We either need to pass the auth provider over the replication api, or make sure
we report the auth provider on the worker that received the request. I've gone
with the latter.
This great big stack of commits is a a whole load of hoop-jumping to make it easier to store additional values in login tokens, and then to actually store the SSO Identity Provider in the login token. (Making use of that data will follow in a subsequent PR.)
This fixes#8518 by adding a conditional check on `SyncResult` in a function when `prev_stream_token == current_stream_token`, as a sanity check. In `CachedResponse.set.<remove>()`, the result is immediately popped from the cache if the conditional function returns "false".
This prevents the caching of a timed-out `SyncResult` (that has `next_key` as the stream key that produced that `SyncResult`). The cache is prevented from returning a `SyncResult` that makes the client request the same stream key over and over again, effectively making it stuck in a loop of requesting and getting a response immediately for as long as the cache keeps those values.
Signed-off-by: Jonathan de Jong <jonathan@automatia.nl>
This PR attempts to eliminate unnecessary presence sending work when your local server joins a room, or when a remote server joins a room your server is participating in by processing state deltas in chunks rather than individually.
---
When your server joins a room for the first time, it requests the historical state as well. This chunk of new state is passed to the presence handler which, after filtering that state down to only membership joins, will send presence updates to homeservers for each join processed.
It turns out that we were being a bit naive and processing each event individually, and sending out presence updates for every one of those joins. Even if many different joins were users on the same server (hello IRC bridges), we'd send presence to that same homeserver for every remote user join we saw.
This PR attempts to deduplicate all of that by processing the entire batch of state deltas at once, instead of only doing each join individually. We process the joins and note down which servers need which presence:
* If it was a local user join, send that user's latest presence to all servers in the room
* If it was a remote user join, send the presence for all local users in the room to that homeserver
We deduplicate by inserting all of those pending updates into a dictionary of the form:
```
{
server_name1: {presence_update1, ...},
server_name2: {presence_update1, presence_update2, ...}
}
```
Only after building this dict do we then start sending out presence updates.
Add off-by-default configuration settings to:
- disable putting an invitee's profile info in invite events
- disable profile lookup via federation
Signed-off-by: Andrew Ferrazzutti <fair@miscworks.net>
This is a small bug that I noticed while working on #8956.
We have a for-loop which attempts to strip all presence changes for each user except for the final one, as we don't really care about older presence:
9e19c6aab4/synapse/handlers/presence.py (L368-L371)
`new_states_dict` stores this stripped copy of latest presence state for each user, before it is... put into a new variable `new_state`, which is just overridden by the subsequent for loop.
I believe this was instead meant to override `new_states`. Without doing so, it effectively meant:
1. The for loop had no effect.
2. We were still processing old presence state for users.
- Update black version to the latest
- Run black auto formatting over the codebase
- Run autoformatting according to [`docs/code_style.md
`](80d6dc9783/docs/code_style.md)
- Update `code_style.md` docs around installing black to use the correct version
==============================
Features
--------
- Further improvements to the user experience of registration via single sign-on. ([\#9297](https://github.com/matrix-org/synapse/issues/9297))
Bugfixes
--------
- Fix ratelimiting introduced in v1.27.0rc1 for invites to respect the `ratelimit` flag on application services. ([\#9302](https://github.com/matrix-org/synapse/issues/9302))
- Do not automatically calculate `public_baseurl` since it can be wrong in some situations. Reverts behaviour introduced in v1.26.0. ([\#9313](https://github.com/matrix-org/synapse/issues/9313))
Improved Documentation
----------------------
- Clarify the sample configuration for changes made to the template loading code. ([\#9310](https://github.com/matrix-org/synapse/issues/9310))
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Merge tag 'v1.27.0rc2' into develop
Synapse 1.27.0rc2 (2021-02-11)
==============================
Features
--------
- Further improvements to the user experience of registration via single sign-on. ([\#9297](https://github.com/matrix-org/synapse/issues/9297))
Bugfixes
--------
- Fix ratelimiting introduced in v1.27.0rc1 for invites to respect the `ratelimit` flag on application services. ([\#9302](https://github.com/matrix-org/synapse/issues/9302))
- Do not automatically calculate `public_baseurl` since it can be wrong in some situations. Reverts behaviour introduced in v1.26.0. ([\#9313](https://github.com/matrix-org/synapse/issues/9313))
Improved Documentation
----------------------
- Clarify the sample configuration for changes made to the template loading code. ([\#9310](https://github.com/matrix-org/synapse/issues/9310))
This could arguably replace the existing admin API for `/members`, however that is out of scope of this change.
