Currently federation catchup will send the last *local* event that we
failed to send to the remote. This can cause issues for large rooms
where lots of servers have sent events while the remote server was down,
as when it comes back up again it'll be flooded with events from various
points in the DAG.
Instead, let's make it so that all the servers send the most recent
events, even if its not theirs. The remote should deduplicate the
events, so there shouldn't be much overhead in doing this.
Alternatively, the servers could only send local events if they were
also extremities and hope that the other server will send the event
over, but that is a bit risky.
This bug was discovered by DINUM. We were modifying `serialized_event["content"]`, which - if you've got `USE_FROZEN_DICTS` turned on or are [using a third party rules module](17cd48fe51/synapse/events/third_party_rules.py (L73-L76)) - will raise a 500 if you try to a edit a reply to a message.
`serialized_event["content"]` could be set to the edit event's content, instead of a copy of it, which is bad as we attempt to modify it. Instead, we also end up modifying the original event's content. DINUM uses a third party rules module, which meant the event's content got frozen and thus an exception was raised.
To be clear, the problem is not that the event's content was frozen. In fact doing so helped us uncover the fact we weren't copying event content correctly.
We had two functions named `get_forward_extremities_for_room` and
`get_forward_extremeties_for_room` that took different paramters. We
rename one of them to avoid confusion.
* Populate `internal_metadata.outlier` based on `events` table
Rather than relying on `outlier` being in the `internal_metadata` column,
populate it based on the `events.outlier` column.
* Move `outlier` out of InternalMetadata._dict
Ultimately, this will allow us to stop writing it to the database. For now, we
have to grandfather it back in so as to maintain compatibility with older
versions of Synapse.
Instead of if the user does not have a password hash. This allows a SSO
user to add a password to their account, but only if the local password
database is configured.
Fixes https://github.com/matrix-org/synapse/issues/9572
When a SSO user logs in for the first time, we create a local Matrix user for them. This goes through the register_user flow, which ends up triggering the spam checker. Spam checker modules don't currently have any way to differentiate between a user trying to sign up initially, versus an SSO user (whom has presumably already been approved elsewhere) trying to log in for the first time.
This PR passes `auth_provider_id` as an argument to the `check_registration_for_spam` function. This argument will contain an ID of an SSO provider (`"saml"`, `"cas"`, etc.) if one was used, else `None`.
Federation catch up mode is very inefficient if the number of events
that the remote server has missed is small, since handling gaps can be
very expensive, c.f. #9492.
Instead of going into catch up mode whenever we see an error, we instead
do so only if we've backed off from trying the remote for more than an
hour (the assumption being that in such a case it is more than a
transient failure).
Background: When we receive incoming federation traffic, and notice that we are missing prev_events from
the incoming traffic, first we do a `/get_missing_events` request, and then if we still have missing prev_events,
we set up new backwards-extremities. To do that, we need to make a `/state_ids` request to ask the remote
server for the state at those prev_events, and then we may need to then ask the remote server for any events
in that state which we don't already have, as well as the auth events for those missing state events, so that we
can auth them.
This PR attempts to optimise the processing of that state request. The `state_ids` API returns a list of the state
events, as well as a list of all the auth events for *all* of those state events. The optimisation comes from the
observation that we are currently loading all of those auth events into memory at the start of the operation, but
we almost certainly aren't going to need *all* of the auth events. Rather, we can check that we have them, and
leave the actual load into memory for later. (Ideally the federation API would tell us which auth events we're
actually going to need, but it doesn't.)
The effect of this is to reduce the number of events that I need to load for an event in Matrix HQ from about
60000 to about 22000, which means it can stay in my in-memory cache, whereas previously the sheer number
of events meant that all 60K events had to be loaded from db for each request, due to the amount of cache
churn. (NB I've already tripled the size of the cache from its default of 10K).
Unfortunately I've ended up basically C&Ping `_get_state_for_room` and `_get_events_from_store_or_dest` into
a new method, because `_get_state_for_room` is also called during backfill, which expects the auth events to be
returned, so the same tricks don't work. That said, I don't really know why that codepath is completely different
(ultimately we're doing the same thing in setting up a new backwards extremity) so I've left a TODO suggesting
that we clean it up.
We either need to pass the auth provider over the replication api, or make sure
we report the auth provider on the worker that received the request. I've gone
with the latter.
This great big stack of commits is a a whole load of hoop-jumping to make it easier to store additional values in login tokens, and then to actually store the SSO Identity Provider in the login token. (Making use of that data will follow in a subsequent PR.)
Turns out matrix.org has an event that has duplicate auth events (which really isn't supposed to happen, but here we are). This caused the background update to fail due to `UniqueViolation`.
It landed in schema version 58 after 59 had been created, causing some
servers to not run it. The main effect of was that not all rooms had
their chain cover calculated correctly. After the BG updates complete
the chain covers will get fixed when a new state event in the affected
rooms is received.
