This is another PR that grew out of #6739.
The existing code for checking whether a user is currently invited to a room when they want to leave the room looks like the following:
f737368a26/synapse/handlers/room_member.py (L518-L540)
It calls `get_invite_for_local_user_in_room`, which will actually query *all* rooms the user has been invited to, before iterating over them and matching via the room ID. It will then return a tuple of a lot of information which we pull the event ID out of.
I need to do a similar check for knocking, but this code wasn't very efficient. I then tried to write a different implementation using `StateHandler.get_current_state` but this actually didn't work as we haven't *joined* the room yet - we've only been invited to it. That means that only certain tables in Synapse have our desired `invite` membership state. One of those tables is `local_current_membership`.
So I wrote a store method that just queries that table instead
* Make this line debug (it's noisy)
* Don't include from_key for presence if we are at 0
* Limit read receipts for all rooms to 100
* changelog.d/8744.bugfix
* Allow from_key to be None
* Update 8744.bugfix
* The from_key is superflous
* Update comment
There's a handy function called maybe_store_room_on_invite which allows us to create an entry in the rooms table for a room and its version for which we aren't joined to yet, but we can reference when ingesting events about.
This is currently used for invites where we receive some stripped state about the room and pass it down via /sync to the client, without us being in the room yet.
There is a similar requirement for knocking, where we will eventually do the same thing, and need an entry in the rooms table as well. Thus, reusing this function works, however its name needs to be generalised a bit.
Separated out from #6739.
This should hopefully speed up `get_auth_chain_difference` a bit in the case of repeated state res on the same rooms.
`get_auth_chain_difference` does a breadth first walk of the auth graphs by repeatedly looking up events' auth events. Different state resolutions on the same room will end up doing a lot of the same event to auth events lookups, so by caching them we should speed things up in cases of repeated state resolutions on the same room.
We do it this way round so that only the "owner" can delete the access token (i.e. `/logout/all` by the "owner" also deletes that token, but `/logout/all` by the "target user" doesn't).
A future PR will add an API for creating such a token.
When the target user and authenticated entity are different the `Processed request` log line will be logged with a: `{@admin:server as @bob:server} ...`. I'm not convinced by that format (especially since it adds spaces in there, making it harder to use `cut -d ' '` to chop off the start of log lines). Suggestions welcome.
Not being able to serialise `frozendicts` is fragile, and it's annoying to have
to think about which serialiser you want. There's no real downside to
supporting frozendicts, so let's just have one json encoder.
I was trying to make it so that we didn't have to start a background task when handling RDATA, but that is a bigger job (due to all the code in `generic_worker`). However I still think not pulling the event from the DB may help reduce some DB usage due to replication, even if most workers will simply go and pull that event from the DB later anyway.
Co-authored-by: Patrick Cloke <clokep@users.noreply.github.com>
This is a requirement for [knocking](https://github.com/matrix-org/synapse/pull/6739), and is abstracting some code that was originally used by the invite flow. I'm separating it out into this PR as it's a fairly contained change.
For a bit of context: when you invite a user to a room, you send them [stripped state events](https://matrix.org/docs/spec/server_server/unstable#put-matrix-federation-v2-invite-roomid-eventid) as part of `invite_room_state`. This is so that their client can display useful information such as the room name and avatar. The same requirement applies to knocking, as it would be nice for clients to be able to display a list of rooms you've knocked on - room name and avatar included.
The reason we're sending membership events down as well is in the case that you are invited to a room that does not have an avatar or name set. In that case, the client should use the displayname/avatar of the inviter. That information is located in the inviter's membership event.
This is optional as knocks don't really have any user in the room to link up to. When you knock on a room, your knock is sent by you and inserted into the room. It wouldn't *really* make sense to show the avatar of a random user - plus it'd be a data leak. So I've opted not to send membership events to the client here. The UX on the client for when you knock on a room without a name/avatar is a separate problem.
In essence this is just moving some inline code to a reusable store method.
Split admin API for reported events in detail und list view.
API was introduced with #8217 in synapse v.1.21.0.
It makes the list (`GET /_synapse/admin/v1/event_reports`) less complex and provides a better overview.
The details can be queried with: `GET /_synapse/admin/v1/event_reports/<report_id>`.
It is similar to room and users API.
It is a kind of regression in `GET /_synapse/admin/v1/event_reports`. `event_json` was removed. But the api was introduced one version before and it is an admin API (not under spec).
Signed-off-by: Dirk Klimpel dirk@klimpel.org
* Fix user_daily_visits to not have duplicate rows for UA.
Fixes#8641.
* Newsfile
* Fix typo.