This sort of endpoint is ideal for moderation use cases as well as other applications, such as needing to retrieve various bits of information about a room to perform a task (like syncing power levels between two places). This endpoint exposes nothing more than an admin would be able to access with a `select *` query on their database.
Context, Fixes: https://github.com/matrix-org/synapse/issues/9263
In the past to fix an issue with old Riots re-requesting threepid validation tokens, we raised a `LoginError` during UIA instead of `InteractiveAuthIncompleteError`. This is now breaking the way Tchap logs in - which isn't standard, but also isn't disallowed by the spec.
An easy fix is just to remove the 4 year old workaround.
There's some prelimiary work here to pull out the construction of a jinja environment to a separate function.
I wanted to load the template at display time rather than load time, so that it's easy to update on the fly. Honestly, I think we should do this with all our templates: the risk of ending up with malformed templates is far outweighed by the improved turnaround time for an admin trying to update them.
There are going to be a couple of paths to get to the final step of SSO reg, and I want the URL in the browser to consistent. So, let's move the final step onto a separate path, which we redirect to.
We've decided to add a 'brand' field to help clients decide how to style the
buttons.
Also, fix up the allowed characters for idp_id, while I'm in the area.
* Factor out a common TestHtmlParser
Looks like I'm doing this in a few different places.
* Improve OIDC login test
Complete the OIDC login flow, rather than giving up halfway through.
* Ensure that OIDC login works with multiple OIDC providers
* Fix bugs in handling clientRedirectUrl
- don't drop duplicate query-params, or params with no value
- allow utf-8 in query-params
This is the final step for supporting multiple OIDC providers concurrently.
First of all, we reorganise the config so that you can specify a list of OIDC providers, instead of a single one. Before:
oidc_config:
enabled: true
issuer: "https://oidc_provider"
# etc
After:
oidc_providers:
- idp_id: prov1
issuer: "https://oidc_provider"
- idp_id: prov2
issuer: "https://another_oidc_provider"
The old format is still grandfathered in.
With that done, it's then simply a matter of having OidcHandler instantiate a new OidcProvider for each configured provider.
Again in preparation for handling more than one OIDC provider, add a new caveat to the macaroon used as an OIDC session cookie, which remembers which OIDC provider we are talking to. In future, when we get a callback, we'll need it to make sure we talk to the right IdP.
As part of this, I'm adding an idp_id and idp_name field to the OIDC configuration object. They aren't yet documented, and we'll just use the old values by default.
The idea here is that we will have an instance of OidcProvider for each
configured IdP, with OidcHandler just doing the marshalling of them.
For now it's still hardcoded with a single provider.
If a user tries to do UI Auth via SSO, but uses the wrong account on the SSO
IdP, try to give them a better error.
Previously, the UIA would claim to be successful, but then the operation in
question would simply fail with "auth fail". Instead, serve up an error page
which explains the failure.
Some light refactoring of OidcHandler, in preparation for bigger things:
* remove inheritance from deprecated BaseHandler
* add an object to hold the things that go into a session cookie
* factor out a separate class for manipulating said cookies
If we have integrations with multiple identity providers, when the user does a UI Auth, we need to redirect them to the right one.
There are a few steps to this. First of all we actually need to store the userid of the user we are trying to validate in the UIA session, since the /auth/sso/fallback/web request is unauthenticated.
Then, once we get the /auth/sso/fallback/web request, we can fish the user id out of the session, and use it to look up the external id mappings, and hence pick an SSO provider for them.
SynapseRequest is in danger of becoming a bit of a dumping-ground for "useful stuff relating to Requests",
which isn't really its intention (its purpose is to override render, finished and connectionLost to set up the
LoggingContext and write the right entries to the request log).
Putting utility functions inside SynapseRequest means that lots of our code ends up requiring a
SynapseRequest when there is nothing synapse-specific about the Request at all, and any old
twisted.web.iweb.IRequest will do. This increases code coupling and makes testing more difficult.
In short: move get_user_agent out to a utility function.
* Implement CasHandler.handle_redirect_request
... to make it match OidcHandler and SamlHandler
* Clean up interface for OidcHandler.handle_redirect_request
Make it accept `client_redirect_url=None`.
* Clean up interface for `SamlHandler.handle_redirect_request`
... bring it into line with CAS and OIDC by making it take a Request parameter,
move the magic for `client_redirect_url` for UIA into the handler, and fix the
return type to be a `str` rather than a `bytes`.
