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synced 2024-10-01 01:36:05 -04:00
Some cleanup
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parent
1f403325ac
commit
d1fb790818
@ -253,12 +253,18 @@ class MessageHandler(BaseHandler):
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presence.bump_presence_active_time(user)
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def deduplicate_state_event(self, event, context):
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prev_state = context.current_state.get((event.type, event.state_key))
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if prev_state and event.user_id == prev_state.user_id:
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prev_content = encode_canonical_json(prev_state.content)
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"""
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Checks whether event is in the latest resolved state in context.
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If so, returns the version of the event in context.
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Otherwise, returns None.
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"""
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prev_event = context.current_state.get((event.type, event.state_key))
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if prev_event and event.user_id == prev_event.user_id:
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prev_content = encode_canonical_json(prev_event.content)
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next_content = encode_canonical_json(event.content)
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if prev_content == next_content:
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return prev_state
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return prev_event
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return None
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@defer.inlineCallbacks
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@ -493,35 +493,24 @@ class RoomMemberHandler(BaseHandler):
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if prev_state is not None:
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return
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target_user_id = event.state_key
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target_user = UserID.from_string(event.state_key)
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prev_state = context.current_state.get(
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(EventTypes.Member, target_user_id),
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(EventTypes.Member, target_user.to_string()),
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None
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)
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room_id = event.room_id
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# If we're trying to join a room then we have to do this differently
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# if this HS is not currently in the room, i.e. we have to do the
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# invite/join dance.
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if event.membership == Membership.JOIN:
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if is_guest:
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guest_access = context.current_state.get(
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(EventTypes.GuestAccess, ""),
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None
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)
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is_guest_access_allowed = (
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guest_access
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and guest_access.content
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and "guest_access" in guest_access.content
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and guest_access.content["guest_access"] == "can_join"
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)
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if not is_guest_access_allowed:
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raise AuthError(403, "Guest access not allowed")
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if is_guest and not self._can_guest_join(context.current_state):
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# This should be an auth check, but guests are a local concept,
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# so don't really fit into the general auth process.
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raise AuthError(403, "Guest access not allowed")
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room_id = event.room_id
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# If we're trying to join a room then we have to do this differently
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# if this HS is not currently in the room, i.e. we have to do the
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# invite/join dance.
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# XXX: We don't do an auth check if we are doing an invite
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# join dance for now, since we're kinda implicitly checking
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@ -599,6 +588,18 @@ class RoomMemberHandler(BaseHandler):
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user = UserID.from_string(event.user_id)
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user_left_room(self.distributor, user, event.room_id)
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def _can_guest_join(self, current_state):
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"""
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Returns whether a guest can join a room based on its current state.
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"""
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guest_access = current_state.get((EventTypes.GuestAccess, ""), None)
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return (
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guest_access
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and guest_access.content
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and "guest_access" in guest_access.content
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and guest_access.content["guest_access"] == "can_join"
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)
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@defer.inlineCallbacks
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def lookup_room_alias(self, room_alias):
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"""
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