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https://mau.dev/maunium/synapse.git
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Stop using BaseHandler in FederationEventHandler
(#10745)
It's now only used in a couple of places, so we can drop it altogether.
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parent
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@ -1 +1 @@
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Move `kick_guest_users` into `RoomMemberHandler`.
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Clean up some of the federation event authentication code for clarity.
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1
changelog.d/10745.misc
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1
changelog.d/10745.misc
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@ -0,0 +1 @@
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Clean up some of the federation event authentication code for clarity.
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@ -54,7 +54,6 @@ from synapse.event_auth import auth_types_for_event
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from synapse.events import EventBase
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from synapse.events import EventBase
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from synapse.events.snapshot import EventContext
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from synapse.events.snapshot import EventContext
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from synapse.federation.federation_client import InvalidResponseError
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from synapse.federation.federation_client import InvalidResponseError
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from synapse.handlers._base import BaseHandler
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from synapse.logging.context import (
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from synapse.logging.context import (
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make_deferred_yieldable,
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make_deferred_yieldable,
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nested_logging_context,
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nested_logging_context,
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@ -117,7 +116,7 @@ class _NewEventInfo:
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claimed_auth_event_map: StateMap[EventBase]
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claimed_auth_event_map: StateMap[EventBase]
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class FederationEventHandler(BaseHandler):
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class FederationEventHandler:
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"""Handles events that originated from federation.
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"""Handles events that originated from federation.
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Responsible for handing incoming events and passing them on to the rest
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Responsible for handing incoming events and passing them on to the rest
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@ -125,8 +124,6 @@ class FederationEventHandler(BaseHandler):
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"""
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"""
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def __init__(self, hs: "HomeServer"):
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def __init__(self, hs: "HomeServer"):
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super().__init__(hs)
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self.store = hs.get_datastore()
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self.store = hs.get_datastore()
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self.storage = hs.get_storage()
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self.storage = hs.get_storage()
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self.state_store = self.storage.state
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self.state_store = self.storage.state
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@ -137,11 +134,15 @@ class FederationEventHandler(BaseHandler):
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self._message_handler = hs.get_message_handler()
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self._message_handler = hs.get_message_handler()
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self.action_generator = hs.get_action_generator()
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self.action_generator = hs.get_action_generator()
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self._state_resolution_handler = hs.get_state_resolution_handler()
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self._state_resolution_handler = hs.get_state_resolution_handler()
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# avoid a circular dependency by deferring execution here
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self._get_room_member_handler = hs.get_room_member_handler
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self.federation_client = hs.get_federation_client()
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self.federation_client = hs.get_federation_client()
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self.third_party_event_rules = hs.get_third_party_event_rules()
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self.third_party_event_rules = hs.get_third_party_event_rules()
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self._notifier = hs.get_notifier()
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self.is_mine_id = hs.is_mine_id
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self.is_mine_id = hs.is_mine_id
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self._server_name = hs.hostname
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self._instance_name = hs.get_instance_name()
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self._instance_name = hs.get_instance_name()
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self.config = hs.config
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self.config = hs.config
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@ -222,7 +223,7 @@ class FederationEventHandler(BaseHandler):
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# Note that if we were never in the room then we would have already
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# Note that if we were never in the room then we would have already
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# dropped the event, since we wouldn't know the room version.
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# dropped the event, since we wouldn't know the room version.
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is_in_room = await self._event_auth_handler.check_host_in_room(
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is_in_room = await self._event_auth_handler.check_host_in_room(
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room_id, self.server_name
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room_id, self._server_name
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)
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)
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if not is_in_room:
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if not is_in_room:
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logger.info(
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logger.info(
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@ -435,7 +436,7 @@ class FederationEventHandler(BaseHandler):
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server from invalid events (there is probably no point in trying to
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server from invalid events (there is probably no point in trying to
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re-fetch invalid events from every other HS in the room.)
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re-fetch invalid events from every other HS in the room.)
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"""
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"""
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if dest == self.server_name:
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if dest == self._server_name:
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raise SynapseError(400, "Can't backfill from self.")
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raise SynapseError(400, "Can't backfill from self.")
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events = await self.federation_client.backfill(
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events = await self.federation_client.backfill(
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@ -1030,7 +1031,7 @@ class FederationEventHandler(BaseHandler):
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room_creator = create_event.content.get(EventContentFields.ROOM_CREATOR)
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room_creator = create_event.content.get(EventContentFields.ROOM_CREATOR)
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if (
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if (
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not room_version.msc2716_historical
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not room_version.msc2716_historical
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or not self.hs.config.experimental.msc2716_enabled
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or not self.config.experimental.msc2716_enabled
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or marker_event.sender != room_creator
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or marker_event.sender != room_creator
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):
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):
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return
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return
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@ -1349,7 +1350,7 @@ class FederationEventHandler(BaseHandler):
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current_state_map = await self.state_handler.get_current_state(event.room_id)
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current_state_map = await self.state_handler.get_current_state(event.room_id)
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current_state = list(current_state_map.values())
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current_state = list(current_state_map.values())
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await self.hs.get_room_member_handler().kick_guest_users(current_state)
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await self._get_room_member_handler().kick_guest_users(current_state)
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async def _check_for_soft_fail(
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async def _check_for_soft_fail(
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self,
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self,
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@ -1804,7 +1805,7 @@ class FederationEventHandler(BaseHandler):
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event_pos = PersistedEventPosition(
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event_pos = PersistedEventPosition(
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self._instance_name, event.internal_metadata.stream_ordering
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self._instance_name, event.internal_metadata.stream_ordering
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)
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)
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self.notifier.on_new_room_event(
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self._notifier.on_new_room_event(
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event, event_pos, max_stream_token, extra_users=extra_users
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event, event_pos, max_stream_token, extra_users=extra_users
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)
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)
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