* Define a common protocol for SSO auth provider impls
* Give SsoIdentityProvider an ID and register them
* Combine the SSO Redirect servlets
Now that the SsoHandler knows about the identity providers, we can combine the
various *RedirectServlets into a single implementation which delegates to the
right IdP.
* changelog
The final part (for now) of my work to implement a username picker in synapse itself. The idea is that we allow
`UsernameMappingProvider`s to return `localpart=None`, in which case, rather than redirecting the browser
back to the client, we redirect to a username-picker resource, which allows the user to enter a username.
We *then* complete the SSO flow (including doing the client permission checks).
The static resources for the username picker itself (in
https://github.com/matrix-org/synapse/tree/rav/username_picker/synapse/res/username_picker)
are essentially lifted wholesale from
https://github.com/matrix-org/matrix-synapse-saml-mozilla/tree/master/matrix_synapse_saml_mozilla/res.
As the comment says, we might want to think about making them customisable, but that can be a follow-up.
Fixes#8876.
Fixes a bug that deactivated users appear in the directory when their profile information was updated.
To change profile information of deactivated users is neccesary for example you will remove displayname or avatar.
But they should not appear in directory. They are deactivated.
Co-authored-by: Erik Johnston <erikj@jki.re>
This is another part of my work towards fixing #8876. It moves some of the logic currently in the SAML and OIDC handlers - in particular the call to `AuthHandler.complete_sso_login` down into the `SsoHandler`.
* move simple_async_mock to test_utils
... so that it can be re-used
* Remove references to `SamlHandler._map_saml_response_to_user` from tests
This method is going away, so we can no longer use it as a test point. Instead,
factor out a higher-level method which takes a SAML object, and verify correct
behaviour by mocking out `AuthHandler.complete_sso_login`.
* changelog
* Factor out _call_attribute_mapper and _register_mapped_user
This is mostly an attempt to simplify `get_mxid_from_sso`.
* Move mapping_lock down into SsoHandler.
* SsoHandler: remove inheritance from BaseHandler
* Simplify the flow for SSO UIA
We don't need to do all the magic for mapping users when we are doing UIA, so
let's factor that out.
==============================
Bugfixes
--------
- Fix a regression in v1.24.0rc1 which failed to allow SAML mapping providers which were unable to redirect users to an additional page. ([\#8878](https://github.com/matrix-org/synapse/issues/8878))
Internal Changes
----------------
- Add support for the `prometheus_client` newer than 0.9.0. Contributed by Jordan Bancino. ([\#8875](https://github.com/matrix-org/synapse/issues/8875))
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Merge tag 'v1.24.0rc2' into develop
Synapse 1.24.0rc2 (2020-12-04)
==============================
Bugfixes
--------
- Fix a regression in v1.24.0rc1 which failed to allow SAML mapping providers which were unable to redirect users to an additional page. ([\#8878](https://github.com/matrix-org/synapse/issues/8878))
Internal Changes
----------------
- Add support for the `prometheus_client` newer than 0.9.0. Contributed by Jordan Bancino. ([\#8875](https://github.com/matrix-org/synapse/issues/8875))
Replaces the `federation_ip_range_blacklist` configuration setting with an
`ip_range_blacklist` setting with wider scope. It now applies to:
* Federation
* Identity servers
* Push notifications
* Checking key validitity for third-party invite events
The old `federation_ip_range_blacklist` setting is still honored if present, but
with reduced scope (it only applies to federation and identity servers).
This was broken in #8801 when abstracting code shared with OIDC.
After this change both SAML and OIDC have a concept of
grandfathering users, but with different implementations.
The spec requires synapse to support `identifier` dicts for `m.login.password`
user-interactive auth, which it did not (instead, it required an undocumented
`user` parameter.)
To fix this properly, we need to pull the code that interprets `identifier`
into `AuthHandler.validate_login` so that it can be called from the UIA code.
Fixes#5665.
This applies even if the feature is disabled at the server level with `allow_per_room_profiles`.
The server notice not being a real user it doesn't have an user profile.
This is another PR that grew out of #6739.
The existing code for checking whether a user is currently invited to a room when they want to leave the room looks like the following:
f737368a26/synapse/handlers/room_member.py (L518-L540)
It calls `get_invite_for_local_user_in_room`, which will actually query *all* rooms the user has been invited to, before iterating over them and matching via the room ID. It will then return a tuple of a lot of information which we pull the event ID out of.
