
|
|
|
|
// Init the history for this room
|
|
history.init();
|
|
|
|
// Get the up-to-date the current member list
|
|
matrixService.getMemberList($scope.room_id).then(
|
|
function(response) {
|
|
for (var i = 0; i < response.data.chunk.length; i++) {
|
|
var chunk = response.data.chunk[i];
|
|
updateMemberList(chunk);
|
|
|
|
// Add his power level
|
|
updateUserPowerLevel(chunk.user_id);
|
|
}
|
|
|
|
// Arm list timing update timer
|
|
updateMemberListPresenceAge();
|
|
|
|
// Allow pagination
|
|
$scope.state.can_paginate = true;
|
|
|
|
// Do a first pagination only if it is required
|
|
// FIXME: Should be no more require when initialSync/{room_id} will be available
|
|
if ($scope.state.first_pagination) {
|
|
paginate(MESSAGES_PER_PAGINATION);
|
|
}
|
|
else {
|
|
// There are already messages, go to the last message
|
|
scrollToBottom(true);
|
|
}
|
|
},
|
|
function(error) {
|
|
$scope.feedback = "Failed get member list: " + error.data.error;
|
|
}
|
|
);
|
|
};
|
|
|
|
$scope.inviteUser = function() {
|
|
|
|
matrixService.invite($scope.room_id, $scope.userIDToInvite).then(
|
|
function() {
|
|
console.log("Invited.");
|
|
$scope.feedback = "Invite successfully sent to " + $scope.userIDToInvite;
|
|
$scope.userIDToInvite = "";
|
|
},
|
|
function(reason) {
|
|
$scope.feedback = "Failure: " + reason;
|
|
});
|
|
};
|
|
|
|
$scope.leaveRoom = function() {
|
|
|
|
matrixService.leave($scope.room_id).then(
|
|
function(response) {
|
|
console.log("Left room " + $scope.room_id);
|
|
$location.url("home");
|
|
},
|
|
function(error) {
|
|
$scope.feedback = "Failed to leave room: " + error.data.error;
|
|
});
|
|
};
|
|
|
|
$scope.sendImage = function(url, body) {
|
|
scrollToBottom(true);
|
|
|
|
matrixService.sendImageMessage($scope.room_id, url, body).then(
|
|
function() {
|
|
console.log("Image sent");
|
|
},
|
|
function(error) {
|
|
$scope.feedback = "Failed to send image: " + error.data.error;
|
|
});
|
|
};
|
|
|
|
$scope.imageFileToSend;
|
|
$scope.$watch("imageFileToSend", function(newValue, oldValue) {
|
|
if ($scope.imageFileToSend) {
|
|
// Upload this image with its thumbnail to Internet
|
|
mFileUpload.uploadImageAndThumbnail($scope.imageFileToSend, THUMBNAIL_SIZE).then(
|
|
function(imageMessage) {
|
|
// imageMessage is complete message structure, send it as is
|
|
matrixService.sendMessage($scope.room_id, undefined, imageMessage).then(
|
|
function() {
|
|
console.log("Image message sent");
|
|
},
|
|
function(error) {
|
|
$scope.feedback = "Failed to send image message: " + error.data.error;
|
|
});
|
|
},
|
|
function(error) {
|
|
$scope.feedback = "Can't upload image";
|
|
}
|
|
);
|
|
}
|
|
});
|
|
|
|
$scope.loadMoreHistory = function() {
|
|
paginate(MESSAGES_PER_PAGINATION);
|
|
};
|
|
|
|
$scope.startVoiceCall = function() {
|
|
var call = new MatrixCall($scope.room_id);
|
|
call.onError = $rootScope.onCallError;
|
|
call.onHangup = $rootScope.onCallHangup;
|
|
// remote video element is used for playing audio in voice calls
|
|
call.remoteVideoElement = angular.element('#remoteVideo')[0];
|
|
call.placeVoiceCall();
|
|
$rootScope.currentCall = call;
|
|
};
|
|
|
|
$scope.startVideoCall = function() {
|
|
var call = new MatrixCall($scope.room_id);
|
|
call.onError = $rootScope.onCallError;
|
|
call.onHangup = $rootScope.onCallHangup;
|
|
call.localVideoElement = angular.element('#localVideo')[0];
|
|
call.remoteVideoElement = angular.element('#remoteVideo')[0];
|
|
call.placeVideoCall();
|
|
$rootScope.currentCall = call;
|
|
};
|
|
|
|
// Manage history of typed messages
|
|
// History is saved in sessionStoratge so that it survives when the user
|
|
// navigates through the rooms and when it refreshes the page
|
|
var history = {
|
|
// The list of typed messages. Index 0 is the more recents
|
|
data: [],
|
|
|
|
// The position in the history currently displayed
|
|
position: -1,
|
|
|
|
// The message the user has started to type before going into the history
|
|
typingMessage: undefined,
|
|
|
|
// Init/load data for the current room
|
|
init: function() {
|
|
var data = sessionStorage.getItem("history_" + $scope.room_id);
|
|
if (data) {
|
|
this.data = JSON.parse(data);
|
|
}
|
|
},
|
|
|
|
// Store a message in the history
|
|
push: function(message) {
|
|
this.data.unshift(message);
|
|
|
|
// Update the session storage
|
|
sessionStorage.setItem("history_" + $scope.room_id, JSON.stringify(this.data));
|
|
|
|
// Reset history position
|
|
this.position = -1;
|
|
this.typingMessage = undefined;
|
|
},
|
|
|
|
// Move in the history
|
|
go: function(offset) {
|
|
|
|
if (-1 === this.position) {
|
|
// User starts to go to into the history, save the current line
|
|
this.typingMessage = $('#mainInput').val();
|
|
}
|
|
else {
|
|
// If the user modified this line in history, keep the change
|
|
this.data[this.position] = $('#mainInput').val();
|
|
}
|
|
|
|
// Bounds the new position to valid data
|
|
var newPosition = this.position + offset;
|
|
newPosition = Math.max(-1, newPosition);
|
|
newPosition = Math.min(newPosition, this.data.length - 1);
|
|
this.position = newPosition;
|
|
|
|
if (-1 !== this.position) {
|
|
// Show the message from the history
|
|
$('#mainInput').val(this.data[this.position]);
|
|
}
|
|
else if (undefined !== this.typingMessage) {
|
|
// Go back to the message the user started to type
|
|
$('#mainInput').val(this.typingMessage);
|
|
}
|
|
}
|
|
};
|
|
|
|
// Make history singleton methods available from HTML
|
|
$scope.history = {
|
|
goUp: function($event) {
|
|
if ($scope.room_id) {
|
|
history.go(1);
|
|
}
|
|
$event.preventDefault();
|
|
},
|
|
goDown: function($event) {
|
|
if ($scope.room_id) {
|
|
history.go(-1);
|
|
}
|
|
$event.preventDefault();
|
|
}
|
|
};
|
|
|
|
}]);
|