The basic idea is that we introduce a new token for a sliding sync
connection, which stores the mapping of room to room "status" (i.e. have
we sent the room down?). This token allows us to handle duplicate
requests properly. In future it can be used to store more
"per-connection" information safely.
In future this should be migrated into the DB, so its important that we
try to reduce the number of syncs where we need to update the
per-connection information. In this PoC this only happens when we: a)
send down a set of room for the first time, or b) we have previously
sent down a room and there are updates but we are not sending the room
down the sync (due to not falling in a list range)
Co-authored-by: Eric Eastwood <eric.eastwood@beta.gouv.fr>
Backfill events have a negative stream ordering, and so its not useful
to use to compare with other (positive) stream orderings.
Plus, the Rust SDK currently assumes `bump_stamp` is positive.
As it gets used in sliding sync.
We basically invalidate it in all the same places as
`get_rooms_for_user`. Most of the changes are due to needing the
arguments you pass in to be hashable (which lists aren't)
Prior to this PR, remote downloads which did not provide a
`content-length` were decremented from the remote download ratelimiter
at the max allowable size, leading to excessive ratelimiting - see
https://github.com/element-hq/synapse/issues/17394.
This PR adds a linearizer to limit concurrent remote downloads to 6 per
IP address, and decrements remote downloads without a `content-length`
from the ratelimiter *after* the download is complete and the response
length is known.
Also adds logic to ensure that responses with a known length respect the
`max_download_size`.
Add room subscriptions to Sliding Sync `/sync`
Based on
[MSC3575](https://github.com/matrix-org/matrix-spec-proposals/pull/3575):
Sliding Sync
Currently, you can only subscribe to rooms you have had *any* membership
in before.
In the future, we will allow `world_readable` rooms to be subscribed to
without joining.
We can only fetch room types for rooms the server is in, so we need to
only filter rooms that we're joined to.
Also includes a perf fix to bulk fetch room types.
We don't necessarily have `instance_name` for old events (before we
support multiple event persisters). We treat those as if the
`instance_name` was "master".
---------
Co-authored-by: Eric Eastwood <eric.eastwood@beta.gouv.fr>
`bump_stamp` corresponds to the `stream_ordering` of the latest `DEFAULT_BUMP_EVENT_TYPES` in the room. This helps clients sort more readily without them needing to pull in a bunch of the timeline to determine the last activity. `bump_event_types` is a thing because for example, we don't want display name changes to mark the room as unread and bump it to the top. For encrypted rooms, we just have to consider any activity as a bump because we can't see the content and the client has to figure it out for themselves.
Outside of Synapse, `bump_stamp` is just a free-form counter so other implementations could use `received_ts`or `origin_server_ts` (see the [*Security considerations* section in MSC3575 about the potential pitfalls of using `origin_server_ts`](https://github.com/matrix-org/matrix-spec-proposals/blob/kegan/sync-v3/proposals/3575-sync.md#security-considerations)). It doesn't have any guarantee about always going up. In the Synapse case, it could go down if an event was redacted/removed (or purged in cases of retention policies).
In the future, we could add `bump_event_types` as [MSC3575](https://github.com/matrix-org/matrix-spec-proposals/pull/3575) mentions if people need to customize the event types.
---
In the Sliding Sync proxy, a similar [`timestamp` field was added](https://github.com/matrix-org/sliding-sync/pull/247) for the same purpose but the name is not obvious what it pertains to or what it's for.
The `timestamp` field was also added to Ruma in https://github.com/ruma/ruma/pull/1622
Follows on from @H-Shay's great work at
https://github.com/matrix-org/synapse/pull/15344 and MSC4026.
Also enables its use for MSC3881, mainly as an easy but concrete example
of how to use it.
This can help ensure that the rooms are eventually purged if the other
local users also forget them. Synapse already clears some of the room
information as part of the `_background_remove_left_rooms` background
task, but this doesn't catch `events`, `event_json`, etc.
Fixes https://github.com/element-hq/synapse/issues/17274, hopefully.
Basically, old versions of Synapse could advance streams without
persisting anything in the DB (fixed in #17229). On restart those
updates would get lost, and so the position of the stream would revert
to an older position. If this happened across an upgrade to a later
Synapse version which included #17215, then sync could get blocked
indefinitely (until the stream advanced to the position in the token).
We fix this by bounding the stream positions we'll wait for to the
maximum position of the underlying stream ID generator.
Fixes https://github.com/element-hq/synapse/issues/17274, hopefully.
Basically, old versions of Synapse could advance streams without
persisting anything in the DB (fixed in #17229). On restart those
updates would get lost, and so the position of the stream would revert
to an older position. If this happened across an upgrade to a later
Synapse version which included #17215, then sync could get blocked
indefinitely (until the stream advanced to the position in the token).
We fix this by bounding the stream positions we'll wait for to the
maximum position of the underlying stream ID generator.
This is #17291 (which got reverted), with some added fixups, and change
so that tests actually pick up the error.
The problem was that we were not calculating any new chain IDs due to a
missing `not` in a condition.
Reduce the replication traffic of device lists, by not sending every
destination that needs to be sent the device list update over
replication. Instead a "hosts to send to have been calculated"
notification over replication, and then federation senders read the
destinations from the DB.
For non federation senders this should heavily reduce the impact of a
user in many large rooms changing a device.
This reverts commit bdf82efea5 (#17291)
This seems to have stopped persisting auth chains for new events, and so
is causing state res to fall back to the slow methods
We calculate the auth chain links outside of the main persist event
transaction to ensure that we do not block other event sending during
the calculation.