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Fix bug where we kept re-requesting a remote server's key repeatedly. (#16257)
* Correctly handle multiple rows per server/key * Newsfile
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changelog.d/16257.bugfix
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changelog.d/16257.bugfix
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Fix long-standing bug where we kept re-requesting a remote server's key repeatedly, potentially causing delays in receiving events over federation.
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@ -221,12 +221,17 @@ class KeyStore(CacheInvalidationWorkerStore):
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"""Processes a batch of keys to fetch, and adds the result to `keys`."""
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# batch_iter always returns tuples so it's safe to do len(batch)
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sql = """
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SELECT server_name, key_id, key_json, ts_valid_until_ms
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FROM server_keys_json WHERE 1=0
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""" + " OR (server_name=? AND key_id=?)" * len(
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batch
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)
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where_clause = " OR (server_name=? AND key_id=?)" * len(batch)
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# `server_keys_json` can have multiple entries per server (one per
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# remote server we fetched from, if using perspectives). Order by
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# `ts_added_ms` so the most recently fetched one always wins.
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sql = f"""
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SELECT server_name, key_id, key_json, ts_valid_until_ms
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FROM server_keys_json WHERE 1=0
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{where_clause}
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ORDER BY ts_added_ms
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"""
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txn.execute(sql, tuple(itertools.chain.from_iterable(batch)))
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