During the migration the automated script to update the copyright
headers accidentally got rid of some of the existing copyright lines.
Reinstate them.
* Fix bug where a new writer advances their token too quickly
When starting a new writer (for e.g. persisting events), the
`MultiWriterIdGenerator` doesn't have a minimum token for it as there
are no rows matching that new writer in the DB.
This results in the the first stream ID it acquired being announced as
persisted *before* it actually finishes persisting, if another writer
gets and persists a subsequent stream ID. This is due to the logic of
setting the minimum persisted position to the minimum known position of
across all writers, and the new writer starts off not being considered.
* Fix sending out POSITIONs when our token advances without update
Broke in #14820
* For replication HTTP requests, only wait for minimal position
Refactoring to pass the device ID (in addition to the user ID) through
the presence handler (specifically the `user_syncing`, `set_state`,
and `bump_presence_active_time` methods and their replication
versions).
Simplify some of the presence code by reducing duplicated code between
worker & non-worker modes.
The main change is to push some of the logic from `user_syncing` into
`set_state`. This is done by passing whether the user is setting the presence
via a `/sync` with a new `is_sync` flag to `set_state`. If this is `true` some
additional logic is performed:
* Don't override `busy` presence.
* Update the `last_user_sync_ts`.
* Never update the status message.
All the information needed is already in the `instance_map`, so
use that instead of passing the hostname / IP & port manually
for each replication request.
This consolidates logic for future improvements of using e.g.
UNIX sockets for workers.
* Add master to the instance_map as part of Complement, have ReplicationEndpoint look at instance_map for master.
* Fix typo in drive by.
* Remove unnecessary worker_replication_* bits from unit tests and add master to instance_map(hopefully in the right place)
* Several updates:
1. Switch from master to main for naming the main process in the instance_map. Add useful constants for easier adjustment of names in the future.
2. Add backwards compatibility for worker_replication_* to allow time to transition to new style. Make sure to prioritize declaring main directly on the instance_map.
3. Clean up old comments/commented out code.
4. Adjust unit tests to match with new code.
5. Adjust Complement setup infrastructure to only add main to the instance_map if workers are used and remove now unused options from the worker.yaml template.
* Initial Docs upload
* Changelog
* Missed some commented out code that can go now
* Remove TODO comment that no longer holds true.
* Fix links in docs
* More docs
* Remove debug logging
* Apply suggestions from code review
Co-authored-by: reivilibre <olivier@librepush.net>
* Apply suggestions from code review
Co-authored-by: reivilibre <olivier@librepush.net>
* Update version to latest, include completeish before/after examples in upgrade notes.
* Fix up and docs too
---------
Co-authored-by: reivilibre <olivier@librepush.net>
Separate out a HTTP client for replication in preparation for
also supporting using UNIX sockets. The major difference from
the base class is that this does not use treq to handle HTTP
requests.
* Have replication clients remove _INT_STREAM_POS
Suppose worker A makes an internal http request from worker B. B may
make changes that A later learns about over replication. We want A's
request to block until it has seen those changes—mainly to ensure A's
caches are invalidated promptly. This helps provide read-after-write
consistency, eliminating entire categories of races and test flakes.
To implement this, B includes a top-level field `_INT_STREAM_POS` in its
response JSON. Roughly speaking, the field's value tells A what to wait
for. But we weren't removing that internal field before A's request
completed!
Introduced in https://github.com/matrix-org/synapse/pull/14820.
Fixes#15308.
* Changelog
Now that we wait for stream positions whenever we do a HTTP replication
hit, we need to be less brutal in the case where we do timeout (as we
have bugs around this).
This was the last untyped handler from the HomeServer object. Since
it was being treated as Any (and thus unchecked) it was being used
incorrectly in a few places.
Remove type hints from comments which have been added
as Python type hints. This helps avoid drift between comments
and reality, as well as removing redundant information.
Also adds some missing type hints which were simple to fill in.
Bounce recalculation of current state to the correct event persister and
move recalculation of current state into the event persistence queue, to
avoid concurrent updates to a room's current state.
Also give recalculation of a room's current state a real stream
ordering.
Signed-off-by: Sean Quah <seanq@matrix.org>
Whenever we want to persist an event, we first compute an event context,
which includes the state at the event and a flag indicating whether the
state is partial. After a lot of processing, we finally try to store the
event in the database, which can fail for partial state events when the
containing room has been un-partial stated in the meantime.
