`on_new_notifications` and `on_new_receipts` in `HttpPusher` and `EmailPusher`
now always return synchronously, so we can remove the `defer.gatherResults` on
their results, and the `run_as_background_process` wrappers can be removed too
because the PusherPool methods will now complete quickly enough.
It's quite important that get_missing_events returns the *latest* events in the
room; however we were pulling event ids out of the database until we got *at
least* 10, and then taking the *earliest* of the results.
We also shouldn't really be relying on depth, and should be checking the
room_id.
If we have a forward extremity for a room as `E`, and you receive `A`, `B`,
s.t. `A -> B -> E`, and `B` also points to an unknown event `X`, then we need
to do state res between `X` and `E`.
When that happens, we need to make sure we include `X` in the state that goes
into the state res alg.
Fixes#3934.
If we've fetched state events from remote servers in order to resolve the state
for a new event, we need to actually pass those events into
resolve_events_with_factory (so that it can do the state res) and then persist
the ones we need - otherwise other bits of the codebase get confused about why
we have state groups pointing to non-existent events.
get_state_groups returns a map from state_group_id to a list of FrozenEvents,
so was very much the wrong thing to be putting as one of the entries in the
list passed to resolve_events_with_factory (which expects maps from
(event_type, state_key) to event id).
We actually want get_state_groups_ids().values() rather than
get_state_groups().
This fixes the main problem in #3923, but there are other problems with this
bit of code which get discovered once you do so.
* add some comments on things that look a bit bogus
* rename this `state` variable to avoid confusion with the `state` used
elsewhere in this function. (There was no actual conflict, but it was
a confusing bit of spaghetti.)
when processing incoming transactions, it can be hard to see what's going on,
because we process a bunch of stuff in parallel, and because we may end up
recursively working our way through a chain of three or four events.
This commit creates a way to use logcontexts to add the relevant event ids to
the log lines.
Add some informative comments about what's going on here.
Also, `sent_to_us_directly` and `get_missing` were doing the same thing (apart
from in `_handle_queued_pdus`, which looks like a bug), so let's get rid of
`get_missing` and use `sent_to_us_directly` consistently.
Let's try to rationalise the logging that happens when we are processing an
incoming transaction, to make it easier to figure out what is going wrong when
they take ages. In particular:
- make everything start with a [room_id event_id] prefix
- make sure we log a warning when catching exceptions rather than just turning
them into other, more cryptic, exceptions.
First of all, avoid resetting the logcontext before running the pushers, to fix
the "Starting db txn 'get_all_updated_receipts' from sentinel context" warning.
Instead, give them their own "background process" logcontexts.
When we get a federation request which refers to an event id, make sure that
said event is in the room the caller claims it is in.
(patch supplied by @turt2live)
Most rooms have a trivial history visibility like "shared" or
"world_readable", especially large rooms, so lets not bother getting the
full membership of those rooms in that case.
These "temporary fixes" have been here three and a half years, and I can't find
any events in the matrix.org database where the calculated signature differs
from what's in the db. It's time for them to go away.
While I was going through uses of preserve_fn for other PRs, I converted places
which only use the wrapped function once to use run_in_background, to avoid
creating the function object.
We need to be careful (under python 2, at least) that when we reraise an
exception after doing some error handling, we actually reraise the original
exception rather than anything that might have been raised (and handled) during
the error handling.
It turns out that most of the time we were calling have_events, we were only
using half of the result. Replace have_events with have_seen_events and
get_rejection_reasons, so that we can see what's going on a bit more clearly.
* Split state group persist into seperate storage func
* Add per database engine code for state group id gen
* Move store_state_group to StateReadStore
This allows other workers to use it, and so resolve state.
* Hook up store_state_group
* Fix tests
* Rename _store_mult_state_groups_txn
* Rename StateGroupReadStore
* Remove redundant _have_persisted_state_group_txn
* Update comments
* Comment compute_event_context
* Set start val for state_group_id_seq
... otherwise we try to recreate old state groups
* Update comments
* Don't store state for outliers
* Update comment
* Update docstring as state groups are ints