This can help ensure that the rooms are eventually purged if the other
local users also forget them. Synapse already clears some of the room
information as part of the `_background_remove_left_rooms` background
task, but this doesn't catch `events`, `event_json`, etc.
Fixes https://github.com/element-hq/synapse/issues/17274, hopefully.
Basically, old versions of Synapse could advance streams without
persisting anything in the DB (fixed in #17229). On restart those
updates would get lost, and so the position of the stream would revert
to an older position. If this happened across an upgrade to a later
Synapse version which included #17215, then sync could get blocked
indefinitely (until the stream advanced to the position in the token).
We fix this by bounding the stream positions we'll wait for to the
maximum position of the underlying stream ID generator.
Fixes https://github.com/element-hq/synapse/issues/17274, hopefully.
Basically, old versions of Synapse could advance streams without
persisting anything in the DB (fixed in #17229). On restart those
updates would get lost, and so the position of the stream would revert
to an older position. If this happened across an upgrade to a later
Synapse version which included #17215, then sync could get blocked
indefinitely (until the stream advanced to the position in the token).
We fix this by bounding the stream positions we'll wait for to the
maximum position of the underlying stream ID generator.
Fix bug where we don't get new to-device from remote if they resent a
message we've already persisted and have recorded in the DB twice.
`device_federation_inbox` table doesn't have a unique index, and so we
can race and store an entry in there twice. If we do so then
`simple_select_one_txn` will throw an error due to the query returning
more than one row. We should add an unique index, but it doesn't really
matter so lets just handle the case of multiple rows correctly for now.
Fixes up #17333, where we failed to actually send less data (the
`DISTINCT` didn't work due to `stream_id` being different).
We fix this by making it so that every device list outbound poke for a
given user ID has the same stream ID. We can't change the query to only
return e.g. max stream ID as the receivers look up the destinations to
send to by doing `SELECT WHERE stream_id = ?`
This is #17291 (which got reverted), with some added fixups, and change
so that tests actually pick up the error.
The problem was that we were not calculating any new chain IDs due to a
missing `not` in a condition.
Reduce the replication traffic of device lists, by not sending every
destination that needs to be sent the device list update over
replication. Instead a "hosts to send to have been calculated"
notification over replication, and then federation senders read the
destinations from the DB.
For non federation senders this should heavily reduce the impact of a
user in many large rooms changing a device.
The parse_integer function was previously made to reject negative values by
default in https://github.com/element-hq/synapse/pull/16920, but the
documentation stated otherwise. This fixes the documentation and also:
- Removes explicit negative=False parameters from call sites.
- Brings the negative default of parse_integer_from_args in alignment with
parse_integer.
This reverts commit bdf82efea5 (#17291)
This seems to have stopped persisting auth chains for new events, and so
is causing state res to fall back to the slow methods
We calculate the auth chain links outside of the main persist event
transaction to ensure that we do not block other event sending during
the calculation.
Sort is no longer configurable and we always sort rooms by the `stream_ordering` of the last event in the room or the point where the user can see up to in cases of leave/ban/invite/knock.
Add `event.internal_metadata.instance_name` (the worker instance that persisted the event) to go alongside the existing `event.internal_metadata.stream_ordering`.
`instance_name` is useful to properly compare and query for events with a token since you need to compare both the `stream_ordering` and `instance_name` against the vector clock/`instance_map` in the `RoomStreamToken`.
This is pre-requisite work and may be used in https://github.com/element-hq/synapse/pull/17293
Adding `event.internal_metadata.instance_name` was first mentioned in the initial Sliding Sync PR while pairing with @erikjohnston, see 09609cb0db (diff-5cd773fb307aa754bd3948871ba118b1ef0303f4d72d42a2d21e38242bf4e096R405-R410)
PR where this was introduced: https://github.com/matrix-org/synapse/pull/14817
### What does this affect?
`get_last_event_in_room_before_stream_ordering(...)` is used in Sync v2 in a lot of different state calculations.
`get_last_event_in_room_before_stream_ordering(...)` is also used in `/rooms/{roomId}/members`
https://github.com/matrix-org/matrix-spec-proposals/pull/4151
This is intended to be enabled by default for immediate use. When FCP is
complete, the unstable endpoint will be dropped and stable endpoint
supported instead - no backwards compatibility is expected for the
unstable endpoint.
Spawning from https://github.com/element-hq/synapse/pull/17187#discussion_r1619492779 around wanting to put `SlidingSyncBody` (parse the request in the rest layer), `SlidingSyncConfig` (from the rest layer, pass to the handler), `SlidingSyncResponse` (pass the response from the handler back to the rest layer to respond) somewhere that doesn't contaminate the imports and cause circular import issues.
- Moved Pydantic parsing models to `synapse/types/rest`
- Moved handler types to `synapse/types/handlers`
If the stream ID in the unconverted table is ahead of the device lists
ID gen, then it can break all /sync requests that had an ID from ahead
of the table.
The fix is to make sure we add the unconverted table to the list of
tables we check at start up.
Broke in https://github.com/element-hq/synapse/pull/17229