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https://mau.dev/maunium/synapse.git
synced 2024-10-01 01:36:05 -04:00
Put staticmethods at module level
This commit is contained in:
parent
ec0a523ac3
commit
beda469bc6
252
synapse/state.py
252
synapse/state.py
@ -337,7 +337,7 @@ class StateHandler(object):
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for st in state_groups_ids.values()
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for st in state_groups_ids.values()
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]
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]
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with Measure(self.clock, "state._resolve_events"):
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with Measure(self.clock, "state._resolve_events"):
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new_state, _ = Resolver.resolve_events(
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new_state, _ = resolve_events(
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state_sets, event_type, state_key
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state_sets, event_type, state_key
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)
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)
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new_state = {
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new_state = {
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@ -392,11 +392,11 @@ class StateHandler(object):
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)
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)
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with Measure(self.clock, "state._resolve_events"):
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with Measure(self.clock, "state._resolve_events"):
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if event.is_state():
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if event.is_state():
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return Resolver.resolve_events(
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return resolve_events(
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state_sets, event.type, event.state_key
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state_sets, event.type, event.state_key
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)
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)
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else:
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else:
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return Resolver.resolve_events(state_sets)
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return resolve_events(state_sets)
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def _ordered_events(events):
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def _ordered_events(events):
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@ -406,138 +406,136 @@ def _ordered_events(events):
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return sorted(events, key=key_func)
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return sorted(events, key=key_func)
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class Resolver(object):
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def resolve_events(state_sets, event_type=None, state_key=""):
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@staticmethod
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"""
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def resolve_events(state_sets, event_type=None, state_key=""):
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Returns
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"""
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(dict[(str, str), synapse.events.FrozenEvent], list[str]): a tuple
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Returns
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(new_state, prev_states). new_state is a map from (type, state_key)
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(dict[(str, str), synapse.events.FrozenEvent], list[str]): a tuple
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to event. prev_states is a list of event_ids.
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(new_state, prev_states). new_state is a map from (type, state_key)
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"""
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to event. prev_states is a list of event_ids.
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state = {}
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"""
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for st in state_sets:
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state = {}
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for e in st:
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for st in state_sets:
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state.setdefault(
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for e in st:
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(e.type, e.state_key),
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state.setdefault(
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{}
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(e.type, e.state_key),
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)[e.event_id] = e
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{}
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)[e.event_id] = e
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unconflicted_state = {
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unconflicted_state = {
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k: v.values()[0] for k, v in state.items()
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k: v.values()[0] for k, v in state.items()
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if len(v.values()) == 1
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if len(v.values()) == 1
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}
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}
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conflicted_state = {
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conflicted_state = {
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k: v.values()
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k: v.values()
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for k, v in state.items()
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for k, v in state.items()
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if len(v.values()) > 1
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if len(v.values()) > 1
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}
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}
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if event_type:
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if event_type:
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prev_states_events = conflicted_state.get(
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prev_states_events = conflicted_state.get(
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(event_type, state_key), []
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(event_type, state_key), []
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)
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prev_states = [s.event_id for s in prev_states_events]
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else:
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prev_states = []
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auth_events = {
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k: e for k, e in unconflicted_state.items()
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if k[0] in AuthEventTypes
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}
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try:
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resolved_state = _resolve_state_events(
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conflicted_state, auth_events
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)
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except:
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logger.exception("Failed to resolve state")
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raise
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new_state = unconflicted_state
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new_state.update(resolved_state)
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return new_state, prev_states
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def _resolve_state_events(conflicted_state, auth_events):
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""" This is where we actually decide which of the conflicted state to
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use.
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We resolve conflicts in the following order:
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1. power levels
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2. join rules
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3. memberships
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4. other events.