I need to do a similar check for knocking, but this code wasn't very efficient. I then tried to write a different implementation using `StateHandler.get_current_state` but this actually didn't work as we haven't *joined* the room yet - we've only been invited to it. That means that only certain tables in Synapse have our desired `invite` membership state. One of those tables is `local_current_membership`.
So I wrote a store method that just queries that table instead
Checks that the localpart returned by mapping providers for SAML and
OIDC are valid before registering new users.
Extends the OIDC tests for existing users and invalid data.
* Consistently use room_id from federation request body
Some federation APIs have a redundant `room_id` path param (see
https://github.com/matrix-org/matrix-doc/issues/2330). We should make sure we
consistently use either the path param or the body param, and the body param is
easier.
* Kill off some references to "context"
Once upon a time, "rooms" were known as "contexts". I think this kills of the
last references to "contexts".
* Make this line debug (it's noisy)
* Don't include from_key for presence if we are at 0
* Limit read receipts for all rooms to 100
* changelog.d/8744.bugfix
* Allow from_key to be None
* Update 8744.bugfix
* The from_key is superflous
* Update comment
`_locally_reject_invite` generates an out-of-band membership event which can be passed to clients, but not other homeservers.
This is used when we fail to reject an invite over federation. If this happens, we instead just generate a leave event locally and send it down /sync, allowing clients to reject invites even if we can't reach the remote homeserver.
A similar flow needs to be put in place for rescinding knocks. If we're unable to contact any remote server from the room we've tried to knock on, we'd still like to generate and store the leave event locally. Hence the need to reuse, and thus generalise, this method.
Separated from #6739.
There's a handy function called maybe_store_room_on_invite which allows us to create an entry in the rooms table for a room and its version for which we aren't joined to yet, but we can reference when ingesting events about.
This is currently used for invites where we receive some stripped state about the room and pass it down via /sync to the client, without us being in the room yet.
There is a similar requirement for knocking, where we will eventually do the same thing, and need an entry in the rooms table as well. Thus, reusing this function works, however its name needs to be generalised a bit.
Separated out from #6739.
This PR fixes two things:
* Corrects the copy/paste error of telling the client their displayname is wrong when they are submitting an `avatar_url`.
* Returns a `M_INVALID_PARAM` instead of `M_UNKNOWN` for non-str type parameters.
Reported by @t3chguy.
We do it this way round so that only the "owner" can delete the access token (i.e. `/logout/all` by the "owner" also deletes that token, but `/logout/all` by the "target user" doesn't).
A future PR will add an API for creating such a token.
When the target user and authenticated entity are different the `Processed request` log line will be logged with a: `{@admin:server as @bob:server} ...`. I'm not convinced by that format (especially since it adds spaces in there, making it harder to use `cut -d ' '` to chop off the start of log lines). Suggestions welcome.
Cached functions accept an `on_invalidate` function, which we failed to add to the type signature. It's rarely used in the files that we have typed, which is why we haven't noticed it before.
Not being able to serialise `frozendicts` is fragile, and it's annoying to have
to think about which serialiser you want. There's no real downside to
supporting frozendicts, so let's just have one json encoder.
This is a requirement for [knocking](https://github.com/matrix-org/synapse/pull/6739), and is abstracting some code that was originally used by the invite flow. I'm separating it out into this PR as it's a fairly contained change.
For a bit of context: when you invite a user to a room, you send them [stripped state events](https://matrix.org/docs/spec/server_server/unstable#put-matrix-federation-v2-invite-roomid-eventid) as part of `invite_room_state`. This is so that their client can display useful information such as the room name and avatar. The same requirement applies to knocking, as it would be nice for clients to be able to display a list of rooms you've knocked on - room name and avatar included.
The reason we're sending membership events down as well is in the case that you are invited to a room that does not have an avatar or name set. In that case, the client should use the displayname/avatar of the inviter. That information is located in the inviter's membership event.
This is optional as knocks don't really have any user in the room to link up to. When you knock on a room, your knock is sent by you and inserted into the room. It wouldn't *really* make sense to show the avatar of a random user - plus it'd be a data leak. So I've opted not to send membership events to the client here. The UX on the client for when you knock on a room without a name/avatar is a separate problem.
In essence this is just moving some inline code to a reusable store method.
it seems to be possible that only one of them ends up to be cached.
when this was the case, the missing one was not fetched via federation,
and clients then failed to validate cross-signed devices.
Signed-off-by: Jonas Jelten <jj@sft.lol>