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2043 lines
84 KiB
Python
2043 lines
84 KiB
Python
#
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# This file is licensed under the Affero General Public License (AGPL) version 3.
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#
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# Copyright 2020 Sorunome
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# Copyright 2014-2022 The Matrix.org Foundation C.I.C.
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# Copyright (C) 2023 New Vector, Ltd
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU Affero General Public License as
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# published by the Free Software Foundation, either version 3 of the
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# License, or (at your option) any later version.
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#
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# See the GNU Affero General Public License for more details:
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# <https://www.gnu.org/licenses/agpl-3.0.html>.
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#
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# Originally licensed under the Apache License, Version 2.0:
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# <http://www.apache.org/licenses/LICENSE-2.0>.
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#
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# [This file includes modifications made by New Vector Limited]
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#
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#
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"""Contains handlers for federation events."""
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import enum
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import itertools
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import logging
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from enum import Enum
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from http import HTTPStatus
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from typing import (
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TYPE_CHECKING,
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AbstractSet,
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Dict,
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Iterable,
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List,
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Optional,
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Set,
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Tuple,
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Union,
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)
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import attr
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from prometheus_client import Histogram
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from signedjson.key import decode_verify_key_bytes
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from signedjson.sign import verify_signed_json
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from unpaddedbase64 import decode_base64
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from synapse import event_auth
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from synapse.api.constants import MAX_DEPTH, EventContentFields, EventTypes, Membership
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from synapse.api.errors import (
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AuthError,
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CodeMessageException,
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Codes,
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FederationDeniedError,
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FederationError,
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FederationPullAttemptBackoffError,
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HttpResponseException,
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NotFoundError,
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PartialStateConflictError,
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RequestSendFailed,
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SynapseError,
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)
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from synapse.api.room_versions import KNOWN_ROOM_VERSIONS, RoomVersion
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from synapse.crypto.event_signing import compute_event_signature
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from synapse.event_auth import validate_event_for_room_version
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from synapse.events import EventBase
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from synapse.events.snapshot import EventContext, UnpersistedEventContextBase
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from synapse.events.validator import EventValidator
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from synapse.federation.federation_client import InvalidResponseError
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from synapse.handlers.pagination import PURGE_PAGINATION_LOCK_NAME
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from synapse.http.servlet import assert_params_in_dict
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from synapse.logging.context import nested_logging_context
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from synapse.logging.opentracing import SynapseTags, set_tag, tag_args, trace
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from synapse.metrics.background_process_metrics import run_as_background_process
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from synapse.module_api import NOT_SPAM
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from synapse.replication.http.federation import (
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ReplicationCleanRoomRestServlet,
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ReplicationStoreRoomOnOutlierMembershipRestServlet,
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)
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from synapse.storage.databases.main.events_worker import EventRedactBehaviour
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from synapse.types import JsonDict, StrCollection, get_domain_from_id
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from synapse.types.state import StateFilter
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from synapse.util.async_helpers import Linearizer
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from synapse.util.retryutils import NotRetryingDestination
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from synapse.visibility import filter_events_for_server
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if TYPE_CHECKING:
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from synapse.server import HomeServer
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logger = logging.getLogger(__name__)
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# Added to debug performance and track progress on optimizations
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backfill_processing_before_timer = Histogram(
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"synapse_federation_backfill_processing_before_time_seconds",
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"sec",
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[],
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buckets=(
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0.1,
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0.5,
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1.0,
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2.5,
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5.0,
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7.5,
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10.0,
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15.0,
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20.0,
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30.0,
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40.0,
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60.0,
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80.0,
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"+Inf",
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),
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)
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# TODO: We can refactor this away now that there is only one backfill point again
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class _BackfillPointType(Enum):
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# a regular backwards extremity (ie, an event which we don't yet have, but which
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# is referred to by other events in the DAG)
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BACKWARDS_EXTREMITY = enum.auto()
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@attr.s(slots=True, auto_attribs=True, frozen=True)
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class _BackfillPoint:
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"""A potential point we might backfill from"""
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event_id: str
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depth: int
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type: _BackfillPointType
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class FederationHandler:
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"""Handles general incoming federation requests
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Incoming events are *not* handled here, for which see FederationEventHandler.
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"""
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def __init__(self, hs: "HomeServer"):
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self.hs = hs
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self.clock = hs.get_clock()
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self.store = hs.get_datastores().main
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self._storage_controllers = hs.get_storage_controllers()
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self._state_storage_controller = self._storage_controllers.state
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self.federation_client = hs.get_federation_client()
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self.state_handler = hs.get_state_handler()
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self.server_name = hs.hostname
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self.keyring = hs.get_keyring()
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self.is_mine_id = hs.is_mine_id
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self.is_mine_server_name = hs.is_mine_server_name
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self._spam_checker_module_callbacks = hs.get_module_api_callbacks().spam_checker
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self.event_creation_handler = hs.get_event_creation_handler()
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self.event_builder_factory = hs.get_event_builder_factory()
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self._event_auth_handler = hs.get_event_auth_handler()
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self._server_notices_mxid = hs.config.servernotices.server_notices_mxid
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self.config = hs.config
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self.http_client = hs.get_proxied_blocklisted_http_client()
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self._replication = hs.get_replication_data_handler()
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self._federation_event_handler = hs.get_federation_event_handler()
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self._device_handler = hs.get_device_handler()
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self._bulk_push_rule_evaluator = hs.get_bulk_push_rule_evaluator()
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self._notifier = hs.get_notifier()
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self._worker_locks = hs.get_worker_locks_handler()
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self._clean_room_for_join_client = ReplicationCleanRoomRestServlet.make_client(
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hs
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)
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if hs.config.worker.worker_app:
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self._maybe_store_room_on_outlier_membership = (
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ReplicationStoreRoomOnOutlierMembershipRestServlet.make_client(hs)
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)
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else:
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self._maybe_store_room_on_outlier_membership = (
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self.store.maybe_store_room_on_outlier_membership
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)
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self._room_backfill = Linearizer("room_backfill")
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self._third_party_event_rules = (
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hs.get_module_api_callbacks().third_party_event_rules
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)
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# Tracks running partial state syncs by room ID.
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# Partial state syncs currently only run on the main process, so it's okay to
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# track them in-memory for now.
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self._active_partial_state_syncs: Set[str] = set()
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# Tracks partial state syncs we may want to restart.
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# A dictionary mapping room IDs to (initial destination, other destinations)
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# tuples.
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self._partial_state_syncs_maybe_needing_restart: Dict[
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str, Tuple[Optional[str], AbstractSet[str]]
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] = {}
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# A lock guarding the partial state flag for rooms.
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# When the lock is held for a given room, no other concurrent code may
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# partial state or un-partial state the room.
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self._is_partial_state_room_linearizer = Linearizer(
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name="_is_partial_state_room_linearizer"
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)
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# if this is the main process, fire off a background process to resume
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# any partial-state-resync operations which were in flight when we
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# were shut down.
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if not hs.config.worker.worker_app:
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run_as_background_process(
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"resume_sync_partial_state_room", self._resume_partial_state_room_sync
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)
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@trace
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@tag_args
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async def maybe_backfill(
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self, room_id: str, current_depth: int, limit: int, record_time: bool = True
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) -> bool:
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"""Checks the database to see if we should backfill before paginating,
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and if so do.
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Args:
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room_id
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current_depth: The depth from which we're paginating from. This is
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used to decide if we should backfill and what extremities to
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use.
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limit: The number of events that the pagination request will
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return. This is used as part of the heuristic to decide if we
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should back paginate.
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record_time: Whether to record the time it takes to backfill.
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Returns:
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True if we actually tried to backfill something, otherwise False.
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"""
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# Starting the processing time here so we can include the room backfill
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# linearizer lock queue in the timing
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processing_start_time = self.clock.time_msec() if record_time else 0
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async with self._room_backfill.queue(room_id):
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async with self._worker_locks.acquire_read_write_lock(
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PURGE_PAGINATION_LOCK_NAME, room_id, write=False
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):
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return await self._maybe_backfill_inner(
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room_id,
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current_depth,
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limit,
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processing_start_time=processing_start_time,
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)
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@trace
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@tag_args
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async def _maybe_backfill_inner(
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self,
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room_id: str,
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current_depth: int,
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limit: int,
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*,
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processing_start_time: Optional[int],
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) -> bool:
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"""
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Checks whether the `current_depth` is at or approaching any backfill
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points in the room and if so, will backfill. We only care about
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checking backfill points that happened before the `current_depth`
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(meaning less than or equal to the `current_depth`).
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Args:
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room_id: The room to backfill in.
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current_depth: The depth to check at for any upcoming backfill points.
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limit: The max number of events to request from the remote federated server.
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processing_start_time: The time when `maybe_backfill` started processing.
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Only used for timing. If `None`, no timing observation will be made.
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Returns:
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True if we actually tried to backfill something, otherwise False.
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"""
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backwards_extremities = [
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_BackfillPoint(event_id, depth, _BackfillPointType.BACKWARDS_EXTREMITY)
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for event_id, depth in await self.store.get_backfill_points_in_room(
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room_id=room_id,
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current_depth=current_depth,
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# We only need to end up with 5 extremities combined with the
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# insertion event extremities to make the `/backfill` request
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# but fetch an order of magnitude more to make sure there is
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# enough even after we filter them by whether visible in the
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# history. This isn't fool-proof as all backfill points within
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# our limit could be filtered out but seems like a good amount
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# to try with at least.
