This PR grew out of #6739, and adds typing to some method arguments
You'll notice that there are a lot of `# type: ignores` in here. This is due to the base methods not matching the overloads here. This is necessary to stop mypy complaining, but a better solution is #8828.
We can get a SIGHUP at any point, including times where we are not in a
sane state. By deferring calling the handlers until the next reactor
tick we ensure that we don't get unexpected conflicts, e.g. trying to
flush logs from the signal handler while the code was in the process of
writing a log entry.
Fixes#8769.
When server URL provided to register_new_matrix_user includes path
component (e.g. "http://localhost:8008/"), the command fails with
"ERROR! Received 400 Bad Request". Stripping trailing slash from the
server_url command argument makes sure combined endpoint URL remains
valid.
Signed-off-by: Dmitry Borodaenko angdraug@debian.org
This is another PR that grew out of #6739.
The existing code for checking whether a user is currently invited to a room when they want to leave the room looks like the following:
f737368a26/synapse/handlers/room_member.py (L518-L540)
It calls `get_invite_for_local_user_in_room`, which will actually query *all* rooms the user has been invited to, before iterating over them and matching via the room ID. It will then return a tuple of a lot of information which we pull the event ID out of.
I need to do a similar check for knocking, but this code wasn't very efficient. I then tried to write a different implementation using `StateHandler.get_current_state` but this actually didn't work as we haven't *joined* the room yet - we've only been invited to it. That means that only certain tables in Synapse have our desired `invite` membership state. One of those tables is `local_current_membership`.
So I wrote a store method that just queries that table instead
Synctl did not check if a worker thread was already running when using
`synctl start` and would naively start a fresh copy. This would
sometimes lead to cases where many duplicate copies of a single worker
would run.
This fix adds a pid check when starting worker threads and synctl will
now refuse to start individual workers if they're already running.
When using `add_header` nginx will literally add a header. If a
`content-type` header is already configured (for example through a
server wide default), this means we end up with 2 content-type headers,
like so:
```
content-type: text/html
content-type: application/json
access-control-allow-origin: *
```
That doesn't make sense. Instead, we want the content type of that
block to only be `application/json` which we can achieve using
`default_type` instead.
Signed-off-by: Daniele Sluijters <daenney@users.noreply.github.com>
Checks that the localpart returned by mapping providers for SAML and
OIDC are valid before registering new users.
Extends the OIDC tests for existing users and invalid data.
* Consistently use room_id from federation request body
Some federation APIs have a redundant `room_id` path param (see
https://github.com/matrix-org/matrix-doc/issues/2330). We should make sure we
consistently use either the path param or the body param, and the body param is
easier.
* Kill off some references to "context"
Once upon a time, "rooms" were known as "contexts". I think this kills of the
last references to "contexts".
* Make this line debug (it's noisy)
* Don't include from_key for presence if we are at 0
* Limit read receipts for all rooms to 100
* changelog.d/8744.bugfix
* Allow from_key to be None
* Update 8744.bugfix
* The from_key is superflous
* Update comment
remove the stubbing out of `request.process`, so that `requestReceived` also renders the request via the appropriate resource.
Replace render() with a stub for now.
`_locally_reject_invite` generates an out-of-band membership event which can be passed to clients, but not other homeservers.
This is used when we fail to reject an invite over federation. If this happens, we instead just generate a leave event locally and send it down /sync, allowing clients to reject invites even if we can't reach the remote homeserver.
A similar flow needs to be put in place for rescinding knocks. If we're unable to contact any remote server from the room we've tried to knock on, we'd still like to generate and store the leave event locally. Hence the need to reuse, and thus generalise, this method.
Separated from #6739.