There's no need for it to be in the dict as well as the events table. Instead,
we store it in a separate attribute in the EventInternalMetadata object, and
populate that on load.
This means that we can rely on it being correctly populated for any event which
has been persited to the database.
Signed-off-by: Olivier Wilkinson (reivilibre) <olivier@librepush.net>
Co-authored-by: Patrick Cloke <clokep@users.noreply.github.com>
* Fix _set_destination_retry_timings
This came about because the code assumed that retry_interval
could not be NULL — which has been challenged by catch-up.
This changes the replication protocol so that the server does not send down `RDATA` for rows that happened before the client connected. Instead, the server will send a `POSITION` and clients then query the database (or master out of band) to get up to date.
Adds new config option `cleanup_extremities_with_dummy_events` which
periodically sends dummy events to rooms with more than 10 extremities.
THIS IS REALLY EXPERIMENTAL.
Primarily this fixes a bug in the handling of remote users joining a
room where the server sent out the presence for all local users in the
room to all servers in the room.
We also change to using the state delta stream, rather than the
distributor, as it will make it easier to split processing out of the
master process (as well as being more flexible).
Finally, when sending presence states to newly joined servers we filter
out old presence states to reduce the number sent. Initially we filter
out states that are offline and have a last active more than a week ago,
though this can be changed down the line.
Fixes#3962