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Fix bump stamp for non-joined rooms
We should only look for bump stamps in joined rooms, otherwise we should just use the membership stream ordering.
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@ -967,27 +967,29 @@ class SlidingSyncHandler:
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# Figure out the last bump event in the room
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last_bump_event_result = (
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await self.store.get_last_event_pos_in_room_before_stream_ordering(
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room_id,
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to_token.room_key,
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event_types=SLIDING_SYNC_DEFAULT_BUMP_EVENT_TYPES,
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)
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)
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# By default, just choose the membership event position
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# By default, just choose the membership event position
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bump_stamp = room_membership_for_user_at_to_token.event_pos.stream
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bump_stamp = room_membership_for_user_at_to_token.event_pos.stream
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# But if we found a bump event, use that instead
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if last_bump_event_result is not None:
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_, new_bump_event_pos = last_bump_event_result
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# If we've just joined a remote room, then the last bump event may
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# Figure out the last bump event in the room if we're in the room.
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# have been backfilled (and so have a negative stream ordering).
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if room_membership_for_user_at_to_token.membership == Membership.JOIN:
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# These negative stream orderings can't sensibly be compared, so
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last_bump_event_result = (
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# instead we use the membership event position.
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await self.store.get_last_event_pos_in_room_before_stream_ordering(
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if new_bump_event_pos.stream > 0:
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room_id,
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bump_stamp = new_bump_event_pos.stream
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to_token.room_key,
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event_types=SLIDING_SYNC_DEFAULT_BUMP_EVENT_TYPES,
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)
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)
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# But if we found a bump event, use that instead
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if last_bump_event_result is not None:
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_, new_bump_event_pos = last_bump_event_result
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# If we've just joined a remote room, then the last bump event may
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# have been backfilled (and so have a negative stream ordering).
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# These negative stream orderings can't sensibly be compared, so
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# instead we use the membership event position.
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if new_bump_event_pos.stream > 0:
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bump_stamp = new_bump_event_pos.stream
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unstable_expanded_timeline = False
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unstable_expanded_timeline = False
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prev_room_sync_config = previous_connection_state.room_configs.get(room_id)
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prev_room_sync_config = previous_connection_state.room_configs.get(room_id)
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@ -758,3 +758,48 @@ class SlidingSyncRoomsMetaTestCase(SlidingSyncBase):
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response_body, _ = self.do_sync(sync_body, tok=user1_tok)
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response_body, _ = self.do_sync(sync_body, tok=user1_tok)
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self.assertGreater(response_body["rooms"][room_id]["bump_stamp"], 0)
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self.assertGreater(response_body["rooms"][room_id]["bump_stamp"], 0)
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def test_rooms_bump_stamp_invites(self) -> None:
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"""
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Test that `bump_stamp` is present and points to the membership event,
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and not later events, for non-joined rooms
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"""
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user1_id = self.register_user("user1", "pass")
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user1_tok = self.login(user1_id, "pass")
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user2_id = self.register_user("user2", "pass")
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user2_tok = self.login(user2_id, "pass")
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room_id = self.helper.create_room_as(
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user2_id,
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tok=user2_tok,
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)
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# Invite user1 to the room
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invite_response = self.helper.invite(room_id, user2_id, user1_id, tok=user2_tok)
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# More messages happen after the invite
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self.helper.send(room_id, "message in room1", tok=user2_tok)
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# We expect the bump_stamp to match the invite.
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invite_pos = self.get_success(
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self.store.get_position_for_event(invite_response["event_id"])
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)
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# Doing an SS request should return a `bump_stamp` of the invite event,
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# rather than the message that was sent after.
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sync_body = {
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"lists": {
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"foo-list": {
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"ranges": [[0, 1]],
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"required_state": [],
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"timeline_limit": 5,
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}
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}
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}
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response_body, _ = self.do_sync(sync_body, tok=user1_tok)
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self.assertEqual(
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response_body["rooms"][room_id]["bump_stamp"], invite_pos.stream
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)
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