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![Richard van der Hoff](/assets/img/avatar_default.png)
First of all, fix the logic which looks for identical input state groups so that we actually use them. This turned out to be most easily done by factoring the relevant code out to a separate function so that we could do an early return. Secondly, avoid building the whole `conflicted_state` dict (which was only ever used as a boolean flag). Thirdly, replace the construction of the `state` dict (which mapped from keys to events that set them), with an optimistic construction of the resolution result assuming there will be no conflicts. This should be no slower than building the old `state` dict, and: - in the conflicted case, we'll short-cut it, saving part of the work - in the unconflicted case, it saves rebuilding the resolution from the `state` dict. Finally, do a couple of s/values/itervalues/.
867 lines
30 KiB
Python
867 lines
30 KiB
Python
# -*- coding: utf-8 -*-
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# Copyright 2014-2016 OpenMarket Ltd
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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import hashlib
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import logging
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from collections import namedtuple
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from six import iteritems, iterkeys, itervalues
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from frozendict import frozendict
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from twisted.internet import defer
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from synapse import event_auth
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from synapse.api.constants import EventTypes
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from synapse.api.errors import AuthError
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from synapse.events.snapshot import EventContext
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from synapse.util.async import Linearizer
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from synapse.util.caches import CACHE_SIZE_FACTOR
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from synapse.util.caches.expiringcache import ExpiringCache
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from synapse.util.logutils import log_function
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from synapse.util.metrics import Measure
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logger = logging.getLogger(__name__)
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KeyStateTuple = namedtuple("KeyStateTuple", ("context", "type", "state_key"))
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SIZE_OF_CACHE = int(100000 * CACHE_SIZE_FACTOR)
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EVICTION_TIMEOUT_SECONDS = 60 * 60
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_NEXT_STATE_ID = 1
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POWER_KEY = (EventTypes.PowerLevels, "")
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def _gen_state_id():
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global _NEXT_STATE_ID
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s = "X%d" % (_NEXT_STATE_ID,)
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_NEXT_STATE_ID += 1
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return s
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class _StateCacheEntry(object):
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__slots__ = ["state", "state_group", "state_id", "prev_group", "delta_ids"]
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def __init__(self, state, state_group, prev_group=None, delta_ids=None):
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# dict[(str, str), str] map from (type, state_key) to event_id
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self.state = frozendict(state)
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# the ID of a state group if one and only one is involved.
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# otherwise, None otherwise?
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self.state_group = state_group
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self.prev_group = prev_group
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self.delta_ids = frozendict(delta_ids) if delta_ids is not None else None
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# The `state_id` is a unique ID we generate that can be used as ID for
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# this collection of state. Usually this would be the same as the
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# state group, but on worker instances we can't generate a new state
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# group each time we resolve state, so we generate a separate one that
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# isn't persisted and is used solely for caches.
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# `state_id` is either a state_group (and so an int) or a string. This
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# ensures we don't accidentally persist a state_id as a stateg_group
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if state_group:
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self.state_id = state_group
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else:
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self.state_id = _gen_state_id()
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def __len__(self):
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return len(self.state)
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class StateHandler(object):
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"""Fetches bits of state from the stores, and does state resolution
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where necessary
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"""
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def __init__(self, hs):
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self.clock = hs.get_clock()
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self.store = hs.get_datastore()
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self.hs = hs
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self._state_resolution_handler = hs.get_state_resolution_handler()
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def start_caching(self):
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# TODO: remove this shim
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self._state_resolution_handler.start_caching()
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@defer.inlineCallbacks
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def get_current_state(self, room_id, event_type=None, state_key="",
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latest_event_ids=None):
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""" Retrieves the current state for the room. This is done by
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calling `get_latest_events_in_room` to get the leading edges of the
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event graph and then resolving any of the state conflicts.
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This is equivalent to getting the state of an event that were to send
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next before receiving any new events.
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If `event_type` is specified, then the method returns only the one
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event (or None) with that `event_type` and `state_key`.
