We try and deduplicate in two places: 1) really early on, and 2) just
before we persist the event. The first case was broken due to it
occuring before the profile information was added, and so it thought the
event contents were different.
The second case did catch it and handle it correctly, however doing so
creates a redundant state group leading to bloat.
Fixes#3791
During the migration the automated script to update the copyright
headers accidentally got rid of some of the existing copyright lines.
Reinstate them.
Refactoring to pass the device ID (in addition to the user ID) through
the presence handler (specifically the `user_syncing`, `set_state`,
and `bump_presence_active_time` methods and their replication
versions).
For now this maintains compatible with old Synapses by falling back
to using transaction semantics on a per-access token. A future version
of Synapse will drop support for this.
When a room is deleted in Synapse we remove the event forward
extremities in the room, so if (say a bot) tries to send a message into
the room we error out due to not being able to calculate prev events for
the new event *before* we check if the sender is in the room.
Fixes#8094
Fixes#12801.
Complement tests are at
https://github.com/matrix-org/complement/pull/567.
Avoid blocking on full state when handling a subsequent join into a
partial state room.
Also always perform a remote join into partial state rooms, since we do
not know whether the joining user has been banned and want to avoid
leaking history to banned users.
Signed-off-by: Mathieu Velten <mathieuv@matrix.org>
Co-authored-by: Sean Quah <seanq@matrix.org>
Co-authored-by: David Robertson <davidr@element.io>
`run_in_background` calls re-use the current logging context. When they
are not awaited, they can complete after the current logging context has
been marked as finished, which leads to log spam. Use
`run_as_background_process` instead.
Fixes one of the instances of #13090.
Signed-off-by: Sean Quah <seanq@matrix.org>
* Perfer `type(x) is int` to `isinstance(x, int)`
This covered all additional instances I could see where `x` was
user-controlled.
The remaining cases are
```
$ rg -s 'isinstance.*[^_]int'
tests/replication/_base.py
576: if isinstance(obj, int):
synapse/util/caches/stream_change_cache.py
136: assert isinstance(stream_pos, int)
214: assert isinstance(stream_pos, int)
246: assert isinstance(stream_pos, int)
267: assert isinstance(stream_pos, int)
synapse/replication/tcp/external_cache.py
133: if isinstance(result, int):
synapse/metrics/__init__.py
100: if isinstance(calls, (int, float)):
synapse/handlers/appservice.py
262: assert isinstance(new_token, int)
synapse/config/_util.py
62: if isinstance(p, int):
```
which cover metrics, logic related to `jsonschema`, and replication and
data streams. AFAICS these are all internal to Synapse
* Changelog
Then adapts calling code to retry when needed so it doesn't 500
to clients.
Signed-off-by: Mathieu Velten <mathieuv@matrix.org>
Co-authored-by: Sean Quah <8349537+squahtx@users.noreply.github.com>
* Declare new config
* Parse new config
* Read new config
* Don't use trial/our TestCase where it's not needed
Before:
```
$ time trial tests/events/test_utils.py > /dev/null
real 0m2.277s
user 0m2.186s
sys 0m0.083s
```
After:
```
$ time trial tests/events/test_utils.py > /dev/null
real 0m0.566s
user 0m0.508s
sys 0m0.056s
```
* Helper to upsert to event fields
without exceeding size limits.
* Use helper when adding invite/knock state
Now that we allow admins to include events in prejoin room state with
arbitrary state keys, be a good Matrix citizen and ensure they don't
accidentally create an oversized event.
* Changelog
* Move StateFilter tests
should have done this in #14668
* Add extra methods to StateFilter
* Use StateFilter
* Ensure test file enforces typed defs; alphabetise
* Workaround surprising get_current_state_ids
* Whoops, fix mypy
This PR begins work on batching up events during the creation of a room. The PR splits out the creation and sending/persisting of the events. The first three events in the creation of the room-creating the room, joining the creator to the room, and the power levels event are sent sequentially, while the subsequent events are created and collected to be sent at the end of the function. This is currently done by appending them to a list and then iterating over the list to send, the next step (after this PR) would be to send and persist the collected events as a batch.