This basically speeds up federation by "squeezing" each individual dual database call (to destinations and destination_rooms), which previously happened per every event, into one call for an entire batch (100 max).
Signed-off-by: Jonathan de Jong <jonathan@automatia.nl>
Part of #9744
Removes all redundant `# -*- coding: utf-8 -*-` lines from files, as python 3 automatically reads source code as utf-8 now.
`Signed-off-by: Jonathan de Jong <jonathan@automatia.nl>`
We pull all destinations requiring catchup from the DB in batches.
However, if all those destinations get filtered out (due to the
federation sender being sharded), then the `last_processed` destination
doesn't get updated, and we keep requesting the same set repeatedly.
At the moment, if you'd like to share presence between local or remote users, those users must be sharing a room together. This isn't always the most convenient or useful situation though.
This PR adds a module to Synapse that will allow deployments to set up extra logic on where presence updates should be routed. The module must implement two methods, `get_users_for_states` and `get_interested_users`. These methods are given presence updates or user IDs and must return information that Synapse will use to grant passing presence updates around.
A method is additionally added to `ModuleApi` which allows triggering a set of users to receive the current, online presence information for all users they are considered interested in. This is the equivalent of that user receiving presence information during an initial sync.
The goal of this module is to be fairly generic and useful for a variety of applications, with hard requirements being:
* Sending state for a specific set or all known users to a defined set of local and remote users.
* The ability to trigger an initial sync for specific users, so they receive all current state.
This should fix a class of bug where we forget to check if e.g. the appservice shouldn't be ratelimited.
We also check the `ratelimit_override` table to check if the user has ratelimiting disabled. That table is really only meant to override the event sender ratelimiting, so we don't use any values from it (as they might not make sense for different rate limits), but we do infer that if ratelimiting is disabled for the user we should disabled all ratelimits.
Fixes#9663
Builds on the work done in #9643 to add a federation API for space summaries.
There's a bit of refactoring of the existing client-server code first, to avoid too much duplication.
Currently federation catchup will send the last *local* event that we
failed to send to the remote. This can cause issues for large rooms
where lots of servers have sent events while the remote server was down,
as when it comes back up again it'll be flooded with events from various
points in the DAG.
Instead, let's make it so that all the servers send the most recent
events, even if its not theirs. The remote should deduplicate the
events, so there shouldn't be much overhead in doing this.
Alternatively, the servers could only send local events if they were
also extremities and hope that the other server will send the event
over, but that is a bit risky.
Federation catch up mode is very inefficient if the number of events
that the remote server has missed is small, since handling gaps can be
very expensive, c.f. #9492.
Instead of going into catch up mode whenever we see an error, we instead
do so only if we've backed off from trying the remote for more than an
hour (the assumption being that in such a case it is more than a
transient failure).
This PR attempts to eliminate unnecessary presence sending work when your local server joins a room, or when a remote server joins a room your server is participating in by processing state deltas in chunks rather than individually.
---
When your server joins a room for the first time, it requests the historical state as well. This chunk of new state is passed to the presence handler which, after filtering that state down to only membership joins, will send presence updates to homeservers for each join processed.
It turns out that we were being a bit naive and processing each event individually, and sending out presence updates for every one of those joins. Even if many different joins were users on the same server (hello IRC bridges), we'd send presence to that same homeserver for every remote user join we saw.
This PR attempts to deduplicate all of that by processing the entire batch of state deltas at once, instead of only doing each join individually. We process the joins and note down which servers need which presence:
* If it was a local user join, send that user's latest presence to all servers in the room
* If it was a remote user join, send the presence for all local users in the room to that homeserver
We deduplicate by inserting all of those pending updates into a dictionary of the form:
```
{
server_name1: {presence_update1, ...},
server_name2: {presence_update1, presence_update2, ...}
}
```
Only after building this dict do we then start sending out presence updates.
Add off-by-default configuration settings to:
- disable putting an invitee's profile info in invite events
- disable profile lookup via federation
Signed-off-by: Andrew Ferrazzutti <fair@miscworks.net>
- Update black version to the latest
- Run black auto formatting over the codebase
- Run autoformatting according to [`docs/code_style.md
`](80d6dc9783/docs/code_style.md)
- Update `code_style.md` docs around installing black to use the correct version
Replaces the `federation_ip_range_blacklist` configuration setting with an
`ip_range_blacklist` setting with wider scope. It now applies to:
* Federation
* Identity servers
* Push notifications
* Checking key validitity for third-party invite events
The old `federation_ip_range_blacklist` setting is still honored if present, but
with reduced scope (it only applies to federation and identity servers).