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Returns:
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map from (type, state_key) to event
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"""
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if not latest_event_ids:
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latest_event_ids = yield self.store.get_latest_event_ids_in_room(room_id)
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logger.debug("calling resolve_state_groups from get_current_state")
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ret = yield self.resolve_state_groups_for_events(room_id, latest_event_ids)
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state = ret.state
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if event_type:
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event_id = state.get((event_type, state_key))
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event = None
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if event_id:
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event = yield self.store.get_event(event_id, allow_none=True)
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defer.returnValue(event)
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return
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state_map = yield self.store.get_events(list(state.values()),
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get_prev_content=False)
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state = {
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key: state_map[e_id] for key, e_id in iteritems(state) if e_id in state_map
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}
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defer.returnValue(state)
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@defer.inlineCallbacks
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def get_current_state_ids(self, room_id, latest_event_ids=None):
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"""Get the current state, or the state at a set of events, for a room
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Args:
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room_id (str):
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latest_event_ids (iterable[str]|None): if given, the forward
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extremities to resolve. If None, we look them up from the
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database (via a cache)
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Returns:
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Deferred[dict[(str, str), str)]]: the state dict, mapping from
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(event_type, state_key) -> event_id
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"""
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if not latest_event_ids:
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latest_event_ids = yield self.store.get_latest_event_ids_in_room(room_id)
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logger.debug("calling resolve_state_groups from get_current_state_ids")
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ret = yield self.resolve_state_groups_for_events(room_id, latest_event_ids)
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state = ret.state
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defer.returnValue(state)
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@defer.inlineCallbacks
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def get_current_user_in_room(self, room_id, latest_event_ids=None):
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if not latest_event_ids:
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latest_event_ids = yield self.store.get_latest_event_ids_in_room(room_id)
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logger.debug("calling resolve_state_groups from get_current_user_in_room")
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entry = yield self.resolve_state_groups_for_events(room_id, latest_event_ids)
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joined_users = yield self.store.get_joined_users_from_state(room_id, entry)
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defer.returnValue(joined_users)
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@defer.inlineCallbacks
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def get_current_hosts_in_room(self, room_id, latest_event_ids=None):
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if not latest_event_ids:
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latest_event_ids = yield self.store.get_latest_event_ids_in_room(room_id)
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logger.debug("calling resolve_state_groups from get_current_hosts_in_room")
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entry = yield self.resolve_state_groups_for_events(room_id, latest_event_ids)
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joined_hosts = yield self.store.get_joined_hosts(room_id, entry)
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defer.returnValue(joined_hosts)
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@defer.inlineCallbacks
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def compute_event_context(self, event, old_state=None):
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"""Build an EventContext structure for the event.
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This works out what the current state should be for the event, and
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generates a new state group if necessary.
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Args:
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event (synapse.events.EventBase):
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old_state (dict|None): The state at the event if it can't be
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calculated from existing events. This is normally only specified
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when receiving an event from federation where we don't have the
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prev events for, e.g. when backfilling.
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Returns:
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synapse.events.snapshot.EventContext:
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"""
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if event.internal_metadata.is_outlier():
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# If this is an outlier, then we know it shouldn't have any current
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# state. Certainly store.get_current_state won't return any, and
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# persisting the event won't store the state group.
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if old_state:
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prev_state_ids = {
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(s.type, s.state_key): s.event_id for s in old_state
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}
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if event.is_state():
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current_state_ids = dict(prev_state_ids)
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key = (event.type, event.state_key)
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current_state_ids[key] = event.event_id
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else:
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current_state_ids = prev_state_ids
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else:
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current_state_ids = {}
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prev_state_ids = {}
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# We don't store state for outliers, so we don't generate a state
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# group for it.
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context = EventContext.with_state(
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state_group=None,
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current_state_ids=current_state_ids,
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prev_state_ids=prev_state_ids,
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)
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defer.returnValue(context)
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if old_state:
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# We already have the state, so we don't need to calculate it.
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# Let's just correctly fill out the context and create a
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# new state group for it.
