It landed in schema version 58 after 59 had been created, causing some
servers to not run it. The main effect of was that not all rooms had
their chain cover calculated correctly. After the BG updates complete
the chain covers will get fixed when a new state event in the affected
rooms is received.
The idea here is to stop people forgetting to call `check_consistency`. Folks can still just pass in `None` to the new args in `build_sequence_generator`, but hopefully they won't.
This PR remove the cache for the `get_shared_rooms_for_users` storage method (the db method driving the experimental "what rooms do I share with this user?" feature: [MSC2666](https://github.com/matrix-org/matrix-doc/pull/2666)). Currently subsequent requests to the endpoint will return the same result, even if your shared rooms with that user have changed.
The cache was added in https://github.com/matrix-org/synapse/pull/7785, but we forgot to ensure it was invalidated appropriately.
Upon attempting to invalidate it, I found that the cache had to be entirely invalidated whenever a user (remote or local) joined or left a room. This didn't make for a very useful cache, especially for a function that may or may not be called very often. Thus, I've opted to remove it instead of invalidating it.
This PR adds a homeserver config option, `user_directory.prefer_local_users`, that when enabled will show local users higher in user directory search results than remote users. This option is off by default.
Note that turning this on doesn't necessarily mean that remote users will always be put below local users, but they should be assuming all other ranking factors (search query match, profile information present etc) are identical.
This is useful for, say, University networks that are openly federating, but want to prioritise local students and staff in the user directory over other random users.
- Update black version to the latest
- Run black auto formatting over the codebase
- Run autoformatting according to [`docs/code_style.md
`](80d6dc9783/docs/code_style.md)
- Update `code_style.md` docs around installing black to use the correct version
Remove conflicting sqlite tables that throw sqlite3.OperationalError: object name reserved for internal use: event_search_content when running the twisted unit tests.
Fix#8996
Fixes#8966.
* Factor out build_synapse_client_resource_tree
Start a function which will mount resources common to all workers.
* Move sso init into build_synapse_client_resource_tree
... so that we don't have to do it for each worker
* Fix SSO-login-via-a-worker
Expose the SSO login endpoints on workers, like the documentation says.
* Update workers config for new endpoints
Add documentation for endpoints recently added (#8942, #9017, #9262)
* remove submit_token from workers endpoints list
this *doesn't* work on workers (yet).
* changelog
* Add a comment about the odd path for SAML2Resource
This expands the current shadow-banning feature to be usable via
the admin API and adds documentation for it.
A shadow-banned users receives successful responses to their
client-server API requests, but the events are not propagated into rooms.
Shadow-banning a user should be used as a tool of last resort and may lead
to confusing or broken behaviour for the client.
==============================
Bugfixes
--------
- Fix receipts and account data not being sent down sync. Introduced in v1.26.0rc1. ([\#9193](https://github.com/matrix-org/synapse/issues/9193), [\#9195](https://github.com/matrix-org/synapse/issues/9195))
- Fix chain cover update to handle events with duplicate auth events. Introduced in v1.26.0rc1. ([\#9210](https://github.com/matrix-org/synapse/issues/9210))
Internal Changes
----------------
- Add an `oidc-` prefix to any `idp_id`s which are given in the `oidc_providers` configuration. ([\#9189](https://github.com/matrix-org/synapse/issues/9189))
- Bump minimum `psycopg2` version to v2.8. ([\#9204](https://github.com/matrix-org/synapse/issues/9204))
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Merge tag 'v1.26.0rc2' into social_login
Synapse 1.26.0rc2 (2021-01-25)
==============================
Bugfixes
--------
- Fix receipts and account data not being sent down sync. Introduced in v1.26.0rc1. ([\#9193](https://github.com/matrix-org/synapse/issues/9193), [\#9195](https://github.com/matrix-org/synapse/issues/9195))
- Fix chain cover update to handle events with duplicate auth events. Introduced in v1.26.0rc1. ([\#9210](https://github.com/matrix-org/synapse/issues/9210))
Internal Changes
----------------
- Add an `oidc-` prefix to any `idp_id`s which are given in the `oidc_providers` configuration. ([\#9189](https://github.com/matrix-org/synapse/issues/9189))
- Bump minimum `psycopg2` version to v2.8. ([\#9204](https://github.com/matrix-org/synapse/issues/9204))
Introduced in #9104
This wasn't picked up by the tests as this is all fine the first time you run Synapse (after upgrading), but then when you restart the wrong value is pulled from `stream_positions`.