* Consistently use room_id from federation request body
Some federation APIs have a redundant `room_id` path param (see
https://github.com/matrix-org/matrix-doc/issues/2330). We should make sure we
consistently use either the path param or the body param, and the body param is
easier.
* Kill off some references to "context"
Once upon a time, "rooms" were known as "contexts". I think this kills of the
last references to "contexts".
We do it this way round so that only the "owner" can delete the access token (i.e. `/logout/all` by the "owner" also deletes that token, but `/logout/all` by the "target user" doesn't).
A future PR will add an API for creating such a token.
When the target user and authenticated entity are different the `Processed request` log line will be logged with a: `{@admin:server as @bob:server} ...`. I'm not convinced by that format (especially since it adds spaces in there, making it harder to use `cut -d ' '` to chop off the start of log lines). Suggestions welcome.
* Fix outbound federaion with multiple event persisters.
We incorrectly notified federation senders that the minimum persisted
stream position had advanced when we got an `RDATA` from an event
persister.
Notifying of federation senders already correctly happens in the
notifier, so we just delete the offending line.
* Change some interfaces to use RoomStreamToken.
By enforcing use of `RoomStreamTokens` we make it less likely that
people pass in random ints that they got from somewhere random.
There's no need for it to be in the dict as well as the events table. Instead,
we store it in a separate attribute in the EventInternalMetadata object, and
populate that on load.
This means that we can rely on it being correctly populated for any event which
has been persited to the database.
==============================
In addition to the below, Synapse 1.20.0rc5 also includes the bug fix that was included in 1.19.3.
Features
--------
- Add flags to the `/versions` endpoint for whether new rooms default to using E2EE. ([\#8343](https://github.com/matrix-org/synapse/issues/8343))
Bugfixes
--------
- Fix rate limiting of federation `/send` requests. ([\#8342](https://github.com/matrix-org/synapse/issues/8342))
- Fix a longstanding bug where back pagination over federation could get stuck if it failed to handle a received event. ([\#8349](https://github.com/matrix-org/synapse/issues/8349))
Internal Changes
----------------
- Blacklist [MSC2753](https://github.com/matrix-org/matrix-doc/pull/2753) SyTests until it is implemented. ([\#8285](https://github.com/matrix-org/synapse/issues/8285))
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Merge tag 'v1.20.0rc5' into develop
Synapse 1.20.0rc5 (2020-09-18)
==============================
In addition to the below, Synapse 1.20.0rc5 also includes the bug fix that was included in 1.19.3.
Features
--------
- Add flags to the `/versions` endpoint for whether new rooms default to using E2EE. ([\#8343](https://github.com/matrix-org/synapse/issues/8343))
Bugfixes
--------
- Fix rate limiting of federation `/send` requests. ([\#8342](https://github.com/matrix-org/synapse/issues/8342))
- Fix a longstanding bug where back pagination over federation could get stuck if it failed to handle a received event. ([\#8349](https://github.com/matrix-org/synapse/issues/8349))
Internal Changes
----------------
- Blacklist [MSC2753](https://github.com/matrix-org/matrix-doc/pull/2753) SyTests until it is implemented. ([\#8285](https://github.com/matrix-org/synapse/issues/8285))
Synapse 1.19.3 (2020-09-18)
===========================
Bugfixes
--------
- Partially mitigate bug where newly joined servers couldn't get past
events in a room when there is a malformed event.
([\#8350](https://github.com/matrix-org/synapse/issues/8350))
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Merge tag 'v1.19.3' into release-v1.20.0
1.19.3
Synapse 1.19.3 (2020-09-18)
===========================
Bugfixes
--------
- Partially mitigate bug where newly joined servers couldn't get past
events in a room when there is a malformed event.