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prev_state_ids = {
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(s.type, s.state_key): s.event_id for s in old_state
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}
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if event.is_state():
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key = (event.type, event.state_key)
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if key in prev_state_ids:
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replaces = prev_state_ids[key]
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if replaces != event.event_id: # Paranoia check
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event.unsigned["replaces_state"] = replaces
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current_state_ids = dict(prev_state_ids)
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current_state_ids[key] = event.event_id
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else:
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current_state_ids = prev_state_ids
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state_group = yield self.store.store_state_group(
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event.event_id,
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event.room_id,
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prev_group=None,
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delta_ids=None,
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current_state_ids=current_state_ids,
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)
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context = EventContext.with_state(
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state_group=state_group,
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current_state_ids=current_state_ids,
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prev_state_ids=prev_state_ids,
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)
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defer.returnValue(context)
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logger.debug("calling resolve_state_groups from compute_event_context")
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entry = yield self.resolve_state_groups_for_events(
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event.room_id, [e for e, _ in event.prev_events],
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)
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prev_state_ids = entry.state
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prev_group = None
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delta_ids = None
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if event.is_state():
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# If this is a state event then we need to create a new state
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# group for the state after this event.
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key = (event.type, event.state_key)
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if key in prev_state_ids:
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replaces = prev_state_ids[key]
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event.unsigned["replaces_state"] = replaces
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current_state_ids = dict(prev_state_ids)
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current_state_ids[key] = event.event_id
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if entry.state_group:
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# If the state at the event has a state group assigned then
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# we can use that as the prev group
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prev_group = entry.state_group
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delta_ids = {
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key: event.event_id
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}
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elif entry.prev_group:
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# If the state at the event only has a prev group, then we can
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# use that as a prev group too.
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prev_group = entry.prev_group
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delta_ids = dict(entry.delta_ids)
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delta_ids[key] = event.event_id
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state_group = yield self.store.store_state_group(
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event.event_id,
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event.room_id,
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prev_group=prev_group,
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delta_ids=delta_ids,
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current_state_ids=current_state_ids,
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)
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else:
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current_state_ids = prev_state_ids
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prev_group = entry.prev_group
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delta_ids = entry.delta_ids
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if entry.state_group is None:
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entry.state_group = yield self.store.store_state_group(
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event.event_id,
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event.room_id,
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prev_group=entry.prev_group,
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delta_ids=entry.delta_ids,
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current_state_ids=current_state_ids,
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)
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entry.state_id = entry.state_group
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state_group = entry.state_group
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context = EventContext.with_state(
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state_group=state_group,
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current_state_ids=current_state_ids,
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prev_state_ids=prev_state_ids,
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prev_group=prev_group,
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delta_ids=delta_ids,
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)
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defer.returnValue(context)
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@defer.inlineCallbacks
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def resolve_state_groups_for_events(self, room_id, event_ids):
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""" Given a list of event_ids this method fetches the state at each
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event, resolves conflicts between them and returns them.
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Args:
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room_id (str):
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event_ids (list[str]):
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Returns:
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Deferred[_StateCacheEntry]: resolved state
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"""
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logger.debug("resolve_state_groups event_ids %s", event_ids)
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# map from state group id to the state in that state group (where
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# 'state' is a map from state key to event id)
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# dict[int, dict[(str, str), str]]
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state_groups_ids = yield self.store.get_state_groups_ids(
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room_id, event_ids
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)
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if len(state_groups_ids) == 1:
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name, state_list = list(state_groups_ids.items()).pop()
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prev_group, delta_ids = yield self.store.get_state_group_delta(name)
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defer.returnValue(_StateCacheEntry(
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state=state_list,
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state_group=name,
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prev_group=prev_group,
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delta_ids=delta_ids,
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))
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result = yield self._state_resolution_handler.resolve_state_groups(
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room_id, state_groups_ids, None, self._state_map_factory,
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)
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defer.returnValue(result)
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def _state_map_factory(self, ev_ids):
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return self.store.get_events(
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ev_ids, get_prev_content=False, check_redacted=False,
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)
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def resolve_events(self, state_sets, event):
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logger.info(
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"Resolving state for %s with %d groups", event.room_id, len(state_sets)
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)
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state_set_ids = [{
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(ev.type, ev.state_key): ev.event_id
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for ev in st
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} for st in state_sets]
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state_map = {
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ev.event_id: ev
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for st in state_sets
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for ev in st
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}
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with Measure(self.clock, "state._resolve_events"):
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new_state = resolve_events_with_state_map(state_set_ids, state_map)
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new_state = {
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key: state_map[ev_id] for key, ev_id in iteritems(new_state)
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}
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return new_state
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class StateResolutionHandler(object):
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"""Responsible for doing state conflict resolution.