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limit=50,
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)
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]
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# we now have a list of potential places to backpaginate from. We prefer to
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# start with the most recent (ie, max depth), so let's sort the list.
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sorted_backfill_points: List[_BackfillPoint] = sorted(
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backwards_extremities,
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key=lambda e: -int(e.depth),
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)
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logger.debug(
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"_maybe_backfill_inner: room_id: %s: current_depth: %s, limit: %s, "
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"backfill points (%d): %s",
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room_id,
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current_depth,
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limit,
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len(sorted_backfill_points),
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sorted_backfill_points,
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)
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set_tag(
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SynapseTags.RESULT_PREFIX + "sorted_backfill_points",
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str(sorted_backfill_points),
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)
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set_tag(
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SynapseTags.RESULT_PREFIX + "sorted_backfill_points.length",
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str(len(sorted_backfill_points)),
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)
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# If we have no backfill points lower than the `current_depth` then either we
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# can a) bail or b) still attempt to backfill. We opt to try backfilling anyway
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# just in case we do get relevant events. This is good for eventual consistency
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# sake but we don't need to block the client for something that is just as
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# likely not to return anything relevant so we backfill in the background. The
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# only way, this could return something relevant is if we discover a new branch
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# of history that extends all the way back to where we are currently paginating
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# and it's within the 100 events that are returned from `/backfill`.
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if not sorted_backfill_points and current_depth != MAX_DEPTH:
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# Check that we actually have later backfill points, if not just return.
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have_later_backfill_points = await self.store.get_backfill_points_in_room(
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room_id=room_id,
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current_depth=MAX_DEPTH,
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limit=1,
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)
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if not have_later_backfill_points:
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return False
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logger.debug(
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"_maybe_backfill_inner: all backfill points are *after* current depth. Trying again with later backfill points."
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)
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run_as_background_process(
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"_maybe_backfill_inner_anyway_with_max_depth",
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self.maybe_backfill,
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room_id=room_id,
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# We use `MAX_DEPTH` so that we find all backfill points next
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# time (all events are below the `MAX_DEPTH`)
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current_depth=MAX_DEPTH,
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limit=limit,
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# We don't want to start another timing observation from this
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# nested recursive call. The top-most call can record the time
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# overall otherwise the smaller one will throw off the results.
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record_time=False,
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)
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# We return `False` because we're backfilling in the background and there is
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# no new events immediately for the caller to know about yet.
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return False
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# Even after recursing with `MAX_DEPTH`, we didn't find any
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# backward extremities to backfill from.
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if not sorted_backfill_points:
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logger.debug(
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"_maybe_backfill_inner: Not backfilling as no backward extremeties found."
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)
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return False
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# If we're approaching an extremity we trigger a backfill, otherwise we
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# no-op.
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#
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# We chose twice the limit here as then clients paginating backwards
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# will send pagination requests that trigger backfill at least twice
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# using the most recent extremity before it gets removed (see below). We
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# chose more than one times the limit in case of failure, but choosing a
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# much larger factor will result in triggering a backfill request much
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# earlier than necessary.
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max_depth_of_backfill_points = sorted_backfill_points[0].depth
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if current_depth - 2 * limit > max_depth_of_backfill_points:
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logger.debug(
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"Not backfilling as we don't need to. %d < %d - 2 * %d",
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max_depth_of_backfill_points,
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current_depth,
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limit,
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)
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return False
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# For performance's sake, we only want to paginate from a particular extremity
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# if we can actually see the events we'll get. Otherwise, we'd just spend a lot
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# of resources to get redacted events. We check each extremity in turn and
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# ignore those which users on our server wouldn't be able to see.
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#
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# Additionally, we limit ourselves to backfilling from at most 5 extremities,
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# for two reasons:
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#
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# - The check which determines if we can see an extremity's events can be
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# expensive (we load the full state for the room at each of the backfill
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# points, or (worse) their successors)
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# - We want to avoid the server-server API request URI becoming too long.
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#
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# *Note*: the spec wants us to keep backfilling until we reach the start
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# of the room in case we are allowed to see some of the history. However,
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# in practice that causes more issues than its worth, as (a) it's
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# relatively rare for there to be any visible history and (b) even when
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# there is it's often sufficiently long ago that clients would stop
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# attempting to paginate before backfill reached the visible history.
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extremities_to_request: List[str] = []
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for bp in sorted_backfill_points:
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if len(extremities_to_request) >= 5:
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break
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# For regular backwards extremities, we don't have the extremity events
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# themselves, so we need to actually check the events that reference them -
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# their "successor" events.
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#
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# TODO: Correctly handle the case where we are allowed to see the
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# successor event but not the backward extremity, e.g. in the case of
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# initial join of the server where we are allowed to see the join
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# event but not anything before it. This would require looking at the
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# state *before* the event, ignoring the special casing certain event
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# types have.
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event_ids_to_check = await self.store.get_successor_events(bp.event_id)
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events_to_check = await self.store.get_events_as_list(
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event_ids_to_check,
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redact_behaviour=EventRedactBehaviour.as_is,
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get_prev_content=False,
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)
|
|
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# We unset `filter_out_erased_senders` as we might otherwise get false
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# positives from users having been erased.
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filtered_extremities = await filter_events_for_server(
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self._storage_controllers,
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self.server_name,
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self.server_name,
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events_to_check,
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redact=False,
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filter_out_erased_senders=False,
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filter_out_remote_partial_state_events=False,
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)
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if filtered_extremities:
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extremities_to_request.append(bp.event_id)
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else:
|
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logger.debug(
|
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"_maybe_backfill_inner: skipping extremity %s as it would not be visible",
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bp,
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)
|
|
|
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if not extremities_to_request:
|
|
logger.debug(
|
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"_maybe_backfill_inner: found no extremities which would be visible"
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)
|
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return False
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|
|
|
logger.debug(
|
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"_maybe_backfill_inner: extremities_to_request %s", extremities_to_request
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)
|
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set_tag(
|
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SynapseTags.RESULT_PREFIX + "extremities_to_request",
|
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str(extremities_to_request),
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)
|
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set_tag(
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SynapseTags.RESULT_PREFIX + "extremities_to_request.length",
|
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str(len(extremities_to_request)),
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)
|
|
|
|
# Now we need to decide which hosts to hit first.
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|
# First we try hosts that are already in the room.
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|
# TODO: HEURISTIC ALERT.
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|
likely_domains = (
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await self._storage_controllers.state.get_current_hosts_in_room_ordered(
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room_id
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)
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)
|
|
|
|
async def try_backfill(domains: StrCollection) -> bool:
|
|
# TODO: Should we try multiple of these at a time?
|
|
|
|
# Number of contacted remote homeservers that have denied our backfill
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|
# request with a 4xx code.
|
|
denied_count = 0
|
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|
|
# Maximum number of contacted remote homeservers that can deny our
|
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# backfill request with 4xx codes before we give up.
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|
max_denied_count = 5
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|
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for dom in domains:
|
|
# We don't want to ask our own server for information we don't have
|
|
if self.is_mine_server_name(dom):
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continue
|
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|
|
try:
|
|
await self._federation_event_handler.backfill(
|
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dom, room_id, limit=100, extremities=extremities_to_request
|
|
)
|
|
# If this succeeded then we probably already have the
|
|
# appropriate stuff.
|
|
# TODO: We can probably do something more intelligent here.
|
|
return True
|
|
except NotRetryingDestination as e:
|
|
logger.info("_maybe_backfill_inner: %s", e)
|
|
continue
|
|
except FederationDeniedError:
|
|
logger.info(
|
|
"_maybe_backfill_inner: Not attempting to backfill from %s because the homeserver is not on our federation whitelist",
|
|
dom,
|
|
)
|
|
continue
|
|
except (SynapseError, InvalidResponseError) as e:
|
|
logger.info("Failed to backfill from %s because %s", dom, e)
|
|
continue
|
|
except HttpResponseException as e:
|
|
if 400 <= e.code < 500:
|
|
logger.warning(
|
|
"Backfill denied from %s because %s [%d/%d]",
|
|
dom,
|
|
e,
|
|
denied_count,
|
|
max_denied_count,
|
|
)
|
|
denied_count += 1
|
|
if denied_count >= max_denied_count:
|
|
return False
|
|
continue
|
|
|
|
logger.info("Failed to backfill from %s because %s", dom, e)
|
|
continue
|
|
except CodeMessageException as e:
|
|
if 400 <= e.code < 500:
|
|
logger.warning(
|
|
"Backfill denied from %s because %s [%d/%d]",
|
|
dom,
|
|
e,
|
|
denied_count,
|
|
max_denied_count,
|
|
)
|
|
denied_count += 1
|
|
if denied_count >= max_denied_count:
|
|
return False
|
|
continue
|
|
|
|
logger.info("Failed to backfill from %s because %s", dom, e)
|
|
continue
|
|
except RequestSendFailed as e:
|
|
logger.info("Failed to get backfill from %s because %s", dom, e)
|
|
continue
|
|
except Exception as e:
|
|
logger.exception("Failed to backfill from %s because %s", dom, e)
|
|
continue
|
|
|
|
return False
|
|
|
|
# If we have the `processing_start_time`, then we can make an
|
|
# observation. We wouldn't have the `processing_start_time` in the case
|
|
# where `_maybe_backfill_inner` is recursively called to find any
|
|
# backfill points regardless of `current_depth`.
|
|
if processing_start_time is not None:
|
|
processing_end_time = self.clock.time_msec()
|
|
backfill_processing_before_timer.observe(
|
|
(processing_end_time - processing_start_time) / 1000
|
|
)
|
|
|
|
success = await try_backfill(likely_domains)
|
|
if success:
|
|
return True
|
|
|
|
# TODO: we could also try servers which were previously in the room, but
|
|
# are no longer.
|
|
|
|
return False
|
|
|
|
async def send_invite(self, target_host: str, event: EventBase) -> EventBase:
|
|
"""Sends the invite to the remote server for signing.
