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![Brendan Abolivier](/assets/img/avatar_default.png)
* Fixup `ALTER TABLE` database queries Make the new columns nullable, because doing otherwise can wedge a server with a big database, as setting a default value rewrites the table. * Switch back to using the notifications count in the push badge Clients are likely to be confused if we send a push but the badge count is the unread messages one, and not the notifications one. * Changelog
62 lines
2.2 KiB
Python
62 lines
2.2 KiB
Python
# -*- coding: utf-8 -*-
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# Copyright 2015, 2016 OpenMarket Ltd
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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from synapse.push.presentable_names import calculate_room_name, name_from_member_event
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from synapse.storage import Storage
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async def get_badge_count(store, user_id):
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invites = await store.get_invited_rooms_for_local_user(user_id)
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joins = await store.get_rooms_for_user(user_id)
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my_receipts_by_room = await store.get_receipts_for_user(user_id, "m.read")
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badge = len(invites)
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for room_id in joins:
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if room_id in my_receipts_by_room:
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last_unread_event_id = my_receipts_by_room[room_id]
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notifs = await (
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store.get_unread_event_push_actions_by_room_for_user(
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room_id, user_id, last_unread_event_id
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)
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)
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# return one badge count per conversation, as count per
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# message is so noisy as to be almost useless
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badge += 1 if notifs["notify_count"] else 0
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return badge
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async def get_context_for_event(storage: Storage, state_handler, ev, user_id):
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ctx = {}
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room_state_ids = await storage.state.get_state_ids_for_event(ev.event_id)
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# we no longer bother setting room_alias, and make room_name the
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# human-readable name instead, be that m.room.name, an alias or
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# a list of people in the room
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name = await calculate_room_name(
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storage.main, room_state_ids, user_id, fallback_to_single_member=False
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)
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if name:
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ctx["name"] = name
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sender_state_event_id = room_state_ids[("m.room.member", ev.sender)]
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sender_state_event = await storage.main.get_event(sender_state_event_id)
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ctx["sender_display_name"] = name_from_member_event(sender_state_event)
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return ctx
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