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Note that the storage layer depends on this handler, so all functions must
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be storage-independent.
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"""
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def __init__(self, hs):
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self.clock = hs.get_clock()
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# dict of set of event_ids -> _StateCacheEntry.
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self._state_cache = None
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self.resolve_linearizer = Linearizer(name="state_resolve_lock")
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def start_caching(self):
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logger.debug("start_caching")
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self._state_cache = ExpiringCache(
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cache_name="state_cache",
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clock=self.clock,
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max_len=SIZE_OF_CACHE,
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expiry_ms=EVICTION_TIMEOUT_SECONDS * 1000,
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iterable=True,
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reset_expiry_on_get=True,
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)
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self._state_cache.start()
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@defer.inlineCallbacks
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@log_function
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def resolve_state_groups(
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self, room_id, state_groups_ids, event_map, state_map_factory,
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):
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"""Resolves conflicts between a set of state groups
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Always generates a new state group (unless we hit the cache), so should
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not be called for a single state group
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Args:
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room_id (str): room we are resolving for (used for logging)
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state_groups_ids (dict[int, dict[(str, str), str]]):
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map from state group id to the state in that state group
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(where 'state' is a map from state key to event id)
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event_map(dict[str,FrozenEvent]|None):
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a dict from event_id to event, for any events that we happen to
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have in flight (eg, those currently being persisted). This will be
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used as a starting point fof finding the state we need; any missing
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events will be requested via state_map_factory.
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If None, all events will be fetched via state_map_factory.
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Returns:
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Deferred[_StateCacheEntry]: resolved state
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"""
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logger.debug(
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"resolve_state_groups state_groups %s",
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state_groups_ids.keys()
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)
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group_names = frozenset(state_groups_ids.keys())
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with (yield self.resolve_linearizer.queue(group_names)):
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if self._state_cache is not None:
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cache = self._state_cache.get(group_names, None)
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if cache:
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defer.returnValue(cache)
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logger.info(
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"Resolving state for %s with %d groups", room_id, len(state_groups_ids)
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)
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# start by assuming we won't have any conflicted state, and build up the new
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# state map by iterating through the state groups. If we discover a conflict,
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# we give up and instead use `resolve_events_with_factory`.
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#
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# XXX: is this actually worthwhile, or should we just let
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# resolve_events_with_factory do it?
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new_state = {}
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conflicted_state = False
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for st in itervalues(state_groups_ids):
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for key, e_id in iteritems(st):
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if key in new_state:
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conflicted_state = True
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break
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new_state[key] = e_id
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if conflicted_state:
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break
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if conflicted_state:
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logger.info("Resolving conflicted state for %r", room_id)
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with Measure(self.clock, "state._resolve_events"):
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new_state = yield resolve_events_with_factory(
|
|
list(itervalues(state_groups_ids)),
|
|
event_map=event_map,
|
|
state_map_factory=state_map_factory,
|
|
)
|
|
|
|
# if the new state matches any of the input state groups, we can
|
|
# use that state group again. Otherwise we will generate a state_id
|
|
# which will be used as a cache key for future resolutions, but
|
|
# not get persisted.
|
|
|
|
with Measure(self.clock, "state.create_group_ids"):
|
|
cache = _make_state_cache_entry(new_state, state_groups_ids)
|
|
|
|
if self._state_cache is not None:
|
|
self._state_cache[group_names] = cache
|
|
|
|
defer.returnValue(cache)
|
|
|
|
|
|
def _make_state_cache_entry(
|
|
new_state,
|
|
state_groups_ids,
|
|
):
|
|
"""Given a resolved state, and a set of input state groups, pick one to base
|
|
a new state group on (if any), and return an appropriately-constructed
|
|
_StateCacheEntry.