|
|
|
|
Invites must be signed by the invitee's server before distribution.
|
|
"""
|
|
try:
|
|
pdu = await self.federation_client.send_invite(
|
|
destination=target_host,
|
|
room_id=event.room_id,
|
|
event_id=event.event_id,
|
|
pdu=event,
|
|
)
|
|
except RequestSendFailed:
|
|
raise SynapseError(502, f"Can't connect to server {target_host}")
|
|
|
|
return pdu
|
|
|
|
async def on_event_auth(self, event_id: str) -> List[EventBase]:
|
|
event = await self.store.get_event(event_id)
|
|
auth = await self.store.get_auth_chain(
|
|
event.room_id, list(event.auth_event_ids()), include_given=True
|
|
)
|
|
return list(auth)
|
|
|
|
async def do_invite_join(
|
|
self, target_hosts: Iterable[str], room_id: str, joinee: str, content: JsonDict
|
|
) -> Tuple[str, int]:
|
|
"""Attempts to join the `joinee` to the room `room_id` via the
|
|
servers contained in `target_hosts`.
|
|
|
|
This first triggers a /make_join/ request that returns a partial
|
|
event that we can fill out and sign. This is then sent to the
|
|
remote server via /send_join/ which responds with the state at that
|
|
event and the auth_chains.
|
|
|
|
We suspend processing of any received events from this room until we
|
|
have finished processing the join.
|
|
|
|
Args:
|
|
target_hosts: List of servers to attempt to join the room with.
|
|
|
|
room_id: The ID of the room to join.
|
|
|
|
joinee: The User ID of the joining user.
|
|
|
|
content: The event content to use for the join event.
|
|
"""
|
|
# TODO: We should be able to call this on workers, but the upgrading of
|
|
# room stuff after join currently doesn't work on workers.
|
|
# TODO: Before we relax this condition, we need to allow re-syncing of
|
|
# partial room state to happen on workers.
|
|
assert self.config.worker.worker_app is None
|
|
|
|
logger.debug("Joining %s to %s", joinee, room_id)
|
|
|
|
origin, event, room_version_obj = await self._make_and_verify_event(
|
|
target_hosts,
|
|
room_id,
|
|
joinee,
|
|
"join",
|
|
content,
|
|
params={"ver": KNOWN_ROOM_VERSIONS},
|
|
)
|
|
|
|
# This shouldn't happen, because the RoomMemberHandler has a
|
|
# linearizer lock which only allows one operation per user per room
|
|
# at a time - so this is just paranoia.
|
|
assert room_id not in self._federation_event_handler.room_queues
|
|
|
|
self._federation_event_handler.room_queues[room_id] = []
|
|
|
|
is_host_joined = await self.store.is_host_joined(room_id, self.server_name)
|
|
|
|
if not is_host_joined:
|
|
# We may have old forward extremities lying around if the homeserver left
|
|
# the room completely in the past. Clear them out.
|
|
#
|
|
# Note that this check-then-clear is subject to races where
|
|
# * the homeserver is in the room and stops being in the room just after
|
|
# the check. We won't reset the forward extremities, but that's okay,
|
|
# since they will be almost up to date.
|
|
# * the homeserver is not in the room and starts being in the room just
|
|
# after the check. This can't happen, since `RoomMemberHandler` has a
|
|
# linearizer lock which prevents concurrent remote joins into the same
|
|
# room.
|
|
# In short, the races either have an acceptable outcome or should be
|
|
# impossible.
|
|
await self._clean_room_for_join(room_id)
|
|
|
|
try:
|
|
# Try the host we successfully got a response to /make_join/
|
|
# request first.
|
|
host_list = list(target_hosts)
|
|
try:
|
|
host_list.remove(origin)
|
|
host_list.insert(0, origin)
|
|
except ValueError:
|
|
pass
|
|
|
|
async with self._is_partial_state_room_linearizer.queue(room_id):
|
|
already_partial_state_room = await self.store.is_partial_state_room(
|
|
room_id
|
|
)
|
|
|
|
ret = await self.federation_client.send_join(
|
|
host_list,
|
|
event,
|
|
room_version_obj,
|
|
# Perform a full join when we are already in the room and it is a
|
|
# full state room, since we are not allowed to persist a partial
|
|
# state join event in a full state room. In the future, we could
|
|
# optimize this by always performing a partial state join and
|
|
# computing the state ourselves or retrieving it from the remote
|
|
# homeserver if necessary.
|
|
#
|
|
# There's a race where we leave the room, then perform a full join
|
|
# anyway. This should end up being fast anyway, since we would
|
|
# already have the full room state and auth chain persisted.
|
|
partial_state=not is_host_joined or already_partial_state_room,
|
|
)
|
|
|
|
event = ret.event
|
|
origin = ret.origin
|
|
state = ret.state
|
|
auth_chain = ret.auth_chain
|
|
auth_chain.sort(key=lambda e: e.depth)
|
|
|
|
logger.debug("do_invite_join auth_chain: %s", auth_chain)
|
|
logger.debug("do_invite_join state: %s", state)
|
|
|
|
logger.debug("do_invite_join event: %s", event)
|
|
|
|
# if this is the first time we've joined this room, it's time to add
|
|
# a row to `rooms` with the correct room version. If there's already a
|
|
# row there, we should override it, since it may have been populated
|
|
# based on an invite request which lied about the room version.
|
|
#
|
|
# federation_client.send_join has already checked that the room
|
|
# version in the received create event is the same as room_version_obj,
|
|
# so we can rely on it now.
|
|
#
|
|
await self.store.upsert_room_on_join(
|
|
room_id=room_id,
|
|
room_version=room_version_obj,
|
|
state_events=state,
|
|
)
|
|
|
|
if ret.partial_state and not already_partial_state_room:
|
|
# Mark the room as having partial state.
|
|
# The background process is responsible for unmarking this flag,
|
|
# even if the join fails.
|
|
# TODO(faster_joins):
|
|
# We may want to reset the partial state info if it's from an
|
|
# old, failed partial state join.
|
|
# https://github.com/matrix-org/synapse/issues/13000
|
|
await self.store.store_partial_state_room(
|
|
room_id=room_id,
|
|
servers=ret.servers_in_room,
|
|
device_lists_stream_id=self.store.get_device_stream_token(),
|
|
joined_via=origin,
|
|
)
|
|
|
|
try:
|
|
max_stream_id = (
|
|
await self._federation_event_handler.process_remote_join(
|
|
origin,
|
|
room_id,
|
|
auth_chain,
|
|
state,
|
|
event,
|
|
room_version_obj,
|
|
partial_state=ret.partial_state,
|
|
)
|
|
)
|
|
except PartialStateConflictError:
|
|
# This should be impossible, since we hold the lock on the room's
|
|
# partial statedness.
|
|
logger.error(
|
|
"Room %s was un-partial stated while processing remote join.",
|
|
room_id,
|
|
)
|
|
raise
|
|
else:
|
|
# Record the join event id for future use (when we finish the full
|
|
# join). We have to do this after persisting the event to keep
|
|
# foreign key constraints intact.
|
|
if ret.partial_state and not already_partial_state_room:
|
|
# TODO(faster_joins):
|
|
# We may want to reset the partial state info if it's from
|
|
# an old, failed partial state join.
|
|
# https://github.com/matrix-org/synapse/issues/13000
|
|
await self.store.write_partial_state_rooms_join_event_id(
|
|
room_id, event.event_id
|
|
)
|
|
finally:
|
|
# Always kick off the background process that asynchronously fetches
|
|
# state for the room.
|
|
# If the join failed, the background process is responsible for
|
|
# cleaning up — including unmarking the room as a partial state
|
|
# room.
|
|
if ret.partial_state:
|
|
# Kick off the process of asynchronously fetching the state for
|
|
# this room.
|
|
self._start_partial_state_room_sync(
|
|
initial_destination=origin,
|
|
other_destinations=ret.servers_in_room,
|
|
room_id=room_id,
|
|
)
|
|
|
|
# We wait here until this instance has seen the events come down
|
|
# replication (if we're using replication) as the below uses caches.
|
|
await self._replication.wait_for_stream_position(
|
|
self.config.worker.events_shard_config.get_instance(room_id),
|
|
"events",
|
|
max_stream_id,
|
|
)
|
|
|
|
# Check whether this room is the result of an upgrade of a room we already know
|
|
# about. If so, migrate over user information
|
|
predecessor = await self.store.get_room_predecessor(room_id)
|
|
if not predecessor or not isinstance(predecessor.get("room_id"), str):
|
|
return event.event_id, max_stream_id
|
|
old_room_id = predecessor["room_id"]
|
|
logger.debug(
|
|
"Found predecessor for %s during remote join: %s", room_id, old_room_id
|
|
)
|
|
|
|
# We retrieve the room member handler here as to not cause a cyclic dependency
|
|
member_handler = self.hs.get_room_member_handler()
|
|
await member_handler.transfer_room_state_on_room_upgrade(
|
|
old_room_id, room_id
|
|
)
|
|
|
|
logger.debug("Finished joining %s to %s", joinee, room_id)
|
|
return event.event_id, max_stream_id
|
|
finally:
|
|
room_queue = self._federation_event_handler.room_queues[room_id]
|
|
del self._federation_event_handler.room_queues[room_id]
|
|
|
|
# we don't need to wait for the queued events to be processed -
|
|
# it's just a best-effort thing at this point. We do want to do
|
|
# them roughly in order, though, otherwise we'll end up making
|
|
# lots of requests for missing prev_events which we do actually
|
|
# have. Hence we fire off the background task, but don't wait for it.
|
|
|
|
run_as_background_process(
|
|
"handle_queued_pdus", self._handle_queued_pdus, room_queue
|
|
)
|
|
|
|
async def do_knock(
|
|
self,
|
|
target_hosts: List[str],
|
|
room_id: str,
|
|
knockee: str,
|
|
content: JsonDict,
|
|
) -> Tuple[str, int]:
|
|
"""Sends the knock to the remote server.
