We do it this way round so that only the "owner" can delete the access token (i.e. `/logout/all` by the "owner" also deletes that token, but `/logout/all` by the "target user" doesn't).
A future PR will add an API for creating such a token.
When the target user and authenticated entity are different the `Processed request` log line will be logged with a: `{@admin:server as @bob:server} ...`. I'm not convinced by that format (especially since it adds spaces in there, making it harder to use `cut -d ' '` to chop off the start of log lines). Suggestions welcome.
Not being able to serialise `frozendicts` is fragile, and it's annoying to have
to think about which serialiser you want. There's no real downside to
supporting frozendicts, so let's just have one json encoder.
I was trying to make it so that we didn't have to start a background task when handling RDATA, but that is a bigger job (due to all the code in `generic_worker`). However I still think not pulling the event from the DB may help reduce some DB usage due to replication, even if most workers will simply go and pull that event from the DB later anyway.
Co-authored-by: Patrick Cloke <clokep@users.noreply.github.com>
This is a requirement for [knocking](https://github.com/matrix-org/synapse/pull/6739), and is abstracting some code that was originally used by the invite flow. I'm separating it out into this PR as it's a fairly contained change.
For a bit of context: when you invite a user to a room, you send them [stripped state events](https://matrix.org/docs/spec/server_server/unstable#put-matrix-federation-v2-invite-roomid-eventid) as part of `invite_room_state`. This is so that their client can display useful information such as the room name and avatar. The same requirement applies to knocking, as it would be nice for clients to be able to display a list of rooms you've knocked on - room name and avatar included.
The reason we're sending membership events down as well is in the case that you are invited to a room that does not have an avatar or name set. In that case, the client should use the displayname/avatar of the inviter. That information is located in the inviter's membership event.
This is optional as knocks don't really have any user in the room to link up to. When you knock on a room, your knock is sent by you and inserted into the room. It wouldn't *really* make sense to show the avatar of a random user - plus it'd be a data leak. So I've opted not to send membership events to the client here. The UX on the client for when you knock on a room without a name/avatar is a separate problem.
In essence this is just moving some inline code to a reusable store method.
Split admin API for reported events in detail und list view.
API was introduced with #8217 in synapse v.1.21.0.
It makes the list (`GET /_synapse/admin/v1/event_reports`) less complex and provides a better overview.
The details can be queried with: `GET /_synapse/admin/v1/event_reports/<report_id>`.
It is similar to room and users API.
It is a kind of regression in `GET /_synapse/admin/v1/event_reports`. `event_json` was removed. But the api was introduced one version before and it is an admin API (not under spec).
Signed-off-by: Dirk Klimpel dirk@klimpel.org
* Fix user_daily_visits to not have duplicate rows for UA.
Fixes#8641.
* Newsfile
* Fix typo.
Co-authored-by: Patrick Cloke <clokep@users.noreply.github.com>
* Add `DeferredCache.get_immediate` method
A bunch of things that are currently calling `DeferredCache.get` are only
really interested in the result if it's completed. We can optimise and simplify
this case.
* Remove unused 'default' parameter to DeferredCache.get()
* another get_immediate instance
Autocommit means that we don't wrap the functions in transactions, and instead get executed directly. Introduced in #8456. This will help:
1. reduce the number of `could not serialize access due to concurrent delete` errors that we see (though there are a few functions that often cause serialization errors that we don't fix here);
2. improve the DB performance, as it no longer needs to deal with the overhead of `REPEATABLE READ` isolation levels; and
3. improve wall clock speed of these functions, as we no longer need to send `BEGIN` and `COMMIT` to the DB.
Some notes about the differences between autocommit mode and our default `REPEATABLE READ` transactions:
1. Currently `autocommit` only applies when using PostgreSQL, and is ignored when using SQLite (due to silliness with [Twisted DB classes](https://twistedmatrix.com/trac/ticket/9998)).
2. Autocommit functions may get retried on error, which means they can get applied *twice* (or more) to the DB (since they are not in a transaction the previous call would not get rolled back). This means that the functions need to be idempotent (or otherwise not care about being called multiple times). Read queries, simple deletes, and updates/upserts that replace rows (rather than generating new values from existing rows) are all idempotent.
3. Autocommit functions no longer get executed in [`REPEATABLE READ`](https://www.postgresql.org/docs/current/transaction-iso.html) isolation level, and so data can change queries, which is fine for single statement queries.
Currently when using multiple event persisters we (in the worst case) don't tell clients about events until all event persisters have persisted new events after the original event. This is a suboptimal, especially if one of the event persisters goes down.
To handle this, we encode the position of each event persister in the room tokens so that we can send events to clients immediately. To reduce the size of the token we do two things:
1. We create a unique immutable persistent mapping between instance names and a generated small integer ID, which we can encode in the tokens instead of the instance name; and
2. We encode the "persisted upto position" of the room token and then only explicitly include instances that have positions strictly greater than that.
The new tokens look something like: `m3478~1.3488~2.3489`, where the first number is the min position, and the subsequent `-` separated pairs are the instance ID to positions map. (We use `.` and `~` as separators as they're URL safe and not already used by `StreamToken`).
There's no need for it to be in the dict as well as the events table. Instead,
we store it in a separate attribute in the EventInternalMetadata object, and
populate that on load.
This means that we can rely on it being correctly populated for any event which
has been persited to the database.
This is so we can tell what is going on when things are taking a while to start up.
The main change here is to ensure that transactions that are created during startup get correctly logged like normal transactions.
The idea is that in future tokens will encode a mapping of instance to position. However, we don't want to include the full instance name in the string representation, so instead we'll have a mapping between instance name and an immutable integer ID in the DB that we can use instead. We'll then do the lookup when we serialize/deserialize the token (we could alternatively pass around an `Instance` type that includes both the name and ID, but that turns out to be a lot more invasive).
This was a bit unweildy for what I wanted: in particular, I wanted to assign
each measurement straight into a bucket, rather than storing an intermediate
Counter which didn't do any bucketing at all.
I've replaced it with something that is hopefully a bit easier to use.
(I'm not entirely sure what the difference between a HistogramMetricFamily and
a GaugeHistogramMetricFamily is, but given our counters can go down as well as
up the latter *sounds* more accurate?)