We do this by allowing a single iteration to process multiple rooms at a
time, as there are often a lot of really tiny rooms, which can massively
slow things down.
You can't continue using a transaction once an exception has been
raised, so catching and dropping the error here is pointless and just
causes more errors.
GET /_synapse/admin/v1/rooms/<identifier>/forward_extremities now gets forward extremities for a room, returning count and the list of extremities.
Signed-off-by: Jason Robinson <jasonr@matrix.org>
It's important that we make sure our background updates happen in a defined
order, to avoid disasters like #6923.
Add an ordering to all of the background updates that have landed since #7190.
This is another PR that grew out of #6739.
The existing code for checking whether a user is currently invited to a room when they want to leave the room looks like the following:
f737368a26/synapse/handlers/room_member.py (L518-L540)
It calls `get_invite_for_local_user_in_room`, which will actually query *all* rooms the user has been invited to, before iterating over them and matching via the room ID. It will then return a tuple of a lot of information which we pull the event ID out of.
I need to do a similar check for knocking, but this code wasn't very efficient. I then tried to write a different implementation using `StateHandler.get_current_state` but this actually didn't work as we haven't *joined* the room yet - we've only been invited to it. That means that only certain tables in Synapse have our desired `invite` membership state. One of those tables is `local_current_membership`.
So I wrote a store method that just queries that table instead
* Make this line debug (it's noisy)
* Don't include from_key for presence if we are at 0
* Limit read receipts for all rooms to 100
* changelog.d/8744.bugfix
* Allow from_key to be None
* Update 8744.bugfix
* The from_key is superflous
* Update comment
There's a handy function called maybe_store_room_on_invite which allows us to create an entry in the rooms table for a room and its version for which we aren't joined to yet, but we can reference when ingesting events about.
This is currently used for invites where we receive some stripped state about the room and pass it down via /sync to the client, without us being in the room yet.
There is a similar requirement for knocking, where we will eventually do the same thing, and need an entry in the rooms table as well. Thus, reusing this function works, however its name needs to be generalised a bit.
Separated out from #6739.
This should hopefully speed up `get_auth_chain_difference` a bit in the case of repeated state res on the same rooms.
`get_auth_chain_difference` does a breadth first walk of the auth graphs by repeatedly looking up events' auth events. Different state resolutions on the same room will end up doing a lot of the same event to auth events lookups, so by caching them we should speed things up in cases of repeated state resolutions on the same room.
We do it this way round so that only the "owner" can delete the access token (i.e. `/logout/all` by the "owner" also deletes that token, but `/logout/all` by the "target user" doesn't).
A future PR will add an API for creating such a token.
When the target user and authenticated entity are different the `Processed request` log line will be logged with a: `{@admin:server as @bob:server} ...`. I'm not convinced by that format (especially since it adds spaces in there, making it harder to use `cut -d ' '` to chop off the start of log lines). Suggestions welcome.
Not being able to serialise `frozendicts` is fragile, and it's annoying to have
to think about which serialiser you want. There's no real downside to
supporting frozendicts, so let's just have one json encoder.
I was trying to make it so that we didn't have to start a background task when handling RDATA, but that is a bigger job (due to all the code in `generic_worker`). However I still think not pulling the event from the DB may help reduce some DB usage due to replication, even if most workers will simply go and pull that event from the DB later anyway.
Co-authored-by: Patrick Cloke <clokep@users.noreply.github.com>
This is a requirement for [knocking](https://github.com/matrix-org/synapse/pull/6739), and is abstracting some code that was originally used by the invite flow. I'm separating it out into this PR as it's a fairly contained change.
For a bit of context: when you invite a user to a room, you send them [stripped state events](https://matrix.org/docs/spec/server_server/unstable#put-matrix-federation-v2-invite-roomid-eventid) as part of `invite_room_state`. This is so that their client can display useful information such as the room name and avatar. The same requirement applies to knocking, as it would be nice for clients to be able to display a list of rooms you've knocked on - room name and avatar included.
The reason we're sending membership events down as well is in the case that you are invited to a room that does not have an avatar or name set. In that case, the client should use the displayname/avatar of the inviter. That information is located in the inviter's membership event.
This is optional as knocks don't really have any user in the room to link up to. When you knock on a room, your knock is sent by you and inserted into the room. It wouldn't *really* make sense to show the avatar of a random user - plus it'd be a data leak. So I've opted not to send membership events to the client here. The UX on the client for when you knock on a room without a name/avatar is a separate problem.
In essence this is just moving some inline code to a reusable store method.