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Ensure fed-sender catchup does not block for full state (#15248)
* Reproduce bad scenario in test * Avoid catchup optimisation for partial state rooms
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changelog.d/15248.bugfix
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changelog.d/15248.bugfix
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Fix a rare bug introduced in Synapse 1.73 where events could remain unsent to other homeservers after a faster-join to a room.
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@ -497,8 +497,8 @@ class PerDestinationQueue:
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#
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# Note: `catchup_pdus` will have exactly one PDU per room.
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for pdu in catchup_pdus:
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# The PDU from the DB will be the last PDU in the room from
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# *this server* that wasn't sent to the remote. However, other
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# The PDU from the DB will be the newest PDU in the room from
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# *this server* that we tried---but were unable---to send to the remote.
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# servers may have sent lots of events since then, and we want
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# to try and tell the remote only about the *latest* events in
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# the room. This is so that it doesn't get inundated by events
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@ -516,6 +516,11 @@ class PerDestinationQueue:
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# If the event is in the extremities, then great! We can just
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# use that without having to do further checks.
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room_catchup_pdus = [pdu]
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elif await self._store.is_partial_state_room(pdu.room_id):
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# We can't be sure which events the destination should
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# see using only partial state. Avoid doing so, and just retry
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# sending our the newest PDU the remote is missing from us.
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room_catchup_pdus = [pdu]
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else:
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# If not, fetch the extremities and figure out which we can
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# send.
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@ -1,4 +1,5 @@
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from typing import Callable, List, Optional, Tuple
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from typing import Callable, Collection, List, Optional, Tuple
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from unittest import mock
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from unittest.mock import Mock
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from twisted.test.proto_helpers import MemoryReactor
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@ -500,3 +501,87 @@ class FederationCatchUpTestCases(FederatingHomeserverTestCase):
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self.assertEqual(len(sent_pdus), 1)
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self.assertEqual(sent_pdus[0].event_id, event_2.event_id)
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self.assertFalse(per_dest_queue._catching_up)
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def test_catch_up_is_not_blocked_by_remote_event_in_partial_state_room(
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self,
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) -> None:
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"""Detects (part of?) https://github.com/matrix-org/synapse/issues/15220."""
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# ARRANGE:
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# - a local user (u1)
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# - a room which contains u1 and two remote users, @u2:host2 and @u3:other
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# - events in that room such that
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# - history visibility is restricted
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# - u1 sent message events e1 and e2
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# - afterwards, u3 sent a remote event e3
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# - catchup to begin for host2; last successfully sent event was e1
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per_dest_queue, sent_pdus = self.make_fake_destination_queue()
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self.register_user("u1", "you the one")
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u1_token = self.login("u1", "you the one")
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room = self.helper.create_room_as("u1", tok=u1_token)
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self.helper.send_state(
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room_id=room,
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event_type="m.room.history_visibility",
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body={"history_visibility": "joined"},
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tok=u1_token,
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)
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self.get_success(
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event_injection.inject_member_event(self.hs, room, "@u2:host2", "join")
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)
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self.get_success(
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event_injection.inject_member_event(self.hs, room, "@u3:other", "join")
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)
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# create some events
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event_id_1 = self.helper.send(room, "hello", tok=u1_token)["event_id"]
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event_id_2 = self.helper.send(room, "world", tok=u1_token)["event_id"]
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# pretend that u3 changes their displayname
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event_id_3 = self.get_success(
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event_injection.inject_member_event(self.hs, room, "@u3:other", "join")
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).event_id
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# destination_rooms should already be populated, but let us pretend that we already
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# sent (successfully) up to and including event id 1
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event_1 = self.get_success(self.hs.get_datastores().main.get_event(event_id_1))
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assert event_1.internal_metadata.stream_ordering is not None
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self.get_success(
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self.hs.get_datastores().main.set_destination_last_successful_stream_ordering(
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"host2", event_1.internal_metadata.stream_ordering
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)
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)
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# also fetch event 2 so we can compare its stream ordering to the sender's
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# last_successful_stream_ordering later
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event_2 = self.get_success(self.hs.get_datastores().main.get_event(event_id_2))
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# Mock event 3 as having partial state
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self.get_success(
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event_injection.mark_event_as_partial_state(self.hs, event_id_3, room)
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)
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# Fail the test if we block on full state for event 3.
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async def mock_await_full_state(event_ids: Collection[str]) -> None:
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if event_id_3 in event_ids:
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raise AssertionError("Tried to await full state for event_id_3")
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# ACT
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with mock.patch.object(
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self.hs.get_storage_controllers().state._partial_state_events_tracker,
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"await_full_state",
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mock_await_full_state,
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):
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self.get_success(per_dest_queue._catch_up_transmission_loop())
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# ASSERT
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# We should have:
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# - not sent event 3: it's not ours, and the room is partial stated
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# - fallen back to sending event 2: it's the most recent event in the room
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# we tried to send to host2
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# - completed catch-up
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self.assertEqual(len(sent_pdus), 1)
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self.assertEqual(sent_pdus[0].event_id, event_id_2)
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self.assertFalse(per_dest_queue._catching_up)
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self.assertEqual(
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per_dest_queue._last_successful_stream_ordering,
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event_2.internal_metadata.stream_ordering,
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)
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@ -102,3 +102,34 @@ async def create_event(
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context = await unpersisted_context.persist(event)
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return event, context
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async def mark_event_as_partial_state(
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hs: synapse.server.HomeServer,
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event_id: str,
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room_id: str,
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) -> None:
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"""
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(Falsely) mark an event as having partial state.
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Naughty, but occasionally useful when checking that partial state doesn't
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block something from happening.
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If the event already has partial state, this insert will fail (event_id is unique
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in this table).
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"""
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store = hs.get_datastores().main
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await store.db_pool.simple_upsert(
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table="partial_state_rooms",
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keyvalues={"room_id": room_id},
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values={},
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insertion_values={"room_id": room_id},
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)
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await store.db_pool.simple_insert(
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table="partial_state_events",
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values={
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"room_id": room_id,
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"event_id": event_id,
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},
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)
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