Co-authored-by: Patrick Cloke <clokep@users.noreply.github.com>
* Add `DeferredCache.get_immediate` method
A bunch of things that are currently calling `DeferredCache.get` are only
really interested in the result if it's completed. We can optimise and simplify
this case.
* Remove unused 'default' parameter to DeferredCache.get()
* another get_immediate instance
Autocommit means that we don't wrap the functions in transactions, and instead get executed directly. Introduced in #8456. This will help:
1. reduce the number of `could not serialize access due to concurrent delete` errors that we see (though there are a few functions that often cause serialization errors that we don't fix here);
2. improve the DB performance, as it no longer needs to deal with the overhead of `REPEATABLE READ` isolation levels; and
3. improve wall clock speed of these functions, as we no longer need to send `BEGIN` and `COMMIT` to the DB.
Some notes about the differences between autocommit mode and our default `REPEATABLE READ` transactions:
1. Currently `autocommit` only applies when using PostgreSQL, and is ignored when using SQLite (due to silliness with [Twisted DB classes](https://twistedmatrix.com/trac/ticket/9998)).
2. Autocommit functions may get retried on error, which means they can get applied *twice* (or more) to the DB (since they are not in a transaction the previous call would not get rolled back). This means that the functions need to be idempotent (or otherwise not care about being called multiple times). Read queries, simple deletes, and updates/upserts that replace rows (rather than generating new values from existing rows) are all idempotent.
3. Autocommit functions no longer get executed in [`REPEATABLE READ`](https://www.postgresql.org/docs/current/transaction-iso.html) isolation level, and so data can change queries, which is fine for single statement queries.
Currently when using multiple event persisters we (in the worst case) don't tell clients about events until all event persisters have persisted new events after the original event. This is a suboptimal, especially if one of the event persisters goes down.
To handle this, we encode the position of each event persister in the room tokens so that we can send events to clients immediately. To reduce the size of the token we do two things:
1. We create a unique immutable persistent mapping between instance names and a generated small integer ID, which we can encode in the tokens instead of the instance name; and
2. We encode the "persisted upto position" of the room token and then only explicitly include instances that have positions strictly greater than that.
The new tokens look something like: `m3478~1.3488~2.3489`, where the first number is the min position, and the subsequent `-` separated pairs are the instance ID to positions map. (We use `.` and `~` as separators as they're URL safe and not already used by `StreamToken`).
There's no need for it to be in the dict as well as the events table. Instead,
we store it in a separate attribute in the EventInternalMetadata object, and
populate that on load.
This means that we can rely on it being correctly populated for any event which
has been persited to the database.
This is so we can tell what is going on when things are taking a while to start up.
The main change here is to ensure that transactions that are created during startup get correctly logged like normal transactions.
The idea is that in future tokens will encode a mapping of instance to position. However, we don't want to include the full instance name in the string representation, so instead we'll have a mapping between instance name and an immutable integer ID in the DB that we can use instead. We'll then do the lookup when we serialize/deserialize the token (we could alternatively pass around an `Instance` type that includes both the name and ID, but that turns out to be a lot more invasive).
This was a bit unweildy for what I wanted: in particular, I wanted to assign
each measurement straight into a bucket, rather than storing an intermediate
Counter which didn't do any bucketing at all.
I've replaced it with something that is hopefully a bit easier to use.
(I'm not entirely sure what the difference between a HistogramMetricFamily and
a GaugeHistogramMetricFamily is, but given our counters can go down as well as
up the latter *sounds* more accurate?)
Co-authored-by: Benjamin Koch <bbbsnowball@gmail.com>
This adds configuration flags that will match a user to pre-existing users
when logging in via OpenID Connect. This is useful when switching to
an existing SSO system.
On startup `MultiWriteIdGenerator` fetches the maximum stream ID for
each instance from the table and uses that as its initial "current
position" for each writer. This is problematic as a) it involves either
a scan of events table or an index (neither of which is ideal), and b)
if rows are being persisted out of order elsewhere while the process
restarts then using the maximum stream ID is not correct. This could
theoretically lead to race conditions where e.g. events that are
persisted out of order are not sent down sync streams.
We fix this by creating a new table that tracks the current positions of
each writer to the stream, and update it each time we finish persisting
a new entry. This is a relatively small overhead when persisting events.
However for the cache invalidation stream this is a much bigger relative
overhead, so instead we note that for invalidation we don't actually
care about reliability over restarts (as there's no caches to
invalidate) and simply don't bother reading and writing to the new table
in that particular case.
The idea is to remove some of the places we pass around `int`, where it can represent one of two things:
1. the position of an event in the stream; or
2. a token that partitions the stream, used as part of the stream tokens.
