slots use less memory (and attribute access is faster) while slightly
limiting the flexibility of the class attributes. This focuses on objects
which are instantiated "often" and for short periods of time.
c.f. #8021
A lot of the code here is to change the `Completed 200 OK` logging to include the request URI so that we can drop the `Sending request...` log line.
Some notes:
1. We won't log retries, which may be confusing considering the time taken log line includes retries and sleeps.
2. The `_send_request_with_optional_trailing_slash` will always be logged *without* the forward slash, even if it succeeded only with the forward slash.
Python will return a tuple whether there are parentheses around the returned values or not.
I'm just sick of my editor complaining about this all over the place :)
This refactors MatrixFederationAgent to move the SRV lookup into the
endpoint code, this has two benefits:
1. Its easier to retry different host/ports in the same way as
HostnameEndpoint.
2. We avoid SRV lookups if we have a free connection in the pool
If we have recently seen a valid well-known for a domain we want to
retry on (non-final) errors a few times, to handle temporary blips in
networking/etc.
This gives a bit of a grace period where we can attempt to refetch a
remote `well-known`, while still using the cached result if that fails.
Hopefully this will make the well-known resolution a bit more torelant
of failures, rather than it immediately treating failures as "no result"
and caching that for an hour.
It costs both us and the remote server for us to fetch the well known
for every single request we send, so we add a minimum cache period. This
is set to 5m so that we still honour the basic premise of "refetch
frequently".
Turns out that the library does a better job of parsing URIs than our
reinvented wheel. Who knew.
There are two things going on here. The first is that, unlike
parse_server_name, URI.fromBytes will strip off square brackets from IPv6
literals, which means that it is valid input to ClientTLSOptionsFactory and
HostnameEndpoint.
The second is that we stay in `bytes` throughout (except for the argument to
ClientTLSOptionsFactory), which avoids the weirdness of (sometimes) ending up
with idna-encoded values being held in `unicode` variables. TBH it probably
would have been ok but it made the tests fragile.