In #75, bytecode was disabled (from a bit of FUD back in `python<2.4` days, according to dev chat), I think it's safe enough to enable it again.
Added in `__pycache__/` and `.pyc`/`.pyd` to `.gitignore`, to extra-insure compiled files don't get committed.
`Signed-off-by: Jonathan de Jong <jonathan@automatia.nl>`
### Changes proposed in this PR
- Add support for the `no_proxy` and `NO_PROXY` environment variables
- Internally rely on urllib's [`proxy_bypass_environment`](bdb941be42/Lib/urllib/request.py (L2519))
- Extract env variables using urllib's `getproxies`/[`getproxies_environment`](bdb941be42/Lib/urllib/request.py (L2488)) which supports lowercase + uppercase, preferring lowercase, except for `HTTP_PROXY` in a CGI environment
This does contain behaviour changes for consumers so making sure these are called out:
- `no_proxy`/`NO_PROXY` is now respected
- lowercase `https_proxy` is now allowed and taken over `HTTPS_PROXY`
Related to #9306 which also uses `ProxyAgent`
Signed-off-by: Timothy Leung tim95@hotmail.co.uk
This fixes#8518 by adding a conditional check on `SyncResult` in a function when `prev_stream_token == current_stream_token`, as a sanity check. In `CachedResponse.set.<remove>()`, the result is immediately popped from the cache if the conditional function returns "false".
This prevents the caching of a timed-out `SyncResult` (that has `next_key` as the stream key that produced that `SyncResult`). The cache is prevented from returning a `SyncResult` that makes the client request the same stream key over and over again, effectively making it stuck in a loop of requesting and getting a response immediately for as long as the cache keeps those values.
Signed-off-by: Jonathan de Jong <jonathan@automatia.nl>
* Split ShardedWorkerHandlingConfig
This is so that we have a type level understanding of when it is safe to
call `get_instance(..)` (as opposed to `should_handle(..)`).
* Remove special cases in ShardedWorkerHandlingConfig.
`ShardedWorkerHandlingConfig` tried to handle the various different ways
it was possible to configure federation senders and pushers. This led to
special cases that weren't hit during testing.
To fix this the handling of the different cases is moved from there and
`generic_worker` into the worker config class. This allows us to have
the logic in one place and allows the rest of the code to ignore the
different cases.
The idea here is to stop people forgetting to call `check_consistency`. Folks can still just pass in `None` to the new args in `build_sequence_generator`, but hopefully they won't.
This PR remove the cache for the `get_shared_rooms_for_users` storage method (the db method driving the experimental "what rooms do I share with this user?" feature: [MSC2666](https://github.com/matrix-org/matrix-doc/pull/2666)). Currently subsequent requests to the endpoint will return the same result, even if your shared rooms with that user have changed.
The cache was added in https://github.com/matrix-org/synapse/pull/7785, but we forgot to ensure it was invalidated appropriately.
Upon attempting to invalidate it, I found that the cache had to be entirely invalidated whenever a user (remote or local) joined or left a room. This didn't make for a very useful cache, especially for a function that may or may not be called very often. Thus, I've opted to remove it instead of invalidating it.
This PR attempts to eliminate unnecessary presence sending work when your local server joins a room, or when a remote server joins a room your server is participating in by processing state deltas in chunks rather than individually.
---
When your server joins a room for the first time, it requests the historical state as well. This chunk of new state is passed to the presence handler which, after filtering that state down to only membership joins, will send presence updates to homeservers for each join processed.
It turns out that we were being a bit naive and processing each event individually, and sending out presence updates for every one of those joins. Even if many different joins were users on the same server (hello IRC bridges), we'd send presence to that same homeserver for every remote user join we saw.
This PR attempts to deduplicate all of that by processing the entire batch of state deltas at once, instead of only doing each join individually. We process the joins and note down which servers need which presence:
* If it was a local user join, send that user's latest presence to all servers in the room
* If it was a remote user join, send the presence for all local users in the room to that homeserver
We deduplicate by inserting all of those pending updates into a dictionary of the form:
```
{
server_name1: {presence_update1, ...},
server_name2: {presence_update1, presence_update2, ...}
}
```
Only after building this dict do we then start sending out presence updates.
This PR adds a homeserver config option, `user_directory.prefer_local_users`, that when enabled will show local users higher in user directory search results than remote users. This option is off by default.
Note that turning this on doesn't necessarily mean that remote users will always be put below local users, but they should be assuming all other ranking factors (search query match, profile information present etc) are identical.
This is useful for, say, University networks that are openly federating, but want to prioritise local students and staff in the user directory over other random users.
Add off-by-default configuration settings to:
- disable putting an invitee's profile info in invite events
- disable profile lookup via federation
Signed-off-by: Andrew Ferrazzutti <fair@miscworks.net>
This reduces the memory usage of previewing media files which
end up larger than the `max_spider_size` by avoiding buffering
content internally in treq.
It also checks the `Content-Length` header in additional places
instead of streaming the content to check the body length.