|
|
|
|
This first triggers a make_knock request that returns a partial
|
|
event that we can fill out and sign. This is then sent to the
|
|
remote server via send_knock.
|
|
|
|
Knock events must be signed by the knockee's server before distributing.
|
|
|
|
Args:
|
|
target_hosts: A list of hosts that we want to try knocking through.
|
|
room_id: The ID of the room to knock on.
|
|
knockee: The ID of the user who is knocking.
|
|
content: The content of the knock event.
|
|
|
|
Returns:
|
|
A tuple of (event ID, stream ID).
|
|
|
|
Raises:
|
|
SynapseError: If the chosen remote server returns a 3xx/4xx code.
|
|
RuntimeError: If no servers were reachable.
|
|
"""
|
|
logger.debug("Knocking on room %s on behalf of user %s", room_id, knockee)
|
|
|
|
# Inform the remote server of the room versions we support
|
|
supported_room_versions = list(KNOWN_ROOM_VERSIONS.keys())
|
|
|
|
# Ask the remote server to create a valid knock event for us. Once received,
|
|
# we sign the event
|
|
params: Dict[str, Iterable[str]] = {"ver": supported_room_versions}
|
|
origin, event, event_format_version = await self._make_and_verify_event(
|
|
target_hosts, room_id, knockee, Membership.KNOCK, content, params=params
|
|
)
|
|
|
|
# Mark the knock as an outlier as we don't yet have the state at this point in
|
|
# the DAG.
|
|
event.internal_metadata.outlier = True
|
|
|
|
# ... but tell /sync to send it to clients anyway.
|
|
event.internal_metadata.out_of_band_membership = True
|
|
|
|
# Record the room ID and its version so that we have a record of the room
|
|
await self._maybe_store_room_on_outlier_membership(
|
|
room_id=event.room_id, room_version=event_format_version
|
|
)
|
|
|
|
# Initially try the host that we successfully called /make_knock on
|
|
try:
|
|
target_hosts.remove(origin)
|
|
target_hosts.insert(0, origin)
|
|
except ValueError:
|
|
pass
|
|
|
|
# Send the signed event back to the room, and potentially receive some
|
|
# further information about the room in the form of partial state events
|
|
knock_response = await self.federation_client.send_knock(target_hosts, event)
|
|
|
|
# Store any stripped room state events in the "unsigned" key of the event.
|
|
# This is a bit of a hack and is cribbing off of invites. Basically we
|
|
# store the room state here and retrieve it again when this event appears
|
|
# in the invitee's sync stream. It is stripped out for all other local users.
|
|
stripped_room_state = knock_response.get("knock_room_state")
|
|
|
|
if stripped_room_state is None:
|
|
raise KeyError("Missing 'knock_room_state' field in send_knock response")
|
|
|
|
event.unsigned["knock_room_state"] = stripped_room_state
|
|
|
|
context = EventContext.for_outlier(self._storage_controllers)
|
|
stream_id = await self._federation_event_handler.persist_events_and_notify(
|
|
event.room_id, [(event, context)]
|
|
)
|
|
return event.event_id, stream_id
|
|
|
|
async def _handle_queued_pdus(
|
|
self, room_queue: List[Tuple[EventBase, str]]
|
|
) -> None:
|
|
"""Process PDUs which got queued up while we were busy send_joining.
|
|
|
|
Args:
|
|
room_queue: list of PDUs to be processed and the servers that sent them
|
|
"""
|
|
for p, origin in room_queue:
|
|
try:
|
|
logger.info(
|
|
"Processing queued PDU %s which was received while we were joining",
|
|
p,
|
|
)
|
|
with nested_logging_context(p.event_id):
|
|
await self._federation_event_handler.on_receive_pdu(origin, p)
|
|
except Exception as e:
|
|
logger.warning(
|
|
"Error handling queued PDU %s from %s: %s", p.event_id, origin, e
|
|
)
|
|
|
|
async def on_make_join_request(
|
|
self, origin: str, room_id: str, user_id: str
|
|
) -> EventBase:
|
|
"""We've received a /make_join/ request, so we create a partial
|
|
join event for the room and return that. We do *not* persist or
|
|
process it until the other server has signed it and sent it back.
|
|
|
|
Args:
|
|
origin: The (verified) server name of the requesting server.
|
|
room_id: Room to create join event in
|
|
user_id: The user to create the join for
|
|
"""
|
|
if get_domain_from_id(user_id) != origin:
|
|
logger.info(
|
|
"Got /make_join request for user %r from different origin %s, ignoring",
|
|
user_id,
|
|
origin,
|
|
)
|
|
raise SynapseError(403, "User not from origin", Codes.FORBIDDEN)
|
|
|
|
# checking the room version will check that we've actually heard of the room
|
|
# (and return a 404 otherwise)
|
|
room_version = await self.store.get_room_version(room_id)
|
|
|
|
if await self.store.is_partial_state_room(room_id):
|
|
# If our server is still only partially joined, we can't give a complete
|
|
# response to /make_join, so return a 404 as we would if we weren't in the
|
|
# room at all.
|
|
# The main reason we can't respond properly is that we need to know about
|
|
# the auth events for the join event that we would return.
|
|
# We also should not bother entertaining the /make_join since we cannot
|
|
# handle the /send_join.
|
|
logger.info(
|
|
"Rejecting /make_join to %s because it's a partial state room", room_id
|
|
)
|
|
raise SynapseError(
|
|
404,
|
|
"Unable to handle /make_join right now; this server is not fully joined.",
|
|
errcode=Codes.NOT_FOUND,
|
|
)
|
|
|
|
# now check that we are *still* in the room
|
|
is_in_room = await self._event_auth_handler.is_host_in_room(
|
|
room_id, self.server_name
|
|
)
|
|
if not is_in_room:
|
|
logger.info(
|
|
"Got /make_join request for room %s we are no longer in",
|
|
room_id,
|
|
)
|
|
raise NotFoundError("Not an active room on this server")
|
|
|
|
event_content = {"membership": Membership.JOIN}
|
|
|
|
# If the current room is using restricted join rules, additional information
|
|
# may need to be included in the event content in order to efficiently
|
|
# validate the event.
|
|
#
|
|
# Note that this requires the /send_join request to come back to the
|
|
# same server.
|
|
prev_event_ids = None
|
|
if room_version.restricted_join_rule:
|
|
# Note that the room's state can change out from under us and render our
|
|
# nice join rules-conformant event non-conformant by the time we build the
|
|
# event. When this happens, our validation at the end fails and we respond
|
|
# to the requesting server with a 403, which is misleading — it indicates
|
|
# that the user is not allowed to join the room and the joining server
|
|
# should not bother retrying via this homeserver or any others, when
|
|
# in fact we've just messed up with building the event.
|
|
#
|
|
# To reduce the likelihood of this race, we capture the forward extremities
|
|
# of the room (prev_event_ids) just before fetching the current state, and
|
|
# hope that the state we fetch corresponds to the prev events we chose.
|
|
prev_event_ids = await self.store.get_prev_events_for_room(room_id)
|
|
state_ids = await self._state_storage_controller.get_current_state_ids(
|
|
room_id
|
|
)
|
|
if await self._event_auth_handler.has_restricted_join_rules(
|
|
state_ids, room_version
|
|
):
|
|
prev_member_event_id = state_ids.get((EventTypes.Member, user_id), None)
|
|
# If the user is invited or joined to the room already, then
|
|
# no additional info is needed.
|
|
include_auth_user_id = True
|
|
if prev_member_event_id:
|
|
prev_member_event = await self.store.get_event(prev_member_event_id)
|
|
include_auth_user_id = prev_member_event.membership not in (
|
|
Membership.JOIN,
|
|
Membership.INVITE,
|
|
)
|
|
|
|
if include_auth_user_id:
|
|
event_content[
|
|
EventContentFields.AUTHORISING_USER
|
|
] = await self._event_auth_handler.get_user_which_could_invite(
|
|
room_id,
|
|
state_ids,
|
|
)
|
|
|
|
builder = self.event_builder_factory.for_room_version(
|
|
room_version,
|
|
{
|
|
"type": EventTypes.Member,
|
|
"content": event_content,
|
|
"room_id": room_id,
|
|
"sender": user_id,
|
|
"state_key": user_id,
|
|
},
|
|
)
|
|
|
|
try:
|
|
(
|
|
event,
|
|
unpersisted_context,
|
|
) = await self.event_creation_handler.create_new_client_event(
|
|
builder=builder,
|
|
prev_event_ids=prev_event_ids,
|
|
)
|
|
except SynapseError as e:
|
|
logger.warning("Failed to create join to %s because %s", room_id, e)
|
|
raise
|
|
|
|
# Ensure the user can even join the room.
|
|
await self._federation_event_handler.check_join_restrictions(
|
|
unpersisted_context, event
|
|
)
|
|
|
|
# The remote hasn't signed it yet, obviously. We'll do the full checks
|
|
# when we get the event back in `on_send_join_request`
|
|
await self._event_auth_handler.check_auth_rules_from_context(event)
|
|
return event
|
|
|
|
async def on_invite_request(
|
|
self, origin: str, event: EventBase, room_version: RoomVersion
|
|
) -> EventBase:
|
|
"""We've got an invite event. Process and persist it. Sign it.