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"""
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resolved_state = {}
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power_key = (EventTypes.PowerLevels, "")
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if power_key in conflicted_state:
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events = conflicted_state[power_key]
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logger.debug("Resolving conflicted power levels %r", events)
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resolved_state[power_key] = _resolve_auth_events(
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events, auth_events)
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auth_events.update(resolved_state)
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for key, events in conflicted_state.items():
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if key[0] == EventTypes.JoinRules:
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logger.debug("Resolving conflicted join rules %r", events)
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resolved_state[key] = _resolve_auth_events(
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events,
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auth_events
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)
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)
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prev_states = [s.event_id for s in prev_states_events]
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else:
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prev_states = []
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auth_events = {
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auth_events.update(resolved_state)
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k: e for k, e in unconflicted_state.items()
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if k[0] in AuthEventTypes
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}
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for key, events in conflicted_state.items():
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if key[0] == EventTypes.Member:
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logger.debug("Resolving conflicted member lists %r", events)
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resolved_state[key] = _resolve_auth_events(
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events,
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auth_events
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)
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auth_events.update(resolved_state)
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for key, events in conflicted_state.items():
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if key not in resolved_state:
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logger.debug("Resolving conflicted state %r:%r", key, events)
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resolved_state[key] = _resolve_normal_events(
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events, auth_events
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)
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return resolved_state
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def _resolve_auth_events(events, auth_events):
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reverse = [i for i in reversed(_ordered_events(events))]
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auth_events = dict(auth_events)
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prev_event = reverse[0]
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for event in reverse[1:]:
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auth_events[(prev_event.type, prev_event.state_key)] = prev_event
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try:
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try:
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resolved_state = Resolver._resolve_state_events(
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# The signatures have already been checked at this point
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conflicted_state, auth_events
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event_auth.check(event, auth_events, do_sig_check=False)
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)
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prev_event = event
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except:
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except AuthError:
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logger.exception("Failed to resolve state")
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return prev_event
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raise
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new_state = unconflicted_state
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return event
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new_state.update(resolved_state)
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return new_state, prev_states
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@staticmethod
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def _resolve_normal_events(events, auth_events):
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def _resolve_state_events(conflicted_state, auth_events):
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for event in _ordered_events(events):
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""" This is where we actually decide which of the conflicted state to
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try:
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use.
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# The signatures have already been checked at this point
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event_auth.check(event, auth_events, do_sig_check=False)
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return event
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except AuthError:
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pass
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We resolve conflicts in the following order:
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# Use the last event (the one with the least depth) if they all fail
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1. power levels
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# the auth check.
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2. join rules
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return event
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3. memberships
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4. other events.
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"""
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resolved_state = {}
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power_key = (EventTypes.PowerLevels, "")
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if power_key in conflicted_state:
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events = conflicted_state[power_key]
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logger.debug("Resolving conflicted power levels %r", events)
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resolved_state[power_key] = Resolver._resolve_auth_events(
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events, auth_events)
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auth_events.update(resolved_state)
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for key, events in conflicted_state.items():
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if key[0] == EventTypes.JoinRules:
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logger.debug("Resolving conflicted join rules %r", events)
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resolved_state[key] = Resolver._resolve_auth_events(
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events,
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auth_events
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)
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auth_events.update(resolved_state)
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for key, events in conflicted_state.items():
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if key[0] == EventTypes.Member:
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logger.debug("Resolving conflicted member lists %r", events)
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resolved_state[key] = Resolver._resolve_auth_events(
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events,
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auth_events
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)
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auth_events.update(resolved_state)
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for key, events in conflicted_state.items():
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if key not in resolved_state:
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logger.debug("Resolving conflicted state %r:%r", key, events)
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resolved_state[key] = Resolver._resolve_normal_events(
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events, auth_events
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)
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return resolved_state
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@staticmethod
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def _resolve_auth_events(events, auth_events):
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reverse = [i for i in reversed(_ordered_events(events))]
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auth_events = dict(auth_events)
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prev_event = reverse[0]
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for event in reverse[1:]:
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auth_events[(prev_event.type, prev_event.state_key)] = prev_event
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try:
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# The signatures have already been checked at this point
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event_auth.check(event, auth_events, do_sig_check=False)
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prev_event = event
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except AuthError:
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return prev_event
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return event
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@staticmethod
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def _resolve_normal_events(events, auth_events):
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for event in _ordered_events(events):
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try:
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# The signatures have already been checked at this point
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event_auth.check(event, auth_events, do_sig_check=False)
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return event
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except AuthError:
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pass
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# Use the last event (the one with the least depth) if they all fail
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# the auth check.
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return event
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