# -*- coding: utf-8 -*- # Copyright 2014, 2015 OpenMarket Ltd # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. """The transport layer is responsible for both sending transactions to remote home servers and receiving a variety of requests from other home servers. By default this is done over HTTPS (and all home servers are required to support HTTPS), however individual pairings of servers may decide to communicate over a different (albeit still reliable) protocol. """ from .server import TransportLayerServer from .client import TransportLayerClient from synapse.util.ratelimitutils import FederationRateLimiter class TransportLayer(TransportLayerServer, TransportLayerClient): """This is a basic implementation of the transport layer that translates transactions and other requests to/from HTTP. Attributes: server_name (str): Local home server host server (synapse.http.server.HttpServer): the http server to register listeners on client (synapse.http.client.HttpClient): the http client used to send requests request_handler (TransportRequestHandler): The handler to fire when we receive requests for data. received_handler (TransportReceivedHandler): The handler to fire when we receive data. """ def __init__(self, homeserver, server_name, server, client): """ Args: server_name (str): Local home server host server (synapse.protocol.http.HttpServer): the http server to register listeners on client (synapse.protocol.http.HttpClient): the http client used to send requests """ self.keyring = homeserver.get_keyring() self.clock = homeserver.get_clock() self.server_name = server_name self.server = server self.client = client self.request_handler = None self.received_handler = None self.ratelimiter = FederationRateLimiter( self.clock, window_size=homeserver.config.federation_rc_window_size, sleep_limit=homeserver.config.federation_rc_sleep_limit, sleep_msec=homeserver.config.federation_rc_sleep_delay, reject_limit=homeserver.config.federation_rc_reject_limit, concurrent_requests=homeserver.config.federation_rc_concurrent, )