|
|
|
|
Respond with the now signed event.
|
|
"""
|
|
if event.state_key is None:
|
|
raise SynapseError(400, "The invite event did not have a state key")
|
|
|
|
is_blocked = await self.store.is_room_blocked(event.room_id)
|
|
if is_blocked:
|
|
raise SynapseError(403, "This room has been blocked on this server")
|
|
|
|
if self.hs.config.server.block_non_admin_invites:
|
|
raise SynapseError(403, "This server does not accept room invites")
|
|
|
|
spam_check = await self._spam_checker_module_callbacks.user_may_invite(
|
|
event.sender, event.state_key, event.room_id
|
|
)
|
|
if spam_check != NOT_SPAM:
|
|
raise SynapseError(
|
|
403,
|
|
"This user is not permitted to send invites to this server/user",
|
|
errcode=spam_check[0],
|
|
additional_fields=spam_check[1],
|
|
)
|
|
|
|
membership = event.content.get("membership")
|
|
if event.type != EventTypes.Member or membership != Membership.INVITE:
|
|
raise SynapseError(400, "The event was not an m.room.member invite event")
|
|
|
|
sender_domain = get_domain_from_id(event.sender)
|
|
if sender_domain != origin:
|
|
raise SynapseError(
|
|
400, "The invite event was not from the server sending it"
|
|
)
|
|
|
|
if not self.is_mine_id(event.state_key):
|
|
raise SynapseError(400, "The invite event must be for this server")
|
|
|
|
# block any attempts to invite the server notices mxid
|
|
if event.state_key == self._server_notices_mxid:
|
|
raise SynapseError(HTTPStatus.FORBIDDEN, "Cannot invite this user")
|
|
|
|
# We retrieve the room member handler here as to not cause a cyclic dependency
|
|
member_handler = self.hs.get_room_member_handler()
|
|
# We don't rate limit based on room ID, as that should be done by
|
|
# sending server.
|
|
await member_handler.ratelimit_invite(None, None, event.state_key)
|
|
|
|
# keep a record of the room version, if we don't yet know it.
|
|
# (this may get overwritten if we later get a different room version in a
|
|
# join dance).
|
|
await self._maybe_store_room_on_outlier_membership(
|
|
room_id=event.room_id, room_version=room_version
|
|
)
|
|
|
|
event.internal_metadata.outlier = True
|
|
event.internal_metadata.out_of_band_membership = True
|
|
|
|
event.signatures.update(
|
|
compute_event_signature(
|
|
room_version,
|
|
event.get_pdu_json(),
|
|
self.hs.hostname,
|
|
self.hs.signing_key,
|
|
)
|
|
)
|
|
|
|
context = EventContext.for_outlier(self._storage_controllers)
|
|
|
|
await self._bulk_push_rule_evaluator.action_for_events_by_user(
|
|
[(event, context)]
|
|
)
|
|
try:
|
|
await self._federation_event_handler.persist_events_and_notify(
|
|
event.room_id, [(event, context)]
|
|
)
|
|
except Exception:
|
|
await self.store.remove_push_actions_from_staging(event.event_id)
|
|
raise
|
|
|
|
return event
|
|
|
|
async def do_remotely_reject_invite(
|
|
self, target_hosts: Iterable[str], room_id: str, user_id: str, content: JsonDict
|
|
) -> Tuple[EventBase, int]:
|
|
origin, event, room_version = await self._make_and_verify_event(
|
|
target_hosts, room_id, user_id, "leave", content=content
|
|
)
|
|
# Mark as outlier as we don't have any state for this event; we're not
|
|
# even in the room.
|
|
event.internal_metadata.outlier = True
|
|
event.internal_metadata.out_of_band_membership = True
|
|
|
|
# Try the host that we successfully called /make_leave/ on first for
|
|
# the /send_leave/ request.
|
|
host_list = list(target_hosts)
|
|
try:
|
|
host_list.remove(origin)
|
|
host_list.insert(0, origin)
|
|
except ValueError:
|
|
pass
|
|
|
|
await self.federation_client.send_leave(host_list, event)
|
|
|
|
context = EventContext.for_outlier(self._storage_controllers)
|
|
stream_id = await self._federation_event_handler.persist_events_and_notify(
|
|
event.room_id, [(event, context)]
|
|
)
|
|
|
|
return event, stream_id
|
|
|
|
async def _make_and_verify_event(
|
|
self,
|
|
target_hosts: Iterable[str],
|
|
room_id: str,
|
|
user_id: str,
|
|
membership: str,
|
|
content: JsonDict,
|
|
params: Optional[Dict[str, Union[str, Iterable[str]]]] = None,
|
|
) -> Tuple[str, EventBase, RoomVersion]:
|
|
(
|
|
origin,
|
|
event,
|
|
room_version,
|
|
) = await self.federation_client.make_membership_event(
|
|
target_hosts, room_id, user_id, membership, content, params=params
|
|
)
|
|
|
|
logger.debug("Got response to make_%s: %s", membership, event)
|
|
|
|
# We should assert some things.
|
|
# FIXME: Do this in a nicer way
|
|
assert event.type == EventTypes.Member
|
|
assert event.user_id == user_id
|
|
assert event.state_key == user_id
|
|
assert event.room_id == room_id
|
|
return origin, event, room_version
|
|
|
|
async def on_make_leave_request(
|
|
self, origin: str, room_id: str, user_id: str
|
|
) -> EventBase:
|
|
"""We've received a /make_leave/ request, so we create a partial
|
|
leave event for the room and return that. We do *not* persist or
|
|
process it until the other server has signed it and sent it back.
|
|
|
|
Args:
|
|
origin: The (verified) server name of the requesting server.
|
|
room_id: Room to create leave event in
|
|
user_id: The user to create the leave for
|
|
"""
|
|
if get_domain_from_id(user_id) != origin:
|
|
logger.info(
|
|
"Got /make_leave request for user %r from different origin %s, ignoring",
|
|
user_id,
|
|
origin,
|
|
)
|
|
raise SynapseError(403, "User not from origin", Codes.FORBIDDEN)
|
|
|
|
room_version_obj = await self.store.get_room_version(room_id)
|
|
builder = self.event_builder_factory.for_room_version(
|
|
room_version_obj,
|
|
{
|
|
"type": EventTypes.Member,
|
|
"content": {"membership": Membership.LEAVE},
|
|
"room_id": room_id,
|
|
"sender": user_id,
|
|
"state_key": user_id,
|
|
},
|
|
)
|
|
|
|
event, _ = await self.event_creation_handler.create_new_client_event(
|
|
builder=builder
|
|
)
|
|
|
|
try:
|
|
# The remote hasn't signed it yet, obviously. We'll do the full checks
|
|
# when we get the event back in `on_send_leave_request`
|
|
await self._event_auth_handler.check_auth_rules_from_context(event)
|
|
except AuthError as e:
|
|
logger.warning("Failed to create new leave %r because %s", event, e)
|
|
raise e
|
|
|
|
return event
|
|
|
|
async def on_make_knock_request(
|
|
self, origin: str, room_id: str, user_id: str
|
|
) -> EventBase:
|
|
"""We've received a make_knock request, so we create a partial
|
|
knock event for the room and return that. We do *not* persist or
|
|
process it until the other server has signed it and sent it back.
|
|
|
|
Args:
|
|
origin: The (verified) server name of the requesting server.
|
|
room_id: The room to create the knock event in.
|
|
user_id: The user to create the knock for.
|
|
|
|
Returns:
|
|
The partial knock event.
|
|
"""
|
|
if get_domain_from_id(user_id) != origin:
|
|
logger.info(
|
|
"Get /make_knock request for user %r from different origin %s, ignoring",
|
|
user_id,
|
|
origin,
|
|
)
|
|
raise SynapseError(403, "User not from origin", Codes.FORBIDDEN)
|
|
|
|
room_version_obj = await self.store.get_room_version(room_id)
|
|
|
|
builder = self.event_builder_factory.for_room_version(
|
|
room_version_obj,
|
|
{
|
|
"type": EventTypes.Member,
|
|
"content": {"membership": Membership.KNOCK},
|
|
"room_id": room_id,
|
|
"sender": user_id,
|
|
"state_key": user_id,
|
|
},
|
|
)
|
|
|
|
(
|
|
event,
|
|
unpersisted_context,
|
|
) = await self.event_creation_handler.create_new_client_event(builder=builder)
|
|
|
|
event_allowed, _ = await self._third_party_event_rules.check_event_allowed(
|
|
event, unpersisted_context
|
|
)
|
|
if not event_allowed:
|
|
logger.warning("Creation of knock %s forbidden by third-party rules", event)
|
|
raise SynapseError(
|
|
403, "This event is not allowed in this context", Codes.FORBIDDEN
|
|
)
|
|
|
|
try:
|
|
# The remote hasn't signed it yet, obviously. We'll do the full checks
|
|
# when we get the event back in `on_send_knock_request`
|
|
await self._event_auth_handler.check_auth_rules_from_context(event)
|
|
except AuthError as e:
|
|
logger.warning("Failed to create new knock %r because %s", event, e)
|
|
raise e
|
|
|
|
return event
|
|
|
|
@trace
|
|
@tag_args
|
|
async def get_state_ids_for_pdu(self, room_id: str, event_id: str) -> List[str]:
|
|
"""Returns the state at the event. i.e. not including said event."""
