When fetching the state of a room over federation we receive the event
IDs of the state and auth chain. We then fetch those events that we
don't already have.
However, we used a function that recursively fetched any missing auth
events for the fetched events, which can lead to a lot of recursion if
the server is missing most of the auth chain. This work is entirely
pointless because would have queued up the missing events in the auth
chain to be fetched already.
Let's just diable the recursion, since it only gets called from one
place anyway.