|
|
|
|
Args:
|
|
new_state (dict[(str, str), str]): resolved state map (mapping from
|
|
(type, state_key) to event_id)
|
|
|
|
state_groups_ids (dict[int, dict[(str, str), str]]):
|
|
map from state group id to the state in that state group
|
|
(where 'state' is a map from state key to event id)
|
|
|
|
Returns:
|
|
_StateCacheEntry
|
|
"""
|
|
# if the new state matches any of the input state groups, we can
|
|
# use that state group again. Otherwise we will generate a state_id
|
|
# which will be used as a cache key for future resolutions, but
|
|
# not get persisted.
|
|
|
|
# first look for exact matches
|
|
new_state_event_ids = set(itervalues(new_state))
|
|
for sg, state in iteritems(state_groups_ids):
|
|
if len(new_state_event_ids) != len(state):
|
|
continue
|
|
|
|
old_state_event_ids = set(itervalues(state))
|
|
if new_state_event_ids == old_state_event_ids:
|
|
# got an exact match.
|
|
return _StateCacheEntry(
|
|
state=new_state,
|
|
state_group=sg,
|
|
)
|
|
|
|
# TODO: We want to create a state group for this set of events, to
|
|
# increase cache hits, but we need to make sure that it doesn't
|
|
# end up as a prev_group without being added to the database
|
|
|
|
# failing that, look for the closest match.
|
|
prev_group = None
|
|
delta_ids = None
|
|
|
|
for old_group, old_state in iteritems(state_groups_ids):
|
|
n_delta_ids = {
|
|
k: v
|
|
for k, v in iteritems(new_state)
|
|
if old_state.get(k) != v
|
|
}
|
|
if not delta_ids or len(n_delta_ids) < len(delta_ids):
|
|
prev_group = old_group
|
|
delta_ids = n_delta_ids
|
|
|
|
return _StateCacheEntry(
|
|
state=new_state,
|
|
state_group=None,
|
|
prev_group=prev_group,
|
|
delta_ids=delta_ids,
|
|
)
|
|
|
|
|
|
def _ordered_events(events):
|
|
def key_func(e):
|
|
return -int(e.depth), hashlib.sha1(e.event_id.encode()).hexdigest()
|
|
|
|
return sorted(events, key=key_func)
|
|
|
|
|
|
def resolve_events_with_state_map(state_sets, state_map):
|
|
"""
|
|
Args:
|
|
state_sets(list): List of dicts of (type, state_key) -> event_id,
|
|
which are the different state groups to resolve.
|
|
state_map(dict): a dict from event_id to event, for all events in
|
|
state_sets.
|
|
|
|
Returns
|
|
dict[(str, str), str]:
|
|
a map from (type, state_key) to event_id.
|
|
"""
|
|
if len(state_sets) == 1:
|
|
return state_sets[0]
|
|
|
|
unconflicted_state, conflicted_state = _seperate(
|
|
state_sets,
|
|
)
|
|
|
|
auth_events = _create_auth_events_from_maps(
|
|
unconflicted_state, conflicted_state, state_map
|
|
)
|
|
|
|
return _resolve_with_state(
|
|
unconflicted_state, conflicted_state, auth_events, state_map
|
|
)
|
|
|
|
|
|
def _seperate(state_sets):
|
|
"""Takes the state_sets and figures out which keys are conflicted and
|
|
which aren't. i.e., which have multiple different event_ids associated
|
|
with them in different state sets.
|
|
|
|
Args:
|
|
state_sets(iterable[dict[(str, str), str]]):
|
|
List of dicts of (type, state_key) -> event_id, which are the
|
|
different state groups to resolve.
|
|
|
|
Returns:
|
|
(dict[(str, str), str], dict[(str, str), set[str]]):
|
|
A tuple of (unconflicted_state, conflicted_state), where:
|
|
|
|
unconflicted_state is a dict mapping (type, state_key)->event_id
|
|
for unconflicted state keys.
|
|
|
|
conflicted_state is a dict mapping (type, state_key) to a set of
|
|
event ids for conflicted state keys.