|
|
event = await self.store.get_event(event_id, check_room_id=room_id)
|
|
if event.internal_metadata.outlier:
|
|
raise NotFoundError("State not known at event %s" % (event_id,))
|
|
|
|
state_groups = await self._state_storage_controller.get_state_groups_ids(
|
|
room_id, [event_id]
|
|
)
|
|
|
|
# get_state_groups_ids should return exactly one result
|
|
assert len(state_groups) == 1
|
|
|
|
state_map = next(iter(state_groups.values()))
|
|
|
|
state_key = event.get_state_key()
|
|
if state_key is not None:
|
|
# the event was not rejected (get_event raises a NotFoundError for rejected
|
|
# events) so the state at the event should include the event itself.
|
|
assert (
|
|
state_map.get((event.type, state_key)) == event.event_id
|
|
), "State at event did not include event itself"
|
|
|
|
# ... but we need the state *before* that event
|
|
if "replaces_state" in event.unsigned:
|
|
prev_id = event.unsigned["replaces_state"]
|
|
state_map[(event.type, state_key)] = prev_id
|
|
else:
|
|
del state_map[(event.type, state_key)]
|
|
|
|
return list(state_map.values())
|
|
|
|
async def on_backfill_request(
|
|
self, origin: str, room_id: str, pdu_list: List[str], limit: int
|
|
) -> List[EventBase]:
|
|
# We allow partially joined rooms since in this case we are filtering out
|
|
# non-local events in `filter_events_for_server`.
|
|
await self._event_auth_handler.assert_host_in_room(room_id, origin, True)
|
|
|
|
# Synapse asks for 100 events per backfill request. Do not allow more.
|
|
limit = min(limit, 100)
|
|
|
|
events = await self.store.get_backfill_events(room_id, pdu_list, limit)
|
|
logger.debug(
|
|
"on_backfill_request: backfill events=%s",
|
|
[
|
|
"event_id=%s,depth=%d,body=%s,prevs=%s\n"
|
|
% (
|
|
event.event_id,
|
|
event.depth,
|
|
event.content.get("body", event.type),
|
|
event.prev_event_ids(),
|
|
)
|
|
for event in events
|
|
],
|
|
)
|
|
|
|
events = await filter_events_for_server(
|
|
self._storage_controllers,
|
|
origin,
|
|
self.server_name,
|
|
events,
|
|
redact=True,
|
|
filter_out_erased_senders=True,
|
|
filter_out_remote_partial_state_events=True,
|
|
)
|
|
|
|
return events
|
|
|
|
async def get_persisted_pdu(
|
|
self, origin: str, event_id: str
|
|
) -> Optional[EventBase]:
|
|
"""Get an event from the database for the given server.
|
|
|
|
Args:
|
|
origin: hostname of server which is requesting the event; we
|
|
will check that the server is allowed to see it.
|
|
event_id: id of the event being requested
|
|
|
|
Returns:
|
|
None if we know nothing about the event; otherwise the (possibly-redacted) event.
|
|
|
|
Raises:
|
|
AuthError if the server is not currently in the room
|
|
"""
|
|
event = await self.store.get_event(
|
|
event_id, allow_none=True, allow_rejected=True
|
|
)
|
|
|
|
if not event:
|
|
return None
|
|
|
|
await self._event_auth_handler.assert_host_in_room(event.room_id, origin)
|
|
|
|
events = await filter_events_for_server(
|
|
self._storage_controllers,
|
|
origin,
|
|
self.server_name,
|
|
[event],
|
|
redact=True,
|
|
filter_out_erased_senders=True,
|
|
filter_out_remote_partial_state_events=True,
|
|
)
|
|
event = events[0]
|
|
return event
|
|
|
|
async def on_get_missing_events(
|
|
self,
|
|
origin: str,
|
|
room_id: str,
|
|
earliest_events: List[str],
|
|
latest_events: List[str],
|
|
limit: int,
|
|
) -> List[EventBase]:
|
|
# We allow partially joined rooms since in this case we are filtering out
|
|
# non-local events in `filter_events_for_server`.
|
|
await self._event_auth_handler.assert_host_in_room(room_id, origin, True)
|
|
|
|
# Only allow up to 20 events to be retrieved per request.
|
|
limit = min(limit, 20)
|
|
|
|
missing_events = await self.store.get_missing_events(
|
|
room_id=room_id,
|
|
earliest_events=earliest_events,
|
|
latest_events=latest_events,
|
|
limit=limit,
|
|
)
|
|
|
|
missing_events = await filter_events_for_server(
|
|
self._storage_controllers,
|
|
origin,
|
|
self.server_name,
|
|
missing_events,
|
|
redact=True,
|
|
filter_out_erased_senders=True,
|
|
filter_out_remote_partial_state_events=True,
|
|
)
|
|
|
|
return missing_events
|
|
|
|
async def exchange_third_party_invite(
|
|
self, sender_user_id: str, target_user_id: str, room_id: str, signed: JsonDict
|
|
) -> None:
|
|
third_party_invite = {"signed": signed}
|
|
|
|
event_dict = {
|
|
"type": EventTypes.Member,
|
|
"content": {
|
|
"membership": Membership.INVITE,
|
|
"third_party_invite": third_party_invite,
|
|
},
|
|
"room_id": room_id,
|
|
"sender": sender_user_id,
|
|
"state_key": target_user_id,
|
|
}
|
|
|
|
if await self._event_auth_handler.is_host_in_room(room_id, self.hs.hostname):
|
|
room_version_obj = await self.store.get_room_version(room_id)
|
|
builder = self.event_builder_factory.for_room_version(
|
|
room_version_obj, event_dict
|
|
)
|
|
|
|
EventValidator().validate_builder(builder, self.hs.config)
|
|
|
|
# Try several times, it could fail with PartialStateConflictError
|
|
# in send_membership_event, cf comment in except block.
|
|
max_retries = 5
|
|
for i in range(max_retries):
|
|
try:
|
|
(
|
|
event,
|
|
unpersisted_context,
|
|
) = await self.event_creation_handler.create_new_client_event(
|
|
builder=builder
|
|
)
|
|
|
|
(
|
|
event,
|
|
unpersisted_context,
|
|
) = await self.add_display_name_to_third_party_invite(
|
|
room_version_obj, event_dict, event, unpersisted_context
|
|
)
|
|
|
|
context = await unpersisted_context.persist(event)
|
|
|
|
EventValidator().validate_new(event, self.config)
|
|
|
|
# We need to tell the transaction queue to send this out, even
|
|
# though the sender isn't a local user.
|
|
event.internal_metadata.send_on_behalf_of = self.hs.hostname
|
|
|
|
try:
|
|
validate_event_for_room_version(event)
|
|
await self._event_auth_handler.check_auth_rules_from_context(
|
|
event
|
|
)
|
|
except AuthError as e:
|
|
logger.warning(
|
|
"Denying new third party invite %r because %s", event, e
|
|
)
|
|
raise e
|
|
|
|
await self._check_signature(event, context)
|
|
|
|
# We retrieve the room member handler here as to not cause a cyclic dependency
|
|
member_handler = self.hs.get_room_member_handler()
|
|
await member_handler.send_membership_event(None, event, context)
|
|
|
|
break
|
|
except PartialStateConflictError as e:
|
|
# Persisting couldn't happen because the room got un-partial stated
|
|
# in the meantime and context needs to be recomputed, so let's do so.
|
|
if i == max_retries - 1:
|
|
raise e
|
|
else:
|
|
destinations = {x.split(":", 1)[-1] for x in (sender_user_id, room_id)}
|
|
|
|
try:
|
|
await self.federation_client.forward_third_party_invite(
|
|
destinations, room_id, event_dict
|
|
)
|
|
except (RequestSendFailed, HttpResponseException):
|
|
raise SynapseError(502, "Failed to forward third party invite")
|
|
|
|
async def on_exchange_third_party_invite_request(
|
|
self, event_dict: JsonDict
|
|
) -> None:
|
|
"""Handle an exchange_third_party_invite request from a remote server
|
|
|
|
The remote server will call this when it wants to turn a 3pid invite
|
|
into a normal m.room.member invite.
|
|
|
|
Args:
|
|
event_dict: Dictionary containing the event body.
