This is so that we can cache it.
We also move the sliding sync types to
`synapse/types/handlers/sliding_sync.py`. This is mainly in-prep for
The only change in behaviour is that
`RoomSyncConfig.combine_sync_config(..)` now returns a new room sync
config rather than mutating in-place.
Reviewable commit-by-commit.
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Co-authored-by: Eric Eastwood <eric.eastwood@beta.gouv.fr>
When returning receipts in sliding sync for initial rooms we should
always include our own receipts in the room (even if they don't match
any timeline events).
Reviewable commit-by-commit.
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Co-authored-by: Eric Eastwood <eric.eastwood@beta.gouv.fr>
Move calculating of the room lists out of the core handler. This should
make it easier to switch things around to start using the tables in
#17512.
This is just moving code between files and methods.
Reviewable commit-by-commit
That file was getting long.
The changes are non functional, and simply split things up into:
- the main class
- the connection store
- the extensions
- the types
This supersedes #17503, given the per-connection state is being heavily
rewritten it felt easier to recreate the PR on top of that work.
This correctly handles the case of timeline limits going up and down.
This does not handle changes in `required_state`, but that can be done
as a separate PR.
Based on #17575.
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Co-authored-by: Eric Eastwood <eric.eastwood@beta.gouv.fr>
This is some prep work ahead of correctly tracking receipts, where we
will also want to track the room status in terms of last receipt we had
sent down.
Essentially, we add two classes `PerConnectionState` and a mutable
version, and then operate on those.
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Co-authored-by: Eric Eastwood <eric.eastwood@beta.gouv.fr>
Previously, we just had very basic partial room exclusion based on
whether we were lazy-loading room members. Now with this PR, we added
`must_await_full_state(...)` with rules to check if we have a we're only
requesting `required_state` which is completely satisfied even with
partial state.
Partially-stated rooms should have all state events except for remote
membership events so if we require a remote membership event anywhere,
then we need to return `True`.
We do this by reusing the code from sync v2.
Reviewable commit-by-commit. The function `get_user_ids_changed` has
been rewritten entirely, so I would recommend not looking at the diff.
Spawning from looking at a couple traces and wanting a little more info.
Follow-up to github.com/element-hq/synapse/pull/17501
The changes in this PR allow you to find slow Sliding Sync traces ignoring the
`wait_for_events` time. In Jaeger, you can now filter for the `current_sync_for_user`
operation with `RESULT.result=true` indicating that it actually returned non-empty results.
If you want to find traces for your own user, you can use
`RESULT.result=true ARG.sync_config.user="@madlittlemods:matrix.org"`
This triggers the client to start a new sliding sync connection. If we
don't do this and the client asks for the full range of rooms, we end up
sending down all rooms and their state from scratch (which can be very
slow)
This causes things like
https://github.com/element-hq/element-x-ios/issues/3115 after we restart
the server
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Co-authored-by: Eric Eastwood <eric.eastwood@beta.gouv.fr>
Update `filters.is_encrypted` and `filters.types`/`filters.not_types` to
be robust when dealing with remote invite rooms in Sliding Sync.
Part of
[MSC3575](https://github.com/matrix-org/matrix-spec-proposals/pull/3575):
Sliding Sync
Follow-up to https://github.com/element-hq/synapse/pull/17434
We now take into account current state, fallback to stripped state
for invite/knock rooms, then historical state. If we can't determine
the info needed to filter a room (either from state or stripped state),
it is filtered out.
Rather than always including all rooms in range.
Also adds a pre-filter to rooms that checks the stream change cache to
see if anything might have happened.
Based on #17447
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Co-authored-by: Eric Eastwood <eric.eastwood@beta.gouv.fr>
The basic idea is that we introduce a new token for a sliding sync
connection, which stores the mapping of room to room "status" (i.e. have
we sent the room down?). This token allows us to handle duplicate
requests properly. In future it can be used to store more
"per-connection" information safely.
In future this should be migrated into the DB, so its important that we
try to reduce the number of syncs where we need to update the
per-connection information. In this PoC this only happens when we: a)
send down a set of room for the first time, or b) we have previously
sent down a room and there are updates but we are not sending the room
down the sync (due to not falling in a list range)
Co-authored-by: Eric Eastwood <eric.eastwood@beta.gouv.fr>
Backfill events have a negative stream ordering, and so its not useful
to use to compare with other (positive) stream orderings.
Plus, the Rust SDK currently assumes `bump_stamp` is positive.
This is to address an issue in which `m.presence` results on initial
sync are not returning entries of users who are currently offline.
The original behaviour was from
https://github.com/element-hq/synapse/issues/1535
This change is useful for applications that use the
presence system for tracking user profile information/updates (e.g.
https://github.com/element-hq/synapse/pull/16992 or for profile status
messages).
This is gated behind a new configuration option to avoid performance
impact for applications that don't need this, as a pragmatic solution
for now.
Add room subscriptions to Sliding Sync `/sync`
Based on
[MSC3575](https://github.com/matrix-org/matrix-spec-proposals/pull/3575):
Sliding Sync
Currently, you can only subscribe to rooms you have had *any* membership
in before.
In the future, we will allow `world_readable` rooms to be subscribed to
without joining.
We can only fetch room types for rooms the server is in, so we need to
only filter rooms that we're joined to.
Also includes a perf fix to bulk fetch room types.