|
|
"""
|
|
state_set_iterator = iter(state_sets)
|
|
unconflicted_state = dict(next(state_set_iterator))
|
|
conflicted_state = {}
|
|
|
|
for state_set in state_set_iterator:
|
|
for key, value in iteritems(state_set):
|
|
# Check if there is an unconflicted entry for the state key.
|
|
unconflicted_value = unconflicted_state.get(key)
|
|
if unconflicted_value is None:
|
|
# There isn't an unconflicted entry so check if there is a
|
|
# conflicted entry.
|
|
ls = conflicted_state.get(key)
|
|
if ls is None:
|
|
# There wasn't a conflicted entry so haven't seen this key before.
|
|
# Therefore it isn't conflicted yet.
|
|
unconflicted_state[key] = value
|
|
else:
|
|
# This key is already conflicted, add our value to the conflict set.
|
|
ls.add(value)
|
|
elif unconflicted_value != value:
|
|
# If the unconflicted value is not the same as our value then we
|
|
# have a new conflict. So move the key from the unconflicted_state
|
|
# to the conflicted state.
|
|
conflicted_state[key] = {value, unconflicted_value}
|
|
unconflicted_state.pop(key, None)
|
|
|
|
return unconflicted_state, conflicted_state
|
|
|
|
|
|
@defer.inlineCallbacks
|
|
def resolve_events_with_factory(state_sets, event_map, state_map_factory):
|
|
"""
|
|
Args:
|
|
state_sets(list): List of dicts of (type, state_key) -> event_id,
|
|
which are the different state groups to resolve.
|
|
|
|
event_map(dict[str,FrozenEvent]|None):
|
|
a dict from event_id to event, for any events that we happen to
|
|
have in flight (eg, those currently being persisted). This will be
|
|
used as a starting point fof finding the state we need; any missing
|
|
events will be requested via state_map_factory.
|
|
|
|
If None, all events will be fetched via state_map_factory.
|
|
|
|
state_map_factory(func): will be called
|
|
with a list of event_ids that are needed, and should return with
|
|
a Deferred of dict of event_id to event.
|
|
|
|
Returns
|
|
Deferred[dict[(str, str), str]]:
|
|
a map from (type, state_key) to event_id.
|
|
"""
|
|
if len(state_sets) == 1:
|
|
defer.returnValue(state_sets[0])
|
|
|
|
unconflicted_state, conflicted_state = _seperate(
|
|
state_sets,
|
|
)
|
|
|
|
needed_events = set(
|
|
event_id
|
|
for event_ids in itervalues(conflicted_state)
|
|
for event_id in event_ids
|
|
)
|
|
if event_map is not None:
|
|
needed_events -= set(iterkeys(event_map))
|
|
|
|
logger.info("Asking for %d conflicted events", len(needed_events))
|
|
|
|
# dict[str, FrozenEvent]: a map from state event id to event. Only includes
|
|
# the state events which are in conflict (and those in event_map)
|
|
state_map = yield state_map_factory(needed_events)
|
|
if event_map is not None:
|
|
state_map.update(event_map)
|
|
|
|
# get the ids of the auth events which allow us to authenticate the
|
|
# conflicted state, picking only from the unconflicting state.
|
|
#
|
|
# dict[(str, str), str]: a map from state key to event id
|
|
auth_events = _create_auth_events_from_maps(
|
|
unconflicted_state, conflicted_state, state_map
|
|
)
|
|
|
|
new_needed_events = set(itervalues(auth_events))
|
|
new_needed_events -= needed_events
|
|
if event_map is not None:
|
|
new_needed_events -= set(iterkeys(event_map))
|
|
|
|
logger.info("Asking for %d auth events", len(new_needed_events))
|
|
|
|
state_map_new = yield state_map_factory(new_needed_events)
|
|
state_map.update(state_map_new)
|
|
|
|
defer.returnValue(_resolve_with_state(
|
|
unconflicted_state, conflicted_state, auth_events, state_map
|
|
))
|
|
|
|
|
|
def _create_auth_events_from_maps(unconflicted_state, conflicted_state, state_map):
|
|
auth_events = {}
|
|
for event_ids in itervalues(conflicted_state):
|
|
for event_id in event_ids:
|
|
if event_id in state_map:
|
|
keys = event_auth.auth_types_for_event(state_map[event_id])
|
|
for key in keys:
|
|
if key not in auth_events:
|
|
event_id = unconflicted_state.get(key, None)
|
|
if event_id:
|
|
auth_events[key] = event_id
|
|
return auth_events
|
|
|
|
|
|
def _resolve_with_state(unconflicted_state_ids, conflicted_state_ids, auth_event_ids,
|
|
state_map):
|
|
conflicted_state = {}
|
|
for key, event_ids in iteritems(conflicted_state_ids):
|
|
events = [state_map[ev_id] for ev_id in event_ids if ev_id in state_map]
|
|
if len(events) > 1:
|
|
conflicted_state[key] = events
|
|
elif len(events) == 1:
|
|
unconflicted_state_ids[key] = events[0].event_id
|
|
|
|
auth_events = {
|
|
key: state_map[ev_id]
|
|
for key, ev_id in iteritems(auth_event_ids)
|
|
if ev_id in state_map
|
|
}
|
|
|
|
try:
|
|
resolved_state = _resolve_state_events(
|
|
conflicted_state, auth_events
|
|
)
|
|
except Exception:
|
|
logger.exception("Failed to resolve state")
|
|
raise
|
|
|
|
new_state = unconflicted_state_ids
|
|
for key, event in iteritems(resolved_state):
|
|
new_state[key] = event.event_id
|
|
|
|
return new_state
|
|
|
|
|
|
def _resolve_state_events(conflicted_state, auth_events):
|
|
""" This is where we actually decide which of the conflicted state to
|
|
use.