|
|
|
|
"""
|
|
assert_params_in_dict(event_dict, ["room_id"])
|
|
room_version_obj = await self.store.get_room_version(event_dict["room_id"])
|
|
|
|
# NB: event_dict has a particular specced format we might need to fudge
|
|
# if we change event formats too much.
|
|
builder = self.event_builder_factory.for_room_version(
|
|
room_version_obj, event_dict
|
|
)
|
|
|
|
# Try several times, it could fail with PartialStateConflictError
|
|
# in send_membership_event, cf comment in except block.
|
|
max_retries = 5
|
|
for i in range(max_retries):
|
|
try:
|
|
(
|
|
event,
|
|
unpersisted_context,
|
|
) = await self.event_creation_handler.create_new_client_event(
|
|
builder=builder
|
|
)
|
|
(
|
|
event,
|
|
unpersisted_context,
|
|
) = await self.add_display_name_to_third_party_invite(
|
|
room_version_obj, event_dict, event, unpersisted_context
|
|
)
|
|
|
|
context = await unpersisted_context.persist(event)
|
|
|
|
try:
|
|
validate_event_for_room_version(event)
|
|
await self._event_auth_handler.check_auth_rules_from_context(event)
|
|
except AuthError as e:
|
|
logger.warning("Denying third party invite %r because %s", event, e)
|
|
raise e
|
|
await self._check_signature(event, context)
|
|
|
|
# We need to tell the transaction queue to send this out, even
|
|
# though the sender isn't a local user.
|
|
event.internal_metadata.send_on_behalf_of = get_domain_from_id(
|
|
event.sender
|
|
)
|
|
|
|
# We retrieve the room member handler here as to not cause a cyclic dependency
|
|
member_handler = self.hs.get_room_member_handler()
|
|
await member_handler.send_membership_event(None, event, context)
|
|
|
|
break
|
|
except PartialStateConflictError as e:
|
|
# Persisting couldn't happen because the room got un-partial stated
|
|
# in the meantime and context needs to be recomputed, so let's do so.
|
|
if i == max_retries - 1:
|
|
raise e
|
|
|
|
async def add_display_name_to_third_party_invite(
|
|
self,
|
|
room_version_obj: RoomVersion,
|
|
event_dict: JsonDict,
|
|
event: EventBase,
|
|
context: UnpersistedEventContextBase,
|
|
) -> Tuple[EventBase, UnpersistedEventContextBase]:
|
|
key = (
|
|
EventTypes.ThirdPartyInvite,
|
|
event.content["third_party_invite"]["signed"]["token"],
|
|
)
|
|
original_invite = None
|
|
prev_state_ids = await context.get_prev_state_ids(StateFilter.from_types([key]))
|
|
original_invite_id = prev_state_ids.get(key)
|
|
if original_invite_id:
|
|
original_invite = await self.store.get_event(
|
|
original_invite_id, allow_none=True
|
|
)
|
|
if original_invite:
|
|
# If the m.room.third_party_invite event's content is empty, it means the
|
|
# invite has been revoked. In this case, we don't have to raise an error here
|
|
# because the auth check will fail on the invite (because it's not able to
|
|
# fetch public keys from the m.room.third_party_invite event's content, which
|
|
# is empty).
|
|
display_name = original_invite.content.get("display_name")
|
|
event_dict["content"]["third_party_invite"]["display_name"] = display_name
|
|
else:
|
|
logger.info(
|
|
"Could not find invite event for third_party_invite: %r", event_dict
|
|
)
|
|
# We don't discard here as this is not the appropriate place to do
|
|
# auth checks. If we need the invite and don't have it then the
|
|
# auth check code will explode appropriately.
|
|
|
|
builder = self.event_builder_factory.for_room_version(
|
|
room_version_obj, event_dict
|
|
)
|
|
EventValidator().validate_builder(builder, self.hs.config)
|
|
|
|
(
|
|
event,
|
|
unpersisted_context,
|
|
) = await self.event_creation_handler.create_new_client_event(builder=builder)
|
|
|
|
EventValidator().validate_new(event, self.config)
|
|
return event, unpersisted_context
|
|
|
|
async def _check_signature(self, event: EventBase, context: EventContext) -> None:
|
|
"""
|
|
Checks that the signature in the event is consistent with its invite.
|
|
|
|
Args:
|
|
event: The m.room.member event to check
|
|
context:
|
|
|
|
Raises:
|
|
AuthError: if signature didn't match any keys, or key has been
|
|
revoked,
|
|
SynapseError: if a transient error meant a key couldn't be checked
|
|
for revocation.
|
|
"""
|
|
signed = event.content["third_party_invite"]["signed"]
|
|
token = signed["token"]
|
|
|
|
prev_state_ids = await context.get_prev_state_ids(
|
|
StateFilter.from_types([(EventTypes.ThirdPartyInvite, token)])
|
|
)
|
|
invite_event_id = prev_state_ids.get((EventTypes.ThirdPartyInvite, token))
|
|
|
|
invite_event = None
|
|
if invite_event_id:
|
|
invite_event = await self.store.get_event(invite_event_id, allow_none=True)
|
|
|
|
if not invite_event:
|
|
raise AuthError(403, "Could not find invite")
|
|
|
|
logger.debug("Checking auth on event %r", event.content)
|
|
|
|
last_exception: Optional[Exception] = None
|
|
|
|
# for each public key in the 3pid invite event
|
|
for public_key_object in event_auth.get_public_keys(invite_event):
|
|
try:
|
|
# for each sig on the third_party_invite block of the actual invite
|
|
for server, signature_block in signed["signatures"].items():
|
|
for key_name in signature_block.keys():
|
|
if not key_name.startswith("ed25519:"):
|
|
continue
|
|
|
|
logger.debug(
|
|
"Attempting to verify sig with key %s from %r "
|
|
"against pubkey %r",
|
|
key_name,
|
|
server,
|
|
public_key_object,
|
|
)
|
|
|
|
try:
|
|
public_key = public_key_object["public_key"]
|
|
verify_key = decode_verify_key_bytes(
|
|
key_name, decode_base64(public_key)
|
|
)
|
|
verify_signed_json(signed, server, verify_key)
|
|
logger.debug(
|
|
"Successfully verified sig with key %s from %r "
|
|
"against pubkey %r",
|
|
key_name,
|
|
server,
|
|
public_key_object,
|
|
)
|
|
except Exception:
|
|
logger.info(
|
|
"Failed to verify sig with key %s from %r "
|
|
"against pubkey %r",
|
|
key_name,
|
|
server,
|
|
public_key_object,
|
|
)
|
|
raise
|
|
try:
|
|
if "key_validity_url" in public_key_object:
|
|
await self._check_key_revocation(
|
|
public_key, public_key_object["key_validity_url"]
|
|
)
|
|
except Exception:
|
|
logger.info(
|
|
"Failed to query key_validity_url %s",
|
|
public_key_object["key_validity_url"],
|
|
)
|
|
raise
|
|
return
|
|
except Exception as e:
|
|
last_exception = e
|
|
|
|
if last_exception is None:
|
|
# we can only get here if get_public_keys() returned an empty list
|
|
# TODO: make this better
|
|
raise RuntimeError("no public key in invite event")
|
|
|
|
raise last_exception
|
|
|
|
async def _check_key_revocation(self, public_key: str, url: str) -> None:
|
|
"""
|
|
Checks whether public_key has been revoked.
|
|
|
|
Args:
|
|
public_key: base-64 encoded public key.
|
|
url: Key revocation URL.
|
|
|
|
Raises:
|
|
AuthError: if they key has been revoked.
|
|
SynapseError: if a transient error meant a key couldn't be checked
|
|
for revocation.
|
|
"""
|
|
try:
|
|
response = await self.http_client.get_json(url, {"public_key": public_key})
|
|
except Exception:
|
|
raise SynapseError(502, "Third party certificate could not be checked")
|
|
if "valid" not in response or not response["valid"]:
|
|
raise AuthError(403, "Third party certificate was invalid")
|
|
|
|
async def _clean_room_for_join(self, room_id: str) -> None:
|
|
"""Called to clean up any data in DB for a given room, ready for the
|
|
server to join the room.
|
|
|
|
Args:
|
|
room_id
|
|
"""
|
|
if self.config.worker.worker_app:
|
|
await self._clean_room_for_join_client(room_id)
|
|
else:
|
|
await self.store.clean_room_for_join(room_id)
|
|
|
|
async def get_room_complexity(
|
|
self, remote_room_hosts: List[str], room_id: str
|
|
) -> Optional[dict]:
|
|
"""
|
|
Fetch the complexity of a remote room over federation.
|
|
|
|
Args:
|
|
remote_room_hosts: The remote servers to ask.
|
|
room_id: The room ID to ask about.
|
|
|
|
Returns:
|
|
Dict contains the complexity
|
|
metric versions, while None means we could not fetch the complexity.
|
|
"""
|
|
|
|
for host in remote_room_hosts:
|
|
res = await self.federation_client.get_room_complexity(host, room_id)
|
|
|
|
# We got a result, return it.
|
|
if res:
|
|
return res
|
|
|
|
# We fell off the bottom, couldn't get the complexity from anyone. Oh
|
|
# well.
|
|
return None
|
|
|
|
async def _resume_partial_state_room_sync(self) -> None:
|
|
"""Resumes resyncing of all partial-state rooms after a restart."""
|
|
assert not self.config.worker.worker_app
|
|
|
|
partial_state_rooms = await self.store.get_partial_state_room_resync_info()
|
|
for room_id, resync_info in partial_state_rooms.items():
|
|
self._start_partial_state_room_sync(
|
|
initial_destination=resync_info.joined_via,
|
|
other_destinations=resync_info.servers_in_room,
|
|
room_id=room_id,
|
|
)
|
|
|
|
def _start_partial_state_room_sync(
|
|
self,
|
|
initial_destination: Optional[str],
|
|
other_destinations: AbstractSet[str],
|
|
room_id: str,
|
|
) -> None:
|
|
"""Starts the background process to resync the state of a partial state room,
|
|
if it is not already running.