We detect the race as a foreign key constraint failure in the data store
layer and turn it into a special `PartialStateConflictError` exception,
which makes its way up to the method in which we computed the event
context.
To make things difficult, the exception needs to cross a replication
request: `/fed_send_events` for events coming over federation and
`/send_event` for events from clients. We transport the
`PartialStateConflictError` as a `409 Conflict` over replication and
turn `409`s back into `PartialStateConflictError`s on the worker making
the request.
All client events go through
`EventCreationHandler.handle_new_client_event`, which is called in
*a lot* of places. Instead of trying to update all the code which
creates client events, we turn the `PartialStateConflictError` into a
`429 Too Many Requests` in
`EventCreationHandler.handle_new_client_event` and hope that clients
take it as a hint to retry their request.
On the federation event side, there are 7 places which compute event
contexts. 4 of them use outlier event contexts:
`FederationEventHandler._auth_and_persist_outliers_inner`,
`FederationHandler.do_knock`, `FederationHandler.on_invite_request` and
`FederationHandler.do_remotely_reject_invite`. These events won't have
the partial state flag, so we do not need to do anything for then.
The remaining 3 paths which create events are
`FederationEventHandler.process_remote_join`,
`FederationEventHandler.on_send_membership_event` and
`FederationEventHandler._process_received_pdu`.
We can't experience the race in `process_remote_join`, unless we're
handling an additional join into a partial state room, which currently
blocks, so we make no attempt to handle it correctly.
`on_send_membership_event` is only called by
`FederationServer._on_send_membership_event`, so we catch the
`PartialStateConflictError` there and retry just once.
`_process_received_pdu` is called by `on_receive_pdu` for incoming
events and `_process_pulled_event` for backfill. The latter should never
try to persist partial state events, so we ignore it. We catch the
`PartialStateConflictError` in `on_receive_pdu` and retry just once.
Refering to the graph of code paths in
https://github.com/matrix-org/synapse/issues/12988#issuecomment-1156857648
may make the above make more sense.
Signed-off-by: Sean Quah <seanq@matrix.org>
While `ReplicationEndpoint`s register themselves via `JsonResource`,
they pass a method that calls the handler, instead of the handler itself,
to `register_paths`. As a result, `JsonResource` will not correctly pick
up the `@cancellable` flag and we have to apply it ourselves.
Signed-off-by: Sean Quah <seanq@element.io>
This allows for the target process to be down for around a minute
which provides time for restarts during synapse upgrades/config updates.
Closes: #12178
Signed off by Nick Mills-Barrett nick@beeper.com
This commit fixes two bugs to do with decorators not instrumenting
`ReplicationEndpoint`'s `send_request` correctly. There are two
decorators on `send_request`: Prometheus' `Gauge.track_inprogress()`
and Synapse's `opentracing.trace`.
`Gauge.track_inprogress()` does not have any support for async
functions when used as a decorator. Since async functions behave like
regular functions that return coroutines, only the creation of the
coroutine was covered by the metric and none of the actual body of
`send_request`.
`Gauge.track_inprogress()` returns a regular, non-async function
wrapping `send_request`, which is the source of the next bug.
The `opentracing.trace` decorator would normally handle async functions
correctly, but since the wrapped `send_request` is a non-async function,
the decorator ends up suffering from the same issue as
`Gauge.track_inprogress()`: the opentracing span only measures the
creation of the coroutine and none of the actual function body.
Using `Gauge.track_inprogress()` as a context manager instead of a
decorator resolves both bugs.
This implements refresh tokens, as defined by MSC2918
This MSC has been implemented client side in Hydrogen Web: vector-im/hydrogen-web#235
The basics of the MSC works: requesting refresh tokens on login, having the access tokens expire, and using the refresh token to get a new one.
Signed-off-by: Quentin Gliech <quentingliech@gmail.com>
This is the first of two PRs which seek to address #8518. This first PR lays the groundwork by extending ResponseCache; a second PR (#10158) will update the SyncHandler to actually use it, and fix the bug.
The idea here is that we allow the callback given to ResponseCache.wrap to decide whether its result should be cached or not. We do that by (optionally) passing a ResponseCacheContext into it, which it can modify.