|
|
|
|
We resolve conflicts in the following order:
|
|
1. power levels
|
|
2. join rules
|
|
3. memberships
|
|
4. other events.
|
|
"""
|
|
resolved_state = {}
|
|
if POWER_KEY in conflicted_state:
|
|
events = conflicted_state[POWER_KEY]
|
|
logger.debug("Resolving conflicted power levels %r", events)
|
|
resolved_state[POWER_KEY] = _resolve_auth_events(
|
|
events, auth_events)
|
|
|
|
auth_events.update(resolved_state)
|
|
|
|
for key, events in iteritems(conflicted_state):
|
|
if key[0] == EventTypes.JoinRules:
|
|
logger.debug("Resolving conflicted join rules %r", events)
|
|
resolved_state[key] = _resolve_auth_events(
|
|
events,
|
|
auth_events
|
|
)
|
|
|
|
auth_events.update(resolved_state)
|
|
|
|
for key, events in iteritems(conflicted_state):
|
|
if key[0] == EventTypes.Member:
|
|
logger.debug("Resolving conflicted member lists %r", events)
|
|
resolved_state[key] = _resolve_auth_events(
|
|
events,
|
|
auth_events
|
|
)
|
|
|
|
auth_events.update(resolved_state)
|
|
|
|
for key, events in iteritems(conflicted_state):
|
|
if key not in resolved_state:
|
|
logger.debug("Resolving conflicted state %r:%r", key, events)
|
|
resolved_state[key] = _resolve_normal_events(
|
|
events, auth_events
|
|
)
|
|
|
|
return resolved_state
|
|
|
|
|
|
def _resolve_auth_events(events, auth_events):
|
|
reverse = [i for i in reversed(_ordered_events(events))]
|
|
|
|
auth_keys = set(
|
|
key
|
|
for event in events
|
|
for key in event_auth.auth_types_for_event(event)
|
|
)
|
|
|
|
new_auth_events = {}
|
|
for key in auth_keys:
|
|
auth_event = auth_events.get(key, None)
|
|
if auth_event:
|
|
new_auth_events[key] = auth_event
|
|
|
|
auth_events = new_auth_events
|
|
|
|
prev_event = reverse[0]
|
|
for event in reverse[1:]:
|
|
auth_events[(prev_event.type, prev_event.state_key)] = prev_event
|
|
try:
|
|
# The signatures have already been checked at this point
|
|
event_auth.check(event, auth_events, do_sig_check=False, do_size_check=False)
|
|
prev_event = event
|
|
except AuthError:
|
|
return prev_event
|
|
|
|
return event
|
|
|
|
|
|
def _resolve_normal_events(events, auth_events):
|
|
for event in _ordered_events(events):
|
|
try:
|
|
# The signatures have already been checked at this point
|
|
event_auth.check(event, auth_events, do_sig_check=False, do_size_check=False)
|
|
return event
|
|
except AuthError:
|
|
pass
|
|
|
|
# Use the last event (the one with the least depth) if they all fail
|
|
# the auth check.
|
|
return event
|