The valid operations are then:
1. did a position happen before or after a token;
2. get all events that happened before or after a token; and
3. get all events between two tokens.
(Note that we don't want to allow other operations as we want to change the tokens to be vector clocks rather than simple ints)
When updating room_stats_state, we try to check for null bytes slipping
in to the
content for state events. It turns out we had added guest_access as a
field to
room_stats_state without including it in the null byte check.
Lo and behold, a null byte in a m.room.guest_access event then breaks
room_stats_state
updates.
This PR adds the check for guest_access. A further PR will improve this
function so that this hopefully does not happen again in future.
Fixes: #8359
Trying to reactivate a user with the admin API (`PUT /_synapse/admin/v2/users/<user_name>`) causes an internal server error.
Seems to be a regression in #8033.
==============================
In addition to the below, Synapse 1.20.0rc5 also includes the bug fix that was included in 1.19.3.
Features
--------
- Add flags to the `/versions` endpoint for whether new rooms default to using E2EE. ([\#8343](https://github.com/matrix-org/synapse/issues/8343))
Bugfixes
--------
- Fix rate limiting of federation `/send` requests. ([\#8342](https://github.com/matrix-org/synapse/issues/8342))
- Fix a longstanding bug where back pagination over federation could get stuck if it failed to handle a received event. ([\#8349](https://github.com/matrix-org/synapse/issues/8349))
Internal Changes
----------------
- Blacklist [MSC2753](https://github.com/matrix-org/matrix-doc/pull/2753) SyTests until it is implemented. ([\#8285](https://github.com/matrix-org/synapse/issues/8285))
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Merge tag 'v1.20.0rc5' into develop
Synapse 1.20.0rc5 (2020-09-18)
==============================
In addition to the below, Synapse 1.20.0rc5 also includes the bug fix that was included in 1.19.3.
Features
--------
- Add flags to the `/versions` endpoint for whether new rooms default to using E2EE. ([\#8343](https://github.com/matrix-org/synapse/issues/8343))
Bugfixes
--------
- Fix rate limiting of federation `/send` requests. ([\#8342](https://github.com/matrix-org/synapse/issues/8342))
- Fix a longstanding bug where back pagination over federation could get stuck if it failed to handle a received event. ([\#8349](https://github.com/matrix-org/synapse/issues/8349))
Internal Changes
----------------
- Blacklist [MSC2753](https://github.com/matrix-org/matrix-doc/pull/2753) SyTests until it is implemented. ([\#8285](https://github.com/matrix-org/synapse/issues/8285))
Signed-off-by: Olivier Wilkinson (reivilibre) <olivier@librepush.net>
Co-authored-by: Patrick Cloke <clokep@users.noreply.github.com>
* Fix _set_destination_retry_timings
This came about because the code assumed that retry_interval
could not be NULL — which has been challenged by catch-up.
Instead of just using the most recent extremities let's pick the
ones that will give us results that the pagination request cares about,
i.e. pick extremities only if they have a smaller depth than the
pagination token.
This is useful when we fail to backfill an extremity, as we no longer
get stuck requesting that same extremity repeatedly.
slots use less memory (and attribute access is faster) while slightly
limiting the flexibility of the class attributes. This focuses on objects
which are instantiated "often" and for short periods of time.
This is *not* ready for production yet. Caveats:
1. We should write some tests...
2. The stream token that we use for events can get stalled at the minimum position of all writers. This means that new events may not be processed and e.g. sent down sync streams if a writer isn't writing or is slow.
This fixes an issue where different methods (crop/scale) overwrite each other.
This first tries the new path. If that fails and we are looking for a
remote thumbnail, it tries the old path. If that still isn't found, it
continues as normal.
This should probably be removed in the future, after some of the newer
thumbnails were generated with the new path on most deployments. Then
the overhead should be minimal if the other thumbnails need to be
regenerated.
Signed-off-by: Nicolas Werner <nicolas.werner@hotmail.de>
The intention here is to change `StreamToken.room_key` to be a `RoomStreamToken` in a future PR, but that is a big enough change without this refactoring too.
Fixes https://github.com/matrix-org/synapse/issues/8238
Alongside the delta file, some changes were also necessary to the codebase to remove references to the now defunct `populate_stats_process_rooms_2` background job. Thankfully the latter doesn't seem to have made it into any documentation yet :)
* Fixup `ALTER TABLE` database queries
Make the new columns nullable, because doing otherwise can wedge a
server with a big database, as setting a default value rewrites the
table.
* Switch back to using the notifications count in the push badge
Clients are likely to be confused if we send a push but the badge count
is the unread messages one, and not the notifications one.
* Changelog