|
|
|
|
Args:
|
|
initial_destination: the initial homeserver to pull the state from
|
|
other_destinations: other homeservers to try to pull the state from, if
|
|
`initial_destination` is unavailable
|
|
room_id: room to be resynced
|
|
"""
|
|
|
|
async def _sync_partial_state_room_wrapper() -> None:
|
|
if room_id in self._active_partial_state_syncs:
|
|
# Another local user has joined the room while there is already a
|
|
# partial state sync running. This implies that there is a new join
|
|
# event to un-partial state. We might find ourselves in one of a few
|
|
# scenarios:
|
|
# 1. There is an existing partial state sync. The partial state sync
|
|
# un-partial states the new join event before completing and all is
|
|
# well.
|
|
# 2. Before the latest join, the homeserver was no longer in the room
|
|
# and there is an existing partial state sync from our previous
|
|
# membership of the room. The partial state sync may have:
|
|
# a) succeeded, but not yet terminated. The room will not be
|
|
# un-partial stated again unless we restart the partial state
|
|
# sync.
|
|
# b) failed, because we were no longer in the room and remote
|
|
# homeservers were refusing our requests, but not yet
|
|
# terminated. After the latest join, remote homeservers may
|
|
# start answering our requests again, so we should restart the
|
|
# partial state sync.
|
|
# In the cases where we would want to restart the partial state sync,
|
|
# the room would have the partial state flag when the partial state sync
|
|
# terminates.
|
|
self._partial_state_syncs_maybe_needing_restart[room_id] = (
|
|
initial_destination,
|
|
other_destinations,
|
|
)
|
|
return
|
|
|
|
self._active_partial_state_syncs.add(room_id)
|
|
|
|
try:
|
|
await self._sync_partial_state_room(
|
|
initial_destination=initial_destination,
|
|
other_destinations=other_destinations,
|
|
room_id=room_id,
|
|
)
|
|
finally:
|
|
# Read the room's partial state flag while we still hold the claim to
|
|
# being the active partial state sync (so that another partial state
|
|
# sync can't come along and mess with it under us).
|
|
# Normally, the partial state flag will be gone. If it isn't, then we
|
|
# may find ourselves in scenario 2a or 2b as described in the comment
|
|
# above, where we want to restart the partial state sync.
|
|
is_still_partial_state_room = await self.store.is_partial_state_room(
|
|
room_id
|
|
)
|
|
self._active_partial_state_syncs.remove(room_id)
|
|
|
|
if room_id in self._partial_state_syncs_maybe_needing_restart:
|
|
(
|
|
restart_initial_destination,
|
|
restart_other_destinations,
|
|
) = self._partial_state_syncs_maybe_needing_restart.pop(room_id)
|
|
|
|
if is_still_partial_state_room:
|
|
self._start_partial_state_room_sync(
|
|
initial_destination=restart_initial_destination,
|
|
other_destinations=restart_other_destinations,
|
|
room_id=room_id,
|
|
)
|
|
|
|
run_as_background_process(
|
|
desc="sync_partial_state_room", func=_sync_partial_state_room_wrapper
|
|
)
|
|
|
|
async def _sync_partial_state_room(
|
|
self,
|
|
initial_destination: Optional[str],
|
|
other_destinations: AbstractSet[str],
|
|
room_id: str,
|
|
) -> None:
|
|
"""Background process to resync the state of a partial-state room
|
|
|
|
Args:
|
|
initial_destination: the initial homeserver to pull the state from
|
|
other_destinations: other homeservers to try to pull the state from, if
|
|
`initial_destination` is unavailable
|
|
room_id: room to be resynced
|
|
"""
|
|
# Assume that we run on the main process for now.
|
|
# TODO(faster_joins,multiple workers)
|
|
# When moving the sync to workers, we need to ensure that
|
|
# * `_start_partial_state_room_sync` still prevents duplicate resyncs
|
|
# * `_is_partial_state_room_linearizer` correctly guards partial state flags
|
|
# for rooms between the workers doing remote joins and resync.
|
|
assert not self.config.worker.worker_app
|
|
|
|
# TODO(faster_joins): do we need to lock to avoid races? What happens if other
|
|
# worker processes kick off a resync in parallel? Perhaps we should just elect
|
|
# a single worker to do the resync.
|
|
# https://github.com/matrix-org/synapse/issues/12994
|
|
#
|
|
# TODO(faster_joins): what happens if we leave the room during a resync? if we
|
|
# really leave, that might mean we have difficulty getting the room state over
|
|
# federation.
|
|
# https://github.com/matrix-org/synapse/issues/12802
|
|
|
|
# Make an infinite iterator of destinations to try. Once we find a working
|
|
# destination, we'll stick with it until it flakes.
|
|
destinations = _prioritise_destinations_for_partial_state_resync(
|
|
initial_destination, other_destinations, room_id
|
|
)
|
|
destination_iter = itertools.cycle(destinations)
|
|
|
|
# `destination` is the current remote homeserver we're pulling from.
|
|
destination = next(destination_iter)
|
|
logger.info("Syncing state for room %s via %s", room_id, destination)
|
|
|
|
# we work through the queue in order of increasing stream ordering.
|
|
while True:
|
|
batch = await self.store.get_partial_state_events_batch(room_id)
|
|
if not batch:
|
|
# all the events are updated, so we can update current state and
|
|
# clear the lazy-loading flag.
|
|
logger.info("Updating current state for %s", room_id)
|
|
# TODO(faster_joins): notify workers in notify_room_un_partial_stated
|
|
# https://github.com/matrix-org/synapse/issues/12994
|
|
#
|
|
# NB: there's a potential race here. If room is purged just before we
|
|
# call this, we _might_ end up inserting rows into current_state_events.
|
|
# (The logic is hard to chase through.) We think this is fine, but if
|
|
# not the HS admin should purge the room again.
|
|
await self.state_handler.update_current_state(room_id)
|
|
|
|
logger.info("Handling any pending device list updates")
|
|
await self._device_handler.handle_room_un_partial_stated(room_id)
|
|
|
|
async with self._is_partial_state_room_linearizer.queue(room_id):
|
|
logger.info("Clearing partial-state flag for %s", room_id)
|
|
new_stream_id = await self.store.clear_partial_state_room(room_id)
|
|
|
|
if new_stream_id is not None:
|
|
logger.info("State resync complete for %s", room_id)
|
|
self._storage_controllers.state.notify_room_un_partial_stated(
|
|
room_id
|
|
)
|
|
|
|
await self._notifier.on_un_partial_stated_room(
|
|
room_id, new_stream_id
|
|
)
|
|
return
|
|
|
|
# we raced against more events arriving with partial state. Go round
|
|
# the loop again. We've already logged a warning, so no need for more.
|
|
continue
|
|
|
|
events = await self.store.get_events_as_list(
|
|
batch,
|
|
redact_behaviour=EventRedactBehaviour.as_is,
|
|
allow_rejected=True,
|
|
)
|
|
for event in events:
|
|
for attempt in itertools.count():
|
|
# We try a new destination on every iteration.
|
|
try:
|
|
while True:
|
|
try:
|
|
await self._federation_event_handler.update_state_for_partial_state_event(
|
|
destination, event
|
|
)
|
|
break
|
|
except FederationPullAttemptBackoffError as e:
|
|
# We are in the backoff period for one of the event's
|
|
# prev_events. Wait it out and try again after.
|
|
logger.warning(
|
|
"%s; waiting for %d ms...", e, e.retry_after_ms
|
|
)
|
|
await self.clock.sleep(e.retry_after_ms / 1000)
|
|
|
|
# Success, no need to try the rest of the destinations.
|
|
break
|
|
except FederationError as e:
|
|
if attempt == len(destinations) - 1:
|
|
# We have tried every remote server for this event. Give up.
|
|
# TODO(faster_joins) giving up isn't the right thing to do
|
|
# if there's a temporary network outage. retrying
|
|
# indefinitely is also not the right thing to do if we can
|
|
# reach all homeservers and they all claim they don't have
|
|
# the state we want.
|
|
# https://github.com/matrix-org/synapse/issues/13000
|
|
logger.error(
|
|
"Failed to get state for %s at %s from %s because %s, "
|
|
"giving up!",
|
|
room_id,
|
|
event,
|
|
destination,
|
|
e,
|
|
)
|
|
# TODO: We should `record_event_failed_pull_attempt` here,
|
|
# see https://github.com/matrix-org/synapse/issues/13700
|
|
raise
|
|
|
|
# Try the next remote server.
|
|
logger.info(
|
|
"Failed to get state for %s at %s from %s because %s",
|
|
room_id,
|
|
event,
|
|
destination,
|
|
e,
|
|
)
|
|
destination = next(destination_iter)
|
|
logger.info(
|
|
"Syncing state for room %s via %s instead",
|
|
room_id,
|
|
destination,
|
|
)
|
|
|
|
|
|
def _prioritise_destinations_for_partial_state_resync(
|
|
initial_destination: Optional[str],
|
|
other_destinations: AbstractSet[str],
|
|
room_id: str,
|
|
) -> StrCollection:
|
|
"""Work out the order in which we should ask servers to resync events.
|
|
|
|
If an `initial_destination` is given, it takes top priority. Otherwise
|
|
all servers are treated equally.
|
|
|
|
:raises ValueError: if no destination is provided at all.
|
|
"""
|
|
if initial_destination is None and len(other_destinations) == 0:
|
|
raise ValueError(f"Cannot resync state of {room_id}: no destinations provided")
|
|
|
|
if initial_destination is None:
|
|
return other_destinations
|
|
|
|
# Move `initial_destination` to the front of the list.
|
|
destinations = list(other_destinations)
|
|
if initial_destination in destinations:
|
|
destinations.remove(initial_destination)
|
|
destinations = [initial_destination] + destinations
|
|
return destinations
|