It turns out that looping_call does check the deferred returned by its
callback, and (at least in the case of client_ips), we were relying on this,
and I broke it in #3604.
Update run_as_background_process to return the deferred, and make sure we
return it to clock.looping_call.
This is more involved than it might otherwise be, because the current
implementation just drops its logcontexts and runs everything in the sentinel
context.
It turns out that we aren't actually using a bunch of the functionality here
(notably suppress_failures and the fact that Distributor.fire returns a
deferred), so the easiest way to fix this is actually by simplifying a bunch of
code.
This fixes#3518, and ensures that we get useful logs and metrics for lots of
things that happen in the background.
(There are certainly more things that happen in the background; these are just
the common ones I've found running a single-process synapse locally).
The get_entities_changed function was changed to return all changed
entities since the given stream position, rather than only those changed
from a given list of entities. This resulted in the function incorrectly
returning large numbers of entities that, for example, caused large
increases in database usage.
The stream cache keeps track of all entities that have changed since
a particular stream position, so get_entities_changed does not need to
return unknown entites when given a larger stream position.
This makes it consistent with the behaviour of has_entity_changed.
This line shows up as about 5% of cpu time on a synchrotron:
not_known_entities = set(entities) - set(self._entity_to_key)
Presumably the problem here is that _entity_to_key can be largeish, and
building a set for its keys every time this function is called is slow.
Here we rewrite the logic to avoid building so many sets.
When _get_state_for_groups is given a wildcard filter, just do a complete
lookup. Hopefully this will give us the best of both worlds by not filling up
the ram if we only need one or two keys, but also making the cache still work
for the federation reader usecase.
When we finish processing a request, log the number of events we fetched from
the database to handle it.
[I'm trying to figure out which requests are responsible for large amounts of
event cache churn. It may turn out to be more helpful to add counts to the
prometheus per-request/block metrics, but that is an extension to this code
anyway.]
There's a frequent idiom I noticed where an iterable is split up into a
number of chunks/batches. Unfortunately that method does not work with
iterators like dict.keys() in python3. This implementation works with
iterators.
Signed-off-by: Adrian Tschira <nota@notafile.com>
So, it turns out that if you have a first `Deferred` `D1`, you can add a
callback which returns another `Deferred` `D2`, and `D2` must then complete
before any further callbacks on `D1` will execute (and later callbacks on `D1`
get the *result* of `D2` rather than `D2` itself).
So, `D1` might have `called=True` (as in, it has started running its
callbacks), but any new callbacks added to `D1` won't get run until `D2`
completes - so if you `yield D1` in an `inlineCallbacks` function, your `yield`
will 'block'.
In conclusion: some of our assumptions in `logcontext` were invalid. We need to
make sure that we don't optimise out the logcontext juggling when this
situation happens. Fortunately, it is easy to detect by checking `D1.paused`.
While I was going through uses of preserve_fn for other PRs, I converted places
which only use the wrapped function once to use run_in_background, to avoid
creating the function object.
There were a bunch of places where we fire off a process to happen in the
background, but don't have any exception handling on it - instead relying on
the unhandled error being logged when the relevent deferred gets
garbage-collected.
This is unsatisfactory for a number of reasons:
- logging on garbage collection is best-effort and may happen some time after
the error, if at all
- it can be hard to figure out where the error actually happened.
- it is logged as a scary CRITICAL error which (a) I always forget to grep for
and (b) it's not really CRITICAL if a background process we don't care about
fails.
So this is an attempt to add exception handling to everything we fire off into
the background.
This reverts commit 9fbe70a7dc.
It turns out that sortedcontainers.SortedDict is not an exact match for
blist.sorteddict; in particular, `popitem()` removes things from the opposite
end of the dict.
This is trivial to fix, but I want to add some unit tests, and potentially some
more thought about it, before we do so.
Adds a `.wrap` method to ResponseCache which wraps up the boilerplate of a
(get, set) pair, and then use it throughout the codebase.
This will be largely non-functional, but does include the following functional
changes:
* federation_server.on_context_state_request: drops use of _server_linearizer
which looked redundant and could cause incorrect cache misses by yielding
between the get and the set.
* RoomListHandler.get_remote_public_room_list(): fixes logcontext leaks
* the wrap function includes some logging. I'm hoping this won't be too noisy
on production.
it looks like everything that uses ResponseCache expects to have to
`make_deferred_yieldable` its results. It's debatable whether that is the best
approach, but let's document it for now to avoid further confusion.
The state cache bases its size on the sum of the size of entries. The
size of the entry is calculated once on insertion, so it is important
that the size of entries does not change.
The DictionaryCache modified the entries size, which caused the state
cache to incorrectly think it was smaller than it actually was.
It annoys me that we create temporary function objects when there's really no
need for it. Let's factor the gubbins out of preserve_fn and start using it.