Background: When we receive incoming federation traffic, and notice that we are missing prev_events from
the incoming traffic, first we do a `/get_missing_events` request, and then if we still have missing prev_events,
we set up new backwards-extremities. To do that, we need to make a `/state_ids` request to ask the remote
server for the state at those prev_events, and then we may need to then ask the remote server for any events
in that state which we don't already have, as well as the auth events for those missing state events, so that we
can auth them.
This PR attempts to optimise the processing of that state request. The `state_ids` API returns a list of the state
events, as well as a list of all the auth events for *all* of those state events. The optimisation comes from the
observation that we are currently loading all of those auth events into memory at the start of the operation, but
we almost certainly aren't going to need *all* of the auth events. Rather, we can check that we have them, and
leave the actual load into memory for later. (Ideally the federation API would tell us which auth events we're
actually going to need, but it doesn't.)
The effect of this is to reduce the number of events that I need to load for an event in Matrix HQ from about
60000 to about 22000, which means it can stay in my in-memory cache, whereas previously the sheer number
of events meant that all 60K events had to be loaded from db for each request, due to the amount of cache
churn. (NB I've already tripled the size of the cache from its default of 10K).
Unfortunately I've ended up basically C&Ping `_get_state_for_room` and `_get_events_from_store_or_dest` into
a new method, because `_get_state_for_room` is also called during backfill, which expects the auth events to be
returned, so the same tricks don't work. That said, I don't really know why that codepath is completely different
(ultimately we're doing the same thing in setting up a new backwards extremity) so I've left a TODO suggesting
that we clean it up.
We either need to pass the auth provider over the replication api, or make sure
we report the auth provider on the worker that received the request. I've gone
with the latter.
This great big stack of commits is a a whole load of hoop-jumping to make it easier to store additional values in login tokens, and then to actually store the SSO Identity Provider in the login token. (Making use of that data will follow in a subsequent PR.)
This fixes#8518 by adding a conditional check on `SyncResult` in a function when `prev_stream_token == current_stream_token`, as a sanity check. In `CachedResponse.set.<remove>()`, the result is immediately popped from the cache if the conditional function returns "false".
This prevents the caching of a timed-out `SyncResult` (that has `next_key` as the stream key that produced that `SyncResult`). The cache is prevented from returning a `SyncResult` that makes the client request the same stream key over and over again, effectively making it stuck in a loop of requesting and getting a response immediately for as long as the cache keeps those values.
Signed-off-by: Jonathan de Jong <jonathan@automatia.nl>
This PR attempts to eliminate unnecessary presence sending work when your local server joins a room, or when a remote server joins a room your server is participating in by processing state deltas in chunks rather than individually.
---
When your server joins a room for the first time, it requests the historical state as well. This chunk of new state is passed to the presence handler which, after filtering that state down to only membership joins, will send presence updates to homeservers for each join processed.
It turns out that we were being a bit naive and processing each event individually, and sending out presence updates for every one of those joins. Even if many different joins were users on the same server (hello IRC bridges), we'd send presence to that same homeserver for every remote user join we saw.
This PR attempts to deduplicate all of that by processing the entire batch of state deltas at once, instead of only doing each join individually. We process the joins and note down which servers need which presence:
* If it was a local user join, send that user's latest presence to all servers in the room
* If it was a remote user join, send the presence for all local users in the room to that homeserver
We deduplicate by inserting all of those pending updates into a dictionary of the form:
```
{
server_name1: {presence_update1, ...},
server_name2: {presence_update1, presence_update2, ...}
}
```
Only after building this dict do we then start sending out presence updates.
Add off-by-default configuration settings to:
- disable putting an invitee's profile info in invite events
- disable profile lookup via federation
Signed-off-by: Andrew Ferrazzutti <fair@miscworks.net>
This is a small bug that I noticed while working on #8956.
We have a for-loop which attempts to strip all presence changes for each user except for the final one, as we don't really care about older presence:
9e19c6aab4/synapse/handlers/presence.py (L368-L371)
`new_states_dict` stores this stripped copy of latest presence state for each user, before it is... put into a new variable `new_state`, which is just overridden by the subsequent for loop.
I believe this was instead meant to override `new_states`. Without doing so, it effectively meant:
1. The for loop had no effect.
2. We were still processing old presence state for users.
- Update black version to the latest
- Run black auto formatting over the codebase
- Run autoformatting according to [`docs/code_style.md
`](80d6dc9783/docs/code_style.md)
- Update `code_style.md` docs around installing black to use the correct version
==============================
Features
--------
- Further improvements to the user experience of registration via single sign-on. ([\#9297](https://github.com/matrix-org/synapse/issues/9297))
Bugfixes
--------
- Fix ratelimiting introduced in v1.27.0rc1 for invites to respect the `ratelimit` flag on application services. ([\#9302](https://github.com/matrix-org/synapse/issues/9302))
- Do not automatically calculate `public_baseurl` since it can be wrong in some situations. Reverts behaviour introduced in v1.26.0. ([\#9313](https://github.com/matrix-org/synapse/issues/9313))
Improved Documentation
----------------------
- Clarify the sample configuration for changes made to the template loading code. ([\#9310](https://github.com/matrix-org/synapse/issues/9310))
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Merge tag 'v1.27.0rc2' into develop
Synapse 1.27.0rc2 (2021-02-11)
==============================
Features
--------
- Further improvements to the user experience of registration via single sign-on. ([\#9297](https://github.com/matrix-org/synapse/issues/9297))
Bugfixes
--------
- Fix ratelimiting introduced in v1.27.0rc1 for invites to respect the `ratelimit` flag on application services. ([\#9302](https://github.com/matrix-org/synapse/issues/9302))
- Do not automatically calculate `public_baseurl` since it can be wrong in some situations. Reverts behaviour introduced in v1.26.0. ([\#9313](https://github.com/matrix-org/synapse/issues/9313))
Improved Documentation
----------------------
- Clarify the sample configuration for changes made to the template loading code. ([\#9310](https://github.com/matrix-org/synapse/issues/9310))
This could arguably replace the existing admin API for `/members`, however that is out of scope of this change.
This sort of endpoint is ideal for moderation use cases as well as other applications, such as needing to retrieve various bits of information about a room to perform a task (like syncing power levels between two places). This endpoint exposes nothing more than an admin would be able to access with a `select *` query on their database.
Context, Fixes: https://github.com/matrix-org/synapse/issues/9263
In the past to fix an issue with old Riots re-requesting threepid validation tokens, we raised a `LoginError` during UIA instead of `InteractiveAuthIncompleteError`. This is now breaking the way Tchap logs in - which isn't standard, but also isn't disallowed by the spec.
An easy fix is just to remove the 4 year old workaround.