([\#8350](https://github.com/matrix-org/synapse/issues/8350))
Signed-off-by: Olivier Wilkinson (reivilibre) <olivier@librepush.net>
Co-authored-by: Patrick Cloke <clokep@users.noreply.github.com>
* Fix _set_destination_retry_timings
This came about because the code assumed that retry_interval
could not be NULL — which has been challenged by catch-up.
This is a bit of a hack, as `_check_sigs_and_hash_and_fetch` is intended
for attempting to pull an event from the database/(re)pull it from the
server that originally sent the event if checking the signature of the
event fails.
During backfill we *know* that we won't have the event in our database,
however it is still useful to be able to query the original sending
server as the server we're backfilling from may be acting maliciously.
The main benefit and reason for this change however is that
`_check_sigs_and_hash_and_fetch` will drop an event during backfill if
it cannot be successfully validated, whereas the current code will
simply fail the backfill request - resulting in the client's /messages
request silently being dropped.
This is a quick patch to fix backfilling rooms that contain malformed
events. A better implementation in planned in future.
If we send out an event which refers to `prev_events` which other servers in
the federation are missing, then (after a round or two of backfill attempts),
they will end up asking us for `/state_ids` at a particular point in the DAG.
As per https://github.com/matrix-org/synapse/issues/7893, this is quite
expensive, and we tend to see lots of very similar requests around the same
time.
We can therefore handle this much more efficiently by using a cache, which (a)
ensures that if we see the same request from multiple servers (or even the same
server, multiple times), then they share the result, and (b) any other servers
that miss the initial excitement can also benefit from the work.
[It's interesting to note that `/state` has a cache for exactly this
reason. `/state` is now essentially unused and replaced with `/state_ids`, but
evidently when we replaced it we forgot to add a cache to the new endpoint.]
For inbound federation requests, if a given remote server makes too many
requests at once, we start stacking them up rather than processing them
immediatedly.
However, that means that there is a fair chance that the requesting server will
disconnect before we start processing the request. In that case, if it was a
read-only request (ie, a GET request), there is absolutely no point in
building a response (and some requests are quite expensive to handle).
Even in the case of a POST request, one of two things will happen:
* Most likely, the requesting server will retry the request and we'll get the
information anyway.
* Even if it doesn't, the requesting server has to assume that we didn't get
the memo, and act accordingly.
In short, we're better off aborting the request at this point rather than
ploughing on with what might be a quite expensive request.
It was correct at the time of our friend Jorik writing it (checking
git blame), but the world has moved now and it is no longer a
generator.
Signed-off-by: Olivier Wilkinson (reivilibre) <olivier@librepush.net>
Add changelog
Save retrieved keys to the db
lint
Fix and de-brittle remote result dict processing
Use query_user_devices instead, assume only master, self_signing key types
Make changelog more useful
Remove very specific exception handling
Wrap get_verify_key_from_cross_signing_key in a try/except
Note that _get_e2e_cross_signing_verify_key can raise a SynapseError
lint
Add comment explaining why this is useful
Only fetch master and self_signing key types
Fix log statements, docstrings
Remove extraneous items from remote query try/except
lint
Factor key retrieval out into a separate function
Send device updates, modeled after SigningKeyEduUpdater._handle_signing_key_updates
Update method docstring
This changes the replication protocol so that the server does not send down `RDATA` for rows that happened before the client connected. Instead, the server will send a `POSITION` and clients then query the database (or master out of band) to get up to date.
* Pull Sentinel out of LoggingContext
... and drop a few unnecessary references to it
* Factor out LoggingContext.current_context
move `current_context` and `set_context` out to top-level functions.
Mostly this means that I can more easily trace what's actually referring to
LoggingContext, but I think it's generally neater.
* move copy-to-parent into `stop`
this really just makes `start` and `stop` more symetric. It also means that it
behaves correctly if you manually `set_log_context` rather than using the
context manager.
* Replace `LoggingContext.alive` with `finished`
Turn `alive` into `finished` and make it a bit better defined.
A lot of the things we log at INFO are now a bit superfluous, so lets
make them DEBUG logs to reduce the amount we log by default.
Co-Authored-By: Brendan Abolivier <babolivier@matrix.org>
Co-authored-by: Brendan Abolivier <github@brendanabolivier.com>
I messed this up a bit in #6805, but fortunately we weren't actually doing
anything with the room_version so it didn't matter that it was a str not a RoomVersion.