Some experimental prep work to enable external event caching based on #9379 & #12955. Doesn't actually move the cache at all, just lays the groundwork for async implemented caches.
Signed off by Nick @ Beeper (@Fizzadar)
I've seen a few errors which can only plausibly be explained by the calculated
event id for an event being different from the ID of the event in the
database. It should be cheap to check this, so let's do so and raise an
exception.
Multiple calls to `EventsWorkerStore._get_events_from_cache_or_db` can
reuse the same database fetch, which is initiated by the first call.
Ensure that cancelling the first call doesn't cancel the other calls
sharing the same database fetch.
Signed-off-by: Sean Quah <seanq@element.io>
The previous fix for the ongoing event fetches counter
(8eec25a1d9) was both insufficient and
incorrect.
When the database is unreachable, `_do_fetch` never gets run and so
`_event_fetch_ongoing` is never decremented.
The previous fix also moved the `_event_fetch_ongoing` decrement outside
of the `_event_fetch_lock` which allowed race conditions to corrupt the
counter.
Fix a long-standing bug where a batch of user directory changes would be
silently dropped if the server left a room early in the batch.
* Pull out `wait_for_background_update` in tests
Co-authored-by: Patrick Cloke <clokep@users.noreply.github.com>
Co-authored-by: Richard van der Hoff <1389908+richvdh@users.noreply.github.com>
Empirically, this helped my server considerably when handling gaps in Matrix HQ. The problem was that we would repeatedly call have_seen_events for the same set of (50K or so) auth_events, each of which would take many minutes to complete, even though it's only an index scan.